git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1775 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			276 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			276 lines
		
	
	
		
			5.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        doc.cpp
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// Purpose:     Implements document functionality
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// Author:      Julian Smart
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// Modified by:
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// Created:     04/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart and Markus Holzem
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// Licence:   	wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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// #pragma implementation
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#if !wxUSE_DOC_VIEW_ARCHITECTURE
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#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
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#endif
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#include "doc.h"
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#include "view.h"
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IMPLEMENT_DYNAMIC_CLASS(DrawingDocument, wxDocument)
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DrawingDocument::DrawingDocument(void)
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{
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}
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DrawingDocument::~DrawingDocument(void)
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{
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  doodleSegments.DeleteContents(TRUE);
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}
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ostream& DrawingDocument::SaveObject(ostream& stream)
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{
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  wxDocument::SaveObject(stream);
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  stream << doodleSegments.Number() << '\n';
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  wxNode *node = doodleSegments.First();
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  while (node)
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  {
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    DoodleSegment *segment = (DoodleSegment *)node->Data();
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    segment->SaveObject(stream);
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    stream << '\n';
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    node = node->Next();
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  }
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  return stream;
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}
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istream& DrawingDocument::LoadObject(istream& stream)
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{
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  wxDocument::LoadObject(stream);
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  int n = 0;
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  stream >> n;
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  for (int i = 0; i < n; i++)
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  {
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    DoodleSegment *segment = new DoodleSegment;
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    segment->LoadObject(stream);
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    doodleSegments.Append(segment);
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  }
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  return stream;
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}
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DoodleSegment::DoodleSegment(void)
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{
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}
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DoodleSegment::DoodleSegment(DoodleSegment& seg)
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{
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  wxNode *node = seg.lines.First();
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  while (node)
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  {
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    DoodleLine *line = (DoodleLine *)node->Data();
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    DoodleLine *newLine = new DoodleLine;
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    newLine->x1 = line->x1;
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    newLine->y1 = line->y1;
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    newLine->x2 = line->x2;
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    newLine->y2 = line->y2;
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    lines.Append(newLine);
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    node = node->Next();
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  }
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}
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DoodleSegment::~DoodleSegment(void)
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{
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  lines.DeleteContents(TRUE);
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}
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ostream& DoodleSegment::SaveObject(ostream& stream)
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{
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  stream << lines.Number() << '\n';
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  wxNode *node = lines.First();
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  while (node)
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  {
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    DoodleLine *line = (DoodleLine *)node->Data();
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    stream << line->x1 << " " << line->y1 << " " << line->x2 << " " << line->y2 << "\n";
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    node = node->Next();
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  }
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  return stream;
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}
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istream& DoodleSegment::LoadObject(istream& stream)
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{
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  int n = 0;
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  stream >> n;
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  for (int i = 0; i < n; i++)
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  {
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    DoodleLine *line = new DoodleLine;
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    stream >> line->x1 >> line->y1 >> line->x2 >> line->y2;
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    lines.Append(line);
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  }
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  return stream;
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}
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void DoodleSegment::Draw(wxDC *dc)
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{
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  wxNode *node = lines.First();
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  while (node)
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  {
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    DoodleLine *line = (DoodleLine *)node->Data();
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    dc->DrawLine(line->x1, line->y1, line->x2, line->y2);
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    node = node->Next();
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  }
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}
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/*
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 * Implementation of drawing command
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 */
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DrawingCommand::DrawingCommand(const wxString& name, int command, DrawingDocument *ddoc, DoodleSegment *seg):
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  wxCommand(TRUE, name)
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{
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  doc = ddoc;
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  segment = seg;
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  cmd = command;
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}
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DrawingCommand::~DrawingCommand(void)
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{
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  if (segment)
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    delete segment;
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}
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bool DrawingCommand::Do(void)
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{
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  switch (cmd)
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  {
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    case DOODLE_CUT:
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    {
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      // Cut the last segment
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      if (doc->GetDoodleSegments().Number() > 0)
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      {
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        wxNode *node = doc->GetDoodleSegments().Last();
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        if (segment)
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          delete segment;
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        segment = (DoodleSegment *)node->Data();
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        delete node;
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        doc->Modify(TRUE);
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        doc->UpdateAllViews();
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      }
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      break;
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    }
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    case DOODLE_ADD:
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    {
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      doc->GetDoodleSegments().Append(new DoodleSegment(*segment));
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      doc->Modify(TRUE);
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      doc->UpdateAllViews();
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      break;
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    }
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  }
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  return TRUE;
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}
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bool DrawingCommand::Undo(void)
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{
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  switch (cmd)
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  {
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    case DOODLE_CUT:
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    {
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      // Paste the segment
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      if (segment)
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      {
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        doc->GetDoodleSegments().Append(segment);
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        doc->Modify(TRUE);
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        doc->UpdateAllViews();
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        segment = (DoodleSegment *) NULL;
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      }
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      doc->Modify(TRUE);
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      doc->UpdateAllViews();
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      break;
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    }
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    case DOODLE_ADD:
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    {
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      // Cut the last segment
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      if (doc->GetDoodleSegments().Number() > 0)
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      {
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        wxNode *node = doc->GetDoodleSegments().Last();
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        DoodleSegment *seg = (DoodleSegment *)node->Data();
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        delete seg;
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        delete node;
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        doc->Modify(TRUE);
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        doc->UpdateAllViews();
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      }
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    }
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  }
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  return TRUE;
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}
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IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument)
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// Since text windows have their own method for saving to/loading from files,
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// we override OnSave/OpenDocument instead of Save/LoadObject
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bool TextEditDocument::OnSaveDocument(const wxString& filename)
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{
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    TextEditView *view = (TextEditView *)GetFirstView();
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    if (!view->textsw->SaveFile(filename))
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        return FALSE;
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    Modify(FALSE);
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    return TRUE;
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}
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bool TextEditDocument::OnOpenDocument(const wxString& filename)
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{
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    TextEditView *view = (TextEditView *)GetFirstView();
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    if (!view->textsw->LoadFile(filename))
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        return FALSE;
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    SetFilename(filename, TRUE);
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    Modify(FALSE);
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    UpdateAllViews();
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    return TRUE;
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}
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bool TextEditDocument::IsModified(void) const
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{
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  TextEditView *view = (TextEditView *)GetFirstView();
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  if (view)
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  {
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    return (wxDocument::IsModified() || view->textsw->IsModified());
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  }
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  else
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    return wxDocument::IsModified();
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}
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void TextEditDocument::Modify(bool mod)
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{
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  TextEditView *view = (TextEditView *)GetFirstView();
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  wxDocument::Modify(mod);
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  if (!mod && view && view->textsw)
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    view->textsw->DiscardEdits();
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}
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