Files
wxWidgets/src/common/xlocale.cpp
Vadim Zeitlin cee25be77b Correctly restore the old locale in wxXLocale functions.
In non-wxHAS_XLOCALE_SUPPORT case we didn't restore the original locale
correctly in wxStrtoxxx_l() functions as the return value of wxSetlocale() was
incorrectly assumed to be the old locale instead of the new one.

Fix this and also replace the macros used by the old code with a small helper
class, this simplifies the code and is less ugly.

Finally add a unit test which failed before these changes when the program ran
in any non-C locale but passes now.

Closes #13117.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67406 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-04-06 14:37:32 +00:00

371 lines
10 KiB
C++

//////////////////////////////////////////////////////////////////////////////
// Name: src/common/xlocale.cpp
// Purpose: xlocale wrappers/impl to provide some xlocale wrappers
// Author: Brian Vanderburg II, Vadim Zeitlin
// Created: 2008-01-07
// RCS-ID: $Id$
// Copyright: (c) 2008 Brian Vanderburg II
// 2008 Vadim Zeitlin <vadim@wxwidgets.org>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_XLOCALE
#ifndef WX_PRECOMP
#include "wx/module.h"
#endif
#include "wx/xlocale.h"
#include <errno.h>
#include <locale.h>
// ----------------------------------------------------------------------------
// module globals
// ----------------------------------------------------------------------------
// This is the C locale object, it is created on demand
static wxXLocale *gs_cLocale = NULL;
wxXLocale wxNullXLocale;
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// Module for gs_cLocale cleanup
// ----------------------------------------------------------------------------
class wxXLocaleModule : public wxModule
{
public:
virtual bool OnInit() { return true; }
virtual void OnExit() { wxDELETE(gs_cLocale); }
DECLARE_DYNAMIC_CLASS(wxXLocaleModule)
};
IMPLEMENT_DYNAMIC_CLASS(wxXLocaleModule, wxModule)
// ============================================================================
// wxXLocale implementation
// ============================================================================
// ----------------------------------------------------------------------------
// common parts
// ----------------------------------------------------------------------------
// Get the C locale
wxXLocale& wxXLocale::GetCLocale()
{
if ( !gs_cLocale )
{
// NOTE: bcc551 has trouble doing static_cast with incomplete
// type definition. reinterpret_cast used as workaround
gs_cLocale = new wxXLocale( reinterpret_cast<wxXLocaleCTag *>(NULL) );
}
return *gs_cLocale;
}
#ifdef wxHAS_XLOCALE_SUPPORT
wxXLocale::wxXLocale(wxLanguage lang)
{
const wxLanguageInfo * const info = wxLocale::GetLanguageInfo(lang);
if ( !info )
{
m_locale = NULL;
}
else
{
Init(info->GetLocaleName().c_str());
}
}
#if wxCHECK_VISUALC_VERSION(8)
// ----------------------------------------------------------------------------
// implementation using MSVC locale API
// ----------------------------------------------------------------------------
void wxXLocale::Init(const char *loc)
{
if (!loc || *loc == '\0')
return;
m_locale = _create_locale(LC_ALL, loc);
}
void wxXLocale::Free()
{
if ( m_locale )
_free_locale(m_locale);
}
