to wxWindow, GnuWin32 fix in registry.h. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@525 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			748 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			748 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        window.h
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// Purpose:     wxWindow class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart and Markus Holzem
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WINDOW_H_
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#define _WX_WINDOW_H_
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#ifdef __GNUG__
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#pragma interface "window.h"
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#endif
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#include "wx/gdicmn.h"
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#include "wx/icon.h"
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#include "wx/cursor.h"
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#include "wx/pen.h"
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#include "wx/font.h"
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#include "wx/validate.h"
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#include "wx/event.h"
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#include "wx/string.h"
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#include "wx/list.h"
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#include "wx/region.h"
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#include "wx/msw/accel.h"
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#define wxKEY_SHIFT     1
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#define wxKEY_CTRL      2
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/*
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 * Base class for frame, panel, canvas, panel items, dialog box.
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 *
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 */
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/*
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 * Event handler: windows have themselves as their event handlers
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 * by default, but their event handlers could be set to another
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 * object entirely. This separation can reduce the amount of
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 * derivation required, and allow alteration of a window's functionality
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 * (e.g. by a resource editor that temporarily switches event handlers).
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 */
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class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxEvent;
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class WXDLLEXPORT wxCommandEvent;
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class WXDLLEXPORT wxKeyEvent;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxColourMap;
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class WXDLLEXPORT wxFont;
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class WXDLLEXPORT wxMenu;
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class WXDLLEXPORT wxRectangle;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxSizer;
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class WXDLLEXPORT wxList;
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class WXDLLEXPORT wxLayoutConstraints;
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class WXDLLEXPORT wxMouseEvent;
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class WXDLLEXPORT wxButton;
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class WXDLLEXPORT wxColour;
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class WXDLLEXPORT wxBrush;
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class WXDLLEXPORT wxPen;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxValidator;
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#if USE_DRAG_AND_DROP
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class WXDLLEXPORT wxDropTarget;
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#endif
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#if USE_WX_RESOURCES
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class WXDLLEXPORT wxResourceTable;
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class WXDLLEXPORT wxItemResource;
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#endif
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WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr;
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WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
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WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
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class WXDLLEXPORT wxWindow: public wxEvtHandler
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{
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  DECLARE_ABSTRACT_CLASS(wxWindow)
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  friend class wxDC;
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  friend class wxPaintDC;
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public:
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  wxWindow(void);
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  inline wxWindow(wxWindow *parent, wxWindowID id,
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           const wxPoint& pos = wxDefaultPosition,
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           const wxSize& size = wxDefaultSize,
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           long style = 0,
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           const wxString& name = wxPanelNameStr)
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  {
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  	  m_children = new wxList;
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      Create(parent, id, pos, size, style, name);
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  }
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  virtual ~wxWindow(void);
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  bool Create(wxWindow *parent, wxWindowID id,
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           const wxPoint& pos = wxDefaultPosition,
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           const wxSize& size = wxDefaultSize,
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           long style = 0,
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           const wxString& name = wxPanelNameStr);
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  // Fit the window around the items
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  virtual void Fit(void);
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  // Show or hide the window
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  virtual bool Show(bool show);
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  // Is the window shown?
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  virtual bool IsShown(void) const;
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  // Raise the window to the top of the Z order
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  virtual void Raise(void);
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  // Lower the window to the bottom of the Z order
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  virtual void Lower(void);
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  // Is the window enabled?
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  virtual bool IsEnabled(void) const;
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  // For compatibility
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  inline bool Enabled(void) const { return IsEnabled(); }
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  // Dialog support: override these and call
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  // base class members to add functionality
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  // that can't be done using validators.
