2. more compilation fixes for DW changes 3. implemented dynamic menu support for wxMSW 4. added code to the toolbar sample to test it git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4206 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
985 lines
24 KiB
C++
985 lines
24 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: menu.cpp
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// Purpose: wxMenu, wxMenuBar, wxMenuItem
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// Author: Julian Smart
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// Modified by: Vadim Zeitlin
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ===========================================================================
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// declarations
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// ===========================================================================
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// ---------------------------------------------------------------------------
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// headers
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// ---------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "menu.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/frame.h"
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#include "wx/menu.h"
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#include "wx/utils.h"
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#include "wx/intl.h"
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#endif
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#if wxUSE_OWNER_DRAWN
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#include "wx/ownerdrw.h"
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#endif
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#include "wx/msw/private.h"
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#include "wx/msw/menu.h"
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#include "wx/menuitem.h"
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#include "wx/log.h"
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// other standard headers
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#include <string.h>
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// ----------------------------------------------------------------------------
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// global variables
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// ----------------------------------------------------------------------------
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extern wxMenu *wxCurrentPopupMenu;
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// the (popup) menu title has this special id
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static const int idMenuTitle = -2;
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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#if !USE_SHARED_LIBRARY
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IMPLEMENT_DYNAMIC_CLASS(wxMenu, wxEvtHandler)
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IMPLEMENT_DYNAMIC_CLASS(wxMenuBar, wxEvtHandler)
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#endif
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// ============================================================================
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// implementation
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// ============================================================================
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// ---------------------------------------------------------------------------
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// wxMenu construction, adding and removing menu items
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// ---------------------------------------------------------------------------
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// Construct a menu with optional title (then use append)
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void wxMenu::Init(const wxString& title, const wxFunction func )
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{
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m_title = title;
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m_eventHandler = this;
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m_pInvokingWindow = NULL;
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m_doBreak = FALSE;
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m_noItems = 0;
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m_menuBar = NULL;
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m_hMenu = (WXHMENU) CreatePopupMenu();
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m_savehMenu = 0;
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m_topLevelMenu = this;
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m_clientData = (void*) NULL;
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if ( !!m_title )
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{
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Append(idMenuTitle, m_title);
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AppendSeparator();
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}
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Callback(func);
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}
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// The wxWindow destructor will take care of deleting the submenus.
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wxMenu::~wxMenu()
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{
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// free Windows resources
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if ( m_hMenu )
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{
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if ( !::DestroyMenu(GetHmenu()) )
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{
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wxLogLastError("DestroyMenu");
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}
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}
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// delete submenus
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wxNode *node = m_menuItems.First();
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while ( node )
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{
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wxMenuItem *item = (wxMenuItem *)node->Data();
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// Delete child menus.
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// Beware: they must not be appended to children list!!!
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// (because order of delete is significant)
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if ( item->IsSubMenu() )
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item->DeleteSubMenu();
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wxNode *next = node->Next();
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delete item;
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delete node;
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node = next;
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}
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#if wxUSE_ACCEL
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// delete accels
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WX_CLEAR_ARRAY(m_accels);
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#endif // wxUSE_ACCEL
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}
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void wxMenu::Break()
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{
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m_doBreak = TRUE;
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}
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// function appends a new item or submenu to the menu
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void wxMenu::Append(wxMenuItem *pItem)
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{
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wxCHECK_RET( pItem != NULL, wxT("can't append NULL item to the menu") );
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#if wxUSE_ACCEL
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wxAcceleratorEntry *accel = wxGetAccelFromString(pItem->GetText());
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if ( accel ) {
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m_accels.Add(accel);
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}
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#endif // wxUSE_ACCEL
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UINT flags = 0;
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// if "Break" has just been called, insert a menu break before this item
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// (and don't forget to reset the flag)
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if ( m_doBreak ) {
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flags |= MF_MENUBREAK;
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m_doBreak = FALSE;
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}
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if ( pItem->IsSeparator() ) {
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flags |= MF_SEPARATOR;
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}
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// id is the numeric id for normal menu items and HMENU for submenus as
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// required by ::AppendMenu() API
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UINT id;
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wxMenu *submenu = pItem->GetSubMenu();
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if ( submenu != NULL ) {
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wxASSERT( submenu->GetHMenu() != (WXHMENU) NULL );
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id = (UINT)submenu->GetHMenu();
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submenu->m_topLevelMenu = m_topLevelMenu;
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submenu->m_savehMenu = (WXHMENU)id;
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submenu->m_hMenu = 0;
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flags |= MF_POPUP;
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}
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else {
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id = pItem->GetId();
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}
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LPCTSTR pData;
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#if wxUSE_OWNER_DRAWN
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if ( pItem->IsOwnerDrawn() ) { // want to get {Measure|Draw}Item messages?
