git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@29543 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			597 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			597 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/object.h
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// Purpose:     wxObject class, plus run-time type information macros
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// Author:      Julian Smart
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// Modified by: Ron Lee
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) 1997 Julian Smart
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//              (c) 2001 Ron Lee <ron@debian.org>
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_OBJECTH__
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#define _WX_OBJECTH__
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma interface "object.h"
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#endif
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#include "wx/defs.h"
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#include "wx/memory.h"
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class WXDLLIMPEXP_BASE wxObject;
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#if wxUSE_DYNAMIC_CLASSES
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#ifndef wxUSE_EXTENDED_RTTI
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#define wxUSE_EXTENDED_RTTI 0
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#endif
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#if wxUSE_EXTENDED_RTTI
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#include "wx/xti.h"
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#else
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// ----------------------------------------------------------------------------
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// conditional compilation
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// ----------------------------------------------------------------------------
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// this shouldn't be needed any longer as <wx/msw/private.h> does it but it
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// doesn't hurt neither
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#ifdef GetClassName
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#undef GetClassName
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#endif
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#ifdef GetClassInfo
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#undef GetClassInfo
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#endif
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class WXDLLIMPEXP_BASE wxClassInfo;
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class WXDLLIMPEXP_BASE wxHashTable;
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class WXDLLIMPEXP_BASE wxObjectRefData;
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// ----------------------------------------------------------------------------
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// wxClassInfo
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// ----------------------------------------------------------------------------
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typedef wxObject *(*wxObjectConstructorFn)(void);
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class WXDLLIMPEXP_BASE wxClassInfo
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{
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public:
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    wxClassInfo( const wxChar *className,
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                 const wxClassInfo *baseInfo1,
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                 const wxClassInfo *baseInfo2,
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                 int size,
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                 wxObjectConstructorFn ctor )
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        : m_className(className)
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        , m_objectSize(size)
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        , m_objectConstructor(ctor)
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        , m_baseInfo1(baseInfo1)
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        , m_baseInfo2(baseInfo2)
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        , m_next(sm_first)
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        {
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            sm_first = this;
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            Register();
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        }
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    ~wxClassInfo();
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    wxObject *CreateObject() { return m_objectConstructor ? (*m_objectConstructor)() : 0; }
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    const wxChar       *GetClassName() const { return m_className; }
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    const wxChar       *GetBaseClassName1() const
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        { return m_baseInfo1 ? m_baseInfo1->GetClassName() : NULL; }
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    const wxChar       *GetBaseClassName2() const
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        { return m_baseInfo2 ? m_baseInfo2->GetClassName() : NULL; }
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    const wxClassInfo  *GetBaseClass1() const { return m_baseInfo1; }
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    const wxClassInfo  *GetBaseClass2() const { return m_baseInfo2; }
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    int                 GetSize() const { return m_objectSize; }
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    wxObjectConstructorFn      GetConstructor() const { return m_objectConstructor; }
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    static const wxClassInfo  *GetFirst() { return sm_first; }
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    const wxClassInfo         *GetNext() const { return m_next; }
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    static wxClassInfo        *FindClass(const wxChar *className);
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        // Climb upwards through inheritance hierarchy.
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        // Dual inheritance is catered for.
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    bool IsKindOf(const wxClassInfo *info) const
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    {
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        return info != 0 &&
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               ( info == this ||
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                 ( m_baseInfo1 && m_baseInfo1->IsKindOf(info) ) ||
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                 ( m_baseInfo2 && m_baseInfo2->IsKindOf(info) ) );
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    }
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#if WXWIN_COMPATIBILITY_2_4
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    // Initializes parent pointers and hash table for fast searching.
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    wxDEPRECATED( static void InitializeClasses() );
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    // Cleans up hash table used for fast searching.
