This is more readable than just using "0" or "NULL" and shorter than writing a comment every time. No real changes.
660 lines
18 KiB
C++
660 lines
18 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/display.cpp
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// Purpose: MSW Implementation of wxDisplay class
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// Author: Royce Mitchell III, Vadim Zeitlin
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// Modified by: Ryan Norton (IsPrimary override)
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// Created: 06/21/02
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// Copyright: (c) wxWidgets team
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// Copyright: (c) 2002-2006 wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ===========================================================================
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// declarations
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// ===========================================================================
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// ---------------------------------------------------------------------------
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// headers
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// ---------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#include "wx/private/display.h"
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#include "wx/dynlib.h"
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#include "wx/msw/private.h"
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#include "wx/msw/wrapwin.h"
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namespace
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{
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int wxGetHDCDepth(HDC hdc)
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{
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return ::GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
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}
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// This implementation is always available, whether wxUSE_DISPLAY is 1 or not,
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// as we fall back to it in case of error.
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class wxDisplayImplSingleMSW : public wxDisplayImplSingle
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{
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public:
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virtual wxRect GetGeometry() const wxOVERRIDE
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{
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ScreenHDC dc;
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return wxRect(0, 0,
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::GetDeviceCaps(dc, HORZRES),
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::GetDeviceCaps(dc, VERTRES));
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}
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virtual wxRect GetClientArea() const wxOVERRIDE
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{
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RECT rc;
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SystemParametersInfo(SPI_GETWORKAREA, 0, &rc, 0);
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wxRect rectClient;
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wxCopyRECTToRect(rc, rectClient);
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return rectClient;
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}
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virtual int GetDepth() const wxOVERRIDE
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{
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return wxGetHDCDepth(ScreenHDC());
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}
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};
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class wxDisplayFactorySingleMSW : public wxDisplayFactorySingle
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{
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protected:
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virtual wxDisplayImpl *CreateSingleDisplay() wxOVERRIDE
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{
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return new wxDisplayImplSingleMSW;
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}
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};
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} // anonymous namespace
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#if wxUSE_DISPLAY
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#ifndef WX_PRECOMP
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#include "wx/dynarray.h"
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#include "wx/app.h"
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#include "wx/frame.h"
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#endif
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#include "wx/dynlib.h"
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#include "wx/sysopt.h"
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#include "wx/msw/missing.h"
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#include "wx/msw/private/hiddenwin.h"
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#ifndef DPI_ENUMS_DECLARED
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#define MDT_EFFECTIVE_DPI 0
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#endif
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namespace
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{
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// Simple struct storing the information needed by wxDisplayMSW.
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struct wxDisplayInfo
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{
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wxDisplayInfo(HMONITOR hmon_,
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const MONITORINFOEX& monInfo_,
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int depth_)
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: hmon(hmon_), monInfo(monInfo_), depth(depth_)
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{}
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HMONITOR hmon;
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MONITORINFOEX monInfo;
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int depth;
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};
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} // anonymous namespace
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// ----------------------------------------------------------------------------
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// wxDisplayMSW declaration
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// ----------------------------------------------------------------------------
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class wxDisplayMSW : public wxDisplayImpl
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{
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public:
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wxDisplayMSW(unsigned n, const wxDisplayInfo& info)
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: wxDisplayImpl(n),
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m_info(info)
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{
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}
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virtual wxRect GetGeometry() const wxOVERRIDE;
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virtual wxRect GetClientArea() const wxOVERRIDE;
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virtual int GetDepth() const wxOVERRIDE;
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virtual wxSize GetPPI() const wxOVERRIDE;
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virtual double GetScaleFactor() const wxOVERRIDE;
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virtual wxString GetName() const wxOVERRIDE;
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virtual bool IsPrimary() const wxOVERRIDE;
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virtual wxVideoMode GetCurrentMode() const wxOVERRIDE;
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virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const wxOVERRIDE;
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virtual bool ChangeMode(const wxVideoMode& mode) wxOVERRIDE;
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protected:
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// convert a DEVMODE to our wxVideoMode
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static wxVideoMode ConvertToVideoMode(const DEVMODE& dm)
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{
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// note that dmDisplayFrequency may be 0 or 1 meaning "standard one"
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// and although 0 is ok for us we don't want to return modes with 1hz
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// refresh
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return wxVideoMode(dm.dmPelsWidth,
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dm.dmPelsHeight,
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dm.dmBitsPerPel,
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dm.dmDisplayFrequency > 1 ? dm.dmDisplayFrequency : 0);
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}
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wxDisplayInfo m_info;
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private:
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wxDECLARE_NO_COPY_CLASS(wxDisplayMSW);
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};
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// ----------------------------------------------------------------------------
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// wxDisplayFactoryMSW declaration
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// ----------------------------------------------------------------------------
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class wxDisplayFactoryMSW : public wxDisplayFactory
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{
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public:
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// ctor checks if the current system supports multimon API and dynamically
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// bind the functions we need if this is the case and fills the
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// m_displays array if they're available
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wxDisplayFactoryMSW();
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// Dtor destroys the hidden window we use for getting WM_SETTINGCHANGE.