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// item draws itself, pass pointer to it in data parameter
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flags |= MF_OWNERDRAW;
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pData = (LPCTSTR)pItem;
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}
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else
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#endif
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{
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// menu is just a normal string (passed in data parameter)
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flags |= MF_STRING;
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pData = (char*)pItem->GetText().c_str();
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}
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if ( !::AppendMenu(GetHmenu(), flags, id, pData) )
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{
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wxLogLastError("AppendMenu");
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}
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else
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{
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#ifdef __WIN32__
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if ( (int)id == idMenuTitle )
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{
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// visually select the menu title
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MENUITEMINFO mii;
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mii.cbSize = sizeof(mii);
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mii.fMask = MIIM_STATE;
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mii.fState = MFS_DEFAULT;
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if ( !SetMenuItemInfo(GetHmenu(), (unsigned)id, FALSE, &mii) )
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{
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wxLogLastError(wxT("SetMenuItemInfo"));
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}
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}
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#endif // __WIN32__
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m_menuItems.Append(pItem);
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m_noItems++;
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}
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}
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void wxMenu::AppendSeparator()
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{
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Append(new wxMenuItem(this, ID_SEPARATOR));
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}
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// Pullright item
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void wxMenu::Append(int id,
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const wxString& label,
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wxMenu *SubMenu,
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const wxString& helpString)
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{
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Append(new wxMenuItem(this, id, label, helpString, FALSE, SubMenu));
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}
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// Ordinary menu item
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void wxMenu::Append(int id,
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const wxString& label,
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const wxString& helpString,
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bool checkable)
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{
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// 'checkable' parameter is useless for Windows.
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Append(new wxMenuItem(this, id, label, helpString, checkable));
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}
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// delete item by id
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void wxMenu::Delete(int id)
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{
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wxMenuItem *item = NULL;
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int pos;
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wxNode *node;
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for (pos = 0, node = m_menuItems.First(); node; node = node->Next(), pos++)
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{
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item = (wxMenuItem *)node->Data();
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if ( item->GetId() == id )
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break;
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}
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wxCHECK_RET( node, wxT("wxMenu::Delete(): item doesn't exist") );
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HMENU menu = GetHmenu();
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wxMenu *pSubMenu = item->GetSubMenu();
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if ( pSubMenu != NULL ) {
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RemoveMenu(menu, (UINT)pos, MF_BYPOSITION);
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pSubMenu->m_hMenu = pSubMenu->m_savehMenu;
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pSubMenu->m_savehMenu = 0;
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// RemoveChild(item->subMenu);
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pSubMenu->m_topLevelMenu = NULL;
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// TODO: Why isn't subMenu deleted here???
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// Will put this in for now. Assuming this is supposed
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// to delete the menu, not just remove it.
