git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@54387 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			747 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			747 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        font.h
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// Purpose:     interface of wxFont
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxFont
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    A font is an object which determines the appearance of text. Fonts are
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    used for drawing text to a device context, and setting the appearance of
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    a window's text.
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    This class uses @ref overview_trefcount "reference counting and copy-on-write"
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    internally so that assignments between two instances of this class are very
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    cheap. You can therefore use actual objects instead of pointers without
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    efficiency problems. If an instance of this class is changed it will create
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    its own data internally so that other instances, which previously shared the
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    data using the reference counting, are not affected.
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    You can retrieve the current system font settings with wxSystemSettings.
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    wxSystemSettings
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    @library{wxcore}
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    @category{gdi}
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    @stdobjects
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    ::wxNullFont, ::wxNORMAL_FONT, ::wxSMALL_FONT, ::wxITALIC_FONT, ::wxSWISS_FONT
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    @see @ref overview_wxfontoverview, wxDC::SetFont, wxDC::DrawText,
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    wxDC::GetTextExtent, wxFontDialog, wxSystemSettings
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*/
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class wxFont : public wxGDIObject
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{
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public:
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    //@{
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    /**
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        Creates a font object with the specified attributes.
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        @param pointSize
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            Size in points.
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        @param pixelSize
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            Size in pixels: this is directly supported only under MSW
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            currently where this constructor can be used directly, under other
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        platforms a
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            font with the closest size to the given one is found using binary search and
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            the static New method must be used.
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        @param family
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            Font family, a generic way of referring to fonts without specifying actual
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        facename. One of:
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            wxFONTFAMILY_DEFAULT
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            Chooses a default font.
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            wxFONTFAMILY_DECORATIVE
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            A decorative font.
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            wxFONTFAMILY_ROMAN
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            A formal, serif font.
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            wxFONTFAMILY_SCRIPT
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            A handwriting font.
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            wxFONTFAMILY_SWISS
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            A sans-serif font.
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            wxFONTFAMILY_MODERN
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            A fixed pitch font.
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            wxFONTFAMILY_TELETYPE
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            A teletype font.
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        @param style
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            One of wxFONTSTYLE_NORMAL, wxFONTSTYLE_SLANT and wxFONTSTYLE_ITALIC.
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        @param weight
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            Font weight, sometimes also referred to as font boldness. One of:
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            wxFONTWEIGHT_NORMAL
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            Normal font.
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            wxFONTWEIGHT_LIGHT
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            Light font.
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            wxFONTWEIGHT_BOLD
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            Bold font.
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        @param underline
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            The value can be @true or @false. At present this has an effect on Windows
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        and Motif 2.x only.
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        @param faceName
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            An optional string specifying the actual typeface to be used. If it is an
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        empty string,
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            a default typeface will be chosen based on the family.
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        @param encoding
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            An encoding which may be one of
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            wxFONTENCODING_SYSTEM
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            Default system encoding.
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            wxFONTENCODING_DEFAULT
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            Default application encoding: this
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            is the encoding set by calls to
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            SetDefaultEncoding and which may be set to,
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            say, KOI8 to create all fonts by default with KOI8 encoding. Initially, the
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            default application encoding is the same as default system encoding.
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            wxFONTENCODING_ISO8859_1...15
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            ISO8859 encodings.
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            wxFONTENCODING_KOI8
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            The standard Russian encoding for Internet.
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            wxFONTENCODING_CP1250...1252
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            Windows encodings similar to ISO8859 (but not identical).
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            If the specified encoding isn't available, no font is created
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            (see also font encoding overview).
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        @remarks If the desired font does not exist, the closest match will be
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                 chosen. Under Windows, only scalable TrueType fonts are
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                 used.
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    */
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    wxFont();
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    wxFont(const wxFont& font);
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    wxFont(int pointSize, wxFontFamily family, int style,
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           wxFontWeight weight,
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           const bool underline = false,
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           const wxString& faceName = "",
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           wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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    wxFont(const wxSize& pixelSize, wxFontFamily family,
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           int style, wxFontWeight weight,
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           const bool underline = false,
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           const wxString& faceName = "",
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           wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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    //@}
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    /**
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        Destructor.
