Mostly replace ungrammatical "allows to do" with correct "allows doing". Closes https://github.com/wxWidgets/wxWidgets/pull/1183
		
			
				
	
	
		
			186 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			186 lines
		
	
	
		
			5.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/msgout.h
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// Purpose:     interface of wxMessageOutput and derived classes
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// Author:      Vadim Zeitlin
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// Copyright:   (c) 2009 Vadim Zeitlin
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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    Simple class allowing to write strings to various output channels.
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    wxMessageOutput is a low-level class and doesn't provide any of the
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    conveniences of wxLog. It simply allows writing a message to some output
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    channel: usually file or standard error but possibly also a message box.
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    While use of wxLog and related functions is preferable in many cases
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    sometimes this simple interface may be more convenient.
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    This class itself is an abstract base class for various concrete derived
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    classes:
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        - wxMessageOutputStderr
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        - wxMessageOutputBest
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        - wxMessageOutputMessageBox
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        - wxMessageOutputLog
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    It also provides access to the global message output object which is
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    created by wxAppTraits::CreateMessageOutput() which creates an object of
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    class wxMessageOutputStderr in console applications and wxMessageOutputBest
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    in the GUI ones but may be overridden in user-defined traits class.
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    Example of using this class:
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    @code
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        wxMessageOutputDebug().Printf("name=%s, preparing to greet...", name);
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        wxMessageOutput::Get()->Printf("Hello, %s!", name);
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    @endcode
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    @library{wxbase}
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    @category{logging}
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 */
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class wxMessageOutput
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{
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public:
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    /**
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        Return the global message output object.
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        This object is never @NULL while the program is running but may be
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        @NULL during initialization (before wxApp object is instantiated) or
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        shutdown.(after wxApp destruction).
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        @see wxAppTraits::CreateMessageOutput()
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     */
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    static wxMessageOutput* Get();
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    /**
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        Sets the global message output object.
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        Using this function may be a simpler alternative to changing the
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        message output object used for your program than overriding
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        wxAppTraits::CreateMessageOutput().
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        Remember to delete the returned pointer or restore it later with
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        another call to Set().
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     */
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    static wxMessageOutput* Set(wxMessageOutput* msgout);
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    /**
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        Output a message.
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        This function uses the same conventions as standard @c printf().
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     */
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    void Printf(const wxString& format, ...);
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    /**
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        Method called by Printf() to really output the text.
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        This method is overridden in various derived classes and is also the
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        one you should override if you implement a custom message output
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        object.
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        It may also be called directly instead of Printf(). This is especially
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        useful when outputting a user-defined string because it can be simply
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        called with this string instead of using
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        @code
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            msgout.Printf("%s", str);
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        @endcode
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        (notice that passing user-defined string to Printf() directly is, of
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        course, a security risk).
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     */
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    virtual void Output(const wxString& str) = 0;
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};
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/**
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    Output messages to stderr or another STDIO file stream.
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    Implements wxMessageOutput by using stderr or specified file.
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    @library{wxbase}
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    @category{logging}
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 */
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class wxMessageOutputStderr : public wxMessageOutput
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{
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public:
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    /**
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        Create a new message output object associated with standard error
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        stream by default.
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        @param fp
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            Non-null STDIO file stream. Notice that this object does @e not
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            take ownership of this pointer, i.e. the caller is responsible for
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            both ensuring that its life-time is great er than life-time of this
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            object and for deleting it if necessary.
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     */
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    wxMessageOutputStderr(FILE *fp = stderr);
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};
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/**
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    Flags used with wxMessageOutputBest.
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    See wxMessageOutputBest::wxMessageOutputBest().
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 */
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enum wxMessageOutputFlags
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{
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    wxMSGOUT_PREFER_STDERR = 0, ///< use stderr if available (this is the default)
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    wxMSGOUT_PREFER_MSGBOX = 1  ///< always use message box if available
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};
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/**
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    Output messages in the best possible way.
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    Some systems (e.g. MSW) are capable of showing message boxes even from
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    console programs. If this is the case, this class will use message box if
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    standard error stream is not available (e.g. running console program not
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    from console under Windows) or possibly even always, depending on the value
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    of flags constructor argument.
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    @library{wxbase}
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    @category{logging}
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 */
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class wxMessageOutputBest : public wxMessageOutputStderr
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{
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public:
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    /**
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        Create a new message output object.
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        @param flags
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            May be either @c wxMSGOUT_PREFER_STDERR (default) meaning that
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            standard error will be used if it's available (e.g. program is
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            being run from console under Windows) or @c wxMSGOUT_PREFER_MSGBOX
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            meaning that a message box will always be used if the current
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            system supports showing message boxes from console programs
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            (currently only Windows does).
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     */
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    wxMessageOutputBest(wxMessageOutputFlags flags = wxMSGOUT_PREFER_STDERR);
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};
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/**
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    Output messages to the system debug output channel.
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    Under MSW this class outputs messages to the so called debug output. Under
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    the other systems it simply uses the standard error stream.
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    @library{wxbase}
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    @category{logging}
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 */
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class wxMessageOutputDebug : public wxMessageOutputStderr
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{
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public:
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    /// Default constructor.
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    wxMessageOutputDebug();
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};
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/**
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    Output messages by showing them in a message box.
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    This class is only available to GUI applications, unlike all the other
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    wxMessageOutput-derived classes.
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    @library{wxcore}
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    @category{logging}
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 */
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class wxMessageOutputMessageBox : public wxMessageOutput
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{
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public:
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    /// Default constructor.
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    wxMessageOutputMessageBox();
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};
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