git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22966 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1930 lines
51 KiB
C++
1930 lines
51 KiB
C++
////////////////////////////////////////////////////////////////////////////
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// Name: bitmap.cpp
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// Purpose: wxBitmap
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma implementation "bitmap.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include <stdio.h>
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#include "wx/list.h"
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#include "wx/utils.h"
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#include "wx/app.h"
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#include "wx/palette.h"
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#include "wx/dcmemory.h"
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#include "wx/bitmap.h"
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#include "wx/icon.h"
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#endif
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#include "wx/msw/private.h"
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#include "wx/log.h"
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#if wxUSE_WXDIB
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#include "wx/msw/dib.h"
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#endif
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#include "wx/image.h"
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#include "wx/xpmdecod.h"
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#ifdef wxHAVE_RAW_BITMAP
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#include "wx/rawbmp.h"
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#endif
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// missing from mingw32 header
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#ifndef CLR_INVALID
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#define CLR_INVALID ((COLORREF)-1)
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#endif // no CLR_INVALID
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// ----------------------------------------------------------------------------
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// Bitmap data
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxBitmapRefData : public wxGDIImageRefData
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{
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public:
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wxBitmapRefData();
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virtual ~wxBitmapRefData() { Free(); }
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virtual void Free();
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// set the mask object to use as the mask, we take ownership of it
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void SetMask(wxMask *mask)
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{
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delete m_bitmapMask;
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m_bitmapMask = mask;
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}
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// set the HBITMAP to use as the mask
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void SetMask(HBITMAP hbmpMask)
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{
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SetMask(new wxMask((WXHBITMAP)hbmpMask));
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}
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// return the mask
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wxMask *GetMask() const { return m_bitmapMask; }
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public:
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#if wxUSE_PALETTE
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wxPalette m_bitmapPalette;
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#endif // wxUSE_PALETTE
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// MSW-specific
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// ------------
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#ifdef __WXDEBUG__
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// this field is solely for error checking: we detect selecting a bitmap
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// into more than one DC at once or deleting a bitmap still selected into a
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// DC (both are serious programming errors under Windows)
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wxDC *m_selectedInto;
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#endif // __WXDEBUG__
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#if wxUSE_WXDIB
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// when GetRawData() is called for a DDB we need to convert it to a DIB
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// first to be able to provide direct access to it and we cache that DIB
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// here and convert it back to DDB when UngetRawData() is called
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wxDIB *m_dib;
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#endif
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// true if we have alpha transparency info and can be drawn using
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// AlphaBlend()
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bool m_hasAlpha;
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// true if our HBITMAP is a DIB section, false if it is a DDB
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bool m_isDIB;
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private:
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// optional mask for transparent drawing
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wxMask *m_bitmapMask;
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DECLARE_NO_COPY_CLASS(wxBitmapRefData)
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};
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// ----------------------------------------------------------------------------
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// macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
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IMPLEMENT_DYNAMIC_CLASS(wxBitmapHandler, wxObject)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// helper functions
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// ----------------------------------------------------------------------------
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// decide whether we should create a DIB or a DDB for the given parameters
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static bool wxShouldCreateDIB(int w, int h, int d, WXHDC hdc)
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{
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#if wxUSE_WXDIB
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// here is the logic:
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//
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// (a) if hdc is specified, the caller explicitly wants DDB
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// (b) otherwise, create a DIB if depth >= 24 (we don't support 16bpp or
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// less DIBs anyhow)
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// (c) finally, create DIBs under Win9x even if the depth hasn't been
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// explicitly specified but the current display depth is 24 or more
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// and the image is "big", i.e. > 16Mb which is the theoretical limit
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// for DDBs under Win9x
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//
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// consequences (all of which seem to make sense):
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//
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// (i) by default, DDBs are created (depth == -1 usually)
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// (ii) DIBs can be created by explicitly specifying the depth
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// (iii) using a DC always forces creating a DDB
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return !hdc &&
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(d >= 24 ||
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(d == -1 &&
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wxDIB::GetLineSize(w, wxDisplayDepth())*h > 16*1024*1024));
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#else
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return FALSE;
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#endif
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}
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// ----------------------------------------------------------------------------
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// wxBitmapRefData
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// ----------------------------------------------------------------------------
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wxBitmapRefData::wxBitmapRefData()
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{
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#ifdef __WXDEBUG__
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m_selectedInto = NULL;
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#endif
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m_bitmapMask = NULL;
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m_hBitmap = (WXHBITMAP) NULL;
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#if wxUSE_WXDIB
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m_dib = NULL;
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#endif
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m_isDIB =
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m_hasAlpha = FALSE;
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}
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void wxBitmapRefData::Free()
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{
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wxASSERT_MSG( !m_selectedInto,
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wxT("deleting bitmap still selected into wxMemoryDC") );
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#if wxUSE_WXDIB
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wxASSERT_MSG( !m_dib, _T("forgot to call wxBitmap::UngetRawData()!") );
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#endif
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if ( m_hBitmap)
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{
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if ( !::DeleteObject((HBITMAP)m_hBitmap) )
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{
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wxLogLastError(wxT("DeleteObject(hbitmap)"));
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}
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}
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delete m_bitmapMask;
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m_bitmapMask = NULL;
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}
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// ----------------------------------------------------------------------------
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// wxBitmap creation
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// ----------------------------------------------------------------------------
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// this function should be called from all wxBitmap ctors
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void wxBitmap::Init()
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{
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// m_refData = NULL; done in the base class ctor
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}
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wxGDIImageRefData *wxBitmap::CreateData() const
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{
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return new wxBitmapRefData;
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}
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#ifdef __WIN32__
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bool wxBitmap::CopyFromIconOrCursor(const wxGDIImage& icon)
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{
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#if !defined(__WXMICROWIN__) && !defined(__WXWINCE__)
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// it may be either HICON or HCURSOR
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HICON hicon = (HICON)icon.GetHandle();
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ICONINFO iconInfo;
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if ( !::GetIconInfo(hicon, &iconInfo) )
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{
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wxLogLastError(wxT("GetIconInfo"));
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return FALSE;
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}
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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int w = icon.GetWidth(),
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h = icon.GetHeight();
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refData->m_width = w;
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refData->m_height = h;
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refData->m_depth = wxDisplayDepth();
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refData->m_hBitmap = (WXHBITMAP)iconInfo.hbmColor;
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// the mask returned by GetIconInfo() is inversed compared to the usual
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// wxWin convention
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refData->SetMask(wxInvertMask(iconInfo.hbmMask, w, h));
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// delete the old one now as we don't need it any more
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::DeleteObject(iconInfo.hbmMask);
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return TRUE;
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#else
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return FALSE;
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#endif
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}
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#endif // Win32
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bool wxBitmap::CopyFromCursor(const wxCursor& cursor)
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{
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UnRef();
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if ( !cursor.Ok() )
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return FALSE;
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#ifdef __WIN16__
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wxFAIL_MSG( _T("don't know how to convert cursor to bitmap") );
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return FALSE;
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#else
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return CopyFromIconOrCursor(cursor);
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#endif // Win16
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}
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bool wxBitmap::CopyFromIcon(const wxIcon& icon)
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{
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UnRef();
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if ( !icon.Ok() )
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return FALSE;
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// GetIconInfo() doesn't exist under Win16 and I don't know any other way
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// to create a bitmap from icon there - but using this way we won't have
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// the mask (FIXME)
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#ifdef __WIN16__
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int width = icon.GetWidth(),
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height = icon.GetHeight();
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// copy the icon to the bitmap
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ScreenHDC hdcScreen;
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HDC hdc = ::CreateCompatibleDC(hdcScreen);
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HBITMAP hbitmap = ::CreateCompatibleBitmap(hdcScreen, width, height);
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HBITMAP hbmpOld = (HBITMAP)::SelectObject(hdc, hbitmap);
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::DrawIcon(hdc, 0, 0, GetHiconOf(icon));
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::SelectObject(hdc, hbmpOld);
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::DeleteDC(hdc);
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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refData->m_width = width;
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refData->m_height = height;
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refData->m_depth = wxDisplayDepth();
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refData->m_hBitmap = (WXHBITMAP)hbitmap;
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return TRUE;
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#else // Win32
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return CopyFromIconOrCursor(icon);
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#endif // Win16/Win32
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}
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#if wxUSE_WXDIB
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bool wxBitmap::CopyFromDIB(const wxDIB& dib)
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{
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wxCHECK_MSG( dib.IsOk(), FALSE, _T("invalid DIB in CopyFromDIB") );
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HBITMAP hbitmap = dib.CreateDDB();
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if ( !hbitmap )
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return FALSE;
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UnRef();
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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refData->m_width = dib.GetWidth();
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refData->m_height = dib.GetHeight();
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refData->m_depth = dib.GetDepth();
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refData->m_hBitmap = (WXHBITMAP)hbitmap;
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#if wxUSE_PALETTE
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wxPalette *palette = dib.CreatePalette();
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if ( palette )
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{
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refData->m_bitmapPalette = *palette;
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}
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delete palette;
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#endif // wxUSE_PALETTE
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return TRUE;
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}
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#endif
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wxBitmap::~wxBitmap()
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{
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}
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wxBitmap::wxBitmap(const char bits[], int width, int height, int depth)
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{
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Init();
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#ifndef __WXMICROWIN__
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wxBitmapRefData *refData = new wxBitmapRefData;
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m_refData = refData;
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refData->m_width = width;
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refData->m_height = height;
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refData->m_depth = depth;
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char *data;
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if ( depth == 1 )
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{
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// we assume that it is in XBM format which is not quite the same as
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// the format CreateBitmap() wants because the order of bytes in the
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// line is inversed!