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virtual ~wxDisplayFactoryMSW();
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bool IsOk() const { return !m_displays.empty(); }
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virtual wxDisplayImpl *CreateDisplay(unsigned n) wxOVERRIDE;
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virtual unsigned GetCount() wxOVERRIDE { return unsigned(m_displays.size()); }
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virtual int GetFromPoint(const wxPoint& pt) wxOVERRIDE;
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virtual int GetFromWindow(const wxWindow *window) wxOVERRIDE;
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void InvalidateCache() wxOVERRIDE
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{
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wxDisplayFactory::InvalidateCache();
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DoRefreshMonitors();
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}
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// Declare the second argument as int to avoid problems with older SDKs not
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// declaring MONITOR_DPI_TYPE enum.
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typedef HRESULT (WINAPI *GetDpiForMonitor_t)(HMONITOR, int, UINT*, UINT*);
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// Return the pointer to GetDpiForMonitor() function which may be null if
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// not running under new enough Windows version.
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static GetDpiForMonitor_t GetDpiForMonitorPtr();
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private:
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// EnumDisplayMonitors() callback
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static BOOL CALLBACK MultimonEnumProc(HMONITOR hMonitor,
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HDC hdcMonitor,
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LPRECT lprcMonitor,
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LPARAM dwData);
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// find the monitor corresponding to the given handle,
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// return wxNOT_FOUND if not found
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int FindDisplayFromHMONITOR(HMONITOR hmon) const;
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// Update m_displays array, used initially and by InvalidateCache().
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void DoRefreshMonitors();
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// The pointer to GetDpiForMonitorPtr(), retrieved on demand, and the
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// related data, including the DLL containing the function that we must
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// keep loaded.
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struct GetDpiForMonitorData
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{
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GetDpiForMonitorData()
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{
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m_pfnGetDpiForMonitor = NULL;
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m_initialized = false;
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}
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bool TryLoad()
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{
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if ( !m_dllShcore.Load("shcore.dll", wxDL_VERBATIM | wxDL_QUIET) )
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return false;
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wxDL_INIT_FUNC(m_pfn, GetDpiForMonitor, m_dllShcore);
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if ( !m_pfnGetDpiForMonitor )
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{
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m_dllShcore.Unload();
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return false;
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}
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return true;
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}
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void UnloadIfNecessary()
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{
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if ( m_dllShcore.IsLoaded() )
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{
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m_dllShcore.Unload();
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m_pfnGetDpiForMonitor = NULL;
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}
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}
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wxDynamicLibrary m_dllShcore;
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GetDpiForMonitor_t m_pfnGetDpiForMonitor;
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bool m_initialized;
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};
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static GetDpiForMonitorData ms_getDpiForMonitorData;
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// the array containing information about all available displays, filled by
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// MultimonEnumProc()
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wxVector<wxDisplayInfo> m_displays;
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// The hidden window we use for receiving WM_SETTINGCHANGE and its class
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// name.
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HWND m_hiddenHwnd;
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const wxChar* m_hiddenClass;
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wxDECLARE_NO_COPY_CLASS(wxDisplayFactoryMSW);
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};
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wxDisplayFactoryMSW::GetDpiForMonitorData
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wxDisplayFactoryMSW::ms_getDpiForMonitorData;
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// ----------------------------------------------------------------------------
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// wxDisplay implementation
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// ----------------------------------------------------------------------------
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/* static */ wxDisplayFactory *wxDisplay::CreateFactory()
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{
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wxDisplayFactoryMSW *factoryMM = new wxDisplayFactoryMSW;
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if ( factoryMM->IsOk() )
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return factoryMM;
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delete factoryMM;
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// fall back to a stub implementation if no multimon support (Win95?)
