Files
wxWidgets/include/wx/msw/frame.h
Vadim Zeitlin d7653d9c0c Remove "isPopup" parameter from DoSendMenuOpenCloseEvent() in wxMSW.
This parameter is redundant, we can find out whether a menu is a popup one or
not from the menu itself, assuming that we always have a valid wxMenu pointer
for popup menus events, which really should be the case (we may not have one
for the events from system menus).

This allows to handle popup menu events case in the base class version of
MSWFindMenuFromHMENU() which will allow to reuse it from places other than
DoSendMenuOpenCloseEvent() without code duplication now.

There should be no changes to the behaviour, this is just a simplification.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78227 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2014-12-05 22:17:43 +00:00

192 lines
6.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/msw/frame.h
// Purpose: wxFrame class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
#if wxUSE_TASKBARBUTTON
class WXDLLIMPEXP_FWD_CORE wxTaskBarButton;
#endif
class WXDLLIMPEXP_CORE wxFrame : public wxFrameBase
{
public:
// construction
wxFrame() { Init(); }
wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Init();
Create(parent, id, title, pos, size, style, name);
}
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual ~wxFrame();
// implement base class pure virtuals
virtual bool ShowFullScreen(bool show, long style = wxFULLSCREEN_ALL);
// implementation only from now on
// -------------------------------
// event handlers
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Toolbar
#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar(long style = -1,
wxWindowID id = wxID_ANY,
const wxString& name = wxToolBarNameStr);
#endif // wxUSE_TOOLBAR
// Status bar
#if wxUSE_STATUSBAR
virtual wxStatusBar* OnCreateStatusBar(int number = 1,
long style = wxSTB_DEFAULT_STYLE,
wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
// Hint to tell framework which status bar to use: the default is to use
// native one for the platforms which support it (Win32), the generic one
// otherwise
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative)
{ m_useNativeStatusBar = useNative; }
static bool UsesNativeStatusBar()
{ return m_useNativeStatusBar; }
#endif // wxUSE_STATUSBAR
// event handlers
bool HandleSize(int x, int y, WXUINT flag);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
// tooltip management
#if wxUSE_TOOLTIPS
WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
// override the base class function to handle iconized/maximized frames
virtual void SendSizeEvent(int flags = 0);
virtual wxPoint GetClientAreaOrigin() const;
// override base class version to add menu bar accel processing
virtual bool MSWTranslateMessage(WXMSG *msg)
{
return MSWDoTranslateMessage(this, msg);
}
// window proc for the frames
virtual WXLRESULT MSWWindowProc(WXUINT message,
WXWPARAM wParam,
WXLPARAM lParam);
#if wxUSE_MENUS
// get the currently active menu: this is the same as the frame menu for
// normal frames but is overridden by wxMDIParentFrame
virtual WXHMENU MSWGetActiveMenu() const { return m_hMenu; }
virtual bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
virtual bool DoSendMenuOpenCloseEvent(wxEventType evtType, wxMenu* menu);
// Look up the menu in the menu bar.
virtual wxMenu* MSWFindMenuFromHMENU(WXHMENU hMenu);
#endif // wxUSE_MENUS
#if wxUSE_TASKBARBUTTON
// Return the taskbar button of the window.
//
// The pointer returned by this method belongs to the window and will be
// deleted when the window itself is, do not delete it yourself. May return
// NULL if the initialization of taskbar button failed.
wxTaskBarButton* MSWGetTaskBarButton();
#endif // wxUSE_TASKBARBUTTON
protected:
// common part of all ctors
void Init();
// override base class virtuals
virtual void DoGetClientSize(int *width, int *height) const;
virtual void DoSetClientSize(int width, int height);
#if wxUSE_MENUS_NATIVE
// perform MSW-specific action when menubar is changed
virtual void AttachMenuBar(wxMenuBar *menubar);
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar();
#endif // wxUSE_MENUS_NATIVE
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
// the real implementation of MSWTranslateMessage(), also used by
// wxMDIChildFrame
bool MSWDoTranslateMessage(wxFrame *frame, WXMSG *msg);
virtual bool IsMDIChild() const { return false; }
// get default (wxWidgets) icon for the frame
virtual WXHICON GetDefaultIcon() const;
#if wxUSE_TOOLBAR
virtual void PositionToolBar();
#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
virtual void PositionStatusBar();
static bool m_useNativeStatusBar;
#endif // wxUSE_STATUSBAR
#if wxUSE_MENUS
// frame menu, NULL if none
WXHMENU m_hMenu;
// The number of currently opened menus: 0 initially, 1 when a top level
// menu is opened, 2 when its submenu is opened and so on.
int m_menuDepth;
#endif // wxUSE_MENUS
private:
#if wxUSE_TOOLTIPS
WXHWND m_hwndToolTip;
#endif // tooltips
// used by IconizeChildFrames(), see comments there
bool m_wasMinimized;
#if wxUSE_TASKBARBUTTON
wxTaskBarButton* m_taskBarButton;
#endif
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS_NO_COPY(wxFrame)
};
#endif
// _WX_FRAME_H_