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const size_t bytesPerLine = (width + 7) / 8;
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const size_t padding = bytesPerLine % 2;
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const size_t len = height * ( padding + bytesPerLine );
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data = (char *)malloc(len);
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const char *src = bits;
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char *dst = data;
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for ( int rows = 0; rows < height; rows++ )
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{
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for ( size_t cols = 0; cols < bytesPerLine; cols++ )
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{
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unsigned char val = *src++;
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unsigned char reversed = 0;
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for ( int bits = 0; bits < 8; bits++)
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{
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reversed <<= 1;
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reversed |= (val & 0x01);
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val >>= 1;
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}
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*dst++ = reversed;
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}
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if ( padding )
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*dst++ = 0;
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}
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}
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else
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{
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// bits should already be in Windows standard format
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data = (char *)bits; // const_cast is harmless
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}
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HBITMAP hbmp = ::CreateBitmap(width, height, 1, depth, data);
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if ( !hbmp )
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{
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wxLogLastError(wxT("CreateBitmap"));
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}
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if ( data != bits )
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{
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free(data);
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}
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SetHBITMAP((WXHBITMAP)hbmp);
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#endif
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}
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// Create from XPM data
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bool wxBitmap::CreateFromXpm(const char **data)
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{
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#if wxUSE_IMAGE && wxUSE_XPM
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Init();
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wxCHECK_MSG( data != NULL, FALSE, wxT("invalid bitmap data") )
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wxXPMDecoder decoder;
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wxImage img = decoder.ReadData(data);
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wxCHECK_MSG( img.Ok(), FALSE, wxT("invalid bitmap data") )
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*this = wxBitmap(img);
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return TRUE;
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#else
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return FALSE;
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#endif
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}
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wxBitmap::wxBitmap(int w, int h, int d)
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{
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Init();
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(void)Create(w, h, d);
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}
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wxBitmap::wxBitmap(int w, int h, const wxDC& dc)
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{
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Init();
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(void)Create(w, h, dc);
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}
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wxBitmap::wxBitmap(void *data, long type, int width, int height, int depth)
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{
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Init();
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(void)Create(data, type, width, height, depth);
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}
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wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
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{
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Init();
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LoadFile(filename, (int)type);
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}
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bool wxBitmap::Create(int width, int height, int depth)
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{
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return DoCreate(width, height, depth, 0);
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}
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bool wxBitmap::Create(int width, int height, const wxDC& dc)
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{
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wxCHECK_MSG( dc.Ok(), FALSE, _T("invalid HDC in wxBitmap::Create()") );
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return DoCreate(width, height, -1, dc.GetHDC());
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}
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bool wxBitmap::DoCreate(int w, int h, int d, WXHDC hdc)
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{
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UnRef();
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m_refData = new wxBitmapRefData;
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GetBitmapData()->m_width = w;
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GetBitmapData()->m_height = h;
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HBITMAP hbmp;
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#if wxUSE_WXDIB
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if ( wxShouldCreateDIB(w, h, d, hdc) )
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{
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if ( d == -1 )
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{
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// create DIBs without alpha channel by default
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d = 24;
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}
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wxDIB dib(w, h, d);
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if ( !dib.IsOk() )
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return FALSE;
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// don't delete the DIB section in dib object dtor
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hbmp = dib.Detach();
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GetBitmapData()->m_isDIB = TRUE;
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GetBitmapData()->m_depth = d;
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}
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else // create a DDB
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#endif
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{
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if ( d == -1 )
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d = wxDisplayDepth();
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GetBitmapData()->m_depth = d;
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#ifndef __WXMICROWIN__
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if ( d > 0 )
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{
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hbmp = ::CreateBitmap(w, h, 1, d, NULL);
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if ( !hbmp )
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{
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wxLogLastError(wxT("CreateBitmap"));
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}
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}
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else
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#endif // !__WXMICROWIN__
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{
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ScreenHDC dc;
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hbmp = ::CreateCompatibleBitmap(dc, w, h);
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if ( !hbmp )
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{
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wxLogLastError(wxT("CreateCompatibleBitmap"));
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}
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GetBitmapData()->m_depth = wxDisplayDepth();
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}
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}
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SetHBITMAP((WXHBITMAP)hbmp);
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return Ok();
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}
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#if wxUSE_IMAGE
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// ----------------------------------------------------------------------------
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// wxImage to/from conversions for Microwin
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// ----------------------------------------------------------------------------
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// Microwin versions are so different from normal ones that it really doesn't
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// make sense to use #ifdefs inside the function bodies
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#ifdef __WXMICROWIN__
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bool wxBitmap::CreateFromImage(const wxImage& image, int depth, const wxDC& dc)
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{
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// Set this to 1 to experiment with mask code,
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// which currently doesn't work
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#define USE_MASKS 0
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m_refData = new wxBitmapRefData();
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// Initial attempt at a simple-minded implementation.
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// The bitmap will always be created at the screen depth,
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// so the 'depth' argument is ignored.
