GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer Tools update contain a bug concerning #pragma interface handling that can only be worked around by not using them (and they are not necessary anyways) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16884 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			109 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			109 lines
		
	
	
		
			3.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/generic/imaglist.h
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// Purpose:
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// Author:      Robert Roebling
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// Created:     01/02/97
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// Id:
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// Copyright:   (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __IMAGELISTH_G__
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#define __IMAGELISTH_G__
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma interface "imaglist.h"
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#endif
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#include "wx/defs.h"
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#include "wx/gdicmn.h"
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#include "wx/bitmap.h"
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#include "wx/dc.h"
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/*
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 * wxImageList is used for wxListCtrl, wxTreeCtrl. These controls refer to
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 * images for their items by an index into an image list.
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 * A wxImageList is capable of creating images with optional masks from
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 * a variety of sources - a single bitmap plus a colour to indicate the mask,
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 * two bitmaps, or an icon.
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 *
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 * Image lists can also create and draw images used for drag and drop functionality.
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 * This is not yet implemented in wxImageList. We need to discuss a generic API
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 * for doing drag and drop and see whether it ties in with the Win95 view of it.
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 * See below for candidate functions and an explanation of how they might be
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 * used.
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 */
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#if !defined(wxIMAGELIST_DRAW_NORMAL)
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// Flags for Draw
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#define wxIMAGELIST_DRAW_NORMAL         0x0001
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#define wxIMAGELIST_DRAW_TRANSPARENT    0x0002
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#define wxIMAGELIST_DRAW_SELECTED       0x0004
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#define wxIMAGELIST_DRAW_FOCUSED        0x0008
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// Flag values for Set/GetImageList
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enum {
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    wxIMAGE_LIST_NORMAL, // Normal icons
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    wxIMAGE_LIST_SMALL,  // Small icons
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    wxIMAGE_LIST_STATE   // State icons: unimplemented (see WIN32 documentation)
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};
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#endif
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class WXDLLEXPORT wxGenericImageList: public wxObject
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{
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public:
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    wxGenericImageList() { }
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    wxGenericImageList( int width, int height, bool mask = TRUE, int initialCount = 1 );
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    ~wxGenericImageList();
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    bool Create( int width, int height, bool mask = TRUE, int initialCount = 1 );
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    bool Create();
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    virtual int GetImageCount() const;
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    virtual bool GetSize( int index, int &width, int &height ) const;
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    int Add( const wxBitmap& bitmap );
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    int Add( const wxBitmap& bitmap, const wxBitmap& mask );
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    int Add( const wxBitmap& bitmap, const wxColour& maskColour );
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    const wxBitmap *GetBitmap(int index) const;
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    bool Replace( int index, const wxBitmap &bitmap );
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    bool Remove( int index );
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    bool RemoveAll();
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    virtual bool Draw(int index, wxDC& dc, int x, int y,
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              int flags = wxIMAGELIST_DRAW_NORMAL,
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              bool solidBackground = FALSE);
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private:
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    wxList  m_images;
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    int     m_width;
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    int     m_height;
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    DECLARE_DYNAMIC_CLASS(wxGenericImageList)
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};
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#if !defined(__WXMSW__) || defined(__WIN16__) || defined(__WXUNIVERSAL__)
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/*
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 * wxImageList has to be a real class or we have problems with
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 * the run-time information.
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 */
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class WXDLLEXPORT wxImageList: public wxGenericImageList
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{
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    DECLARE_DYNAMIC_CLASS(wxImageList)
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public:
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    wxImageList() {}
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    wxImageList( int width, int height, bool mask = TRUE, int initialCount = 1 )
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        : wxGenericImageList(width, height, mask, initialCount)
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    {
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    }
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};
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#endif // !__WXMSW__ || __WIN16__ || __WXUNIVERSAL__
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#endif  // __IMAGELISTH_G__
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