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			260 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			260 lines
		
	
	
		
			10 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \chapter{Introduction}\label{introduction}
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| \pagenumbering{arabic}%
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| \setheader{{\it CHAPTER \thechapter}}{}{}{}{}{{\it CHAPTER \thechapter}}%
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| \setfooter{\thepage}{}{}{}{}{\thepage}%
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| 
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| \section{What is FL?}\label{whatisfl}
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| 
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| This manual describes FL (Frame Layout), a
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| class library for managing sophisticated window layout,
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| with panes that can be moved around the main window
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| and customized. FL handles many decoration and dragging
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| issues, giving applications the kind of docking facilities
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| that Visual C++ and Netscape Navigator possess.
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| 
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| FL was written by Aleksandras Gluchovas, and is heavily used in
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| wxWorkshop which he also wrote the bulk of.
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| 
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| {\bf Please note} that this guide is in its infancy, and contributions
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| from FL users are very welcome.
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| 
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| The following screenshot (from fl\_demo1) shows a frame with a number of
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| bars that can be dragged around. The vertical grippers with
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| two lines allow a bar to be dragged in that row, changing the
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| ordering of the bar if necessary.
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| The dotted grippers (as in Netscape Navigator) allow
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| a whole row to be moved, again changing the position of the row
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| if required. While moving a bar or row, immediate feedback
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| is given as the moving bar displaces other bars.
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| 
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| Other features: the splitter bar shows a dotted thick line as
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| it's dragged. Single-clicking on a row handle minimizes it to
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| a horizontal tab which is given its own narrow row. This allows
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| the user to temporarily hide a row whilst allowing quick access
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| to it when required.
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| 
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| A close button (x) hides a bar completely. You can get it back again
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| by right-clicking and selecting the appropriate menu item.
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| 
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| A left, right, up or down arrow button expands the pane in that direction.
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| 
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| \center{\image{}{screen01.bmp}}
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| 
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| \section{Compiling and using FL}
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| 
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| FL can be found under the 'contrib' hierarchy, in the following directories:
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| 
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| \begin{verbatim}
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|   contrib/src/fl
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|   contrib/include/wx/fl
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|   contrib/samples/fl
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|   contrib/docs/latex/fl
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|   docs/html/fl
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|   docs/htmlhelp/fl.chm
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|   docs/pdf/fl.pdf
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|   docs/winhelp/fl.hlp
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| \end{verbatim}
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| 
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| To compile FL:
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| 
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| \begin{itemize}\itemsep=0pt
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| \item Under Windows using VC++, open the flVC.dsw project
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| and compile.
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| \item Under Unix, FL should be configured when you configured
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| wxWindows. Make FL by changing directory to contrib/src/fl and
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| type 'make'. {\bf Note:} there is currently a
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| problem with the wxWindows build system that means that
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| only the static version of library can be built at present.
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| \end{itemize}
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| 
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| To use FL:
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| 
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| \begin{itemize}\itemsep=0pt
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| \item Under Windows using VC++, link with fl[d].lib.
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| \item Under Unix, link with libfl[d].a.
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| \end{itemize}
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| 
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| \section{FL concepts}
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| 
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| These are typical steps when adding FL functionality to your application.
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| 
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| \begin{itemize}\itemsep=0pt
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| \item include the appropriate header files;
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| \item create a new \helpref{wxFrameLayout}{wxframelayout} passing the top-level frame and the window that
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| is interpreted as the main 'client' window;
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| \item set an updates manager for optimizing drag operations;
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| \item add plugins for implementing various features;
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| \item add bars;
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| \item enable floating mode for the layout if required;
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| \item delete the frame layout in the main frame's destructor.
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| \end{itemize}
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| 
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| The following is taken from fl\_demo1 and shows the main code implementing the
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| user interface as illustrated in \helpref{What is FL?}{whatisfl}.