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HDC hScreenDC = ::GetDC(NULL);
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int screenDepth = ::GetDeviceCaps(hScreenDC, BITSPIXEL);
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HBITMAP hBitmap = ::CreateCompatibleBitmap(hScreenDC, image.GetWidth(), image.GetHeight());
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HBITMAP hMaskBitmap = NULL;
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HBITMAP hOldMaskBitmap = NULL;
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HDC hMaskDC = NULL;
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unsigned char maskR = 0;
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unsigned char maskG = 0;
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unsigned char maskB = 0;
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|
// printf("Created bitmap %d\n", (int) hBitmap);
|
|
if (hBitmap == NULL)
|
|
{
|
|
::ReleaseDC(NULL, hScreenDC);
|
|
return FALSE;
|
|
}
|
|
HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
|
|
|
|
HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
|
|
::ReleaseDC(NULL, hScreenDC);
|
|
|
|
// created an mono-bitmap for the possible mask
|
|
bool hasMask = image.HasMask();
|
|
|
|
if ( hasMask )
|
|
{
|
|
#if USE_MASKS
|
|
// FIXME: we should be able to pass bpp = 1, but
|
|
// GdBlit can't handle a different depth
|
|
#if 0
|
|
hMaskBitmap = ::CreateBitmap( (WORD)image.GetWidth(), (WORD)image.GetHeight(), 1, 1, NULL );
|
|
#else
|
|
hMaskBitmap = ::CreateCompatibleBitmap( hMemDC, (WORD)image.GetWidth(), (WORD)image.GetHeight());
|
|
#endif
|
|
maskR = image.GetMaskRed();
|
|
maskG = image.GetMaskGreen();
|
|
maskB = image.GetMaskBlue();
|
|
|
|
if (!hMaskBitmap)
|
|
{
|
|
hasMask = FALSE;
|
|
}
|
|
else
|
|
{
|
|
hScreenDC = ::GetDC(NULL);
|
|
hMaskDC = ::CreateCompatibleDC(hScreenDC);
|
|
::ReleaseDC(NULL, hScreenDC);
|
|
|
|
hOldMaskBitmap = ::SelectObject( hMaskDC, hMaskBitmap);
|
|
}
|
|
#else
|
|
hasMask = FALSE;
|
|
#endif
|
|
}
|
|
|
|
int i, j;
|
|
for (i = 0; i < image.GetWidth(); i++)
|
|
{
|
|
for (j = 0; j < image.GetHeight(); j++)
|
|
{
|
|
unsigned char red = image.GetRed(i, j);
|
|
unsigned char green = image.GetGreen(i, j);
|
|
unsigned char blue = image.GetBlue(i, j);
|
|
|
|
::SetPixel(hMemDC, i, j, PALETTERGB(red, green, blue));
|
|
|
|
if (hasMask)
|
|
{
|
|
// scan the bitmap for the transparent colour and set the corresponding
|
|
// pixels in the mask to BLACK and the rest to WHITE
|
|
if (maskR == red && maskG == green && maskB == blue)
|
|
::SetPixel(hMaskDC, i, j, PALETTERGB(0, 0, 0));
|
|
else
|
|
::SetPixel(hMaskDC, i, j, PALETTERGB(255, 255, 255));
|
|
}
|
|
}
|
|
}
|
|
|
|
::SelectObject(hMemDC, hOldBitmap);
|
|
::DeleteDC(hMemDC);
|
|
if (hasMask)
|
|
{
|
|
::SelectObject(hMaskDC, hOldMaskBitmap);
|
|
::DeleteDC(hMaskDC);
|
|
|
|
((wxBitmapRefData*)m_refData)->SetMask(hMaskBitmap);
|
|
}
|
|
|
|
SetWidth(image.GetWidth());
|
|
SetHeight(image.GetHeight());
|
|
SetDepth(screenDepth);
|
|
SetHBITMAP( (WXHBITMAP) hBitmap );
|
|
|
|
#if wxUSE_PALETTE
|
|
// Copy the palette from the source image
|
|
SetPalette(image.GetPalette());
|
|
#endif // wxUSE_PALETTE
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
wxImage wxBitmap::ConvertToImage() const
|
|
{
|
|
// Initial attempt at a simple-minded implementation.
|
|
// The bitmap will always be created at the screen depth,
|
|
// so the 'depth' argument is ignored.
|
|
// TODO: transparency (create a mask image)
|
|
|
|
if (!Ok())
|
|
{
|
|
wxFAIL_MSG( wxT("bitmap is invalid") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
wxImage image;
|
|
|
|
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
|
|
|
|
// create an wxImage object
|
|
int width = GetWidth();
|
|
int height = GetHeight();
|
|
image.Create( width, height );
|
|
unsigned char *data = image.GetData();
|
|
if( !data )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for image") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
HDC hScreenDC = ::GetDC(NULL);
|
|
|
|
HDC hMemDC = ::CreateCompatibleDC(hScreenDC);
|
|
::ReleaseDC(NULL, hScreenDC);
|
|
|
|
HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
|
|
|
|
HBITMAP hOldBitmap = ::SelectObject(hMemDC, hBitmap);
|
|
|
|
int i, j;
|
|
for (i = 0; i < GetWidth(); i++)
|
|
{
|
|
for (j = 0; j < GetHeight(); j++)
|
|
{
|
|
COLORREF color = ::GetPixel(hMemDC, i, j);
|
|
unsigned char red = GetRValue(color);
|
|
unsigned char green = GetGValue(color);
|
|
unsigned char blue = GetBValue(color);
|
|
|
|
image.SetRGB(i, j, red, green, blue);
|
|
}
|
|
}
|
|
|
|
::SelectObject(hMemDC, hOldBitmap);
|
|
::DeleteDC(hMemDC);
|
|
|
|
#if wxUSE_PALETTE
|
|
// Copy the palette from the source image
|
|
if (GetPalette())
|
|
image.SetPalette(* GetPalette());
|
|
#endif // wxUSE_PALETTE
|
|
|
|
return image;
|
|
}
|
|
|
|
#endif // __WXMICROWIN__
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxImage to/from conversions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
|
|
{
|
|
return CreateFromImage(image, depth, 0);
|
|
}
|
|
|
|
bool wxBitmap::CreateFromImage(const wxImage& image, const wxDC& dc)
|
|
{
|
|
wxCHECK_MSG( dc.Ok(), FALSE,
|
|
_T("invalid HDC in wxBitmap::CreateFromImage()") );
|
|
|
|
return CreateFromImage(image, -1, dc.GetHDC());
|
|
}
|
|
|
|
bool wxBitmap::CreateFromImage(const wxImage& image, int depth, WXHDC hdc )
|
|
{
|
|
#if wxUSE_WXDIB
|
|
wxCHECK_MSG( image.Ok(), FALSE, wxT("invalid image") );
|
|
|
|
UnRef();
|
|
|
|
// first convert the image to DIB
|
|
const int h = image.GetHeight();
|
|
const int w = image.GetWidth();
|
|
|
|
wxDIB dib(image);
|
|
if ( !dib.IsOk() )
|
|
return FALSE;
|
|
|
|
|
|
// store the bitmap parameters
|
|
wxBitmapRefData *refData = new wxBitmapRefData;
|
|
refData->m_width = w;
|
|
refData->m_height = h;
|
|
refData->m_hasAlpha = image.HasAlpha();
|
|
|
|
m_refData = refData;
|
|
|
|
|
|
// next either store DIB as is or create a DDB from it
|
|
HBITMAP hbitmap;
|
|
|
|
// are we going to use DIB?
|
|
//
|
|
// NB: DDBs don't support alpha so if we have alpha channel we must use DIB
|
|
if ( image.HasAlpha() || wxShouldCreateDIB(w, h, depth, hdc) )
|
|
{
|
|
// don't delete the DIB section in dib object dtor
|
|
hbitmap = dib.Detach();
|
|
|
|
refData->m_isDIB = TRUE;
|
|
refData->m_depth = dib.GetDepth();
|
|
}
|
|
else // we need to convert DIB to DDB
|
|
{
|
|
hbitmap = dib.CreateDDB((HDC)hdc);
|
|
|
|
refData->m_depth = depth == -1 ? wxDisplayDepth() : depth;
|
|
}
|
|
|
|
// validate this object
|
|
SetHBITMAP((WXHBITMAP)hbitmap);
|
|
|
|
// finally also set the mask if we have one
|
|
if ( image.HasMask() )
|
|
{
|
|
SetMask(new wxMask(*this, wxColour(image.GetMaskRed(),
|
|
image.GetMaskGreen(),
|
|
image.GetMaskBlue())));
|
|
}
|
|
|
|
return TRUE;
|
|
#else
|
|
// FIXME: wxWinCE doesn't support wxDIB yet
|
|
return FALSE;
|
|
#endif
|
|
}
|
|
|
|
wxImage wxBitmap::ConvertToImage() const
|
|
{
|
|
// FIXME: this is untested code for WinCE, and
|
|
// the mask is not yet handled.