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return new wxDisplayFactorySingleMSW;
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}
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// ----------------------------------------------------------------------------
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// wxDisplayMSW implementation
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// ----------------------------------------------------------------------------
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wxRect wxDisplayMSW::GetGeometry() const
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{
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return wxRectFromRECT(m_info.monInfo.rcMonitor);
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}
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wxRect wxDisplayMSW::GetClientArea() const
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{
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return wxRectFromRECT(m_info.monInfo.rcWork);
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}
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int wxDisplayMSW::GetDepth() const
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{
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return m_info.depth;
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}
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wxSize wxDisplayMSW::GetPPI() const
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{
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if ( const wxDisplayFactoryMSW::GetDpiForMonitor_t
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getFunc = wxDisplayFactoryMSW::GetDpiForMonitorPtr() )
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{
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UINT dpiX = 0,
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dpiY = 0;
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const HRESULT
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hr = (*getFunc)(m_info.hmon, MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
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if ( SUCCEEDED(hr) )
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return wxSize(dpiX, dpiY);
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wxLogApiError("GetDpiForMonitor", hr);
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}
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return IsPrimary() ? wxDisplayImplSingleMSW().GetPPI() : wxSize(0, 0);
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}
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double wxDisplayMSW::GetScaleFactor() const
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{
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const int ppi = GetPPI().y;
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return ppi ? ppi / (double)wxDisplay::GetStdPPIValue() : 1.0;
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}
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wxString wxDisplayMSW::GetName() const
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{
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return m_info.monInfo.szDevice;
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}
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bool wxDisplayMSW::IsPrimary() const
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{
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return (m_info.monInfo.dwFlags & MONITORINFOF_PRIMARY) != 0;
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}
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wxVideoMode wxDisplayMSW::GetCurrentMode() const
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{
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wxVideoMode mode;
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// The first parameter of EnumDisplaySettings() must be NULL according
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// to MSDN, in order to specify the current display on the computer
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// on which the calling thread is running.
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const wxString name = GetName();
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const wxChar * const deviceName = name.empty()
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? (const wxChar*)NULL
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: (const wxChar*)name.c_str();
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DEVMODE dm;
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dm.dmSize = sizeof(dm);
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dm.dmDriverExtra = 0;
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if ( !::EnumDisplaySettings(deviceName, ENUM_CURRENT_SETTINGS, &dm) )
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{
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wxLogLastError(wxT("EnumDisplaySettings(ENUM_CURRENT_SETTINGS)"));
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}
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else
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{
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mode = ConvertToVideoMode(dm);
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}
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return mode;
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}
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wxArrayVideoModes wxDisplayMSW::GetModes(const wxVideoMode& modeMatch) const
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{
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wxArrayVideoModes modes;
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// The first parameter of EnumDisplaySettings() must be NULL according
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// to MSDN, in order to specify the current display on the computer
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// on which the calling thread is running.
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const wxString name = GetName();
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const wxChar * const deviceName = name.empty()
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? (const wxChar*)NULL
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: (const wxChar*)name.c_str();
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DEVMODE dm;
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dm.dmSize = sizeof(dm);
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dm.dmDriverExtra = 0;
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for ( int iModeNum = 0;
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::EnumDisplaySettings(deviceName, iModeNum, &dm);
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iModeNum++ )
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{
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// Only care about the default display output, this prevents duplicate
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// entries in the modes list.
