Files
wxWidgets/utils/wxMMedia2/lib/vidwin.h
Guilhem Lavaux ebaad2ccc7 AVI file playing on Windows is working
Many fixes


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6219 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-02-22 18:20:46 +00:00

88 lines
2.2 KiB
C++

// ----------------------------------------------------------------------------
// Name: vidwin.h
// Purpose: wxMMedia
// Author: Guilhem Lavaux
// Created: February 1998
// Updated:
// Copyright: (C) 1998, Guilhem Lavaux
// License: wxWindows license
// ----------------------------------------------------------------------------
#ifndef __VID_windows_H__
#define __VID_windows_H__
#ifdef __GNUG__
#pragma interface "vidwin.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
// for all others, include the necessary headers (this file is usually all you
// need because it includes almost all "standard" wxWindows headers
#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/stream.h"
#include "wx/window.h"
#endif
// ----------------------------------------------------------------------------
// wxMMedia2 headers
#include "vidbase.h"
// ----------------------------------------------------------------------------
// System headers and private types
#ifdef WXMMEDIA_INTERNAL
#include <windows.h>
#include <mmsystem.h>
typedef struct VIDW_Internal {
MCIDEVICEID m_dev_id;
} wxVIDWinternal;
#endif
// ----------------------------------------------------------------------------
// Class definition
class WXDLLEXPORT wxVideoWindows : public wxVideoBaseDriver {
DECLARE_DYNAMIC_CLASS(wxVideoWindows)
protected:
struct VIDW_Internal *m_internal;
bool m_paused, m_stopped, m_remove_file;
wxString m_filename;
void OpenFile();
public:
wxVideoWindows(void);
wxVideoWindows(wxInputStream& str);
wxVideoWindows(const wxString& fname);
~wxVideoWindows(void);
bool Play();
bool Stop();
bool Pause();
bool Resume();
bool Resize(wxUint16 w, wxUint16 h);
bool GetSize(wxSize& size) const;
bool IsCapable(wxVideoType v_type);
bool AttachOutput(wxWindow& output);
void DetachOutput(void);
bool IsPaused();
bool IsStopped();
};
#endif