|
|
// For tips, see:
|
|
// http://www.codeproject.com/bitmap/dibsection.asp?print=true
|
|
|
|
#ifdef __WXWINCE__
|
|
// the colour used as transparent one in wxImage and the one it is replaced
|
|
// with when it really occurs in the bitmap
|
|
static const int MASK_RED = 1;
|
|
static const int MASK_GREEN = 2;
|
|
static const int MASK_BLUE = 3;
|
|
static const int MASK_BLUE_REPLACEMENT = 2;
|
|
|
|
wxImage image;
|
|
|
|
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
|
|
|
|
// create an wxImage object
|
|
int width = GetWidth();
|
|
int height = GetHeight();
|
|
image.Create( width, height );
|
|
unsigned char *data = image.GetData();
|
|
if( !data )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for image") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
// calc the number of bytes per scanline and padding in the DIB
|
|
int bytePerLine = width*3;
|
|
int sizeDWORD = sizeof( DWORD );
|
|
int lineBoundary = bytePerLine % sizeDWORD;
|
|
int padding = 0;
|
|
if( lineBoundary > 0 )
|
|
{
|
|
padding = sizeDWORD - lineBoundary;
|
|
bytePerLine += padding;
|
|
}
|
|
|
|
// create a DIB header
|
|
int headersize = sizeof(BITMAPINFOHEADER);
|
|
BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
|
|
if( !lpDIBh )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
|
|
free( data );
|
|
return wxNullImage;
|
|
}
|
|
// Fill in the DIB header
|
|
lpDIBh->bmiHeader.biSize = headersize;
|
|
lpDIBh->bmiHeader.biWidth = width;
|
|
lpDIBh->bmiHeader.biHeight = -height;
|
|
lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
|
|
lpDIBh->bmiHeader.biPlanes = 1;
|
|
lpDIBh->bmiHeader.biBitCount = 24;
|
|
lpDIBh->bmiHeader.biCompression = BI_RGB;
|
|
lpDIBh->bmiHeader.biClrUsed = 0;
|
|
// These seem not really needed for our purpose here.
|
|
lpDIBh->bmiHeader.biClrImportant = 0;
|
|
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
|
|
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
|
|
|
|
// memory for DIB data is allocated by CreateDIBSection
|
|
void *lpBits = NULL;
|
|
|
|
// copy data from the device-dependent bitmap to the DIB
|
|
HDC hdc = ::GetDC(NULL);
|
|
HBITMAP hBitmap = (HBITMAP) GetHBITMAP();
|
|
|
|
HBITMAP hBitmapSection = ::CreateDIBSection( hdc, lpDIBh, DIB_RGB_COLORS, & lpBits, NULL, 0 );
|
|
if (!hBitmapSection)
|
|
{
|
|
wxFAIL_MSG( wxT("could not create a DIB section") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
// Copy the image from the DDB to the DIBSection
|
|
// Need to copy the supplied bitmap onto the newly created DIBsection
|
|
HDC hMemDC = CreateCompatibleDC(hdc);
|
|
HDC hCopyDC = CreateCompatibleDC(hdc);
|
|
|
|
if (! hMemDC || ! hCopyDC)
|
|
{
|
|
wxFAIL_MSG( wxT("unable to create compatible DCs") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
#if 0
|
|
if (m_hPal)
|
|
{
|
|
SelectPalette(hMemDC, m_hPal, FALSE); RealizePalette(hMemDC);
|
|
SelectPalette(hCopyDC, m_hPal, FALSE); RealizePalette(hCopyDC);
|
|
}
|
|
#endif
|
|
|
|
HBITMAP hOldMemBitmap = (HBITMAP) SelectObject(hMemDC, hBitmap);
|
|
HBITMAP hOldCopyBitmap = (HBITMAP) SelectObject(hCopyDC, hBitmapSection);
|
|
|
|
BitBlt(hCopyDC, 0, 0, GetWidth(), GetHeight(), hMemDC, 0, 0, SRCCOPY);
|
|
|
|
SelectObject(hMemDC, hOldMemBitmap);
|
|
SelectObject(hCopyDC, hOldCopyBitmap);
|
|
DeleteDC(hMemDC);
|
|
DeleteDC(hCopyDC);
|
|
|
|
#if 0
|
|
if (m_hPal)
|
|
{
|
|
HGDIOBJ hObj = ::GetStockObject(DEFAULT_PALETTE);
|
|
SelectObject(hMemDC, hObj);
|
|
SelectObject(hCopyDC, hObj);
|
|
}
|
|
#endif
|
|
|
|
ReleaseDC(NULL, hdc);
|
|
|
|
// copy DIB data into the wxImage object
|
|
int i, j;
|
|
unsigned char *ptdata = data;
|
|
unsigned char *ptbits = (unsigned char*) lpBits;
|
|
for( i=0; i<height; i++ )
|
|
{
|
|
for( j=0; j<width; j++ )
|
|
{
|
|
*(ptdata++) = *(ptbits+2);
|
|
*(ptdata++) = *(ptbits+1);
|
|
*(ptdata++) = *(ptbits );
|
|
ptbits += 3;
|
|
}
|
|
ptbits += padding;
|
|
}
|
|
|
|
// TODO
|
|
#if 0
|
|
// similarly, set data according to the possible mask bitmap
|
|
if( GetMask() && GetMask()->GetMaskBitmap() )
|
|
{
|
|
hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
|
|
// memory DC created, color set, data copied, and memory DC deleted
|
|
HDC memdc = ::CreateCompatibleDC( hdc );
|
|
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
|
|
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
|
|
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
|
::DeleteDC( memdc );
|
|
ptdata = data;
|
|
ptbits = lpBits;
|
|
for( i=0; i<height; i++ )
|
|
{
|
|
for( j=0; j<width; j++ )
|
|
{
|
|
// is this pixel transparent?
|
|
if ( *ptbits != 0 )
|
|
{
|
|
if ( (ptdata[0] == MASK_RED) &&
|
|
(ptdata[1] == MASK_GREEN) &&
|
|
(ptdata[2] == MASK_BLUE) )
|
|
{
|
|
// we have to fudge the colour a bit to prevent this
|
|
// pixel from appearing transparent
|
|
ptdata[2] = MASK_BLUE_REPLACEMENT;
|
|
}
|
|
ptdata += 3;
|
|
}
|
|
else // masked pixel
|
|
{
|
|
*(ptdata++) = MASK_RED;
|
|
*(ptdata++) = MASK_GREEN;
|
|
*(ptdata++) = MASK_BLUE;
|
|
}
|
|
ptbits += 3;
|
|
}
|
|
ptbits += padding;
|
|
}
|
|
|
|
image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
|
|
image.SetMask( TRUE );
|
|
}
|
|
else
|
|
#endif
|
|
{
|
|
image.SetMask( FALSE );
|
|
}
|
|
|
|
// free allocated resources
|
|
::ReleaseDC(NULL, hdc);
|
|
free(lpDIBh);
|
|
|
|
// Delete the DIB section
|
|
::DeleteObject(hBitmapSection);
|
|
|
|
return image;
|
|
#else
|
|
// the colour used as transparent one in wxImage and the one it is replaced
|
|
// with when it really occurs in the bitmap
|
|
static const int MASK_RED = 1;
|
|
static const int MASK_GREEN = 2;
|
|
static const int MASK_BLUE = 3;
|
|
static const int MASK_BLUE_REPLACEMENT = 2;
|
|
|
|
wxImage image;
|
|
|
|
wxCHECK_MSG( Ok(), wxNullImage, wxT("invalid bitmap") );
|
|
|
|
// create an wxImage object
|
|
int width = GetWidth();
|
|
int height = GetHeight();
|
|
image.Create( width, height );
|
|
unsigned char *data = image.GetData();
|
|
if( !data )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for image") );
|
|
return wxNullImage;
|
|
}
|
|
|
|
// calc the number of bytes per scanline and padding in the DIB
|
|
int bytePerLine = width*3;
|
|
int sizeDWORD = sizeof( DWORD );
|
|
int lineBoundary = bytePerLine % sizeDWORD;
|
|
int padding = 0;
|
|
if( lineBoundary > 0 )
|
|
{
|
|
padding = sizeDWORD - lineBoundary;
|
|
bytePerLine += padding;
|
|
}
|
|
|
|
// create a DIB header
|
|
int headersize = sizeof(BITMAPINFOHEADER);
|
|
BITMAPINFO *lpDIBh = (BITMAPINFO *) malloc( headersize );
|
|
if( !lpDIBh )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for DIB header") );
|
|
free( data );
|
|
return wxNullImage;
|
|
}
|
|
// Fill in the DIB header
|
|
lpDIBh->bmiHeader.biSize = headersize;
|
|
lpDIBh->bmiHeader.biWidth = width;
|
|
lpDIBh->bmiHeader.biHeight = -height;
|
|
lpDIBh->bmiHeader.biSizeImage = bytePerLine * height;
|
|
lpDIBh->bmiHeader.biPlanes = 1;
|
|
lpDIBh->bmiHeader.biBitCount = 24;
|
|
lpDIBh->bmiHeader.biCompression = BI_RGB;
|
|
lpDIBh->bmiHeader.biClrUsed = 0;
|
|
// These seem not really needed for our purpose here.