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if ( dm.dmFields & DM_DISPLAYFIXEDOUTPUT &&
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dm.dmDisplayFixedOutput != DMDFO_DEFAULT )
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{
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continue;
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}
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const wxVideoMode mode = ConvertToVideoMode(dm);
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if ( mode.Matches(modeMatch) )
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{
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modes.Add(mode);
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}
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}
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return modes;
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}
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bool wxDisplayMSW::ChangeMode(const wxVideoMode& mode)
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{
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// prepare ChangeDisplaySettingsEx() parameters
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DEVMODE dm;
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DEVMODE *pDevMode;
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int flags;
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if ( mode == wxDefaultVideoMode )
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{
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// reset the video mode to default
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pDevMode = NULL;
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flags = 0;
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}
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else // change to the given mode
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{
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wxCHECK_MSG( mode.GetWidth() && mode.GetHeight(), false,
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wxT("at least the width and height must be specified") );
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wxZeroMemory(dm);
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dm.dmSize = sizeof(dm);
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dm.dmDriverExtra = 0;
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dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
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dm.dmPelsWidth = mode.GetWidth();
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dm.dmPelsHeight = mode.GetHeight();
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if ( mode.GetDepth() )
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{
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dm.dmFields |= DM_BITSPERPEL;
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dm.dmBitsPerPel = mode.GetDepth();
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}
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if ( mode.GetRefresh() )
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{
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dm.dmFields |= DM_DISPLAYFREQUENCY;
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dm.dmDisplayFrequency = mode.GetRefresh();
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}
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pDevMode = &dm;
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flags = CDS_FULLSCREEN;
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}
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// do change the mode
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switch ( ::ChangeDisplaySettingsEx
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(
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GetName().t_str(), // display name
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pDevMode, // dev mode or NULL to reset
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wxRESERVED_PARAM,
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flags,
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NULL // pointer to video parameters (not used)
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) )
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{
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case DISP_CHANGE_SUCCESSFUL:
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// ok
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{
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// If we have a top-level, full-screen frame, emulate
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// the DirectX behaviour and resize it. This makes this
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// API quite a bit easier to use.
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wxWindow *winTop = wxTheApp->GetTopWindow();
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wxFrame *frameTop = wxDynamicCast(winTop, wxFrame);
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if (frameTop && frameTop->IsFullScreen())
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{
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wxVideoMode current = GetCurrentMode();
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frameTop->SetClientSize(current.GetWidth(), current.GetHeight());
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}
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}
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return true;
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case DISP_CHANGE_BADMODE:
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// don't complain about this, this is the only "expected" error
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break;
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default:
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wxFAIL_MSG( wxT("unexpected ChangeDisplaySettingsEx() return value") );
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}
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return false;
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}
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// ----------------------------------------------------------------------------
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// wxDisplayFactoryMSW implementation
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// ----------------------------------------------------------------------------
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LRESULT APIENTRY
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wxDisplayWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
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{
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if ( (msg == WM_SETTINGCHANGE && wParam == SPI_SETWORKAREA) ||
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msg == WM_DISPLAYCHANGE )
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{
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wxDisplay::InvalidateCache();
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return 0;
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}
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return ::DefWindowProc(hwnd, msg, wParam, lParam);
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}
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wxDisplayFactoryMSW::wxDisplayFactoryMSW()
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{
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m_hiddenHwnd = NULL;
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m_hiddenClass = NULL;
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DoRefreshMonitors();
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// Also create a hidden window to listen for WM_SETTINGCHANGE that we
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// receive when a monitor is added to or removed from the system as we must
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// refresh our monitor handles information then.
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m_hiddenHwnd = wxCreateHiddenWindow
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(
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&m_hiddenClass,
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wxT("wxDisplayHiddenWindow"),
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wxDisplayWndProc
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);
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}
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wxDisplayFactoryMSW::~wxDisplayFactoryMSW()
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{
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if ( m_hiddenHwnd )
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{
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if ( !::DestroyWindow(m_hiddenHwnd) )
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{
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wxLogLastError(wxT("DestroyWindow(wxDisplayHiddenWindow)"));
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}
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if ( m_hiddenClass )
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{
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if ( !::UnregisterClass(m_hiddenClass, wxGetInstance()) )
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{
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wxLogLastError(wxT("UnregisterClass(wxDisplayHiddenWindow)"));
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}
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}
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}
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if ( ms_getDpiForMonitorData.m_initialized )
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{
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ms_getDpiForMonitorData.UnloadIfNecessary();
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ms_getDpiForMonitorData.m_initialized = false;
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}
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}
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/* static */
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wxDisplayFactoryMSW::GetDpiForMonitor_t
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wxDisplayFactoryMSW::GetDpiForMonitorPtr()
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{
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if ( !ms_getDpiForMonitorData.m_initialized )
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{
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ms_getDpiForMonitorData.m_initialized = true;
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ms_getDpiForMonitorData.TryLoad();
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}
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return ms_getDpiForMonitorData.m_pfnGetDpiForMonitor;
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}
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void wxDisplayFactoryMSW::DoRefreshMonitors()
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{
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m_displays.clear();
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// Note that we pass NULL as first parameter here because using screen HDC
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// doesn't work reliably: notably, it doesn't enumerate any displays if
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// this code is executed while a UAC prompt is shown or during log-off.
