Only keep common code in the base class and extract all menu/listbox-specific stuff into derived classes. This makes the code cleaner and more maintainable but introduces some problems in wxCheckListBox appearance which will be fixed by the next patch. Closes #10635. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@63220 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			173 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			173 lines
		
	
	
		
			5.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/os2/menuitem.h
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// Purpose:     wxMenuItem class
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     11.11.97
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// RCS-ID:      $Id$
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// Copyright:   (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef   _MENUITEM_H
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#define   _MENUITEM_H
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#include "wx/os2/private.h"     // for MENUITEM
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// an exception to the general rule that a normal header doesn't include other
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// headers - only because ownerdrw.h is not always included and I don't want
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// to write #ifdef's everywhere...
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#if wxUSE_OWNER_DRAWN
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    #include "wx/ownerdrw.h"
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    #include "wx/bitmap.h"
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// ----------------------------------------------------------------------------
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// wxMenuItem: an item in the menu, optionally implements owner-drawn behaviour
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMenuItem: public wxMenuItemBase
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#if wxUSE_OWNER_DRAWN
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                            , public wxOwnerDrawn
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#endif
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{
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public:
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    //
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    // ctor & dtor
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    //
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    wxMenuItem( wxMenu*         pParentMenu = NULL
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               ,int             nId = wxID_SEPARATOR
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               ,const wxString& rStrName = wxEmptyString
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               ,const wxString& rWxHelp = wxEmptyString
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               ,wxItemKind      eKind = wxITEM_NORMAL
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               ,wxMenu*         pSubMenu = NULL
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              );
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    //
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    // Depricated, do not use in new code
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    //
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    wxMenuItem( wxMenu*         pParentMenu
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               ,int             vId
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               ,const wxString& rsText
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               ,const wxString& rsHelp
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               ,bool            bIsCheckable
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               ,wxMenu*         pSubMenu = NULL
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              );
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    virtual ~wxMenuItem();
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    //
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    // Override base class virtuals
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    //
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    virtual void SetItemLabel(const wxString& rStrName);
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    virtual void Enable(bool bDoEnable = true);
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    virtual void Check(bool bDoCheck = true);
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    virtual bool IsChecked(void) const;
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    //
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    // Unfortunately needed to resolve ambiguity between
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    // wxMenuItemBase::IsCheckable() and wxOwnerDrawn::IsCheckable()
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    //
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    bool IsCheckable(void) const { return wxMenuItemBase::IsCheckable(); }
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    //
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    // The id for a popup menu is really its menu handle (as required by
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    // ::AppendMenu() API), so this function will return either the id or the
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    // menu handle depending on what we're
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    //
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    int GetRealId(void) const;
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    //
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    // Mark item as belonging to the given radio group
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    //
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    void SetAsRadioGroupStart(void);
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    void SetRadioGroupStart(int nStart);
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    void SetRadioGroupEnd(int nEnd);
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    //
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    // All OS/2PM Submenus and menus have one of these
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    //
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    MENUITEM                        m_vMenuData;
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#if wxUSE_OWNER_DRAWN
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    void SetBitmaps(const wxBitmap& bmpChecked,
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                    const wxBitmap& bmpUnchecked = wxNullBitmap)
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    {
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        m_bmpChecked = bmpChecked;
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        m_bmpUnchecked = bmpUnchecked;
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        SetOwnerDrawn(true);
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    }
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    void SetBitmap(const wxBitmap& bmp, bool bChecked = true)
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    {
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        if ( bChecked )
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            m_bmpChecked = bmp;
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        else
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            m_bmpUnchecked = bmp;
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        SetOwnerDrawn(true);
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    }
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    void SetDisabledBitmap(const wxBitmap& bmpDisabled)
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    {
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        m_bmpDisabled = bmpDisabled;
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        SetOwnerDrawn(true);
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    }
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    const wxBitmap& GetBitmap(bool bChecked = true) const
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        { return (bChecked ? m_bmpChecked : m_bmpUnchecked); }
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    const wxBitmap& GetDisabledBitmap() const
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        { return m_bmpDisabled; }
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    // override wxOwnerDrawn base class virtuals
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    virtual wxString GetName() const;
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    virtual bool OnMeasureItem(size_t *pwidth, size_t *pheight);
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    virtual bool OnDrawItem(wxDC& dc, const wxRect& rc, wxODAction act, wxODStatus stat);
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protected:
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    virtual void GetFontToUse(wxFont& font) const;
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#endif // wxUSE_OWNER_DRAWN
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private:
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    void Init();
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    //
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    // The positions of the first and last items of the radio group this item
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    // belongs to or -1: start is the radio group start and is valid for all
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    // but first radio group items (m_isRadioGroupStart == FALSE), end is valid
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    // only for the first one
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    //
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    union
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    {
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        int m_nStart;
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        int m_nEnd;
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    } m_vRadioGroup;
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    //
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    // Does this item start a radio group?
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    //
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    bool                            m_bIsRadioGroupStart;
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#if wxUSE_OWNER_DRAWN
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    // item bitmaps
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    wxBitmap m_bmpChecked,     // bitmap to put near the item
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             m_bmpUnchecked,   // (checked is used also for 'uncheckable' items)
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             m_bmpDisabled;
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#endif // wxUSE_OWNER_DRAWN
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    DECLARE_DYNAMIC_CLASS(wxMenuItem)
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}; // end of CLASS wxMenuItem
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#endif  //_MENUITEM_H
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