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item->DeleteSubMenu();
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}
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else {
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DeleteMenu(menu, (UINT)pos, MF_BYPOSITION);
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}
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m_menuItems.DeleteNode(node);
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delete item;
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}
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#if wxUSE_ACCEL
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// ---------------------------------------------------------------------------
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// accelerator helpers
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// ---------------------------------------------------------------------------
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// create the wxAcceleratorEntries for our accels and put them into provided
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// array - return the number of accels we have
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size_t wxMenu::CopyAccels(wxAcceleratorEntry *accels) const
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{
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size_t count = GetAccelCount();
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for ( size_t n = 0; n < count; n++ )
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{
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*accels++ = *m_accels[n];
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}
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return count;
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}
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#endif // wxUSE_ACCEL
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// ---------------------------------------------------------------------------
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// wxMenu functions implemented in wxMenuItem
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// ---------------------------------------------------------------------------
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void wxMenu::Enable(int id, bool Flag)
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_RET( item != NULL, wxT("can't enable non-existing menu item") );
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item->Enable(Flag);
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}
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bool wxMenu::IsEnabled(int id) const
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_MSG( item != NULL, FALSE, wxT("invalid item id") );
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return item->IsEnabled();
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}
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void wxMenu::Check(int id, bool Flag)
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_RET( item != NULL, wxT("can't get status of non-existing menu item") );
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item->Check(Flag);
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}
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bool wxMenu::IsChecked(int id) const
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_MSG( item != NULL, FALSE, wxT("invalid item id") );
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return item->IsChecked();
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}
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void wxMenu::SetLabel(int id, const wxString& label)
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{
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wxMenuItem *item = FindItemForId(id);
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wxCHECK_RET( item, wxT("wxMenu::SetLabel: no such item") );
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item->SetText(label);
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}
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wxString wxMenu::GetLabel(int id) const
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{
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wxString label;
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wxMenuItem *pItem = FindItemForId(id);
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if (pItem)
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label = pItem->GetText();
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else
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wxFAIL_MSG(wxT("wxMenu::GetLabel: item doesn't exist"));
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return label;
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}
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void wxMenu::SetHelpString(int itemId, const wxString& helpString)
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{
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wxMenuItem *item = FindItemForId (itemId);
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if (item)
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item->SetHelp(helpString);
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else
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wxFAIL_MSG(wxT("wxMenu::SetHelpString: item doesn't exist"));
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}
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wxString wxMenu::GetHelpString (int itemId) const
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{
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wxString help;
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wxMenuItem *item = FindItemForId (itemId);
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if (item)
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help = item->GetHelp();
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else
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wxFAIL_MSG(wxT("wxMenu::GetHelpString: item doesn't exist"));
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return help;
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}
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// ---------------------------------------------------------------------------
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// wxMenu title
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// ---------------------------------------------------------------------------
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void wxMenu::SetTitle(const wxString& label)
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{
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bool hasNoTitle = m_title.IsEmpty();
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m_title = label;
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HMENU hMenu = GetHmenu();
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if ( hasNoTitle )
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{
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if ( !label.IsEmpty() )
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{
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if ( !InsertMenu(hMenu, 0u, MF_BYPOSITION | MF_STRING,
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(unsigned)idMenuTitle, m_title) ||
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!InsertMenu(hMenu, 1u, MF_BYPOSITION, (unsigned)-1, NULL) )
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{
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wxLogLastError(wxT("InsertMenu"));
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}
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}
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}
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else
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{
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if ( label.IsEmpty() )
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{
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// remove the title and the separator after it
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if ( !RemoveMenu(hMenu, 0, MF_BYPOSITION) ||
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!RemoveMenu(hMenu, 0, MF_BYPOSITION) )
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{
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wxLogLastError("RemoveMenu");
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}
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}
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else
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{
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// modify the title
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if ( !ModifyMenu(hMenu, 0u,
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MF_BYPOSITION | MF_STRING,
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(unsigned)idMenuTitle, m_title) )
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{
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wxLogLastError("ModifyMenu");
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}
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}
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}
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#ifdef __WIN32__
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// put the title string in bold face
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if ( !m_title.IsEmpty() )
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{
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MENUITEMINFO mii;
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mii.cbSize = sizeof(mii);
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mii.fMask = MIIM_STATE;
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mii.fState = MFS_DEFAULT;
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if ( !SetMenuItemInfo(hMenu, (unsigned)idMenuTitle, FALSE, &mii) )
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{
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wxLogLastError("SetMenuItemInfo");
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}
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}
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#endif
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}
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const wxString wxMenu::GetTitle() const
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{
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return m_title;
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}
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// ---------------------------------------------------------------------------
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// event processing
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// ---------------------------------------------------------------------------
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bool wxMenu::MSWCommand(WXUINT WXUNUSED(param), WXWORD id)
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{
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// ignore commands from the menu title
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// NB: VC++ generates wrong assembler for `if ( id != idMenuTitle )'!!
