git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@13160 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
532 lines
13 KiB
C++
532 lines
13 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: common/fontcmn.cpp
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// Purpose: implementation of wxFontBase methods
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.09.99
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// RCS-ID: $Id$
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// Copyright: (c) wxWindows team
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "fontbase.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/font.h"
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#endif // WX_PRECOMP
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#include "wx/gdicmn.h"
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#include "wx/fontutil.h" // for wxNativeFontInfo
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#include "wx/fontmap.h"
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#include "wx/tokenzr.h"
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxFontBase
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// ----------------------------------------------------------------------------
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wxFontEncoding wxFontBase::ms_encodingDefault = wxFONTENCODING_SYSTEM;
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/* static */
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wxFont *wxFontBase::New(int size,
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int family,
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int style,
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int weight,
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bool underlined,
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const wxString& face,
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wxFontEncoding encoding)
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{
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return new wxFont(size, family, style, weight, underlined, face, encoding);
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}
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/* static */
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wxFont *wxFontBase::New(const wxNativeFontInfo& info)
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{
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return new wxFont(info);
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}
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/* static */
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wxFont *wxFontBase::New(const wxString& strNativeFontDesc)
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{
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wxNativeFontInfo fontInfo;
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if ( !fontInfo.FromString(strNativeFontDesc) )
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return new wxFont(*wxNORMAL_FONT);
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return New(fontInfo);
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}
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wxNativeFontInfo *wxFontBase::GetNativeFontInfo() const
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{
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#ifdef wxNO_NATIVE_FONTINFO
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wxNativeFontInfo *fontInfo = new wxNativeFontInfo();
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fontInfo->SetPointSize(GetPointSize());
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fontInfo->SetFamily(GetFamily());
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fontInfo->SetStyle((wxFontStyle)GetStyle());
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fontInfo->SetWeight((wxFontWeight)GetWeight());
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fontInfo->SetUnderlined(GetUnderlined());
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fontInfo->SetFaceName(GetFaceName());
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fontInfo->SetEncoding(GetEncoding());
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return fontInfo;
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#else
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return (wxNativeFontInfo *)NULL;
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#endif
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}
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void wxFontBase::SetNativeFontInfo(const wxNativeFontInfo& info)
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{
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#ifdef wxNO_NATIVE_FONTINFO
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SetPointSize(info.pointSize);
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SetFamily(info.family);
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SetStyle(info.style);
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SetWeight(info.weight);
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SetUnderlined(info.underlined);
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SetFaceName(info.faceName);
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SetEncoding(info.encoding);
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#else
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(void)info;
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#endif
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}
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wxString wxFontBase::GetNativeFontInfoDesc() const
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{
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wxString fontDesc;
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wxNativeFontInfo *fontInfo = GetNativeFontInfo();
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if ( fontInfo )
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{
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fontDesc = fontInfo->ToString();
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delete fontInfo;
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}
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return fontDesc;
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}
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wxString wxFontBase::GetNativeFontInfoUserDesc() const
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{
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wxString fontDesc;
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wxNativeFontInfo *fontInfo = GetNativeFontInfo();
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if ( fontInfo )
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{
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fontDesc = fontInfo->ToUserString();
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delete fontInfo;
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}
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return fontDesc;
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}
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void wxFontBase::SetNativeFontInfo(const wxString& info)
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{
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wxNativeFontInfo fontInfo;
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if ( !info.empty() && fontInfo.FromString(info) )
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{
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SetNativeFontInfo(fontInfo);
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}
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}
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void wxFontBase::SetNativeFontInfoUserDesc(const wxString& info)
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{
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wxNativeFontInfo fontInfo;
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if ( !info.empty() && fontInfo.FromUserString(info) )
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{
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SetNativeFontInfo(fontInfo);
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}
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}
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wxFont& wxFont::operator=(const wxFont& font)
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{
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if ( this != &font )
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Ref(font);
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return (wxFont &)*this;
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}
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bool wxFontBase::operator==(const wxFont& font) const
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{
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// either it is the same font, i.e. they share the same common data or they
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// have different ref datas but still describe the same font
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return GetFontData() == font.GetFontData() ||
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(
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Ok() == font.Ok() &&
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GetPointSize() == font.GetPointSize() &&
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GetFamily() == font.GetFamily() &&
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GetStyle() == font.GetStyle() &&
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GetWeight() == font.GetWeight() &&
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GetUnderlined() == font.GetUnderlined() &&
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GetFaceName() == font.GetFaceName() &&
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GetEncoding() == font.GetEncoding()
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);
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}
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bool wxFontBase::operator!=(const wxFont& font) const
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{
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return !(*this == font);
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}
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wxString wxFontBase::GetFamilyString() const
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{
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wxCHECK_MSG( Ok(), wxT("wxDEFAULT"), wxT("invalid font") );
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switch ( GetFamily() )
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{
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case wxDECORATIVE: return wxT("wxDECORATIVE");
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case wxROMAN: return wxT("wxROMAN");
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case wxSCRIPT: return wxT("wxSCRIPT");
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case wxSWISS: return wxT("wxSWISS");
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case wxMODERN: return wxT("wxMODERN");
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case wxTELETYPE: return wxT("wxTELETYPE");
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default: return wxT("wxDEFAULT");
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}
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}
