git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44354 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			255 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			255 lines
		
	
	
		
			8.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        propsize.cpp
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| // Purpose:     wxWidgets propsize sample
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| // Author:      Julian Smart
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| // Modified by:
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| // Created:     04/01/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Julian Smart
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| // License:     wxWindows license
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| // ============================================================================
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| // declarations
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| // For compilers that support precompilation, includes "wx/wx.h".
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| #include "wx/wxprec.h"
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| 
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| #ifdef __BORLANDC__
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|     #pragma hdrstop
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| #endif
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| 
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| // for all others, include the necessary headers (this file is usually all you
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| // need because it includes almost all "standard" wxWidgets headers
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| #ifndef WX_PRECOMP
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|     #include "wx/wx.h"
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| #endif
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| 
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| #include "wx/statline.h"
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| 
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| // ----------------------------------------------------------------------------
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| // ressources
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| // ----------------------------------------------------------------------------
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| // the application icon
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| #if defined(__WXGTK__) || defined(__WXX11__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__)
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|     #include "mondrian.xpm"
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // private classes
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| // ----------------------------------------------------------------------------
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| 
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| // Define a new application type, each program should derive a class from wxApp
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| class MyApp : public wxApp
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| {
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| public:
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|     // override base class virtuals
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|     // ----------------------------
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| 
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|     // this one is called on application startup and is a good place for the app
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|     // initialization (doing it here and not in the ctor allows to have an error
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|     // return: if OnInit() returns false, the application terminates)
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|     virtual bool OnInit();
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| };
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| 
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| // Define a new frame type: this is going to be our main frame
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| class MyFrame : public wxFrame
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| {
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| public:
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|     // ctor(s)
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|     MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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| 
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|     // event handlers (these functions should _not_ be virtual)
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|     void OnQuit(wxCommandEvent& event);
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|     void OnAbout(wxCommandEvent& event);
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| 
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| private:
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|     // any class wishing to process wxWidgets events must use this macro
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|     DECLARE_EVENT_TABLE()
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // constants
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| // ----------------------------------------------------------------------------
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| 
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| // IDs for the controls and the menu commands
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| enum
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| {
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|     // menu items
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|     Minimal_Quit = 1
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // event tables and other macros for wxWidgets
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| // ----------------------------------------------------------------------------
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| 
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| // the event tables connect the wxWidgets events with the functions (event
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| // handlers) which process them. It can be also done at run-time, but for the
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| // simple menu events like this the static method is much simpler.
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| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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|     EVT_MENU(Minimal_Quit,  MyFrame::OnQuit)
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|     EVT_MENU(wxID_ABOUT, MyFrame::OnAbout)
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| END_EVENT_TABLE()
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| 
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| // Create a new application object: this macro will allow wxWidgets to create
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| // the application object during program execution (it's better than using a
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| // static object for many reasons) and also declares the accessor function
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| // wxGetApp() which will return the reference of the right type (i.e. MyApp and
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| // not wxApp)
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| IMPLEMENT_APP(MyApp)
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| 
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| // ============================================================================
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| // implementation
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // the application class
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| // ----------------------------------------------------------------------------
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| 
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| // `Main program' equivalent: the program execution "starts" here
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| bool MyApp::OnInit()
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| {
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|     if ( !wxApp::OnInit() )
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|         return false;
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| 
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|     // Create the main application window
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|     MyFrame *frame = new MyFrame(_T("Proportional resize"),
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|                                  wxPoint(50, 50), wxSize(450, 340));
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| 
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|     // Show it and tell the application that it's our main window
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|     // @@@ what does it do exactly, in fact? is it necessary here?
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|     frame->Show(true);
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|     SetTopWindow(frame);
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| 
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|     // success: wxApp::OnRun() will be called which will enter the main message
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|     // loop and the application will run. If we returned false here, the
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|     // application would exit immediately.
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|     return true;
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // main frame
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| // ----------------------------------------------------------------------------
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| 
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| // frame constructor
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| MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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|        : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
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| {
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|     // set the frame icon
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|     SetIcon(wxICON(mondrian));
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| 
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|     // create a menu bar
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|     wxMenu *menuFile = new wxMenu(_T(""), wxMENU_TEAROFF);
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| 
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|     menuFile->Append(wxID_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
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|     menuFile->AppendSeparator();
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|     menuFile->Append(Minimal_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
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| 
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|     // now append the freshly created menu to the menu bar...