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  // Transfer values to controls. If returns FALSE,
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  // it's an application error (pops up a dialog)
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  virtual bool TransferDataToWindow(void);
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  // Transfer values from controls. If returns FALSE,
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  // transfer failed: don't quit
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  virtual bool TransferDataFromWindow(void);
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  // Validate controls. If returns FALSE,
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  // validation failed: don't quit
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  virtual bool Validate(void);
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  // Return code for dialogs
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  inline void SetReturnCode(int retCode);
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  inline int GetReturnCode(void);
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  // Set the cursor
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  virtual void SetCursor(const wxCursor& cursor);
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  inline virtual wxCursor *GetCursor(void) const { return (wxCursor *)& m_windowCursor; };
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  // Get the window with the focus
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  static wxWindow *FindFocus(void);
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  // Get character size
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  virtual int GetCharHeight(void) const;
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  virtual int GetCharWidth(void) const;
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  // Get overall window size
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  virtual void GetSize(int *width, int *height) const;
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  // Get window position, relative to parent (or screen if no parent)
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  virtual void GetPosition(int *x, int *y) const;
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  // Get client (application-useable) size
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  virtual void GetClientSize(int *width, int *height) const;
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  // Set overall size and position
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  virtual void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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  inline virtual void SetSize(int width, int height) { SetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); }
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  inline virtual void Move(int x, int y) { SetSize(x, y, -1, -1, wxSIZE_USE_EXISTING); }
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  // Set client size
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  virtual void SetClientSize(int width, int size);
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  // Convert client to screen coordinates
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  virtual void ClientToScreen(int *x, int *y) const;
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  // Convert screen to client coordinates
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  virtual void ScreenToClient(int *x, int *y) const;
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  // Set the focus to this window
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  virtual void SetFocus(void);
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  // Capture/release mouse
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  virtual void CaptureMouse(void);
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  virtual void ReleaseMouse(void);
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  // Enable or disable the window
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  virtual void Enable(bool enable);
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#if USE_DRAG_AND_DROP
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  // Associate a drop target with this window (if the window already had a drop
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  // target, it's deleted!) and return the current drop target (may be NULL).
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  void          SetDropTarget(wxDropTarget *pDropTarget);
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  wxDropTarget *GetDropTarget() const { return m_pDropTarget; }
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#endif
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  // Accept files for dragging
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  virtual void DragAcceptFiles(bool accept);
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  // Update region access
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  virtual wxRegion GetUpdateRegion() const;
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  virtual bool IsExposed(int x, int y, int w, int h) const;
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  virtual bool IsExposed(const wxPoint& pt) const;
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  virtual bool IsExposed(const wxRect& rect) const;
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  // Set/get the window title
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  virtual inline void SetTitle(const wxString& WXUNUSED(title)) {};
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  inline virtual wxString GetTitle(void) const { return wxString(""); };
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  // Most windows have the concept of a label; for frames, this is the
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  // title; for items, this is the label or button text.
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  inline virtual wxString GetLabel(void) const { return GetTitle(); }
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  // Set/get the window name (used for resource setting in X)
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  inline virtual wxString GetName(void) const;
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  inline virtual void SetName(const wxString& name);
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  // Centre the window
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  virtual void Centre(int direction) ;
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  inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
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  // Popup a menu
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  virtual bool PopupMenu(wxMenu *menu, int x, int y);
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  // Send the window a refresh event
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  virtual void Refresh(bool eraseBack = TRUE, const wxRectangle *rect = NULL);
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#if WXWIN_COMPATIBILITY
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  // Set/get scroll attributes
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  virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
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  virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
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  virtual int OldGetScrollRange(int orient) const;
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  virtual int GetScrollPage(int orient) const;
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#endif
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  // New functions that will replace the above.
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  virtual void SetScrollbar(int orient, int pos, int thumbVisible,
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    int range, bool refresh = TRUE);
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  virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
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  virtual int GetScrollPos(int orient) const;
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  virtual int GetScrollRange(int orient) const;
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  virtual int GetScrollThumb(int orient) const;
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  virtual void ScrollWindow(int dx, int dy, const wxRectangle *rect = NULL);
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  // Caret manipulation
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  virtual void CreateCaret(int w, int h);
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  virtual void CreateCaret(const wxBitmap *bitmap);
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  virtual void DestroyCaret(void);
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  virtual void ShowCaret(bool show);
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  virtual void SetCaretPos(int x, int y);
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  virtual void GetCaretPos(int *x, int *y) const;
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  // Tell window how much it can be sized
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  virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1);
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  // Set/get the window's identifier
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  inline int GetId() const;
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  inline void SetId(int id);
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  // Make the window modal (all other windows unresponsive)
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  virtual void MakeModal(bool modal);
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  // Get the private handle (platform-dependent)
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  inline void *GetHandle(void) const;
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  // Set/get the window's relatives
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  inline wxWindow *GetParent(void) const;
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  inline void SetParent(wxWindow *p) ;
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  inline wxWindow *GetGrandParent(void) const;
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  inline wxList *GetChildren() const;
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  // Set/get the window's font
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  virtual void SetFont(const wxFont& f);
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  inline virtual wxFont *GetFont(void) const;
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  // Set/get the window's validator
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  void SetValidator(const wxValidator& validator);
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  inline wxValidator *GetValidator(void) const;
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  // Set/get the window's style
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  inline void SetWindowStyleFlag(long flag);
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  inline long GetWindowStyleFlag(void) const;
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  // Set/get double-clickability
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  // TODO: we probably wish to get rid of this, and
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  // always allow double clicks.