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    wxDEPRECATED( static void CleanUpClasses() );
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#endif
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    static void     CleanUp();
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public:
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    const wxChar            *m_className;
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    int                      m_objectSize;
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    wxObjectConstructorFn    m_objectConstructor;
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        // Pointers to base wxClassInfos: set in InitializeClasses
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    const wxClassInfo       *m_baseInfo1;
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    const wxClassInfo       *m_baseInfo2;
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        // class info object live in a linked list:
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        // pointers to its head and the next element in it
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    static wxClassInfo      *sm_first;
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    wxClassInfo             *m_next;
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    // FIXME: this should be private (currently used directly by way too
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    //        many clients)
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    static wxHashTable      *sm_classTable;
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private:
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    // InitializeClasses() helper
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    static wxClassInfo *GetBaseByName(const wxChar *name);
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    DECLARE_NO_COPY_CLASS(wxClassInfo)
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protected:
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    // registers the class
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    void Register();
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    void Unregister();
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};
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WXDLLIMPEXP_BASE wxObject *wxCreateDynamicObject(const wxChar *name);
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#if WXWIN_COMPATIBILITY_2_4
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inline void wxClassInfo::InitializeClasses() {}
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inline void wxClassInfo::CleanUpClasses() {}
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#endif
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// ----------------------------------------------------------------------------
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// Dynamic class macros
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// ----------------------------------------------------------------------------
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#define DECLARE_DYNAMIC_CLASS(name)           \
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 public:                                      \
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  static wxClassInfo ms_classInfo;            \
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  static wxObject* wxCreateObject();          \
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  virtual wxClassInfo *GetClassInfo() const   \
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   { return &name::ms_classInfo; }
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#define DECLARE_DYNAMIC_CLASS_NO_ASSIGN(name)   \
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    DECLARE_NO_ASSIGN_CLASS(name)               \
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    DECLARE_DYNAMIC_CLASS(name)
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#define DECLARE_DYNAMIC_CLASS_NO_COPY(name)   \
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    DECLARE_NO_COPY_CLASS(name)               \
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    DECLARE_DYNAMIC_CLASS(name)
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#define DECLARE_ABSTRACT_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
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#define DECLARE_CLASS(name) DECLARE_DYNAMIC_CLASS(name)
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// -----------------------------------
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// for concrete classes
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// -----------------------------------
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    // Single inheritance with one base class
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#define IMPLEMENT_DYNAMIC_CLASS(name, basename)                 \
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 wxObject* name::wxCreateObject()                             \
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  { return new name; }                                          \
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 wxClassInfo name::ms_classInfo(wxT(#name),                     \
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            &basename::ms_classInfo, NULL,                      \
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            (int) sizeof(name),                                 \
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            (wxObjectConstructorFn) name::wxCreateObject);
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    // Multiple inheritance with two base classes
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#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2)    \
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 wxObject* name::wxCreateObject()                             \
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  { return new name; }                                          \
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 wxClassInfo name::ms_classInfo(wxT(#name),                     \
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            &basename1::ms_classInfo,                           \
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            &basename2::ms_classInfo,                           \
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            wxT(#basename2), (int) sizeof(name),                \
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            (wxObjectConstructorFn) name::wxCreateObject);
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// -----------------------------------
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// for abstract classes
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// -----------------------------------
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    // Single inheritance with one base class
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#define IMPLEMENT_ABSTRACT_CLASS(name, basename)                \
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 wxClassInfo name::ms_classInfo(wxT(#name),                     \
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            &basename::ms_classInfo, NULL,                      \
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            (int) sizeof(name), (wxObjectConstructorFn) 0);
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    // Multiple inheritance with two base classes
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#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2)   \
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 wxClassInfo name::ms_classInfo(wxT(#name),                     \
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            &basename1::ms_classInfo,                           \
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            &basename2::ms_classInfo,                           \
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            (int) sizeof(name),                                 \
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            (wxObjectConstructorFn) 0);
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#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
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#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
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#endif // !wxUSE_EXTENDED_RTTI
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// -----------------------------------
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// for pluggable classes
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// -----------------------------------
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    // NOTE: this should probably be the very first statement
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    //       in the class declaration so wxPluginSentinel is
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    //       the first member initialised and the last destroyed.
