git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40481 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
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			5.7 KiB
		
	
	
	
		
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			128 lines
		
	
	
		
			5.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
                              wxPalm README
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                              =============
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NB: wxPalm is currently in pre-alpha stage -- but it's already fun!
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I. Building wxPalm under Windows
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--------------------------------
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First, you need the freely distributable Palm OS Developer Studio available at
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                http://www.palmos.com/dev/tools/dev_suite.html
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Beware, its installation takes about 500Mb (+ 150 Mb of cygwin if not installed
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yet), so make sure you have enough disk space for it and for wxWidgets build
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tree (another 50Mb). Last tested set: PODS 1.2, SDK 6.1, wxWidgets 2.7.0.
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The Developer Studio is Eclipse-based and so is a GUI environment, however it
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is also possible to build Palm applications from the command line using the
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usual GNU tools. Both methods are covered below, choose one which you prefer.
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a) Using command line tools:
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    - If you have installed Developer Studio in a non default location (e.g.
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      d:\PalmOS), you will need to set the environment variables:
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                set TOOLS_DIR=D:/PalmOS/PalmOSTools/
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                set SDK_LOCATION=D:/PalmOS/sdk-6/
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      Don't use backslashes and don't forget the trailing slash. On the bright
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      side, spaces don't need to be escaped in any way.
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    - create a lib/gcc_lib/palmos/wx directory
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    - copy include/wx/palmos/setup0.h to lib/gcc_lib/palmos/wx/setup.h
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        TODO: modify Makefile to do it automatically
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    - ensure that the directories d:\PalmOS\PalmOSTools and the one containing
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      GNU tools (i.e. cygwin bin directory) are in your PATH
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    - go to build/palmos and run make
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    - you should end up with DebugSim/wxWidgets.prc: this is the Palm database
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      which you can load into the emulator
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    - to test it, run the emulator (you need PalmOS 6 one!) after seting
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      another env var:
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                set PALMSOURCE_SIM_PATH=wxWindows\build\palmos\DebugSim
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      wait until the emulator finishes to boot, right click it and choose
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      "Install" in the menu, select wxWindows.prc in the file open dialog.
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      You should see "Minimal App" with a familiar icon appear in the list,
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      click it and it should start.
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b) Using IDE:
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    TODO: write this after checking that the instructions below work
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Original note from William Osborne follow:
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wxWidgets 2.5.3 CVS 10-18-2004
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------------------------------
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This is a Palm OS 6 port of the wxWidgets toolkit.  Included in the source 
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package is the complete source necessary to build the Palm OS port using the 
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Palm OS Developer Studio.  Also included is the diff showing the changes that 
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need to be incorporated into the wxWidgets 2.5.3 CVS source tree before the 
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Palm OS port can be integrated.
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I am releasing this port to the wxWidgets team under the terms of the wxWindows 
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license.  A copy of the wxWindows license is included in the source package.
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No third party libraries or code were used in making this port.  The port consists 
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entirely of code I personally wrote combined with code that was included in the 
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wxWidgets 2.5.3 CSV source tree.  Whenever possible, I have used the Palm OS 6 API, 
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in places where the API was not practical to use, I wrote my own functions.
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I am submitting this source package as an entry in the wxWidgets Palm OS 6 port 
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challenge.  Details on this challenge are available at http://www.wxwindows.org/palmos.htm
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Please note that this port is in a very early state.  Currently the port 
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provides limited functionality for the wxFrame, wxMenu, wxStatusBar, 
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wxTopLevelWindow, and wxWindow classes.  The other classes in the wxWidgets 
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toolkit still need to be ported.  In it's current state, the Palm OS 6 port 
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is capable of running the minimal wxWidgets sample
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The easiest way to see the port in action is to build the source package with 
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the Palm OS Developer Studio available at http://www.palmos.com/dev/dl/dl_tools/dl_pods/  
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Here are the steps that you need to follow to build the package:
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1) Unpack the ZIP file into a directory located within the Palm OS Developer 
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   Studio workspace directory.  The path to the folder should look something 
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   like this: "C:\Program Files\PalmSource\Palm OS Developer Suite\workspace\wxWidgets"
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2) Open Palm OS Developer Studio and click on File->Import.
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3) Select "Existing Project into Workspace" as the import source and click Next.
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4) On the next screen click the Browse button next to Project contents and select
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   the folder you unpacked the source package into.  Click on Finish to continue.
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5) You should now see the project listed in the Project pane on the right side of the 
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   window.  Click on the name of the project.  Now click on the Project menu and select
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   "Rebuild Project"
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6) After the build is complete, click on the Run menu and select ""  The Palm OS 6 simulator
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   should start.  If this is the first time you have used the simulator, you will be prompted  
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   to choose a ROM file.  You can find the ROM files in a folder like "C:\Program 
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   Files\PalmSource\Palm OS Developer Suite\sdk-6\tools\Simulator\6.0.1\ROM"  It doesn't 
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   really matter whether you choose a Release or a Debug ROM (the debug ROM generates extra 
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   reports when an application crashes.)
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7) You should see the Palm logo appear in the simulator window.  You may get a dialog box 
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   asking you to choose a language.  Click OK to continue.  You should see the simulator 
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   initialize the built-in Palm applications.  After a few moments, the wxWidgets minimal 
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   sample should start.  Have fun!
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Since this source package was based on the wxWidgets 2.5.3 CVS source tree dated October 18, 
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2004 I don't anticipate any problems with merging the sources into the 2.5.3 source tree.
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If you have any questions or comments about the port, please feel free to send an email to 
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the wxWidgets developer list or directly to me at wbo@freeshell.org
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Enjoy!
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William Osborne
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wbo@freeshell.org
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