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  inline void SetDoubleClick(bool flag);
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  inline bool GetDoubleClick(void) const;
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  inline void AllowDoubleClick(bool value)  { SetDoubleClick(value); }
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  // Old way to handle a control command
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  virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
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  // Set/get event handler
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  inline void SetEventHandler(wxEvtHandler *handler);
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  inline wxEvtHandler *GetEventHandler(void) const;
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  // Push/pop event handler (i.e. allow a chain of event handlers
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  // be searched)
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  void PushEventHandler(wxEvtHandler *handler) ;
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  wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ;
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  // Close the window by calling OnClose, posting a deletion
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  virtual bool Close(bool force = FALSE);
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  // Destroy the window (delayed, if a managed window)
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  virtual bool Destroy(void) ;
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  // Mode for telling default OnSize members to
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  // call Layout(), if not using Sizers, just top-down constraints
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  inline void SetAutoLayout(bool a);
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  inline bool GetAutoLayout(void) const;
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  // Set/get constraints
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  inline wxLayoutConstraints *GetConstraints(void) const;
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  void SetConstraints(wxLayoutConstraints *c);
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  // Set/get window background colour
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  inline virtual void SetBackgroundColour(const wxColour& col);
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  inline virtual wxColour GetBackgroundColour(void) const;
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  // Set/get window foreground colour
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  inline virtual void SetForegroundColour(const wxColour& col);
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  inline virtual wxColour GetForegroundColour(void) const;
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  // TODO: are these really necessary???
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  // Set/get window default background colour (for children to inherit)
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  inline virtual void SetDefaultBackgroundColour(const wxColour& col);
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  inline virtual wxColour GetDefaultBackgroundColour(void) const;
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  // Set/get window default foreground colour (for children to inherit)
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  inline virtual void SetDefaultForegroundColour(const wxColour& col);
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  inline virtual wxColour GetDefaultForegroundColour(void) const;
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  // For backward compatibility
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  inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
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  inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
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  inline virtual wxFont  *GetLabelFont(void) const { return GetFont(); };
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  inline virtual wxFont  *GetButtonFont(void) const { return GetFont(); };
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  // Get the default button, if there is one
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  inline virtual wxButton *GetDefaultItem(void) const;
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  inline virtual void SetDefaultItem(wxButton *but);
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  virtual void SetAcceleratorTable(const wxAcceleratorTable& accel);
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  // Override to define new behaviour for default action (e.g. double clicking
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  // on a listbox)
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  virtual void OnDefaultAction(wxControl *initiatingItem);
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  // Resource loading
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#if USE_WX_RESOURCES
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  virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
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  virtual wxControl *CreateItem(const wxItemResource *childResource, const wxResourceTable *table = NULL);
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#endif
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  // Native resource loading
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  virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
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  virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
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  virtual wxWindow* GetWindowChild1(wxWindowID& id);
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  virtual wxWindow* GetWindowChild(wxWindowID& id);
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  virtual void GetTextExtent(const wxString& string, int *x, int *y,
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                             int *descent = NULL,
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                             int *externalLeading = NULL,
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                             const wxFont *theFont = NULL, bool use16 = FALSE) const;
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  // Is the window retained?