|
|
lpDIBh->bmiHeader.biClrImportant = 0;
|
|
lpDIBh->bmiHeader.biXPelsPerMeter = 0;
|
|
lpDIBh->bmiHeader.biYPelsPerMeter = 0;
|
|
// memory for DIB data
|
|
unsigned char *lpBits;
|
|
lpBits = (unsigned char *) malloc( lpDIBh->bmiHeader.biSizeImage );
|
|
if( !lpBits )
|
|
{
|
|
wxFAIL_MSG( wxT("could not allocate data for DIB") );
|
|
free( data );
|
|
free( lpDIBh );
|
|
return wxNullImage;
|
|
}
|
|
|
|
// copy data from the device-dependent bitmap to the DIB
|
|
HDC hdc = ::GetDC(NULL);
|
|
HBITMAP hbitmap;
|
|
hbitmap = (HBITMAP) GetHBITMAP();
|
|
::GetDIBits( hdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
|
|
|
// copy DIB data into the wxImage object
|
|
int i, j;
|
|
unsigned char *ptdata = data;
|
|
unsigned char *ptbits = lpBits;
|
|
for( i=0; i<height; i++ )
|
|
{
|
|
for( j=0; j<width; j++ )
|
|
{
|
|
*(ptdata++) = *(ptbits+2);
|
|
*(ptdata++) = *(ptbits+1);
|
|
*(ptdata++) = *(ptbits );
|
|
ptbits += 3;
|
|
}
|
|
ptbits += padding;
|
|
}
|
|
|
|
// similarly, set data according to the possible mask bitmap
|
|
if( GetMask() && GetMask()->GetMaskBitmap() )
|
|
{
|
|
hbitmap = (HBITMAP) GetMask()->GetMaskBitmap();
|
|
// memory DC created, color set, data copied, and memory DC deleted
|
|
HDC memdc = ::CreateCompatibleDC( hdc );
|
|
::SetTextColor( memdc, RGB( 0, 0, 0 ) );
|
|
::SetBkColor( memdc, RGB( 255, 255, 255 ) );
|
|
::GetDIBits( memdc, hbitmap, 0, height, lpBits, lpDIBh, DIB_RGB_COLORS );
|
|
::DeleteDC( memdc );
|
|
ptdata = data;
|
|
ptbits = lpBits;
|
|
for( i=0; i<height; i++ )
|
|
{
|
|
for( j=0; j<width; j++ )
|
|
{
|
|
// is this pixel transparent?
|
|
if ( *ptbits != 0 )
|
|
{
|
|
if ( (ptdata[0] == MASK_RED) &&
|
|
(ptdata[1] == MASK_GREEN) &&
|
|
(ptdata[2] == MASK_BLUE) )
|
|
{
|
|
// we have to fudge the colour a bit to prevent this
|
|
// pixel from appearing transparent
|
|
ptdata[2] = MASK_BLUE_REPLACEMENT;
|
|
}
|
|
ptdata += 3;
|
|
}
|
|
else // masked pixel
|
|
{
|
|
*(ptdata++) = MASK_RED;
|
|
*(ptdata++) = MASK_GREEN;
|
|
*(ptdata++) = MASK_BLUE;
|
|
}
|
|
ptbits += 3;
|
|
}
|
|
ptbits += padding;
|
|
}
|
|
|
|
image.SetMaskColour( MASK_RED, MASK_GREEN, MASK_BLUE );
|
|
image.SetMask( TRUE );
|
|
}
|
|
else
|
|
{
|
|
image.SetMask( FALSE );
|
|
}
|
|
// free allocated resources
|
|
::ReleaseDC(NULL, hdc);
|
|
free(lpDIBh);
|
|
free(lpBits);
|
|
|
|
return image;
|
|
#endif
|
|
}
|
|
|
|
#endif // wxUSE_IMAGE
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// loading and saving bitmaps
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxBitmap::LoadFile(const wxString& filename, long type)
|
|
{
|
|
UnRef();
|
|
|
|
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
|
|
|
|
if ( handler )
|
|
{
|
|
m_refData = new wxBitmapRefData;
|
|
|
|
return handler->LoadFile(this, filename, type, -1, -1);
|
|
}
|
|
#if wxUSE_IMAGE
|
|
else
|
|
{
|
|
wxImage image;
|
|
if ( image.LoadFile( filename, type ) && image.Ok() )
|
|
{
|
|
*this = wxBitmap(image);
|
|
|
|
return TRUE;
|
|
}
|
|
}
|
|
#endif // wxUSE_IMAGE
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxBitmap::Create(void *data, long type, int width, int height, int depth)
|
|
{
|
|
UnRef();
|
|
|
|
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
|
|
|
|
if ( !handler )
|
|
{
|
|
wxLogDebug(wxT("Failed to create bitmap: no bitmap handler for type %ld defined."), type);
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
m_refData = new wxBitmapRefData;
|
|
|
|
return handler->Create(this, data, type, width, height, depth);
|
|
}
|
|
|
|
bool wxBitmap::SaveFile(const wxString& filename,
|
|
int type,
|
|
const wxPalette *palette)
|
|
{
|
|
wxBitmapHandler *handler = wxDynamicCast(FindHandler(type), wxBitmapHandler);
|
|
|
|
if ( handler )
|
|
{
|
|
return handler->SaveFile(this, filename, type, palette);
|
|
}
|
|
#if wxUSE_IMAGE
|
|
else
|
|
{
|
|
// FIXME what about palette? shouldn't we use it?