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wxString wxFontBase::GetStyleString() const
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{
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wxCHECK_MSG( Ok(), wxT("wxDEFAULT"), wxT("invalid font") );
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switch ( GetStyle() )
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{
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case wxNORMAL: return wxT("wxNORMAL");
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case wxSLANT: return wxT("wxSLANT");
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case wxITALIC: return wxT("wxITALIC");
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default: return wxT("wxDEFAULT");
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}
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}
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wxString wxFontBase::GetWeightString() const
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{
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wxCHECK_MSG( Ok(), wxT("wxDEFAULT"), wxT("invalid font") );
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switch ( GetWeight() )
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{
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case wxNORMAL: return wxT("wxNORMAL");
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case wxBOLD: return wxT("wxBOLD");
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case wxLIGHT: return wxT("wxLIGHT");
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default: return wxT("wxDEFAULT");
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}
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}
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// ----------------------------------------------------------------------------
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// wxNativeFontInfo
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// ----------------------------------------------------------------------------
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#ifdef wxNO_NATIVE_FONTINFO
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// These are the generic forms of FromString()/ToString.
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//
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// convert to/from the string representation: format is
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// version;pointsize;family;style;weight;underlined;facename;encoding
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bool wxNativeFontInfo::FromString(const wxString& s)
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{
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long l;
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wxStringTokenizer tokenizer(s, _T(";"));
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wxString token = tokenizer.GetNextToken();
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//
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// Ignore the version for now
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//
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token = tokenizer.GetNextToken();
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if ( !token.ToLong(&l) )
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return FALSE;
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pointSize = (int)l;
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token = tokenizer.GetNextToken();
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if ( !token.ToLong(&l) )
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return FALSE;
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family = (int)l;
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token = tokenizer.GetNextToken();
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if ( !token.ToLong(&l) )
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return FALSE;
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style = (wxFontStyle)l;
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token = tokenizer.GetNextToken();
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if ( !token.ToLong(&l) )
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return FALSE;
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weight = (wxFontWeight)l;
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token = tokenizer.GetNextToken();
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if ( !token.ToLong(&l) )
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return FALSE;
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underlined = l != 0;
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faceName = tokenizer.GetNextToken();
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if( !faceName )
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return FALSE;
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token = tokenizer.GetNextToken();
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if ( !token.ToLong(&l) )
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return FALSE;
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encoding = (wxFontEncoding)l;
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return TRUE;
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}
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wxString wxNativeFontInfo::ToString() const
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{
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wxString s;
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s.Printf(_T("%d;%d;%d;%d;%d;%d;%s;%d"),
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0, // version
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pointSize,
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family,
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(int)style,
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(int)weight,
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underlined,
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faceName.GetData(),
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(int)encoding);
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return s;
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}
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void wxNativeFontInfo::Init()
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{
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pointSize = wxNORMAL_FONT->GetPointSize();
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family = wxFONTFAMILY_DEFAULT;
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style = wxFONTSTYLE_NORMAL;
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weight = wxFONTWEIGHT_NORMAL;
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underlined = FALSE;
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faceName.clear();
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encoding = wxFONTENCODING_DEFAULT;
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}
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int wxNativeFontInfo::GetPointSize() const
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{
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return pointSize;
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}
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wxFontStyle wxNativeFontInfo::GetStyle() const
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{
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return style;
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}
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wxFontWeight wxNativeFontInfo::GetWeight() const
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{
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return weight;
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}
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bool wxNativeFontInfo::GetUnderlined() const
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{
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return underlined;
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}
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wxString wxNativeFontInfo::GetFaceName() const
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{
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return faceName;
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}
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wxFontEncoding wxNativeFontInfo::GetEncoding() const
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{
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return encoding;
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}
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void wxNativeFontInfo::SetPointSize(int pointsize)
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{
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pointSize = pointsize;
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}
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void wxNativeFontInfo::SetStyle(wxFontStyle style_)
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{
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style = style_;
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}
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void wxNativeFontInfo::SetWeight(wxFontWeight weight_)
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{
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weight = weight_;
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}
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void wxNativeFontInfo::SetUnderlined(bool underlined_)
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{
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underlined = underlined_;
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}
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void wxNativeFontInfo::SetFaceName(wxString facename_)
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{
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facename = facename_;
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}
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void wxNativeFontInfo::SetEncoding(wxFontEncoding encoding_)
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{
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encoding = encoding_;
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}
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#endif // generic wxNativeFontInfo implementation
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// conversion to/from user-readable string: this is used in the generic
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// versions and under MSW as well because there is no standard font description
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// format there anyhow (but there is a well-defined standard for X11 fonts used
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// by wxGTK and wxMotif)
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#if defined(wxNO_NATIVE_FONTINFO) || defined(__WXMSW__)
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wxString wxNativeFontInfo::ToUserString() const
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{
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wxString desc;
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// first put the adjectives, if any - this is English-centric, of course,
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// but what else can we do?