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  inline bool IsRetained(void) const;
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  // Warp the pointer the given position
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  virtual void WarpPointer(int x_pos, int y_pos) ;
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  // Clear the window
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  virtual void Clear(void);
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  // Find a window by id or name
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  virtual wxWindow *FindWindow(long id);
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  virtual wxWindow *FindWindow(const wxString& name);
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 | 
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  // Constraint operations
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  bool Layout(void);
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  void SetSizer(wxSizer *sizer);    // Adds sizer child to this window
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  inline wxSizer *GetSizer(void) const ;
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						|
  inline wxWindow *GetSizerParent(void) const ;
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  inline void SetSizerParent(wxWindow *win);
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 | 
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  // Do Update UI processing for controls
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  void UpdateWindowUI(void);
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  void OnEraseBackground(wxEraseEvent& event);
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						|
  void OnChar(wxKeyEvent& event);
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						|
  void OnPaint(wxPaintEvent& event);
 | 
						|
  void OnIdle(wxIdleEvent& event);
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						|
 | 
						|
  // Does this window want to accept keyboard focus?
 | 
						|
  virtual bool AcceptsFocus() const;
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						|
 | 
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public:
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						|
  ////////////////////////////////////////////////////////////////////////
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						|
  //// IMPLEMENTATION
 | 
						|
  
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						|
  // For implementation purposes - sometimes decorations make the client area
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						|
  // smaller
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						|
  virtual wxPoint GetClientAreaOrigin() const;
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  // Makes an adjustment to the window position (for example, a frame that has
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						|
  // a toolbar that it manages itself).
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						|
  virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
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						|
 | 
						|
  // Windows subclassing
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						|
  void SubclassWin(WXHWND hWnd);
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						|
  void UnsubclassWin(void);
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						|
  virtual long Default(void);
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						|
  virtual bool MSWCommand(WXUINT param, WXWORD id);
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						|
  virtual bool MSWNotify(WXWPARAM wParam, WXLPARAM lParam);
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						|
  virtual wxWindow *FindItem(int id) const;
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						|
  virtual wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const ;
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						|
  virtual void PreDelete(WXHDC dc);              // Allows system cleanup
 | 
						|
  // TO DO: how many of these need to be virtual?
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						|
  virtual WXHWND GetHWND(void) const ;
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						|
  virtual void SetHWND(WXHWND hWnd);
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						|
 | 
						|
  // Make a Windows extended style from the given wxWindows window style
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						|
  virtual WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = TRUE);
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						|
  // Determine whether 3D effects are wanted
 | 
						|
  virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
 | 
						|
 | 
						|
  virtual void AddChild(wxWindow *child);         // Adds reference to the child object
 | 
						|
  virtual void RemoveChild(wxWindow *child);   // Removes reference to child
 | 
						|
                                       // (but doesn't delete the child object)
 | 
						|
  virtual void DestroyChildren(void);  // Removes and destroys all children
 | 
						|
 | 
						|
  inline bool IsBeingDeleted(void);
 | 
						|
 | 
						|
  // MSW only: TRUE if this control is part of the main control
 | 
						|
  virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
 | 
						|
 | 
						|
  // Constraint implementation
 | 
						|
  void UnsetConstraints(wxLayoutConstraints *c);
 | 
						|
  inline wxList *GetConstraintsInvolvedIn(void) const ;
 | 
						|
  // Back-pointer to other windows we're involved with, so if we delete
 | 
						|
  // this window, we must delete any constraints we're involved with.
 | 
						|
  void AddConstraintReference(wxWindow *otherWin);
 | 
						|
  void RemoveConstraintReference(wxWindow *otherWin);
 | 
						|
  void DeleteRelatedConstraints(void);
 | 
						|
 | 
						|
  virtual void ResetConstraints(void);
 | 
						|
  virtual void SetConstraintSizes(bool recurse = TRUE);
 | 
						|
  virtual bool LayoutPhase1(int *noChanges);
 | 
						|
  virtual bool LayoutPhase2(int *noChanges);
 | 
						|
  virtual bool DoPhase(int);
 | 
						|
  // Transforms from sizer coordinate space to actual
 | 
						|
  // parent coordinate space
 | 
						|
  virtual void TransformSizerToActual(int *x, int *y) const ;
 | 
						|
 | 
						|
  // Set size with transformation to actual coordinates if nec.