|
|
wxImage image = ConvertToImage();
|
|
if ( image.Ok() )
|
|
{
|
|
return image.SaveFile(filename, type);
|
|
}
|
|
}
|
|
#endif // wxUSE_IMAGE
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// sub bitmap extraction
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxBitmap wxBitmap::GetSubBitmap( const wxRect& rect) const
|
|
{
|
|
wxCHECK_MSG( Ok() &&
|
|
(rect.x >= 0) && (rect.y >= 0) &&
|
|
(rect.x+rect.width <= GetWidth()) &&
|
|
(rect.y+rect.height <= GetHeight()),
|
|
wxNullBitmap, wxT("Invalid bitmap or bitmap region") );
|
|
|
|
wxBitmap ret( rect.width, rect.height );
|
|
wxASSERT_MSG( ret.Ok(), wxT("GetSubBitmap error") );
|
|
|
|
#ifndef __WXMICROWIN__
|
|
// TODO: copy alpha channel data if any
|
|
|
|
// copy bitmap data
|
|
MemoryHDC dcSrc,
|
|
dcDst;
|
|
|
|
{
|
|
SelectInHDC selectSrc(dcSrc, GetHbitmap()),
|
|
selectDst(dcDst, GetHbitmapOf(ret));
|
|
|
|
if ( !selectSrc || !selectDst )
|
|
{
|
|
wxLogLastError(_T("SelectObjct(hBitmap)"));
|
|
}
|
|
|
|
if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
|
|
dcSrc, rect.x, rect.y, SRCCOPY) )
|
|
{
|
|
wxLogLastError(_T("BitBlt"));
|
|
}
|
|
}
|
|
|
|
// copy mask if there is one
|
|
if ( GetMask() )
|
|
{
|
|
HBITMAP hbmpMask = ::CreateBitmap(rect.width, rect.height, 1, 1, 0);
|
|
|
|
SelectInHDC selectSrc(dcSrc, (HBITMAP) GetMask()->GetMaskBitmap()),
|
|
selectDst(dcDst, hbmpMask);
|
|
|
|
if ( !::BitBlt(dcDst, 0, 0, rect.width, rect.height,
|
|
dcSrc, rect.x, rect.y, SRCCOPY) )
|
|
{
|
|
wxLogLastError(_T("BitBlt"));
|
|
}
|
|
|
|
wxMask *mask = new wxMask((WXHBITMAP) hbmpMask);
|
|
ret.SetMask(mask);
|
|
}
|
|
#endif // !__WXMICROWIN__
|
|
|
|
return ret;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxBitmap accessors
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#if wxUSE_PALETTE
|
|
wxPalette* wxBitmap::GetPalette() const
|
|
{
|
|
return GetBitmapData() ? &GetBitmapData()->m_bitmapPalette
|
|
: (wxPalette *) NULL;
|
|
}
|
|
#endif
|
|
|
|
wxMask *wxBitmap::GetMask() const
|
|
{
|
|
return GetBitmapData() ? GetBitmapData()->GetMask() : (wxMask *) NULL;
|
|
}
|
|
|
|
#ifdef __WXDEBUG__
|
|
|
|
wxDC *wxBitmap::GetSelectedInto() const
|
|
{
|
|
return GetBitmapData() ? GetBitmapData()->m_selectedInto : (wxDC *) NULL;
|
|
}
|
|
|
|
#endif
|
|
|
|
#if WXWIN_COMPATIBILITY_2_4
|
|
|
|
int wxBitmap::GetQuality() const
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
#endif // WXWIN_COMPATIBILITY_2_4
|
|
|
|
void wxBitmap::UseAlpha()
|
|
{
|
|
if ( GetBitmapData() )
|
|
GetBitmapData()->m_hasAlpha = true;
|
|
}
|
|
|
|
bool wxBitmap::HasAlpha() const
|
|
{
|
|
return GetBitmapData() && GetBitmapData()->m_hasAlpha;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxBitmap setters
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifdef __WXDEBUG__
|
|
|
|
void wxBitmap::SetSelectedInto(wxDC *dc)
|
|
{
|
|
if ( GetBitmapData() )
|
|
GetBitmapData()->m_selectedInto = dc;
|
|
}
|
|
|
|
#endif
|
|
|
|
#if wxUSE_PALETTE
|
|
|
|
void wxBitmap::SetPalette(const wxPalette& palette)
|
|
{
|
|
EnsureHasData();
|
|
|
|
GetBitmapData()->m_bitmapPalette = palette;
|
|
}
|
|
|
|
#endif // wxUSE_PALETTE
|
|
|
|
void wxBitmap::SetMask(wxMask *mask)
|
|
{
|
|
EnsureHasData();
|
|
|
|
GetBitmapData()->SetMask(mask);
|
|
}
|
|
|
|
#if WXWIN_COMPATIBILITY_2_4
|
|
|
|
void wxBitmap::SetQuality(int WXUNUSED(quality))
|
|
{
|
|
}
|
|
|
|
#endif // WXWIN_COMPATIBILITY_2_4
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// raw bitmap access support
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifdef wxHAVE_RAW_BITMAP
|
|
void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
|
|
{
|
|
#if wxUSE_WXDIB
|
|
if ( !Ok() )
|
|
{
|
|
// no bitmap, no data (raw or otherwise)
|
|
return NULL;
|
|
}
|
|
|
|
// if we're already a DIB we can access our data directly, but if not we
|
|
// need to convert this DDB to a DIB section and use it for raw access and
|
|
// then convert it back
|
|
HBITMAP hDIB;
|
|
if ( !GetBitmapData()->m_isDIB )
|
|
{
|
|
wxCHECK_MSG( !GetBitmapData()->m_dib, FALSE,
|
|
_T("GetRawData() may be called only once") );
|
|
|
|
wxDIB *dib = new wxDIB(*this);
|
|
if ( !dib->IsOk() )
|
|
{
|
|
delete dib;
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// we'll free it in UngetRawData()
|
|
GetBitmapData()->m_dib = dib;
|
|
|
|
hDIB = dib->GetHandle();
|
|
}
|
|
else // we're a DIB
|
|
{
|
|
hDIB = GetHbitmap();
|
|
}
|
|
|
|
DIBSECTION ds;
|
|
if ( ::GetObject(hDIB, sizeof(ds), &ds) != sizeof(DIBSECTION) )
|
|
{
|
|
wxFAIL_MSG( _T("failed to get DIBSECTION from a DIB?") );
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// check that the bitmap is in correct format
|
|
if ( ds.dsBm.bmBitsPixel != bpp )
|
|
{
|
|
wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") );
|
|
|
|
return NULL;
|
|
}
|
|
|
|
// ok, store the relevant info in wxPixelDataBase
|
|
const LONG h = ds.dsBm.bmHeight;
|
|
|
|
data.m_width = ds.dsBm.bmWidth;
|
|
data.m_height = h;
|
|
|
|
// remember that DIBs are stored in top to bottom order!
|
|
const LONG bytesPerRow = ds.dsBm.bmWidthBytes;
|
|
data.m_stride = -bytesPerRow;
|
|
|
|
char *bits = (char *)ds.dsBm.bmBits;
|
|
if ( h > 1 )
|
|
{
|
|
bits += (h - 1)*bytesPerRow;
|
|
}
|
|
|
|
return bits;
|
|
#else
|
|
return NULL;
|
|
#endif
|
|
}
|
|
|
|
void wxBitmap::UngetRawData(wxPixelDataBase& dataBase)
|
|
{
|
|
#if wxUSE_WXDIB
|
|
if ( !Ok() )
|
|
return;
|
|
|
|
// the cast is ugly but we can't do without it and without making this
|
|
// function template (and hence inline) unfortunately
|
|
typedef wxPixelData<wxBitmap, wxAlphaPixelFormat> PixelData;
|
|
PixelData& data = (PixelData &)dataBase;
|
|
|
|
if ( !data )
|
|
{
|
|
// invalid data, don't crash -- but don't assert neither as we're
|
|
// called automatically from wxPixelDataBase dtor and so there is no
|
|
// way to prevent this from happening
|
|
return;
|
|
}
|
|
|
|
if ( GetBitmapData()->m_hasAlpha )
|
|
{
|
|
// AlphaBlend() wants to have premultiplied source alpha but
|
|
// wxRawBitmap API uses normal, not premultiplied, colours, so adjust
|
|
// them here now
|
|
PixelData::Iterator p(data);
|
|
|
|
const int w = data.GetWidth();
|
|
const int h = data.GetHeight();
|
|
|
|
for ( int y = 0; y < h; y++ )
|
|
{
|
|
PixelData::Iterator rowStart = p;
|
|
|
|
for ( int x = 0; x < w; x++ )
|
|
{
|
|
const unsigned alpha = p.Alpha();
|
|
|
|
p.Red() = (p.Red() * alpha + 127) / 255;
|
|
p.Blue() = (p.Blue() * alpha + 127) / 255;
|
|
p.Green() = (p.Green() * alpha + 127) / 255;
|
|
|
|
++p;
|
|
}
|
|
|
|
p = rowStart;
|
|
p.OffsetY(data, 1);
|
|
}
|
|
|
|
// if we're a DDB we need to convert DIB back to DDB now to make the
|
|
// changes made via raw bitmap access effective
|
|
if ( !GetBitmapData()->m_isDIB )
|
|
{
|
|
wxDIB *dib = GetBitmapData()->m_dib;
|
|
GetBitmapData()->m_dib = NULL;
|
|
|
|
// TODO: convert
|
|
|
|
delete dib;
|
|
}
|
|
}
|
|
#endif
|
|
}
|
|
#endif // #ifdef wxHAVE_RAW_BITMAP
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxMask
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxMask::wxMask()
|
|
{
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
// Construct a mask from a bitmap and a colour indicating
|
|
// the transparent area
|
|
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
|
|
{
|
|
m_maskBitmap = 0;
|
|
Create(bitmap, colour);
|
|
}
|
|
|
|
// Construct a mask from a bitmap and a palette index indicating
|
|
// the transparent area
|
|
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
|
|
{
|
|
m_maskBitmap = 0;
|
|
Create(bitmap, paletteIndex);
|
|
}
|
|
|
|
// Construct a mask from a mono bitmap (copies the bitmap).