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if ( !::EnumDisplayMonitors(NULL, NULL, MultimonEnumProc, (LPARAM)this) )
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{
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wxLogLastError(wxT("EnumDisplayMonitors"));
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}
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}
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/* static */
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BOOL CALLBACK
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wxDisplayFactoryMSW::MultimonEnumProc(
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HMONITOR hMonitor, // handle to display monitor
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|
HDC /* hdcMonitor */, // handle to monitor-appropriate device context:
|
|
// not set due to our use of EnumDisplayMonitors(NULL, ...)
|
|
LPRECT WXUNUSED(lprcMonitor), // pointer to monitor intersection rectangle
|
|
LPARAM dwData) // data passed from EnumDisplayMonitors (this)
|
|
{
|
|
wxDisplayFactoryMSW *const self = (wxDisplayFactoryMSW *)dwData;
|
|
|
|
WinStruct<MONITORINFOEX> monInfo;
|
|
if ( !::GetMonitorInfo(hMonitor, &monInfo) )
|
|
{
|
|
wxLogLastError(wxT("GetMonitorInfo"));
|
|
}
|
|
|
|
HDC hdcMonitor = ::CreateDC(NULL, monInfo.szDevice, NULL, NULL);
|
|
const int hdcDepth = wxGetHDCDepth(hdcMonitor);
|
|
::DeleteDC(hdcMonitor);
|
|
|
|
self->m_displays.push_back(wxDisplayInfo(hMonitor, monInfo, hdcDepth));
|
|
|
|
// continue the enumeration
|
|
return TRUE;
|
|
}
|
|
|
|
wxDisplayImpl *wxDisplayFactoryMSW::CreateDisplay(unsigned n)
|
|
{
|
|
wxCHECK_MSG( n < m_displays.size(), NULL, wxT("An invalid index was passed to wxDisplay") );
|
|
|
|
return new wxDisplayMSW(n, m_displays[n]);
|
|
}
|
|
|
|
// helper for GetFromPoint() and GetFromWindow()
|
|
int wxDisplayFactoryMSW::FindDisplayFromHMONITOR(HMONITOR hmon) const
|
|
{
|
|
if ( hmon )
|
|
{
|
|
const size_t count = m_displays.size();
|
|
for ( size_t n = 0; n < count; n++ )
|
|
{
|
|
if ( hmon == m_displays[n].hmon )
|
|
return n;
|
|
}
|
|
}
|
|
|
|
return wxNOT_FOUND;
|
|
}
|
|
|
|
int wxDisplayFactoryMSW::GetFromPoint(const wxPoint& pt)
|
|
{
|
|
POINT pt2;
|
|
pt2.x = pt.x;
|
|
pt2.y = pt.y;
|
|
|
|
return FindDisplayFromHMONITOR(::MonitorFromPoint(pt2,
|
|
MONITOR_DEFAULTTONULL));
|
|
}
|
|
|
|
int wxDisplayFactoryMSW::GetFromWindow(const wxWindow *window)
|
|
{
|
|
#ifdef __WXMSW__
|
|
return FindDisplayFromHMONITOR(::MonitorFromWindow(GetHwndOf(window),
|
|
MONITOR_DEFAULTTONULL));
|
|
#else
|
|
const wxSize halfsize = window->GetSize() / 2;
|
|
wxPoint pt = window->GetScreenPosition();
|
|
pt.x += halfsize.x;
|
|
pt.y += halfsize.y;
|
|
return GetFromPoint(pt);
|
|
#endif
|
|
}
|
|
|
|
#else // !wxUSE_DISPLAY
|
|
|
|
// In this case, wxDisplayFactorySingleMSW is the only implementation.
|
|
wxDisplayFactory* wxDisplay::CreateFactory()
|
|
{
|
|
return new wxDisplayFactorySingleMSW;
|
|
}
|
|
|
|
#endif // wxUSE_DISPLAY/!wxUSE_DISPLAY
|