 | 
						|
  virtual void SizerSetSize(int x, int y, int w, int h);
 | 
						|
  virtual void SizerMove(int x, int y);
 | 
						|
 | 
						|
  // Only set/get the size/position of the constraint (if any)
 | 
						|
  virtual void SetSizeConstraint(int x, int y, int w, int h);
 | 
						|
  virtual void MoveConstraint(int x, int y);
 | 
						|
  virtual void GetSizeConstraint(int *w, int *h) const ;
 | 
						|
  virtual void GetClientSizeConstraint(int *w, int *h) const ;
 | 
						|
  virtual void GetPositionConstraint(int *x, int *y) const ;
 | 
						|
 | 
						|
  wxObject *GetChild(int number) const ;
 | 
						|
 | 
						|
  void MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
 | 
						|
               int x, int y, int width, int height,
 | 
						|
               WXDWORD style, const char *dialog_template = NULL,
 | 
						|
               WXDWORD exendedStyle = 0);
 | 
						|
 | 
						|
  // Actually defined in wx_canvs.cc since requires wxCanvas declaration
 | 
						|
  virtual void MSWDeviceToLogical(float *x, float *y) const ;
 | 
						|
 | 
						|
  // Create an appropriate wxWindow from a HWND
 | 
						|
  virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
 | 
						|
 | 
						|
  // Make sure the window style reflects the HWND style (roughly)
 | 
						|
  virtual void AdoptAttributesFromHWND(void);
 | 
						|
 | 
						|
  // Setup background and foreground colours correctly
 | 
						|
  virtual void SetupColours(void);
 | 
						|
 | 
						|
  // Saves the last message information before calling base version
 | 
						|
  virtual bool ProcessEvent(wxEvent& event);
 | 
						|
 | 
						|
  // Handlers
 | 
						|
  virtual void MSWOnCreate(WXLPCREATESTRUCT cs);
 | 
						|
  virtual bool MSWOnPaint(void);
 | 
						|
  virtual WXHICON MSWOnQueryDragIcon(void) { return 0; }
 | 
						|
  virtual void MSWOnSize(int x, int y, WXUINT flag);
 | 
						|
  virtual void MSWOnWindowPosChanging(void *lpPos);
 | 
						|
  virtual void MSWOnHScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
 | 
						|
  virtual void MSWOnVScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
 | 
						|
  virtual bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
 | 
						|
  virtual long MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
  virtual bool MSWOnNotify(WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
  virtual WXHBRUSH MSWOnCtlColor(WXHDC dc, WXHWND pWnd, WXUINT nCtlColor,
 | 
						|
                              WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
  virtual bool MSWOnColorChange(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
  virtual long MSWOnPaletteChanged(WXHWND hWndPalChange);
 | 
						|
  virtual long MSWOnQueryNewPalette();
 | 
						|
  virtual bool MSWOnEraseBkgnd(WXHDC pDC);
 | 
						|
  virtual void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
 | 
						|
  virtual void MSWOnInitMenuPopup(WXHMENU menu, int pos, bool isSystem);
 | 
						|
  virtual bool MSWOnClose(void);
 | 
						|
  virtual bool MSWOnDestroy(void);
 | 
						|
  virtual bool MSWOnSetFocus(WXHWND wnd);
 | 
						|
  virtual bool MSWOnKillFocus(WXHWND wnd);
 | 
						|
  virtual void MSWOnDropFiles(WXWPARAM wParam);
 | 
						|
  virtual bool MSWOnInitDialog(WXHWND hWndFocus);
 | 
						|
  virtual void MSWOnShow(bool show, int status);
 | 
						|
 | 
						|
  // TODO: rationalise these functions into 1 or 2 which take the
 | 
						|
  // event type as argument.
