Standardize on using sample.rc and sample icon in all the samples, it was confusing that some of them used it and other didn't, without any apparent logic. Remove the now unnecessary icon files, including the dialogs sample icon which seemed to be corrupted (this closes #11146). Also replace multiple OS/2 resource files with a single one in the sample directory. The OS/2 projects/makefiles would need to be updated to use them. Remove dialogs sample icon. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64645 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
139 lines
3.2 KiB
C++
139 lines
3.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: memcheck.cpp
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// Purpose: Memory-checking sample
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// Author: Julian Smart
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// Modified by:
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// Created: 04/01/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/datetime.h"
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#if !defined(__WXMSW__) && !defined(__WXPM__)
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#include "../sample.xpm"
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#endif
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#ifndef __WXDEBUG__
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#error This program must be compiled in debug mode.
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#endif
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// Normally, new is automatically defined to be the
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// debugging version. If not, this does it.
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#if !defined(new) && defined(WXDEBUG_NEW) && wxUSE_MEMORY_TRACING && wxUSE_GLOBAL_MEMORY_OPERATORS
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#define new WXDEBUG_NEW
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#endif
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// Define a new application type
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class MyApp: public wxApp
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{ public:
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bool OnInit(void);
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};
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// Define a new frame type
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class MyFrame: public wxFrame
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{ public:
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MyFrame(wxFrame *parent);
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void OnQuit(wxCommandEvent& event);
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DECLARE_EVENT_TABLE()
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};
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IMPLEMENT_APP(MyApp)
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// `Main program' equivalent, creating windows and returning main app frame
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bool MyApp::OnInit(void)
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{
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if ( !wxApp::OnInit() )
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return false;
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// Create the main frame window
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MyFrame *frame = new MyFrame((wxFrame *) NULL);
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// Give it an icon
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frame->SetIcon(wxICON(sample));
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// Make a menubar
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wxMenu *file_menu = new wxMenu;
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file_menu->Append(wxID_EXIT, wxT("E&xit"));
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wxMenuBar *menu_bar = new wxMenuBar;
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menu_bar->Append(file_menu, wxT("File"));
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frame->SetMenuBar(menu_bar);
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// Make a panel with a message
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wxPanel *panel = new wxPanel(frame);
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(void)new wxStaticText(panel, wxID_ANY, wxT("Hello, this is a minimal debugging wxWidgets program!"), wxPoint(10, 10));
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// Show the frame
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frame->Show(true);
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#if wxUSE_MEMORY_TRACING
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wxDebugContext::SetCheckpoint();
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#endif
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// object allocation
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wxBrush* brush = new wxBrush(*wxRED);
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wxBitmap* bitmap = new wxBitmap(100, 100);
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// non-object allocation
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char *ordinaryNonObject = new char[1000];
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wxString *thing = new wxString;
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#if wxUSE_DATETIME
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wxDateTime* date = new wxDateTime;
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#endif // wxUSE_DATETIME
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const char *data = (const char*) thing ;
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#if wxUSE_MEMORY_TRACING
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// On MSW, Dump() crashes if using wxLogGui,
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// so use wxLogStderr instead.
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wxLog* oldLog = wxLog::SetActiveTarget(new wxLogStderr);
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wxDebugContext::PrintClasses();
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wxDebugContext::Dump();
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wxDebugContext::PrintStatistics();
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// Set back to wxLogGui
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delete wxLog::SetActiveTarget(oldLog);
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#endif
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// Don't delete these objects, to force wxApp to flag a memory leak.
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// delete thing;
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// delete date;
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// delete[] ordinaryNonObject;
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return true;
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}
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
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END_EVENT_TABLE()
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// My frame constructor
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MyFrame::MyFrame(wxFrame *parent):
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wxFrame(parent, wxID_ANY, wxT("MemCheck wxWidgets Sample"), wxDefaultPosition, wxSize(400, 200))
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{}
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// Intercept menu commands
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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Close(true);
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}
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