#elif defined(HAVE_LOCALE_T)
// ----------------------------------------------------------------------------
// implementation using xlocale API
// ----------------------------------------------------------------------------
void wxXLocale::Init(const char *loc)
{
if (!loc || *loc == '\0')
return;
m_locale = newlocale(LC_ALL_MASK, loc, NULL);
if (!m_locale)
{
// NOTE: here we do something similar to what wxSetLocaleTryUTF8() does
// in wxLocale code (but with newlocale() calls instead of wxSetlocale())
wxString buf(loc);
wxString buf2;
buf2 = buf + wxS(".UTF-8");
m_locale = newlocale(LC_ALL_MASK, buf2.c_str(), NULL);
if ( !m_locale )
{
buf2 = buf + wxS(".utf-8");
m_locale = newlocale(LC_ALL_MASK, buf2.c_str(), NULL);
}
if ( !m_locale )
{
buf2 = buf + wxS(".UTF8");
m_locale = newlocale(LC_ALL_MASK, buf2.c_str(), NULL);
}
if ( !m_locale )
{
buf2 = buf + wxS(".utf8");
m_locale = newlocale(LC_ALL_MASK, buf2.c_str(), NULL);
}
}
// TODO: wxLocale performs many more manipulations of the given locale
// string in the attempt to set a valid locale; reusing that code
// (changing it to take a generic wxTryLocale callback) would be nice
}
void wxXLocale::Free()
{
if ( m_locale )
freelocale(m_locale);
}
#else
#error "Unknown xlocale support."
#endif
#endif // wxHAS_XLOCALE_SUPPORT
#ifndef wxHAS_XLOCALE_SUPPORT
// ============================================================================
// Implementation of wxFoo_l() functions for "C" locale without xlocale support
// ============================================================================
// ----------------------------------------------------------------------------
// character classification and transformation functions
// ----------------------------------------------------------------------------
// lookup table and macros for character type functions
#define CTYPE_ALNUM 0x0001
#define CTYPE_ALPHA 0x0002
#define CTYPE_CNTRL 0x0004
#define CTYPE_DIGIT 0x0008
#define CTYPE_GRAPH 0x0010
#define CTYPE_LOWER 0x0020
#define CTYPE_PRINT 0x0040
#define CTYPE_PUNCT 0x0080
#define CTYPE_SPACE 0x0100
#define CTYPE_UPPER 0x0200
#define CTYPE_XDIGIT 0x0400
static const unsigned int gs_lookup[] =
{
0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004,
0x0004, 0x0104, 0x0104, 0x0104, 0x0104, 0x0104, 0x0004, 0x0004,
0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004,
0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004, 0x0004,
0x0140, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0,
0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0,
0x0459, 0x0459, 0x0459, 0x0459, 0x0459, 0x0459, 0x0459, 0x0459,
0x0459, 0x0459, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0,
0x00D0, 0x0653, 0x0653, 0x0653, 0x0653, 0x0653, 0x0653, 0x0253,
0x0253, 0x0253, 0x0253, 0x0253, 0x0253, 0x0253, 0x0253, 0x0253,
0x0253, 0x0253, 0x0253, 0x0253, 0x0253, 0x0253, 0x0253, 0x0253,
0x0253, 0x0253, 0x0253, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x00D0,
0x00D0, 0x0473, 0x0473, 0x0473, 0x0473, 0x0473, 0x0473, 0x0073,
0x0073, 0x0073, 0x0073, 0x0073, 0x0073, 0x0073, 0x0073, 0x0073,
0x0073, 0x0073, 0x0073, 0x0073, 0x0073, 0x0073, 0x0073, 0x0073,
0x0073, 0x0073, 0x0073, 0x00D0, 0x00D0, 0x00D0, 0x00D0, 0x0004
};
#define CTYPE_TEST(c, t) ( (c) <= 127 && (gs_lookup[(c)] & (t)) )
