git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25810 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			250 lines
		
	
	
		
			18 KiB
		
	
	
	
		
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			250 lines
		
	
	
		
			18 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| # Microsoft Developer Studio Project File - Name="animatelib" - Package Owner=<4>
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| # Microsoft Developer Studio Generated Build File, Format Version 6.00
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| # ** DO NOT EDIT **
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| 
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| # TARGTYPE "Win32 (x86) Static Library" 0x0104
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| 
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| CFG=animatelib - Win32 Unicode Debug
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| !MESSAGE This is not a valid makefile. To build this project using NMAKE,
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| !MESSAGE use the Export Makefile command and run
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| !MESSAGE NMAKE /f "animate_animatelib.mak".
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| !MESSAGE by defining the macro CFG on the command line. For example:
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| !MESSAGE NMAKE /f "animate_animatelib.mak" CFG="animatelib - Win32 Unicode Debug"
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| !MESSAGE Possible choices for configuration are:
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| !MESSAGE 
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| !MESSAGE "animatelib - Win32 Debug" (based on "Win32 (x86) Static Library")
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| !MESSAGE "animatelib - Win32 Release" (based on "Win32 (x86) Static Library")
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| !MESSAGE "animatelib - Win32 Unicode Debug" (based on "Win32 (x86) Static Library")
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| !MESSAGE "animatelib - Win32 Unicode Release" (based on "Win32 (x86) Static Library")
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| !MESSAGE "animatelib - Win32 Universal Debug" (based on "Win32 (x86) Static Library")
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| !MESSAGE "animatelib - Win32 Universal Release" (based on "Win32 (x86) Static Library")
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| !MESSAGE "animatelib - Win32 Universal Unicode Debug" (based on "Win32 (x86) Static Library")
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| !MESSAGE "animatelib - Win32 Universal Unicode Release" (based on "Win32 (x86) Static Library")
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| !MESSAGE 
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| 
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| # ADD BASE CPP /nologo /FD /W4 /MD /O1 /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_mswunivu" /I "..\..\src\animate\..\..\..\src\tiff" /I "..\..\src\animate\..\..\..\src\jpeg" /I "..\..\src\animate\..\..\..\src\png" /I "..\..\src\animate\..\..\..\src\zlib" /I "..\..\src\animate\..\..\..\src\regex" /I "..\..\src\animate\..\..\..\src\expat\lib" /Fd..\..\src\animate\..\..\..\lib\vc_mswunivu\wxmswuniv25u_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /c
 | |
| # ADD CPP /nologo /FD /W4 /MD /O1 /I "..\..\src\animate\..\..\..\include" /I "..\..\src\animate\..\..\..\lib\vc_mswunivu" /I "..\..\src\animate\..\..\..\src\tiff" /I "..\..\src\animate\..\..\..\src\jpeg" /I "..\..\src\animate\..\..\..\src\png" /I "..\..\src\animate\..\..\..\src\zlib" /I "..\..\src\animate\..\..\..\src\regex" /I "..\..\src\animate\..\..\..\src\expat\lib" /Fd..\..\src\animate\..\..\..\lib\vc_mswunivu\wxmswuniv25u_animate.pdb /Yu"wx/wxprec.h" /Fp"vc_mswunivu\wxprec_animatelib.pch" /I "..\..\src\animate\..\..\include" /D "WIN32" /D "_LIB" /D "__WXMSW__" /D "__WXUNIVERSAL__" /D wxUSE_UNICODE=1 /c
 | |
| # ADD BASE RSC /l 0x405
 | |
| # ADD RSC /l 0x405
 | |
| BSC32=bscmake.exe
 | |
| # ADD BASE BSC32 /nologo
 | |
| # ADD BSC32 /nologo
 | |
| LIB32=link.exe -lib
 | |
| # ADD BASE LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_mswunivu\wxmswuniv25u_animate.lib"
 | |
| # ADD LIB32 /nologo /out:"..\..\src\animate\..\..\..\lib\vc_mswunivu\wxmswuniv25u_animate.lib"
 | |
| 
 | |
| !ENDIF
 | |
| 
 | |
| # Begin Target
 | |
| 
 | |
| # Name "animatelib - Win32 Debug"
 | |
| # Name "animatelib - Win32 Release"
 | |
| # Name "animatelib - Win32 Unicode Debug"
 | |
| # Name "animatelib - Win32 Unicode Release"
 | |
| # Name "animatelib - Win32 Universal Debug"
 | |
| # Name "animatelib - Win32 Universal Release"
 | |
| # Name "animatelib - Win32 Universal Unicode Debug"
 | |
| # Name "animatelib - Win32 Universal Unicode Release"
 | |
| # Begin Group "Source Files"
 | |
| 
 | |
| # PROP Default_Filter ""
 | |
| # Begin Source File
 | |
| 
 | |
| SOURCE=../../src/animate\animate.cpp
 | |
| # End Source File
 | |
| # Begin Source File
 | |
| 
 | |
| SOURCE=../../src/animate\..\..\..\src\msw\dummy.cpp
 | |
| # ADD BASE CPP /Yc"wx/wxprec.h"
 | |
| # ADD CPP /Yc"wx/wxprec.h"
 | |
| # End Source File
 | |
| # End Group
 | |
| # End Target
 | |
| # End Project
 | |
| 
 |