|
|
wxMask::wxMask(const wxBitmap& bitmap)
|
|
{
|
|
m_maskBitmap = 0;
|
|
Create(bitmap);
|
|
}
|
|
|
|
wxMask::~wxMask()
|
|
{
|
|
if ( m_maskBitmap )
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
}
|
|
|
|
// Create a mask from a mono bitmap (copies the bitmap).
|
|
bool wxMask::Create(const wxBitmap& bitmap)
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( bitmap.Ok() && bitmap.GetDepth() == 1, FALSE,
|
|
_T("can't create mask from invalid or not monochrome bitmap") );
|
|
|
|
if ( m_maskBitmap )
|
|
{
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
m_maskBitmap = (WXHBITMAP) CreateBitmap(
|
|
bitmap.GetWidth(),
|
|
bitmap.GetHeight(),
|
|
1, 1, 0
|
|
);
|
|
HDC srcDC = CreateCompatibleDC(0);
|
|
SelectObject(srcDC, (HBITMAP) bitmap.GetHBITMAP());
|
|
HDC destDC = CreateCompatibleDC(0);
|
|
SelectObject(destDC, (HBITMAP) m_maskBitmap);
|
|
BitBlt(destDC, 0, 0, bitmap.GetWidth(), bitmap.GetHeight(), srcDC, 0, 0, SRCCOPY);
|
|
SelectObject(srcDC, 0);
|
|
DeleteDC(srcDC);
|
|
SelectObject(destDC, 0);
|
|
DeleteDC(destDC);
|
|
return TRUE;
|
|
#else
|
|
return FALSE;
|
|
#endif
|
|
}
|
|
|
|
// Create a mask from a bitmap and a palette index indicating
|
|
// the transparent area
|
|
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
|
|
{
|
|
if ( m_maskBitmap )
|
|
{
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
#if wxUSE_PALETTE
|
|
if (bitmap.Ok() && bitmap.GetPalette()->Ok())
|
|
{
|
|
unsigned char red, green, blue;
|
|
if (bitmap.GetPalette()->GetRGB(paletteIndex, &red, &green, &blue))
|
|
{
|
|
wxColour transparentColour(red, green, blue);
|
|
return Create(bitmap, transparentColour);
|
|
}
|
|
}
|
|
#endif // wxUSE_PALETTE
|
|
|
|
return FALSE;
|
|
}
|
|
|
|
// Create a mask from a bitmap and a colour indicating
|
|
// the transparent area
|
|
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( bitmap.Ok(), FALSE, _T("invalid bitmap in wxMask::Create") );
|
|
|
|
if ( m_maskBitmap )
|
|
{
|
|
::DeleteObject((HBITMAP) m_maskBitmap);
|
|
m_maskBitmap = 0;
|
|
}
|
|
|
|
int width = bitmap.GetWidth(),
|
|
height = bitmap.GetHeight();
|
|
|
|
// scan the bitmap for the transparent colour and set the corresponding
|
|
// pixels in the mask to BLACK and the rest to WHITE
|
|
COLORREF maskColour = wxColourToPalRGB(colour);
|
|
m_maskBitmap = (WXHBITMAP)::CreateBitmap(width, height, 1, 1, 0);
|
|
|
|
HDC srcDC = ::CreateCompatibleDC(NULL);
|
|
HDC destDC = ::CreateCompatibleDC(NULL);
|
|
if ( !srcDC || !destDC )
|
|
{
|
|
wxLogLastError(wxT("CreateCompatibleDC"));
|
|
}
|
|
|
|
bool ok = TRUE;
|
|
|
|
// SelectObject() will fail
|
|
wxASSERT_MSG( !bitmap.GetSelectedInto(),
|
|
_T("bitmap can't be selected in another DC") );
|
|
|
|
HGDIOBJ hbmpSrcOld = ::SelectObject(srcDC, GetHbitmapOf(bitmap));
|
|
if ( !hbmpSrcOld )
|
|
{
|
|
wxLogLastError(wxT("SelectObject"));
|
|
|
|
ok = FALSE;
|
|
}
|
|
|
|
HGDIOBJ hbmpDstOld = ::SelectObject(destDC, (HBITMAP)m_maskBitmap);
|
|
if ( !hbmpDstOld )
|
|
{
|
|
wxLogLastError(wxT("SelectObject"));
|
|
|
|
ok = FALSE;
|
|
}
|
|
|
|
if ( ok )
|
|
{
|
|
// this will create a monochrome bitmap with 0 points for the pixels
|
|
// which have the same value as the background colour and 1 for the
|
|
// others
|
|
::SetBkColor(srcDC, maskColour);
|
|
::BitBlt(destDC, 0, 0, width, height, srcDC, 0, 0, NOTSRCCOPY);
|
|
}
|
|
|
|
::SelectObject(srcDC, hbmpSrcOld);
|
|
::DeleteDC(srcDC);
|
|
::SelectObject(destDC, hbmpDstOld);
|
|
::DeleteDC(destDC);
|
|
|
|
return ok;
|
|
#else // __WXMICROWIN__
|
|
return FALSE;
|
|
#endif // __WXMICROWIN__/!__WXMICROWIN__
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxBitmapHandler
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxBitmapHandler::Create(wxGDIImage *image,
|
|
void *data,
|
|
long flags,
|
|
int width, int height, int depth)
|
|
{
|
|
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
|
|
|
|
return bitmap ? Create(bitmap, data, flags, width, height, depth) : FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::Load(wxGDIImage *image,
|
|
const wxString& name,
|
|
long flags,
|
|
int width, int height)
|
|
{
|
|
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
|
|
|
|
return bitmap ? LoadFile(bitmap, name, flags, width, height) : FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::Save(wxGDIImage *image,
|
|
const wxString& name,
|
|
int type)
|
|
{
|
|
wxBitmap *bitmap = wxDynamicCast(image, wxBitmap);
|
|
|
|
return bitmap ? SaveFile(bitmap, name, type) : FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::Create(wxBitmap *WXUNUSED(bitmap),
|
|
void *WXUNUSED(data),
|
|
long WXUNUSED(type),
|
|
int WXUNUSED(width),
|
|
int WXUNUSED(height),
|
|
int WXUNUSED(depth))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::LoadFile(wxBitmap *WXUNUSED(bitmap),
|
|
const wxString& WXUNUSED(name),
|
|
long WXUNUSED(type),
|
|
int WXUNUSED(desiredWidth),
|
|
int WXUNUSED(desiredHeight))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
bool wxBitmapHandler::SaveFile(wxBitmap *WXUNUSED(bitmap),