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        See @ref overview_refcountdestruct "reference-counted object destruction" for
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        more info.
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        @remarks Although all remaining fonts are deleted when the application
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                 exits, the application should try to clean up all fonts
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                 itself. This is because wxWidgets cannot know if a
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                 pointer to the font object is stored in an application
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                 data structure, and there is a risk of double deletion.
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    */
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    ~wxFont();
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    /**
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        Returns the current application's default encoding.
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        @see @ref overview_wxfontencodingoverview, SetDefaultEncoding()
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    */
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    static wxFontEncoding GetDefaultEncoding();
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    /**
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        Returns the typeface name associated with the font, or the empty string if
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        there is no
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        typeface information.
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        @see SetFaceName()
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    */
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    wxString GetFaceName() const;
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    /**
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        Gets the font family. See SetFamily() for a list of valid
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        family identifiers.
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        @see SetFamily()
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    */
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    wxFontFamily GetFamily() const;
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    /**
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        Returns the platform-dependent string completely describing this font.
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        Returned string is always non-empty.
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        Note that the returned string is not meant to be shown or edited by the user: a
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        typical
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        use of this function is for serializing in string-form a wxFont object.
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        @see SetNativeFontInfo(),GetNativeFontInfoUserDesc()
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    */
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    wxString GetNativeFontInfoDesc() const;
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    /**
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        Returns a user-friendly string for this font object. Returned string is always
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        non-empty.
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        Some examples of the formats of returned strings (which are platform-dependent)
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        are in SetNativeFontInfoUserDesc().
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        @see GetNativeFontInfoDesc()
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    */
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    wxString GetNativeFontInfoUserDesc();
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    /**
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        Gets the point size.
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        @see SetPointSize()
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    */
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    int GetPointSize() const;
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    /**
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        Gets the font style. See wxFont() for a list of valid
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        styles.
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        @see SetStyle()
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    */
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    int GetStyle() const;
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    /**
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        Returns @true if the font is underlined, @false otherwise.
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        @see SetUnderlined()
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    */
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    bool GetUnderlined() const;
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    /**
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        Gets the font weight. See wxFont() for a list of valid
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        weight identifiers.
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        @see SetWeight()
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    */
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    wxFontWeight GetWeight() const;
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    /**
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        Returns @true if the font is a fixed width (or monospaced) font,
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        @false if it is a proportional one or font is invalid.
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    */
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    bool IsFixedWidth() const;
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    /**
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        Returns @true if this object is a valid font, @false otherwise.
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    */
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    bool IsOk() const;
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    //@{
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    /**
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        These functions take the same parameters as @ref ctor() wxFont
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        constructor and return a new font object allocated on the heap.
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        Using @c New() is currently the only way to directly create a font with
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        the given size in pixels on platforms other than wxMSW.
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    */
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    static wxFont* New(int pointSize, wxFontFamily family, int style,
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                       wxFontWeight weight,
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                       const bool underline = false,
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                       const wxString& faceName = "",
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                       wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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    static wxFont* New(int pointSize, wxFontFamily family,
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                       int flags = wxFONTFLAG_DEFAULT,
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                       const wxString& faceName = "",
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                       wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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    static wxFont* New(const wxSize& pixelSize,
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                       wxFontFamily family,
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                       int style,
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                       wxFontWeight weight,
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                       const bool underline = false,
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                       const wxString& faceName = "",
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                       wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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    static wxFont* New(const wxSize& pixelSize,
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                       wxFontFamily family,
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                       int flags = wxFONTFLAG_DEFAULT,
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                       const wxString& faceName = "",
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                       wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
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    //@}
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    /**
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        Sets the default font encoding.
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        @see @ref overview_wxfontencodingoverview, GetDefaultEncoding()
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    */
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    static void SetDefaultEncoding(wxFontEncoding encoding);
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    /**
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        Sets the facename for the font.
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        Returns @true if the given face name exists; @false otherwise.
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        @param faceName
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            A valid facename, which should be on the end-user's system.
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        @remarks To avoid portability problems, don't rely on a specific face,
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                 but specify the font family instead or as well. A
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                 suitable font will be found on the end-user's system.