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// _DECLARE_DL_SENTINEL(name) wxPluginSentinel m_pluginsentinel;
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#if wxUSE_NESTED_CLASSES
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#define _DECLARE_DL_SENTINEL(name, exportdecl)  \
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class exportdecl name##PluginSentinel {         \
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private:                                        \
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    static const wxString sm_className;         \
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public:                                         \
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    name##PluginSentinel();                     \
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    ~name##PluginSentinel();                    \
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};                                              \
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name##PluginSentinel  m_pluginsentinel;
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#define _IMPLEMENT_DL_SENTINEL(name)                                \
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 const wxString name::name##PluginSentinel::sm_className(#name);    \
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 name::name##PluginSentinel::name##PluginSentinel() {               \
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    wxPluginLibrary *e = (wxPluginLibrary*) wxPluginLibrary::ms_classes.Get(#name);   \
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    if( e != 0 ) { e->RefObj(); }                                      \
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 }                                                                  \
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 name::name##PluginSentinel::~name##PluginSentinel() {            \
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    wxPluginLibrary *e = (wxPluginLibrary*) wxPluginLibrary::ms_classes.Get(#name);   \
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    if( e != 0 ) { e->UnrefObj(); }                                 \
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 }
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#else
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#define _DECLARE_DL_SENTINEL(name)
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#define _IMPLEMENT_DL_SENTINEL(name)
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#endif  // wxUSE_NESTED_CLASSES
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#define DECLARE_PLUGGABLE_CLASS(name) \
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 DECLARE_DYNAMIC_CLASS(name) _DECLARE_DL_SENTINEL(name, WXDLLEXPORT)
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#define DECLARE_ABSTRACT_PLUGGABLE_CLASS(name)  \
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 DECLARE_ABSTRACT_CLASS(name) _DECLARE_DL_SENTINEL(name, WXDLLEXPORT)
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#define DECLARE_USER_EXPORTED_PLUGGABLE_CLASS(name, usergoo) \
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 DECLARE_DYNAMIC_CLASS(name) _DECLARE_DL_SENTINEL(name, usergoo)
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#define DECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, usergoo)  \
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 DECLARE_ABSTRACT_CLASS(name) _DECLARE_DL_SENTINEL(name, usergoo)
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#define IMPLEMENT_PLUGGABLE_CLASS(name, basename) \
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 IMPLEMENT_DYNAMIC_CLASS(name, basename) _IMPLEMENT_DL_SENTINEL(name)
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#define IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)  \
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 IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2) _IMPLEMENT_DL_SENTINEL(name)
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#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename) \
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 IMPLEMENT_ABSTRACT_CLASS(name, basename) _IMPLEMENT_DL_SENTINEL(name)
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#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)  \
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 IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2) _IMPLEMENT_DL_SENTINEL(name)
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#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS(name, basename) \
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 IMPLEMENT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS2(name, basename1, basename2)  \
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 IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, basename) \
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 IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)  \
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 IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define CLASSINFO(name) (&name::ms_classInfo)
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#else // !wxUSE_DYNAMIC_CLASSES
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    // No dynamic class system: so stub out the macros
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#define DECLARE_DYNAMIC_CLASS(name)
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#define DECLARE_ABSTRACT_CLASS(name)
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#define DECLARE_CLASS(name)
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#define IMPLEMENT_DYNAMIC_CLASS(name, basename)
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#define IMPLEMENT_DYNAMIC_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_ABSTRACT_CLASS(name, basename)
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#define IMPLEMENT_ABSTRACT_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_CLASS IMPLEMENT_ABSTRACT_CLASS
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#define IMPLEMENT_CLASS2 IMPLEMENT_ABSTRACT_CLASS2
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#define DECLARE_PLUGGABLE_CLASS(name)
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#define DECLARE_ABSTRACT_PLUGGABLE_CLASS(name)
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#define IMPLEMENT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define DECLARE_USER_EXPORTED_PLUGGABLE_CLASS(name, usergoo)
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#define DECLARE_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, usergoo)
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#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_USER_EXPORTED_PLUGGABLE_CLASS2(name, basename1, basename2)
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#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS(name, basename)
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#define IMPLEMENT_USER_EXPORTED_ABSTRACT_PLUGGABLE_CLASS2(name, basename1, basename2)
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#endif // wxUSE_DYNAMIC_CLASSES
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#define wxIS_KIND_OF(obj, className) obj->IsKindOf(&className::ms_classInfo)
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// Just seems a bit nicer-looking (pretend it's not a macro)
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#define wxIsKindOf(obj, className) obj->IsKindOf(&className::ms_classInfo)
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// to be replaced by dynamic_cast<> in the future
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#define wxDynamicCast(obj, className) \
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    ((className *) wxCheckDynamicCast( \
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        wx_const_cast(wxObject *, wx_static_cast(const wxObject *, \
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          wx_const_cast(className *, wx_static_cast(const className *, obj)))), \
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        &className::ms_classInfo))
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// The 'this' pointer is always true, so use this version
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// to cast the this pointer and avoid compiler warnings.