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if ( id != (WXWORD)idMenuTitle )
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{
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wxCommandEvent event(wxEVT_COMMAND_MENU_SELECTED);
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event.SetEventObject( this );
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event.SetId( id );
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event.SetInt( id );
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ProcessCommand(event);
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}
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return TRUE;
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}
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bool wxMenu::ProcessCommand(wxCommandEvent & event)
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{
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bool processed = FALSE;
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// Try a callback
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if (m_callback)
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{
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(void)(*(m_callback))(*this, event);
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processed = TRUE;
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}
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// Try the menu's event handler
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if ( !processed && GetEventHandler())
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{
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processed = GetEventHandler()->ProcessEvent(event);
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}
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// Try the window the menu was popped up from (and up through the
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// hierarchy)
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wxWindow *win = GetInvokingWindow();
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if ( !processed && win )
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processed = win->GetEventHandler()->ProcessEvent(event);
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return processed;
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}
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// ---------------------------------------------------------------------------
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// Item search
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// ---------------------------------------------------------------------------
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// Finds the item id matching the given string, -1 if not found.
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int wxMenu::FindItem (const wxString& itemString) const
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{
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wxString itemLabel = wxStripMenuCodes(itemString);
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for ( wxNode *node = m_menuItems.First(); node; node = node->Next() )
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{
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wxMenuItem *item = (wxMenuItem *)node->Data();
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if ( item->IsSubMenu() )
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{
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int ans = item->GetSubMenu()->FindItem(itemString);
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if ( ans != wxNOT_FOUND )
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return ans;
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}
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else if ( !item->IsSeparator() )
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{
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wxString label = wxStripMenuCodes(item->GetText());
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if ( itemLabel == label )
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return item->GetId();
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}
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}
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return wxNOT_FOUND;