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                 If both the family and the facename are specified,
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                 wxWidgets will first search for the specific face, and
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                 then for a font belonging to the same family.
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        @see GetFaceName(), SetFamily()
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    */
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    bool SetFaceName(const wxString& faceName);
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    /**
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        Sets the font family.
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        @param family
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            One of:
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            wxFONTFAMILY_DEFAULT
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            Chooses a default font.
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            wxFONTFAMILY_DECORATIVE
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            A decorative font.
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            wxFONTFAMILY_ROMAN
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            A formal, serif font.
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            wxFONTFAMILY_SCRIPT
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            A handwriting font.
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            wxFONTFAMILY_SWISS
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            A sans-serif font.
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            wxFONTFAMILY_MODERN
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 | 
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 | 
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            A fixed pitch font.
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            wxFONTFAMILY_TELETYPE
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            A teletype font.
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        @see GetFamily(), SetFaceName()
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    */
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    void SetFamily(wxFontFamily family);
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    /**
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        Creates the font corresponding to the given native font description string and
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        returns @true if
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        the creation was successful.
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        which must have been previously returned by
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        GetNativeFontInfoDesc(). If the string is
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        invalid, font is unchanged. This function is typically used for de-serializing
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        a wxFont
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        object previously saved in a string-form.
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        @see SetNativeFontInfoUserDesc()
 | 
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    */
 | 
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    bool SetNativeFontInfo(const wxString& info);
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 | 
						|
    /**
 | 
						|
        Creates the font corresponding to the given native font description string and
 | 
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        returns @true if
 | 
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        the creation was successful.
 | 
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        Unlike SetNativeFontInfo(), this function accepts
 | 
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        strings which are user-friendly.
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        Examples of accepted string formats are:
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        Generic syntax
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        Example
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        on @b wxGTK2: @c [FACE-NAME] [bold] [oblique|italic] [POINTSIZE]
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        Monospace bold 10
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						|
        on @b wxMSW: @c [light|bold] [italic] [FACE-NAME] [POINTSIZE] [ENCODING]
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        Tahoma 10 WINDOWS-1252
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        on @b wxMac: FIXME
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        FIXME
 | 
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        For more detailed information about the allowed syntaxes you can look at the
 | 
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        documentation of the native API used for font-rendering (e.g. pango_font_description_from_string).
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        @see SetNativeFontInfo()
 | 
						|
    */
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    bool SetNativeFontInfoUserDesc(const wxString& info);
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 | 
						|
    /**
 | 
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        Sets the point size.
 | 
						|
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						|
        @param pointSize
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            Size in points.
 | 
						|
 | 
						|
        @see GetPointSize()
 | 
						|
    */
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    void SetPointSize(int pointSize);
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 | 
						|
    /**
 | 
						|
        Sets the font style.
 | 
						|
 | 
						|
        @param style
 | 
						|
            One of wxFONTSTYLE_NORMAL, wxFONTSTYLE_SLANT and wxFONTSTYLE_ITALIC.
 | 
						|
 | 
						|
        @see GetStyle()
 | 
						|
    */
 | 
						|
    void SetStyle(int style);
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						|
 | 
						|
    /**
 | 
						|
        Sets underlining.
 | 
						|
 | 
						|
        @param underlining
 | 
						|
            @true to underline, @false otherwise.
 | 
						|
 | 
						|
        @see GetUnderlined()
 | 
						|
    */
 | 
						|
    void SetUnderlined(const bool underlined);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the font weight.
 | 
						|
 | 
						|
        @param weight
 | 
						|
            One of:
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
            wxFONTWEIGHT_NORMAL
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
            Normal font.
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
            wxFONTWEIGHT_LIGHT
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
            Light font.