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#define wxDynamicCastThis(className) \
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 (IsKindOf(&className::ms_classInfo) ? (className *)(this) : (className *)0)
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#ifdef __WXDEBUG__
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inline void* wxCheckCast(void *ptr)
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{
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    wxASSERT_MSG( ptr, _T("wxStaticCast() used incorrectly") );
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    return ptr;
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}
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#define wxStaticCast(obj, className) \
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 ((className *)wxCheckCast(wxDynamicCast(obj, className)))
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#else  // !__WXDEBUG__
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#define wxStaticCast(obj, className) ((className *)(obj))
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#endif  // __WXDEBUG__
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// ----------------------------------------------------------------------------
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// set up memory debugging macros
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// ----------------------------------------------------------------------------
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/*
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    Which new/delete operator variants do we want?
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    _WX_WANT_NEW_SIZET_WXCHAR_INT             = void *operator new (size_t size, wxChar *fileName = 0, int lineNum = 0)
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    _WX_WANT_DELETE_VOID                      = void operator delete (void * buf)
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    _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET      = void operator delete (void *buf, const char *_fname, size_t _line)
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    _WX_WANT_DELETE_VOID_WXCHAR_INT           = void operator delete(void *buf, wxChar*, int)
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    _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT       = void *operator new[] (size_t size, wxChar *fileName , int lineNum = 0)
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    _WX_WANT_ARRAY_DELETE_VOID                = void operator delete[] (void *buf)
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    _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT     = void operator delete[] (void* buf, wxChar*, int )
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*/
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#if defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING
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// All compilers get this one
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#define _WX_WANT_NEW_SIZET_WXCHAR_INT
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// Everyone except Visage gets the next one
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#ifndef __VISAGECPP__
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    #define _WX_WANT_DELETE_VOID
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#endif
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// Only visage gets this one under the correct circumstances
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#if defined(__VISAGECPP__) && __DEBUG_ALLOC__
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    #define _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET
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#endif
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// Only VC++ 6.0 and CodeWarrior compilers get overloaded delete that matches new
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#if ( defined(__VISUALC__) && (__VISUALC__ >= 1200) ) || (defined(__MWERKS__) && (__MWERKS__ >= 0x2400))