 | 
						|
  virtual void MSWOnLButtonDown(int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnLButtonUp(int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnLButtonDClick(int x, int y, WXUINT flags);
 | 
						|
 | 
						|
  virtual void MSWOnMButtonDown(int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnMButtonUp(int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnMButtonDClick(int x, int y, WXUINT flags);
 | 
						|
 | 
						|
  virtual void MSWOnRButtonDown(int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnRButtonUp(int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnRButtonDClick(int x, int y, WXUINT flags);
 | 
						|
 | 
						|
  virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnMouseEnter(int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnMouseLeave(int x, int y, WXUINT flags);
 | 
						|
 | 
						|
  virtual void MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
 | 
						|
 | 
						|
  virtual bool MSWOnActivate(int flag, bool minimized, WXHWND activate);
 | 
						|
  virtual long MSWOnMDIActivate(long flag, WXHWND activate, WXHWND deactivate);
 | 
						|
 | 
						|
  virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
 | 
						|
  virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
 | 
						|
 | 
						|
  virtual void MSWOnJoyDown(int joystick, int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnJoyUp(int joystick, int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnJoyMove(int joystick, int x, int y, WXUINT flags);
 | 
						|
  virtual void MSWOnJoyZMove(int joystick, int z, WXUINT flags);
 | 
						|
 | 
						|
  virtual long MSWGetDlgCode();
 | 
						|
 | 
						|
  // Window procedure
 | 
						|
  virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
 | 
						|
  // Calls an appropriate default window procedure
 | 
						|
  virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
  virtual bool MSWProcessMessage(WXMSG* pMsg);
 | 
						|
  virtual bool MSWTranslateMessage(WXMSG* pMsg);
 | 
						|
  virtual void MSWDestroyWindow(void);
 | 
						|
 | 
						|
  // Detach "Window" menu from menu bar so it doesn't get deleted
 | 
						|
  void MSWDetachWindowMenu(void);
 | 
						|
  
 | 
						|
  inline WXFARPROC MSWGetOldWndProc() const;
 | 
						|
  inline void MSWSetOldWndProc(WXFARPROC proc);
 | 
						|
 | 
						|
  // Define for each class of dialog and control
 | 
						|
  virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
 | 
						|
			WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
 | 
						|
  inline void SetShowing(bool show);
 | 
						|
  inline bool IsUserEnabled(void) const;
 | 
						|
  inline bool GetUseCtl3D(void) const ;
 | 
						|
  inline bool GetTransparentBackground(void) const ;
 | 
						|
 | 
						|
  // Responds to colour changes: passes event on to children.
 | 
						|
  void OnSysColourChanged(wxSysColourChangedEvent& event);
 | 
						|
 | 
						|
  // Transfers data to any child controls
 | 
						|
  void OnInitDialog(wxInitDialogEvent& event);
 | 
						|
 | 
						|
  // Sends an OnInitDialog event, which in turns transfers data to
 | 
						|
  // to the window via validators.
 | 
						|
  virtual void InitDialog(void);
 | 
						|
 | 
						|
  ////////////////////////////////////////////////////////////////////////
 | 
						|
  //// PROTECTED DATA
 | 
						|
protected:
 | 
						|
  wxAcceleratorTable    m_acceleratorTable;
 | 
						|
  int                   m_windowId;
 | 
						|
  long                  m_windowStyle; 			// Store the window's style
 | 
						|
  wxEvtHandler *        m_windowEventHandler; 	// Usually is 'this'
 | 
						|
  wxLayoutConstraints * m_constraints;           // Constraints for this window
 | 
						|
  wxList *              m_constraintsInvolvedIn; // List of constraints we're involved in
 | 
						|
  wxSizer *             m_windowSizer;                       // Window's top-level sizer (if any)
 | 
						|
  wxWindow *            m_sizerParent;                      // Window's parent sizer (if any)
 | 
						|
  bool                  m_autoLayout;                            // Whether to call Layout() in OnSize
 | 
						|
  wxWindow *            m_windowParent;                     // Each window always knows its parent
 | 
						|
  wxValidator *         m_windowValidator;
 | 
						|
  // Old window proc, for subclassed controls
 | 
						|
  WXFARPROC             m_oldWndProc;
 | 
						|
  bool                  m_useCtl3D;             // Using CTL3D for this control
 | 
						|
 | 
						|
  bool                  m_inOnSize; 			// Protection against OnSize reentry
 | 
						|
#ifndef _WX_WIN32__
 | 
						|
  // Pointer to global memory, for EDIT controls that need
 | 
						|
  // special treatment to reduce USER area consumption.