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}
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wxMenuItem *wxMenu::FindItemForId(int itemId, wxMenu ** itemMenu) const
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{
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if ( itemMenu )
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*itemMenu = NULL;
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wxMenuItem *item = NULL;
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for ( wxNode *node = m_menuItems.First(); node && !item; node = node->Next() )
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{
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item = (wxMenuItem *)node->Data();
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if ( item->GetId() == itemId )
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{
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if (itemMenu)
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*itemMenu = (wxMenu *)this;
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}
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else if ( item->IsSubMenu() )
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{
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item = item->GetSubMenu()->FindItemForId(itemId, itemMenu);
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}
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else
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{
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// don't exit the loop
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item = NULL;
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}
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}
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return item;
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}
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|
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// ---------------------------------------------------------------------------
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// other
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// ---------------------------------------------------------------------------
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void wxMenu::Attach(wxMenuBar *menubar)
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{
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// menu can be in at most one menubar because otherwise they would both
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// delete the menu pointer
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wxASSERT_MSG( !m_menuBar, wxT("menu belongs to 2 menubars, expect a crash") );
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m_menuBar = menubar;
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m_savehMenu = m_hMenu;
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m_hMenu = 0;
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}
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void wxMenu::Detach()
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{
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wxASSERT_MSG( m_menuBar, wxT("can't detach menu if it's not attached") );
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m_menuBar = NULL;
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m_hMenu = m_savehMenu;
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m_savehMenu = 0;
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}
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|
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// ---------------------------------------------------------------------------
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// Menu Bar
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// ---------------------------------------------------------------------------
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void wxMenuBar::Init()
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{
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m_eventHandler = this;
|
|
m_menuBarFrame = NULL;
|
|
m_hMenu = 0;
|
|
}
|
|
|
|
wxMenuBar::wxMenuBar()
|
|
{
|
|
Init();
|
|
}
|
|
|
|
wxMenuBar::wxMenuBar( long WXUNUSED(style) )
|
|
{
|
|
Init();
|
|
}
|
|
|
|
wxMenuBar::wxMenuBar(int count, wxMenu *menus[], const wxString titles[])
|
