git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@11148 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			78 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			78 lines
		
	
	
		
			1.8 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /*
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|  * Copyright (C) 1998 Janne Löf <jlof@mail.student.oulu.fi>
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|  *
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|  * This library is free software; you can redistribute it and/or
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|  * modify it under the terms of the GNU Library General Public
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|  * License as published by the Free Software Foundation; either
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|  * version 2 of the License, or (at your option) any later version.
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|  *
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|  * This library is distributed in the hope that it will be useful,
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|  * but WITHOUT ANY WARRANTY; without even the implied warranty of
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|  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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|  * Library General Public License for more details.
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|  *
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|  * You should have received a copy of the GNU Library General Public
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|  * License along with this library; if not, write to the Free
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|  * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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|  */
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| 
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| 
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| #ifndef LW_H
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| #define LW_H
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| 
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| #ifdef __WXMAC__
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| #  ifdef __DARWIN__
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| #    include <OpenGL/glu.h>
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| #  else
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| #    include <glu.h>
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| #  endif
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| #else
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| #  include <GL/glu.h>
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| #endif
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| 
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| #define LW_MAX_POINTS   200
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| #define LW_MAX_NAME_LEN 500
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| 
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| typedef struct {
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|   char name[LW_MAX_NAME_LEN];
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|   GLfloat r,g,b;
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| } lwMaterial;
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| 
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| typedef struct {
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|   int material;         /* material of this face */
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|   int index_cnt;        /* number of vertices */
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|   int *index;           /* index to vertex */
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|   float *texcoord;      /* u,v texture coordinates */
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| } lwFace;
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| 
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| typedef struct {
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|   int face_cnt;
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|   lwFace *face;
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| 
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|   int material_cnt;
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|   lwMaterial *material;
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| 
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|   int vertex_cnt;
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|   GLfloat *vertex;
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| 
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| } lwObject;
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| int       lw_is_lwobject(const char     *lw_file);
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| lwObject *lw_object_read(const char     *lw_file);
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| void      lw_object_free(      lwObject *lw_object);
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| void      lw_object_show(const lwObject *lw_object);
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| 
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| GLfloat   lw_object_radius(const lwObject *lw_object);
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| void      lw_object_scale (lwObject *lw_object, GLfloat scale);
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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| 
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| #endif /* LW_H */
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| 
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