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|     wxMenuBar *menuBar = new wxMenuBar();
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|     menuBar->Append(menuFile, _T("&File"));
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| 
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|     // ... and attach this menu bar to the frame
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|     SetMenuBar(menuBar);
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| 
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| #if wxUSE_STATUSBAR
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|     // create a status bar just for fun (by default with 1 pane only)
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|     CreateStatusBar(1);
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|     SetStatusText(_T("Resize the frame to see how controls react"));
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| #endif // wxUSE_STATUSBAR
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| 
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| #if wxUSE_STATLINE
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|     #define AddLine(orient) \
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|         Add( new wxStaticLine( this, wxID_ANY, wxDefaultPosition, wxSize(2,2), orient), \
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|         0, wxEXPAND)
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| #else
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|     #define AddLine(orient) \
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|         Add( 2, 2)
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| #endif // wxUSE_STATLINE
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| 
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| #define AddButton(label,align) Add( \
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|     new wxButton( this, wxID_ANY, label, wxDefaultPosition, wxSize(100,50)), \
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|     1, wxSHAPED | align)
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| 
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|     wxBoxSizer *topsizer = new wxBoxSizer( wxVERTICAL );
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|     // top row -- top-aligned
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|     wxBoxSizer *hsizer1 = new wxBoxSizer( wxHORIZONTAL );
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|     hsizer1->AddButton( _T("one"), wxALIGN_LEFT | wxALIGN_TOP);
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|     hsizer1->AddLine(wxVERTICAL);
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|     hsizer1->AddButton( _T("two"), wxALIGN_CENTER_HORIZONTAL | wxALIGN_TOP);
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|     hsizer1->AddLine(wxVERTICAL);
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|     hsizer1->AddButton( _T("three"), wxALIGN_RIGHT | wxALIGN_TOP);
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| 
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|     topsizer->Add(hsizer1, 1, wxEXPAND);
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|     topsizer->AddLine(wxHORIZONTAL);
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| 
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|     wxBoxSizer *hsizer2 = new wxBoxSizer( wxHORIZONTAL );
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|     hsizer2->AddButton( _T("four"), wxALIGN_LEFT | wxALIGN_CENTER_VERTICAL);
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|     hsizer2->AddLine(wxVERTICAL);
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|     // sizer that preserves it's shape
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|     wxBoxSizer *vsizer = new wxBoxSizer( wxVERTICAL );
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|     vsizer->Add(
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|         new wxButton( this, wxID_ANY, _T("up"), wxDefaultPosition, wxSize(100,25) ),
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|         1, wxEXPAND);
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| 
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|     vsizer->Add(
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|         new wxButton( this, wxID_ANY, _T("down"), wxDefaultPosition, wxSize(100,25) ),
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|         1, wxEXPAND);
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| 
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|     hsizer2->Add(vsizer, 1, wxSHAPED | wxALIGN_CENTER);
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|     hsizer2->AddLine(wxVERTICAL);
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|     hsizer2->AddButton( _T("six"), wxALIGN_RIGHT | wxALIGN_CENTER_VERTICAL);
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| 
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|     topsizer->Add(hsizer2, 1, wxEXPAND);
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|     topsizer->AddLine(wxHORIZONTAL);
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| 
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|     wxBoxSizer *hsizer3 = new wxBoxSizer( wxHORIZONTAL );
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|     hsizer3->AddButton( _T("seven"), wxALIGN_LEFT | wxALIGN_BOTTOM);
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|     hsizer3->AddLine(wxVERTICAL);
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|     hsizer3->AddButton( _T("eight"), wxALIGN_CENTER_HORIZONTAL | wxALIGN_BOTTOM);
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|     hsizer3->AddLine(wxVERTICAL);
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|     // wxEXPAND should have no effect
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|     hsizer3->AddButton( _T("nine"), wxEXPAND | wxALIGN_RIGHT | wxALIGN_BOTTOM);
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| 
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|     topsizer->Add(hsizer3, 1, wxEXPAND);
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| 
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|     // set frame to minimum size
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|     topsizer->Fit( this );
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| 
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|     // don't allow frame to get smaller than what the sizers tell ye
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|     // topsizer->SetSizeHints( this );
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| 
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|     SetSizer( topsizer );
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| }
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| 
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| 
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| // event handlers
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| 
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| void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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| {
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|     // true is to force the frame to close
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|     Close(true);
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| }
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| 
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| void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxString msg;
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|     msg.Printf( _T("This is the about dialog of proportional sizer test.\n")
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|                 _T("Welcome to %s")
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| #ifdef wxBETA_NUMBER
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|                _T(" (beta %d)!")
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| #endif // wxBETA_NUMBER
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|                , wxVERSION_STRING
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| #ifdef wxBETA_NUMBER
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|                , wxBETA_NUMBER
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| #endif // wxBETA_NUMBER
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|               );
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| 
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|     wxMessageBox(msg, _T("About Shaped Sizer"), wxOK | wxICON_INFORMATION, this);
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| }
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