|
{
|
|
Init();
|
|
|
|
m_titles.Alloc(count);
|
|
|
|
for ( int i = 0; i < count; i++ )
|
|
{
|
|
m_menus.Append(menus[i]);
|
|
m_titles.Add(titles[i]);
|
|
|
|
menus[i]->Attach(this);
|
|
}
|
|
}
|
|
|
|
wxMenuBar::~wxMenuBar()
|
|
{
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// wxMenuBar helpers
|
|
// ---------------------------------------------------------------------------
|
|
|
|
void wxMenuBar::Refresh()
|
|
{
|
|
wxCHECK_RET( IsAttached(), wxT("can't refresh unatteched menubar") );
|
|
|
|
DrawMenuBar(GetHwndOf(m_menuBarFrame));
|
|
}
|
|
|
|
WXHMENU wxMenuBar::Create()
|
|
{
|
|
if (m_hMenu != 0 )
|
|
return m_hMenu;
|
|
|
|
wxCHECK_MSG( !m_hMenu, TRUE, wxT("menubar already created") );
|
|
|
|
m_hMenu = (WXHMENU)::CreateMenu();
|
|
|
|
if ( !m_hMenu )
|
|
{
|
|
wxLogLastError("CreateMenu");
|
|
}
|
|
else
|
|
{
|
|
size_t count = GetMenuCount();
|
|
for ( size_t i = 0; i < count; i++ )
|
|
{
|
|
if ( !::AppendMenu((HMENU)m_hMenu, MF_POPUP | MF_STRING,
|
|
(UINT)m_menus[i]->GetHMenu(),
|
|
m_titles[i]) )
|
|
{
|
|
wxLogLastError("AppendMenu");
|
|
}
|
|
}
|
|
}
|
|
|
|
return m_hMenu;
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// wxMenuBar functions to work with the top level submenus
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// NB: we don't support owner drawn top level items for now, if we do these
|
|
// functions would have to be changed to use wxMenuItem as well
|
|
|
|
void wxMenuBar::EnableTop(size_t pos, bool enable)
|
|
{
|
|
int flag = enable ? MF_ENABLED : MF_GRAYED;;
|
|
|
|
EnableMenuItem((HMENU)m_hMenu, pos, MF_BYPOSITION | flag);
|
|
|
|
Refresh();
|
|
}
|
|
|
|
void wxMenuBar::SetLabelTop(size_t pos, const wxString& label)
|
|
{
|
|
UINT id;
|
|
UINT flagsOld = ::GetMenuState((HMENU)m_hMenu, pos, MF_BYPOSITION);
|
|
if ( flagsOld == 0xFFFFFFFF )
|
|
{
|
|
wxLogLastError(wxT("GetMenuState"));
|
|
|
|
return;
|
|
}
|
|
|
|
if ( flagsOld & MF_POPUP )
|
|
{
|
|
// HIBYTE contains the number of items in the submenu in this case
|
|
flagsOld &= 0xff;
|
|
id = (UINT)::GetSubMenu((HMENU)m_hMenu, pos);
|
|
}
|
|
else
|
|
{
|
|
id = pos;
|
|
}
|
|
|
|
if ( ::ModifyMenu(GetHmenu(), pos, MF_BYPOSITION | MF_STRING | flagsOld,
|
|
id, label) == (int)0xFFFFFFFF )
|
|
{
|
|
wxLogLastError("ModifyMenu");
|
|
}
|
|
}
|
|
|
|
wxString wxMenuBar::GetLabelTop(size_t pos) const
|
|
{
|
|
int len = ::GetMenuString((HMENU)m_hMenu, pos, NULL, 0, MF_BYCOMMAND);
|
|
|
|
len++; // for the NUL character
|
|
wxString label;
|
|
::GetMenuString(GetHmenu(), pos, label.GetWriteBuf(len), len, MF_BYCOMMAND);
|
|
label.UngetWriteBuf();
|
|
|
|
return label;
|
|
}
|
|
|
|
int wxMenuBar::FindMenu(const wxString& title)
|
|
{
|
|
wxString menuTitle = wxStripMenuCodes(title);
|
|
|
|
size_t count = GetMenuCount();
|
|
for ( size_t i = 0; i < count; i++ )
|
|
{
|
|
wxString title = wxStripMenuCodes(m_titles[i]);
|
|
if ( menuTitle == title )
|
|
return i;
|
|
}
|
|
|
|
return wxNOT_FOUND;
|
|
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// wxMenuBar construction
|
|
// ---------------------------------------------------------------------------
|
|
|
|
wxMenu *wxMenuBar::Replace(size_t pos, wxMenu *menu, const wxString& title)
|
|
{
|
|
wxMenu *menuOld = wxMenuBarBase::Replace(pos, menu, title);
|
|
if ( !menuOld )
|
|
return FALSE;
|
|
m_titles[pos] = title;
|
|
|
|
if ( IsAttached() )
|
|
{
|
|
// can't use ModifyMenu() because it deletes the submenu it replaces
|
|
if ( !::RemoveMenu(GetHmenu(), (UINT)pos, MF_BYPOSITION) )
|
|
{
|
|
wxLogLastError("RemoveMenu");
|
|
}
|
|
|
|
if ( !::InsertMenu(GetHmenu(), (UINT)pos,
|
|
MF_BYPOSITION | MF_POPUP | MF_STRING,
|
|
(UINT)GetHmenuOf(menu), title) )
|
|
{
|
|
wxLogLastError("InsertMenu");
|
|
}
|
|
|
|
Refresh();
|
|
}
|
|
|
|
return menuOld;
|
|
}
|
|
|
|
bool wxMenuBar::Insert(size_t pos, wxMenu *menu, const wxString& title)
|
|
{
|
|
if ( !wxMenuBarBase::Insert(pos, menu, title) )
|
|
return FALSE;
|
|
|
|
m_titles.Insert(title, pos);
|
|
|
|
menu->Attach(this);
|
|
|
|
if ( IsAttached() )
|
|
{
|
|
if ( !::InsertMenu(GetHmenu(), pos,
|
|
MF_BYPOSITION | MF_POPUP | MF_STRING,
|
|
(UINT)GetHmenuOf(menu), title) )
|
|
{
|
|
wxLogLastError("InsertMenu");
|
|
}
|
|
|
|
Refresh();
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
bool wxMenuBar::Append(wxMenu *menu, const wxString& title)
|
|
{
|
|
WXHMENU submenu = menu ? menu->GetHMenu() : 0;