 | 
						|
  WXHGLOBAL             m_globalHandle;
 | 
						|
#endif
 | 
						|
 | 
						|
  bool                  m_winEnabled;
 | 
						|
  int                   m_minSizeX;
 | 
						|
  int                   m_minSizeY;
 | 
						|
  int                   m_maxSizeX;
 | 
						|
  int                   m_maxSizeY;
 | 
						|
 | 
						|
  // Caret data
 | 
						|
  int                   m_caretWidth;
 | 
						|
  int                   m_caretHeight;
 | 
						|
  bool                  m_caretEnabled;
 | 
						|
  bool                  m_caretShown;
 | 
						|
  wxFont                m_windowFont;                               // Window's font
 | 
						|
  bool                  m_isShown;
 | 
						|
  bool                  m_doubleClickAllowed ;
 | 
						|
  wxCursor              m_windowCursor;                        // Window's cursor
 | 
						|
  bool                  m_winCaptured;
 | 
						|
  wxString              m_windowName;                            // Window name
 | 
						|
 | 
						|
#if USE_EXTENDED_STATICS
 | 
						|
  wxList                m_staticItems;
 | 
						|
#endif
 | 
						|
 | 
						|
  wxButton *            m_defaultItem;
 | 
						|
 | 
						|
  wxColour              m_backgroundColour ;
 | 
						|
  wxColour              m_defaultBackgroundColour;
 | 
						|
 | 
						|
  wxColour              m_foregroundColour ;
 | 
						|
  wxColour              m_defaultForegroundColour;
 | 
						|
 | 
						|
  bool                  m_backgroundTransparent;
 | 
						|
 | 
						|
  int                   m_xThumbSize;
 | 
						|
  int                   m_yThumbSize;
 | 
						|
 | 
						|
  float                 m_lastXPos;
 | 
						|
  float                 m_lastYPos;
 | 
						|
  int                   m_lastEvent;
 | 
						|
 | 
						|
  bool                  m_mouseInWindow;
 | 
						|
 | 
						|
#if USE_DRAG_AND_DROP
 | 
						|
  wxDropTarget         *m_pDropTarget;    // the current drop target or NULL
 | 
						|
#endif  //USE_DRAG_AND_DROP
 | 
						|
 | 
						|
public:
 | 
						|
  WXHWND                m_hWnd; 			// MS Windows window handle
 | 
						|
  WXUINT                m_lastMsg;
 | 
						|
  WXWPARAM              m_lastWParam;
 | 
						|
  WXLPARAM              m_lastLParam;
 | 
						|
 | 
						|
  wxRegion              m_updateRegion;
 | 
						|
/*
 | 
						|
  wxRectangle           m_updateRect;             // Bounding box for screen damage area
 | 
						|
#ifdef __WIN32__
 | 
						|
  WXHRGN                m_updateRgn;                  // NT allows access to the rectangle list
 | 
						|
#endif
 | 
						|
*/
 | 
						|
 | 
						|
//  WXHANDLE              m_acceleratorTable;
 | 
						|
  WXHMENU               m_hMenu; // Menu, if any
 | 
						|
  wxList *              m_children;                           // Window's children
 | 
						|
  int                   m_returnCode;
 | 
						|
  bool                  m_isBeingDeleted; // Fudge because can't access parent
 | 
						|
                        // when being deleted
 | 
						|
 | 
						|
DECLARE_EVENT_TABLE()
 | 
						|
};
 | 
						|
 | 
						|
////////////////////////////////////////////////////////////////////////
 | 
						|
//// INLINES
 | 
						|
 | 
						|
inline void *wxWindow::GetHandle(void) const { return (void *)GetHWND(); }
 | 
						|
inline int wxWindow::GetId() const { return m_windowId; }
 | 
						|
inline void wxWindow::SetId(int id) { m_windowId = id; }
 | 
						|
inline wxWindow *wxWindow::GetParent(void) const { return m_windowParent; }
 | 
						|
inline void wxWindow::SetParent(wxWindow *p) { m_windowParent = p; }
 | 
						|
inline wxWindow *wxWindow::GetGrandParent(void) const { return (m_windowParent ? m_windowParent->m_windowParent : NULL); }
 | 
						|
inline wxList *wxWindow::GetChildren() const { return m_children; }
 | 
						|
inline wxFont *wxWindow::GetFont(void) const { return (wxFont *) & m_windowFont; }