// ctype functions
#define GEN_ISFUNC(name, test) \
int name(const wxUniChar& c, const wxXLocale& loc) \
{ \
wxCHECK(loc.IsOk(), false); \
return CTYPE_TEST(c.GetValue(), test); \
}
GEN_ISFUNC(wxIsalnum_l, CTYPE_ALNUM)
GEN_ISFUNC(wxIsalpha_l, CTYPE_ALPHA)
GEN_ISFUNC(wxIscntrl_l, CTYPE_CNTRL)
GEN_ISFUNC(wxIsdigit_l, CTYPE_DIGIT)
GEN_ISFUNC(wxIsgraph_l, CTYPE_GRAPH)
GEN_ISFUNC(wxIslower_l, CTYPE_LOWER)
GEN_ISFUNC(wxIsprint_l, CTYPE_PRINT)
GEN_ISFUNC(wxIspunct_l, CTYPE_PUNCT)
GEN_ISFUNC(wxIsspace_l, CTYPE_SPACE)
GEN_ISFUNC(wxIsupper_l, CTYPE_UPPER)
GEN_ISFUNC(wxIsxdigit_l, CTYPE_XDIGIT)
int wxTolower_l(const wxUniChar& c, const wxXLocale& loc)
{
wxCHECK(loc.IsOk(), false);
if(CTYPE_TEST(c.GetValue(), CTYPE_UPPER))
{
return c - 'A' + 'a';
}
return c;
}
int wxToupper_l(const wxUniChar& c, const wxXLocale& loc)
{
wxCHECK(loc.IsOk(), false);
if(CTYPE_TEST(c.GetValue(), CTYPE_LOWER))
{
return c - 'a' + 'A';
}
return c;
}
// ----------------------------------------------------------------------------
// string --> number conversion functions
// ----------------------------------------------------------------------------
/*
WARNING: the implementation of the wxStrtoX_l() functions below is unsafe
in a multi-threaded environment as we temporary change the locale
and if in the meanwhile an other thread performs some locale-dependent
operation, it may get unexpected results...
However this is the best we can do without reinventing the wheel in the
case !wxHAS_XLOCALE_SUPPORT...
*/
namespace
{
// Helper class that changes LC_NUMERIC facet of the global locale in its ctor
// to "C" locale and restores it in its dtor later.
class CNumericLocaleSetter
{
public:
CNumericLocaleSetter()
: m_oldLocale(wxStrdupA(setlocale(LC_NUMERIC, NULL)))
{
if ( !wxSetlocale(LC_NUMERIC, "C") )
{
// Setting locale to "C" should really always work.
wxFAIL_MSG( wxS("Couldn't set LC_NUMERIC to \"C\"") );
}
}
~CNumericLocaleSetter()
{
wxSetlocale(LC_NUMERIC, m_oldLocale);
free(m_oldLocale);
}
private:
char * const m_oldLocale;
wxDECLARE_NO_COPY_CLASS(CNumericLocaleSetter);
};
} // anonymous namespace
double wxStrtod_l(const wchar_t* str, wchar_t **endptr, const wxXLocale& loc)
{
wxCHECK( loc.IsOk(), 0. );
CNumericLocaleSetter locSetter;
return wxStrtod(str, endptr);
}
double wxStrtod_l(const char* str, char **endptr, const wxXLocale& loc)
{
wxCHECK( loc.IsOk(), 0. );
CNumericLocaleSetter locSetter;
return wxStrtod(str, endptr);
}
long wxStrtol_l(const wchar_t* str, wchar_t **endptr, int base, const wxXLocale& loc)
{
wxCHECK( loc.IsOk(), 0 );
CNumericLocaleSetter locSetter;
return wxStrtol(str, endptr, base);
}
long wxStrtol_l(const char* str, char **endptr, int base, const wxXLocale& loc)
{
wxCHECK( loc.IsOk(), 0 );
CNumericLocaleSetter locSetter;
return wxStrtol(str, endptr, base);
}
unsigned long wxStrtoul_l(const wchar_t* str, wchar_t **endptr, int base, const wxXLocale& loc)
{
wxCHECK( loc.IsOk(), 0 );
CNumericLocaleSetter locSetter;
return wxStrtoul(str, endptr, base);
}
unsigned long wxStrtoul_l(const char* str, char **endptr, int base, const wxXLocale& loc)
{
wxCHECK( loc.IsOk(), 0 );
CNumericLocaleSetter locSetter;
return wxStrtoul(str, endptr, base);
}
#endif // !defined(wxHAS_XLOCALE_SUPPORT)
#endif // wxUSE_XLOCALE