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    #define _WX_WANT_DELETE_VOID_WXCHAR_INT
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#endif
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// Now see who (if anyone) gets the array memory operators
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#if wxUSE_ARRAY_MEMORY_OPERATORS
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    // Everyone except Visual C++ (cause problems for VC++ - crashes)
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    #if !defined(__VISUALC__)
 | 
						|
        #define _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT
 | 
						|
    #endif
 | 
						|
 | 
						|
    // Everyone except Visual C++ (cause problems for VC++ - crashes)
 | 
						|
    #if !defined(__VISUALC__)
 | 
						|
        #define _WX_WANT_ARRAY_DELETE_VOID
 | 
						|
    #endif
 | 
						|
 | 
						|
    // Only CodeWarrior 6 or higher
 | 
						|
    #if defined(__MWERKS__) && (__MWERKS__ >= 0x2400)
 | 
						|
        #define _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT
 | 
						|
    #endif
 | 
						|
 | 
						|
#endif // wxUSE_ARRAY_MEMORY_OPERATORS
 | 
						|
 | 
						|
#endif // WXDEBUG && wxUSE_MEMORY_TRACING
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// wxObject: the root class of wxWidgets object hierarchy
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
class WXDLLIMPEXP_BASE wxObject
 | 
						|
{
 | 
						|
    DECLARE_ABSTRACT_CLASS(wxObject)
 | 
						|
 | 
						|
private:
 | 
						|
    void InitFrom(const wxObject& other);
 | 
						|
 | 
						|
public:
 | 
						|
    wxObject() { m_refData = NULL; }
 | 
						|
    virtual ~wxObject() { UnRef(); }
 | 
						|
 | 
						|
    wxObject(const wxObject& other)
 | 
						|
        {
 | 
						|
            InitFrom(other);
 | 
						|
        }
 | 
						|
 | 
						|
    wxObject& operator=(const wxObject& other)
 | 
						|
    {
 | 
						|
        if ( this != &other )
 | 
						|
        {
 | 
						|
            UnRef();
 | 
						|
            InitFrom(other);
 | 
						|
        }
 | 
						|
        return *this;
 | 
						|
    }
 | 
						|
 | 
						|
    bool IsKindOf(wxClassInfo *info) const;
 | 
						|
 | 
						|
 | 
						|
    // Turn on the correct set of new and delete operators
 | 
						|
 | 
						|
#ifdef _WX_WANT_NEW_SIZET_WXCHAR_INT
 | 
						|
    void *operator new ( size_t size, const wxChar *fileName = NULL, int lineNum = 0 );
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef _WX_WANT_DELETE_VOID
 | 
						|
    void operator delete ( void * buf );
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef _WX_WANT_DELETE_VOID_CONSTCHAR_SIZET
 | 
						|
    void operator delete ( void *buf, const char *_fname, size_t _line );
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef _WX_WANT_DELETE_VOID_WXCHAR_INT
 | 
						|
    void operator delete ( void *buf, const wxChar*, int );
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef _WX_WANT_ARRAY_NEW_SIZET_WXCHAR_INT
 | 
						|
    void *operator new[] ( size_t size, const wxChar *fileName = NULL, int lineNum = 0 );
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef _WX_WANT_ARRAY_DELETE_VOID
 | 
						|
    void operator delete[] ( void *buf );
 | 
						|
#endif
 | 
						|
 | 
						|
#ifdef _WX_WANT_ARRAY_DELETE_VOID_WXCHAR_INT
 | 
						|
    void operator delete[] (void* buf, const wxChar*, int );
 | 
						|
#endif
 | 
						|
 | 
						|
    // ref counted data handling methods
 | 
						|
 | 
						|
    // get/set
 | 
						|
    wxObjectRefData *GetRefData() const { return m_refData; }
 | 
						|
    void SetRefData(wxObjectRefData *data) { m_refData = data; }
 | 
						|
 | 
						|
    // make a 'clone' of the object
 | 
						|
    void Ref(const wxObject& clone);
 | 
						|
 | 
						|
    // destroy a reference
 | 
						|
    void UnRef();
 | 
						|
 | 
						|
protected:
 | 
						|