 | 
						|
inline wxString wxWindow::GetName(void) const { return m_windowName; }
 | 
						|
inline void wxWindow::SetName(const wxString& name) { m_windowName = name; }
 | 
						|
inline long wxWindow::GetWindowStyleFlag(void) const { return m_windowStyle; }
 | 
						|
inline void wxWindow::SetWindowStyleFlag(long flag) { m_windowStyle = flag; }
 | 
						|
inline void wxWindow::SetDoubleClick(bool flag) { m_doubleClickAllowed = flag; }
 | 
						|
inline bool wxWindow::GetDoubleClick(void) const { return m_doubleClickAllowed; }
 | 
						|
inline void wxWindow::SetEventHandler(wxEvtHandler *handler) { m_windowEventHandler = handler; }
 | 
						|
inline wxEvtHandler *wxWindow::GetEventHandler(void) const { return m_windowEventHandler; }
 | 
						|
inline void wxWindow::SetAutoLayout(bool a) { m_autoLayout = a; }
 | 
						|
inline bool wxWindow::GetAutoLayout(void) const { return m_autoLayout; }
 | 
						|
inline wxLayoutConstraints *wxWindow::GetConstraints(void) const { return m_constraints; }
 | 
						|
inline void wxWindow::SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; };
 | 
						|
inline wxColour wxWindow::GetBackgroundColour(void) const { return m_backgroundColour; };
 | 
						|
inline void wxWindow::SetForegroundColour(const wxColour& col) { m_foregroundColour = col; };
 | 
						|
inline wxColour wxWindow::GetForegroundColour(void) const { return m_foregroundColour; };
 | 
						|
inline void wxWindow::SetDefaultForegroundColour(const wxColour& col) { m_defaultForegroundColour = col; };
 | 
						|
inline wxColour wxWindow::GetDefaultForegroundColour(void) const { return m_defaultForegroundColour; };
 | 
						|
inline void wxWindow::SetDefaultBackgroundColour(const wxColour& col) { m_defaultBackgroundColour = col; };
 | 
						|
inline wxColour wxWindow::GetDefaultBackgroundColour(void) const { return m_defaultBackgroundColour; };
 | 
						|
 | 
						|
inline wxButton *wxWindow::GetDefaultItem(void) const { return m_defaultItem; }
 | 
						|
inline void wxWindow::SetDefaultItem(wxButton *but) { m_defaultItem = but; }
 | 
						|
inline bool wxWindow::IsRetained(void) const { return ((m_windowStyle & wxRETAINED) == wxRETAINED); }
 | 
						|
 | 
						|
inline void wxWindow::SetShowing(bool show) { m_isShown = show; }
 | 
						|
inline wxList *wxWindow::GetConstraintsInvolvedIn(void) const { return m_constraintsInvolvedIn; }
 | 
						|
inline wxSizer *wxWindow::GetSizer(void) const { return m_windowSizer; }
 | 
						|
inline wxWindow *wxWindow::GetSizerParent(void) const { return m_sizerParent; }
 | 
						|
inline void wxWindow::SetSizerParent(wxWindow *win) { m_sizerParent = win; }
 | 
						|
inline WXFARPROC wxWindow::MSWGetOldWndProc() const { return m_oldWndProc; }
 | 
						|
inline void wxWindow::MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
 | 
						|
inline wxValidator *wxWindow::GetValidator(void) const { return m_windowValidator; }
 | 
						|
inline bool wxWindow::IsUserEnabled(void) const { return m_winEnabled; }
 | 
						|
inline bool wxWindow::GetUseCtl3D(void) const { return m_useCtl3D; }
 | 
						|
inline bool wxWindow::GetTransparentBackground(void) const { return m_backgroundTransparent; }
 | 
						|
inline void wxWindow::SetReturnCode(int retCode) { m_returnCode = retCode; }
 | 
						|
inline int wxWindow::GetReturnCode(void) { return m_returnCode; }
 | 
						|
inline bool wxWindow::IsBeingDeleted(void) { return m_isBeingDeleted; }
 | 
						|
 | 
						|
// Window specific (so far)
 | 
						|
wxWindow* WXDLLEXPORT wxGetActiveWindow(void);
 | 
						|
 | 
						|
WXDLLEXPORT_DATA(extern wxList) wxTopLevelWindows;
 | 
						|
 | 
						|
int WXDLLEXPORT wxCharCodeMSWToWX(int keySym);
 | 
						|
int WXDLLEXPORT wxCharCodeWXToMSW(int id, bool *IsVirtual);
 | 
						|
 | 
						|
// Allocates control ids
 | 
						|
int WXDLLEXPORT NewControlId(void);
 | 
						|
 | 
						|
#endif
 | 
						|
    // _WX_WINDOW_H_
 |