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| 
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| \begin{verbatim}
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| // fl headers
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| #include "wx/fl/controlbar.h"     // core API
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| 
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| // extra plugins
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| #include "wx/fl/barhintspl.h"    // bevel for bars with "X"s and grooves
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| #include "wx/fl/rowdragpl.h"     // NC-look with draggable rows
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| #include "wx/fl/cbcustom.h"      // customization plugin
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| #include "wx/fl/hintanimpl.h"
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| 
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| // beauty-care
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| #include "wx/fl/gcupdatesmgr.h"  // smooth d&d
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| #include "wx/fl/antiflickpl.h"   // double-buffered repaint of decorations
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| #include "wx/fl/dyntbar.h"       // auto-layout toolbar
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| #include "wx/fl/dyntbarhnd.h"    // control-bar dimension handler for it
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| 
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| MyFrame::MyFrame(wxFrame *frame)
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|     : wxFrame( frame, -1, "wxWindows 2.0 wxFrameLayout Test Application", wxDefaultPosition, 
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|           wxSize( 700, 500 ), 
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|           wxCLIP_CHILDREN | wxMINIMIZE_BOX | wxMAXIMIZE_BOX | 
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|           wxTHICK_FRAME   | wxSYSTEM_MENU  | wxCAPTION, 
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|           "freimas" )
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| {
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|     mpClientWnd = CreateTextCtrl( "Client window" );
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|     
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|     mpLayout = new wxFrameLayout( this, mpClientWnd );
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|     
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|     mpLayout->SetUpdatesManager( new cbGCUpdatesMgr() );
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|     
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|     // setup plugins for testing
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|     mpLayout->PushDefaultPlugins();
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|     
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|     mpLayout->AddPlugin( CLASSINFO( cbBarHintsPlugin ) ); // fancy "X"es and bevel for bars
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|     mpLayout->AddPlugin( CLASSINFO( cbHintAnimationPlugin ) );
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|     mpLayout->AddPlugin( CLASSINFO( cbRowDragPlugin  ) );
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|     mpLayout->AddPlugin( CLASSINFO( cbAntiflickerPlugin ) );
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|     mpLayout->AddPlugin( CLASSINFO( cbSimpleCustomizationPlugin ) );
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|     
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|     // drop in some bars
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|     cbDimInfo sizes0( 200,45, // when docked horizontally      
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|                       200,85, // when docked vertically        
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|                       175,35, // when floated                  
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|                       FALSE,  // the bar is not fixed-size
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|                       4,      // vertical gap (bar border)
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|                       4       // horizontal gap (bar border)
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|                     ); 
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|     
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|     cbDimInfo sizes1( 150,35, // when docked horizontally      
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|                       150,85, // when docked vertically        
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|                       175,35, // when floated                  
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|                       TRUE,   // the bar is not fixed-size
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|                       4,      // vertical gap (bar border)
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|                       4       // horizontal gap (bar border)
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|                     ); 
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|     
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|     cbDimInfo sizes2( 175,45, // when docked horizontally      
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|                       175,37, // when docked vertically        
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|                       170,35, // when floated                  
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|                       TRUE,   // the bar is not fixed-size
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|                       4,      // vertical gap (bar border)
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|                       4,      // horizontal gap (bar border)
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|                       new cbDynToolBarDimHandler()
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|                     ); 
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|     
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|     mpLayout->AddBar( CreateTextCtrl("Hello"),  // bar window
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|                       sizes0, FL_ALIGN_TOP,     // alignment ( 0-top,1-bottom, etc)
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|                       0,                        // insert into 0th row (vert. position)
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|                       0,                        // offset from the start of row (in pixels)
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|                       "InfoViewer1",            // name for reference in customization pop-ups
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|                       TRUE
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|                     );
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|     
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|     mpLayout->AddBar( CreateTextCtrl("Bye"),    // bar window
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|                       sizes0, FL_ALIGN_TOP,     // alignment ( 0-top,1-bottom, etc)
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|                       1,                        // insert into 0th row (vert. position)
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|                       0,                        // offset from the start of row (in pixels)
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|                       "InfoViewer2",            // name for reference in customization pop-ups
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|                       TRUE
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|                     );
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|     