|
|
wxCHECK_MSG( submenu, FALSE, wxT("can't append invalid menu to menubar") );
|
|
|
|
menu->Attach(this);
|
|
|
|
if ( IsAttached() )
|
|
{
|
|
if ( !::AppendMenu(GetHmenu(), MF_POPUP | MF_STRING,
|
|
(UINT)submenu, title) )
|
|
{
|
|
wxLogLastError(wxT("AppendMenu"));
|
|
}
|
|
|
|
Refresh();
|
|
}
|
|
|
|
wxMenuBarBase::Append(menu, title);
|
|
|
|
m_titles.Add(title);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
wxMenu *wxMenuBar::Remove(size_t pos)
|
|
{
|
|
wxMenu *menu = wxMenuBarBase::Remove(pos);
|
|
if ( !menu )
|
|
return NULL;
|
|
|
|
if ( IsAttached() )
|
|
{
|
|
if ( !::RemoveMenu(GetHmenu(), (UINT)pos, MF_BYPOSITION) )
|
|
{
|
|
wxLogLastError("RemoveMenu");
|
|
}
|
|
|
|
menu->Detach();
|
|
|
|
Refresh();
|
|
}
|
|
|
|
m_titles.Remove(pos);
|
|
|
|
return menu;
|
|
}
|
|
|
|
void wxMenuBar::Attach(wxFrame *frame)
|
|
{
|
|
wxASSERT_MSG( !IsAttached(), wxT("menubar already attached!") );
|
|
|
|
m_menuBarFrame = frame;
|
|
|
|
#if wxUSE_ACCEL
|
|
// create the accel table - we consider that the menubar construction is
|
|
// finished
|
|
size_t nAccelCount = 0;
|
|
size_t i, count = GetMenuCount();
|
|
for ( i = 0; i < count; i++ )
|
|
{
|
|
nAccelCount += m_menus[i]->GetAccelCount();
|
|
}
|
|
|
|
if ( nAccelCount )
|
|
{
|
|
wxAcceleratorEntry *accelEntries = new wxAcceleratorEntry[nAccelCount];
|
|
|
|
nAccelCount = 0;
|
|
for ( i = 0; i < count; i++ )
|
|
{
|
|
nAccelCount += m_menus[i]->CopyAccels(&accelEntries[nAccelCount]);
|
|
}
|
|
|
|
m_accelTable = wxAcceleratorTable(nAccelCount, accelEntries);
|
|
|
|
delete [] accelEntries;
|
|
}
|
|
#endif // wxUSE_ACCEL
|
|
}
|
|
|
|
void wxMenuBar::Detach()
|
|
{
|
|
// ::DestroyMenu((HMENU)m_hMenu);
|
|
m_hMenu = (WXHMENU)NULL;
|
|
m_menuBarFrame = NULL;
|
|
}
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// wxMenuBar searching for menu items
|
|
// ---------------------------------------------------------------------------
|
|
|
|
// Find the itemString in menuString, and return the item id or wxNOT_FOUND
|
|
int wxMenuBar::FindMenuItem(const wxString& menuString,
|
|
const wxString& itemString) const
|
|
{
|
|
wxString menuLabel = wxStripMenuCodes(menuString);
|
|
size_t count = GetMenuCount();
|
|
for ( size_t i = 0; i < count; i++ )
|
|
{
|
|
wxString title = wxStripMenuCodes(m_titles[i]);
|
|
if ( menuString == title )
|
|
return m_menus[i]->FindItem(itemString);
|
|
}
|
|
|
|
return wxNOT_FOUND;
|
|
}
|
|
|
|
wxMenuItem *wxMenuBar::FindItem(int id, wxMenu **itemMenu) const
|
|
{
|
|
if ( itemMenu )
|
|
*itemMenu = NULL;
|
|
|
|
wxMenuItem *item = NULL;
|
|
size_t count = GetMenuCount();
|
|
for ( size_t i = 0; !item && (i < count); i++ )
|
|
{
|
|
item = m_menus[i]->FindItemForId(id, itemMenu);
|
|
}
|
|
|
|
return item;
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// helper functions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxWindow *wxMenu::GetWindow() const
|
|
{
|
|
if ( m_pInvokingWindow != NULL )
|
|
return m_pInvokingWindow;
|
|
else if ( m_menuBar != NULL)
|
|
return m_menuBar->GetFrame();
|
|
|
|
return NULL;
|
|
}
|
|
|
|
WXHMENU wxMenu::GetHMenu() const
|
|
{
|
|
if ( m_hMenu != 0 )
|
|
return m_hMenu;
|
|
else if ( m_savehMenu != 0 )
|
|
return m_savehMenu;
|
|
|
|
wxFAIL_MSG(wxT("wxMenu without HMENU"));
|
|
|
|
return 0;
|
|
}
|
|
|
|
// Update a menu and all submenus recursively. source is the object that has
|
|
// the update event handlers defined for it. If NULL, the menu or associated
|
|
// window will be used.
|
|
void wxMenu::UpdateUI(wxEvtHandler* source)
|
|
{
|
|
if (!source && GetInvokingWindow())
|
|
source = GetInvokingWindow()->GetEventHandler();
|
|
if (!source)
|
|
source = GetEventHandler();
|
|
if (!source)
|
|
source = this;
|
|
|
|
wxNode* node = GetItems().First();
|
|
while (node)
|
|
{
|
|
wxMenuItem* item = (wxMenuItem*) node->Data();
|
|
if ( !item->IsSeparator() )
|
|
{
|
|
wxWindowID id = item->GetId();
|
|
wxUpdateUIEvent event(id);
|
|
event.SetEventObject( source );
|
|
|
|
if (source->ProcessEvent(event))
|
|
{
|
|
if (event.GetSetText())
|
|
SetLabel(id, event.GetText());
|
|
if (event.GetSetChecked())
|
|
Check(id, event.GetChecked());
|
|
if (event.GetSetEnabled())
|
|
Enable(id, event.GetEnabled());
|
|
}
|
|
|
|
if (item->GetSubMenu())
|
|
item->GetSubMenu()->UpdateUI(source);
|
|
}
|
|
node = node->Next();
|
|
}
|
|
}
|