|
|
const wxString& WXUNUSED(name),
|
|
int WXUNUSED(type),
|
|
const wxPalette *WXUNUSED(palette))
|
|
{
|
|
return FALSE;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// DIB functions
|
|
// ----------------------------------------------------------------------------
|
|
|
|
#ifndef __WXMICROWIN__
|
|
bool wxCreateDIB(long xSize, long ySize, long bitsPerPixel,
|
|
HPALETTE hPal, LPBITMAPINFO* lpDIBHeader)
|
|
{
|
|
unsigned long i, headerSize;
|
|
LPBITMAPINFO lpDIBheader = NULL;
|
|
LPPALETTEENTRY lpPe = NULL;
|
|
|
|
|
|
// Allocate space for a DIB header
|
|
headerSize = (sizeof(BITMAPINFOHEADER) + (256 * sizeof(PALETTEENTRY)));
|
|
lpDIBheader = (BITMAPINFO *) malloc(headerSize);
|
|
lpPe = (PALETTEENTRY *)((BYTE*)lpDIBheader + sizeof(BITMAPINFOHEADER));
|
|
|
|
GetPaletteEntries(hPal, 0, 256, lpPe);
|
|
|
|
memset(lpDIBheader, 0x00, sizeof(BITMAPINFOHEADER));
|
|
|
|
// Fill in the static parts of the DIB header
|
|
lpDIBheader->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
|
|
lpDIBheader->bmiHeader.biWidth = xSize;
|
|
lpDIBheader->bmiHeader.biHeight = ySize;
|
|
lpDIBheader->bmiHeader.biPlanes = 1;
|
|
|
|
// this value must be 1, 4, 8 or 24 so PixelDepth can only be
|
|
lpDIBheader->bmiHeader.biBitCount = (WORD)(bitsPerPixel);
|
|
lpDIBheader->bmiHeader.biCompression = BI_RGB;
|
|
lpDIBheader->bmiHeader.biSizeImage = xSize * abs(ySize) * bitsPerPixel >> 3;
|
|
lpDIBheader->bmiHeader.biClrUsed = 256;
|
|
|
|
|
|
// Initialize the DIB palette
|
|
for (i = 0; i < 256; i++) {
|
|
lpDIBheader->bmiColors[i].rgbReserved = lpPe[i].peFlags;
|
|
lpDIBheader->bmiColors[i].rgbRed = lpPe[i].peRed;
|
|
lpDIBheader->bmiColors[i].rgbGreen = lpPe[i].peGreen;
|
|
lpDIBheader->bmiColors[i].rgbBlue = lpPe[i].peBlue;
|
|
}
|
|
|
|
*lpDIBHeader = lpDIBheader;
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
void wxFreeDIB(LPBITMAPINFO lpDIBHeader)
|
|
{
|
|
free(lpDIBHeader);
|
|
}
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// global helper functions implemented here
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// helper of wxBitmapToHICON/HCURSOR
|
|
static
|
|
HICON wxBitmapToIconOrCursor(const wxBitmap& bmp,
|
|
bool iconWanted,
|
|
int hotSpotX,
|
|
int hotSpotY)
|
|
{
|
|
if ( !bmp.Ok() )
|
|
{
|
|
// we can't create an icon/cursor form nothing
|
|
return 0;
|
|
}
|
|
|
|
wxMask *mask = bmp.GetMask();
|
|
if ( !mask )
|
|
{
|
|
// we must have a mask for an icon, so even if it's probably incorrect,
|
|
// do create it (grey is the "standard" transparent colour)
|
|
mask = new wxMask(bmp, *wxLIGHT_GREY);
|
|
}
|
|
|
|
ICONINFO iconInfo;
|
|
wxZeroMemory(iconInfo);
|
|
iconInfo.fIcon = iconWanted; // do we want an icon or a cursor?
|
|
if ( !iconWanted )
|
|
{
|
|
iconInfo.xHotspot = hotSpotX;
|
|
iconInfo.yHotspot = hotSpotY;
|
|
}
|
|
|
|
iconInfo.hbmMask = wxInvertMask((HBITMAP)mask->GetMaskBitmap());
|
|
iconInfo.hbmColor = GetHbitmapOf(bmp);
|
|
|
|
// black out the transparent area to preserve background colour, because
|
|
// Windows blits the original bitmap using SRCINVERT (XOR) after applying
|
|
// the mask to the dest rect.
|
|
{
|
|
MemoryHDC dcSrc, dcDst;
|
|
SelectInHDC selectMask(dcSrc, (HBITMAP)mask->GetMaskBitmap()),
|
|
selectBitmap(dcDst, iconInfo.hbmColor);
|
|
|
|
if ( !::BitBlt(dcDst, 0, 0, bmp.GetWidth(), bmp.GetHeight(),
|
|
dcSrc, 0, 0, SRCAND) )
|
|
{
|
|
wxLogLastError(_T("BitBlt"));
|
|
}
|
|
}
|
|
|
|
HICON hicon = ::CreateIconIndirect(&iconInfo);
|
|
|
|
if ( !bmp.GetMask() )
|
|
{
|
|
// we created the mask, now delete it
|
|
delete mask;
|
|
}
|
|
|
|
// delete the inverted mask bitmap we created as well
|
|
::DeleteObject(iconInfo.hbmMask);
|
|
|
|
return hicon;
|
|
}
|
|
|
|
HICON wxBitmapToHICON(const wxBitmap& bmp)
|
|
{
|
|
return wxBitmapToIconOrCursor(bmp, TRUE, 0, 0);
|
|
}
|
|
|
|
HCURSOR wxBitmapToHCURSOR(const wxBitmap& bmp, int hotSpotX, int hotSpotY)
|
|
{
|
|
return (HCURSOR)wxBitmapToIconOrCursor(bmp, FALSE, hotSpotX, hotSpotY);
|
|
}
|
|
|
|
HBITMAP wxInvertMask(HBITMAP hbmpMask, int w, int h)
|
|
{
|
|
#ifndef __WXMICROWIN__
|
|
wxCHECK_MSG( hbmpMask, 0, _T("invalid bitmap in wxInvertMask") );
|
|
|
|
// get width/height from the bitmap if not given
|
|
if ( !w || !h )
|
|
{
|
|
BITMAP bm;
|
|
::GetObject(hbmpMask, sizeof(BITMAP), (LPVOID)&bm);
|
|
w = bm.bmWidth;
|
|
h = bm.bmHeight;
|
|
}
|
|
|
|
HDC hdcSrc = ::CreateCompatibleDC(NULL);
|
|
HDC hdcDst = ::CreateCompatibleDC(NULL);
|
|
if ( !hdcSrc || !hdcDst )
|
|
{
|
|
wxLogLastError(wxT("CreateCompatibleDC"));
|
|
}
|
|
|
|
HBITMAP hbmpInvMask = ::CreateBitmap(w, h, 1, 1, 0);
|
|
if ( !hbmpInvMask )
|
|
{
|
|
wxLogLastError(wxT("CreateBitmap"));
|
|
}
|
|
|
|
::SelectObject(hdcSrc, hbmpMask);
|
|
::SelectObject(hdcDst, hbmpInvMask);
|
|
if ( !::BitBlt(hdcDst, 0, 0, w, h,
|
|
hdcSrc, 0, 0,
|
|
NOTSRCCOPY) )
|
|
{
|
|
wxLogLastError(wxT("BitBlt"));
|
|
}
|
|
|
|
::DeleteDC(hdcSrc);
|
|
::DeleteDC(hdcDst);
|
|
|
|
return hbmpInvMask;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|