Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE occurrences to use the wx-prefixed version of the macros.
77 lines
2.1 KiB
C++
77 lines
2.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/dfb/dcmemory.cpp
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// Purpose: wxMemoryDCImpl implementation
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// Author: Vaclav Slavik
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// Created: 2006-08-16
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// Copyright: (c) 2006 REA Elektronik GmbH
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ===========================================================================
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// declarations
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// ===========================================================================
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// ---------------------------------------------------------------------------
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// headers
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// ---------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifndef WX_PRECOMP
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#include "wx/bitmap.h"
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#endif
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#include "wx/dcmemory.h"
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#include "wx/dfb/dcmemory.h"
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#include "wx/dfb/private.h"
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// ===========================================================================
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// implementation
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// ===========================================================================
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//-----------------------------------------------------------------------------
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// wxMemoryDCImpl
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//-----------------------------------------------------------------------------
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#warning "FIXME: verify/fix that wxMemoryDCImpl works correctly with mono bitmaps"
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wxIMPLEMENT_ABSTRACT_CLASS(wxMemoryDCImpl, wxDFBDCImpl);
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void wxMemoryDCImpl::Init()
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{
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}
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wxMemoryDCImpl::wxMemoryDCImpl(wxMemoryDC *owner)
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: wxDFBDCImpl(owner)
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{
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Init();
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}
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wxMemoryDCImpl::wxMemoryDCImpl(wxMemoryDC *owner, wxBitmap& bitmap)
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: wxDFBDCImpl(owner)
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{
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Init();
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DoSelect(bitmap);
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}
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wxMemoryDCImpl::wxMemoryDCImpl(wxMemoryDC *owner, wxDC *WXUNUSED(dc))
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: wxDFBDCImpl(owner)
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{
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}
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void wxMemoryDCImpl::DoSelect(const wxBitmap& bitmap)
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{
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m_bmp = bitmap;
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if ( !bitmap.IsOk() )
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{
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// select the bitmap out of the DC
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m_surface = NULL;
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return;
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}
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// init the DC for drawing to this bitmap
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DFBInit(bitmap.GetDirectFBSurface());
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}
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