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if ( GetUnderlined() )
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{
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desc << _("underlined ");
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}
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switch ( GetWeight() )
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{
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default:
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wxFAIL_MSG( _T("unknown font weight") );
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// fall through
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case wxFONTWEIGHT_NORMAL:
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break;
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case wxFONTWEIGHT_LIGHT:
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desc << _("light ");
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break;
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case wxFONTWEIGHT_BOLD:
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desc << _("bold ");
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break;
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}
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switch ( GetStyle() )
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{
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default:
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wxFAIL_MSG( _T("unknown font style") );
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// fall through
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case wxFONTSTYLE_NORMAL:
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break;
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// we don't distinguish between the two for now anyhow...
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case wxFONTSTYLE_ITALIC:
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case wxFONTSTYLE_SLANT:
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desc << _("italic");
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break;
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}
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wxString face = GetFaceName();
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if ( !face.empty() )
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{
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desc << _T(' ') << face;
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}
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int size = GetPointSize();
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if ( size != wxNORMAL_FONT->GetPointSize() )
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{
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desc << _T(' ') << size;
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}
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wxFontEncoding enc = GetEncoding();
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if ( enc != wxFONTENCODING_DEFAULT && enc != wxFONTENCODING_SYSTEM )
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{
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desc << _T(' ') << wxTheFontMapper->GetEncodingName(enc);
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}
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return desc;
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}
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bool wxNativeFontInfo::FromUserString(const wxString& s)
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{
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// reset to the default state
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Init();
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// parse a more or less free form string
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//
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// TODO: we should handle at least the quoted facenames
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wxStringTokenizer tokenizer(s, _T(";, "), wxTOKEN_STRTOK);
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wxString face;
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unsigned long size;
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wxFontEncoding encoding;
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while ( tokenizer.HasMoreTokens() )
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{
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wxString token = tokenizer.GetNextToken();
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// normalize it
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token.Trim(TRUE).Trim(FALSE).MakeLower();
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// look for the known tokens
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if ( token == _T("underlined") || token == _("underlined") )
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{
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SetUnderlined(TRUE);
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}
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else if ( token == _T("light") || token == _("light") )
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{
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SetWeight(wxFONTWEIGHT_LIGHT);
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}
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else if ( token == _T("bold") || token == _("bold") )
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{
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SetWeight(wxFONTWEIGHT_BOLD);
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}
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else if ( token == _T("italic") || token == _("italic") )
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{
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SetStyle(wxFONTSTYLE_ITALIC);
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}
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else if ( token.ToULong(&size) )
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{
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SetPointSize(size);
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}
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else if ( (encoding = wxTheFontMapper->CharsetToEncoding(token, FALSE))
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!= wxFONTENCODING_DEFAULT )
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{
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SetEncoding(encoding);
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}
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else // assume it is the face name
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{
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if ( !face.empty() )
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{
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face += _T(' ');
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}
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face += token;
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// skip the code which resets face below
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continue;
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}
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// if we had had the facename, we shouldn't continue appending tokens
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// to it (i.e. "foo bold bar" shouldn't result in the facename "foo
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// bar")
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if ( !face.empty() )
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{
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SetFaceName(face);
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face.clear();
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}
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}
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// we might not have flushed it inside the loop
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if ( !face.empty() )
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{
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SetFaceName(face);
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}
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return TRUE;
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}
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#endif // generic or wxMSW
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