    // ensure that our data is not shared with anybody else: if we have no
 | 
						|
    // data, it is created using CreateRefData() below, if we have shared data
 | 
						|
    // it is copied using CloneRefData(), otherwise nothing is done
 | 
						|
    void AllocExclusive();
 | 
						|
 | 
						|
    // both methods must be implemented if Unshare() is used, not pure virtual
 | 
						|
    // only because of the backwards compatibility reasons
 | 
						|
 | 
						|
    // create a new m_refData
 | 
						|
    virtual wxObjectRefData *CreateRefData() const;
 | 
						|
 | 
						|
    // create a new m_refData initialized with the given one
 | 
						|
    virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
 | 
						|
 | 
						|
    wxObjectRefData *m_refData;
 | 
						|
};
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// wxObjectRefData: ref counted data meant to be stored in wxObject
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
class WXDLLIMPEXP_BASE wxObjectRefData
 | 
						|
{
 | 
						|
    friend class WXDLLIMPEXP_BASE wxObject;
 | 
						|
 | 
						|
public:
 | 
						|
    wxObjectRefData() : m_count(1) { }
 | 
						|
    virtual ~wxObjectRefData() { }
 | 
						|
 | 
						|
    int GetRefCount() const { return m_count; }
 | 
						|
 | 
						|
private:
 | 
						|
    int m_count;
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
inline wxObject *wxCheckDynamicCast(wxObject *obj, wxClassInfo *classInfo)
 | 
						|
{
 | 
						|
    return obj && obj->GetClassInfo()->IsKindOf(classInfo) ? obj : NULL;
 | 
						|
}
 | 
						|
 | 
						|
#if wxUSE_EXTENDED_RTTI
 | 
						|
class WXDLLIMPEXP_BASE wxDynamicObject : public wxObject
 | 
						|
{
 | 
						|
    friend class WXDLLIMPEXP_BASE wxDynamicClassInfo ;
 | 
						|
public:
 | 
						|
    // instantiates this object with an instance of its superclass
 | 
						|
    wxDynamicObject(wxObject* superClassInstance, const wxDynamicClassInfo *info) ;
 | 
						|
    ~wxDynamicObject();
 | 
						|
 | 
						|
    void SetProperty (const wxChar *propertyName, const wxxVariant &value);
 | 
						|
    wxxVariant GetProperty (const wxChar *propertyName) const ;
 | 
						|
 | 
						|
    // get the runtime identity of this object
 | 
						|
    wxClassInfo *GetClassInfo() const
 | 
						|
    {
 | 
						|
#ifdef _MSC_VER
 | 
						|
        return (wxClassInfo*) m_classInfo;
 | 
						|
#else
 | 
						|
        return wx_const_cast(wxClassInfo *, m_classInfo);
 | 
						|
#endif
 | 
						|
    }
 | 
						|
 | 
						|
    wxObject* GetSuperClassInstance() const
 | 
						|
    {
 | 
						|
        return m_superClassInstance ;
 | 
						|
    }
 | 
						|
private :
 | 
						|
    // removes an existing runtime-property
 | 
						|
    void RemoveProperty( const wxChar *propertyName ) ;
 | 
						|
 | 
						|
    // renames an existing runtime-property
 | 
						|
    void RenameProperty( const wxChar *oldPropertyName , const wxChar *newPropertyName ) ;
 | 
						|
 | 
						|
    wxObject *m_superClassInstance ;
 | 
						|
    const wxDynamicClassInfo *m_classInfo;
 | 
						|
    struct wxDynamicObjectInternal;
 | 
						|
    wxDynamicObjectInternal *m_data;
 | 
						|
};
 | 
						|
#endif
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// more debugging macros
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
#ifdef __WXDEBUG__
 | 
						|
    #ifndef WXDEBUG_NEW
 | 
						|
        #define WXDEBUG_NEW new(__TFILE__,__LINE__)
 | 
						|
    #endif
 | 
						|
#else // !__WXDEBUG__
 | 
						|
    #define WXDEBUG_NEW new
 | 
						|
#endif
 | 
						|
 | 
						|
// Redefine new to be the debugging version. This doesn't work with all
 | 
						|
// compilers, in which case you need to use WXDEBUG_NEW explicitly if you wish
 | 
						|
// to use the debugging version.
 | 
						|
 | 
						|
#if defined(__WXDEBUG__) && wxUSE_GLOBAL_MEMORY_OPERATORS && wxUSE_DEBUG_NEW_ALWAYS
 | 
						|
    #define new new(__TFILE__,__LINE__)
 | 
						|
#endif
 | 
						|
 | 
						|
#endif  // _WX_OBJECTH__
 | 
						|
 |