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
            wxFONTWEIGHT_BOLD
 | 
						|
 | 
						|
 | 
						|
 | 
						|
 | 
						|
            Bold font.
 | 
						|
 | 
						|
        @see GetWeight()
 | 
						|
    */
 | 
						|
    void SetWeight(wxFontWeight weight);
 | 
						|
 | 
						|
    /**
 | 
						|
        Inequality operator.
 | 
						|
        See @ref overview_refcountequality "reference-counted object comparison" for
 | 
						|
        more info.
 | 
						|
    */
 | 
						|
    bool operator !=(const wxFont& font);
 | 
						|
 | 
						|
    /**
 | 
						|
        Assignment operator, using @ref overview_trefcount "reference counting".
 | 
						|
    */
 | 
						|
    wxFont operator =(const wxFont& font);
 | 
						|
 | 
						|
    /**
 | 
						|
        Equality operator.
 | 
						|
        See @ref overview_refcountequality "reference-counted object comparison" for
 | 
						|
        more info.
 | 
						|
    */
 | 
						|
    bool operator ==(const wxFont& font);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
    An empty wxFont.
 | 
						|
*/
 | 
						|
wxFont wxNullFont;
 | 
						|
 | 
						|
/**
 | 
						|
    FIXME
 | 
						|
*/
 | 
						|
wxFont wxNORMAL_FONT;
 | 
						|
 | 
						|
/**
 | 
						|
    FIXME
 | 
						|
*/
 | 
						|
wxFont wxSMALL_FONT;
 | 
						|
 | 
						|
/**
 | 
						|
    FIXME
 | 
						|
*/
 | 
						|
wxFont wxITALIC_FONT;
 | 
						|
 | 
						|
/**
 | 
						|
    FIXME
 | 
						|
*/
 | 
						|
wxFont wxSWISS_FONT;
 | 
						|
 | 
						|
 | 
						|
/**
 | 
						|
    @class wxFontList
 | 
						|
 | 
						|
    A font list is a list containing all fonts which have been created. There
 | 
						|
    is only one instance of this class: @b wxTheFontList.  Use this object to search
 | 
						|
    for a previously created font of the desired type and create it if not already
 | 
						|
    found.
 | 
						|
    In some windowing systems, the font may be a scarce resource, so it is best to
 | 
						|
    reuse old resources if possible.  When an application finishes, all fonts will
 | 
						|
    be
 | 
						|
    deleted and their resources freed, eliminating the possibility of 'memory
 | 
						|
    leaks'.
 | 
						|
 | 
						|
    @library{wxcore}
 | 
						|
    @category{gdi}
 | 
						|
 | 
						|
    @see wxFont
 | 
						|
*/
 | 
						|
class wxFontList : public wxList
 | 
						|
{
 | 
						|
public:
 | 
						|
    /**
 | 
						|
        Constructor. The application should not construct its own font list:
 | 
						|
        use the object pointer @b wxTheFontList.
 | 
						|
    */
 | 
						|
    wxFontList();
 | 
						|
 | 
						|
    /**
 | 
						|
        Finds a font of the given specification, or creates one and adds it to the
 | 
						|
        list. See the @ref wxFont::ctor "wxFont constructor" for
 | 
						|
        details of the arguments.
 | 
						|
    */
 | 
						|
    wxFont* FindOrCreateFont(int point_size, int family, int style,
 | 
						|
                             int weight,
 | 
						|
                             bool underline = false,
 | 
						|
                             const wxString& facename = NULL,
 | 
						|
                             wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
 | 
						|
// ============================================================================
 | 
						|
// Global functions/macros
 | 
						|
// ============================================================================
 | 
						|
 | 
						|
/** @ingroup group_funcmacro_misc */
 | 
						|
//@{
 | 
						|
 | 
						|
/**
 | 
						|
    Converts string to a wxFont best represented by the given string. Returns
 | 
						|
    @true on success.
 | 
						|
 | 
						|
    @see wxToString(const wxFont&)
 | 
						|
 | 
						|
    @header{wx/font.h}
 | 
						|
*/
 | 
						|
bool wxFromString(const wxString& string, wxFont* font);
 | 
						|
 | 
						|
/**
 | 
						|
    Converts the given wxFont into a string.
 | 
						|
 | 
						|
    @see wxFromString(const wxString&, wxFont*)
 | 
						|
 | 
						|
    @header{wx/font.h}
 | 
						|
*/
 | 
						|
wxString wxToString(const wxFont& font);
 | 
						|
 | 
						|
//@}
 | 
						|
 |