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|     mpLayout->AddBar( CreateTextCtrl("Fixed0"), // bar window
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|                       sizes1, FL_ALIGN_TOP,     // alignment ( 0-top,1-bottom, etc)
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|                       0,                        // insert into 0th row (vert. position)
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|                       0,                        // offset from the start of row (in pixels)
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|                       "ToolBar1",               // name for reference in customization pop-ups
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|                       TRUE
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|                     );
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|     
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|     wxDynamicToolBar* pToolBar = new wxDynamicToolBar();
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|     
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|     pToolBar->Create( this, -1 );
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|     
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|     // 1001-1006 ids of command events fired by added tool-buttons
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|     
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|     pToolBar->AddTool( 1001, BMP_DIR "new.bmp" );
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|     pToolBar->AddTool( 1002, BMP_DIR "open.bmp" );
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|     pToolBar->AddTool( 1003, BMP_DIR "save.bmp" );
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|     
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|     pToolBar->AddTool( 1004, BMP_DIR "cut.bmp" );
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|     pToolBar->AddTool( 1005, BMP_DIR "copy.bmp" );
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|     pToolBar->AddTool( 1006, BMP_DIR "paste.bmp" );   
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|     
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|     mpLayout->AddBar( pToolBar,             // bar window (can be NULL)
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|                       sizes2, FL_ALIGN_TOP, // alignment ( 0-top,1-bottom, etc)
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|                       0,                    // insert into 0th row (vert. position)
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|                       0,                    // offset from the start of row (in pixels)
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|                       "ToolBar2",           // name for reference in customization pop-ups
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|                       FALSE
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|                     );
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|     
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|     mpLayout->EnableFloating( TRUE ); // off, thinking about wxGtk...
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| }
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| 
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| MyFrame::~MyFrame()
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| {
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|     if ( mpLayout) 
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|         delete mpLayout; // should be destroyed manually
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| }
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| \end{verbatim}
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| 
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| \section{Controlling dragging behaviour}\label{controllingdragbehav}
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| 
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| Various pane-dragging behaviours are supported. FL can
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| show an outline of where the window would be docked
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| if you stopped dragging at that point.
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| 
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| This is a list of properties of interest in the cbCommonPaneProperties
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| structure:
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| 
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| \begin{verbatim}
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|     bool mRealTimeUpdatesOn;     // default: ON
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|     bool mOutOfPaneDragOn;       // default: ON
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|     bool mExactDockPredictionOn; // default: OFF
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|     bool mNonDestructFrictionOn; // default: OFF
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| \end{verbatim}
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| 
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| To get behaviour similar to Microsoft's DevStudio drag-ghost behaviour,
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| mRealTimeUpdatesOn have to be set to FALSE, for example:
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| 
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| \begin{verbatim}
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|     cbCommonPaneProperties props;
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|     ....
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|     ....
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|     props.mRealTimeUpdatesOn = FALSE;
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|     fl->SetPaneProperties( props, wxALL_PANES );
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| \end{verbatim}
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| 
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| {\it mOutOfPaneDragOn} specifies whether bars can be dragged
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| away from this pane. (Note: this may not currently be working.)
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| 
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| {\it mExactDockPredictionOn} is only relevant when {\it mRealTimeUpdatesOn} is FALSE,
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| and then the hint rectangle behaves a little jumpily. It tries to show
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| exatly how the bar would look and where it would be docked if the dragging finished right
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| now, i.e. the final position, with all the 'friction-physics' calculated.
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| Otherwise the hint flies smothly above the surface only hinting whether the bar
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| will be docked vertically or horizontally if dropped now.
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| This is a feature you won't find anywhere else!
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| 
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| {\it mNonDestructFirctionOn} causes the bars not being dragged
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| to stay where they are, while the currently dragged one is 'diving'
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| through the underlaying panes, docking itself in and out in real time.
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| Otherwise the stationary bars would be pushed around messing up the composition permanently.
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| This flag is irelevant when {\it mRealTimeUpdatesOn} is FALSE, as the ghost-rect
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| does not do any docking until the drag finishes.
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| 
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