Files
wxWidgets/src/cocoa/bitmap.mm
David Elliott 6a5c31c285 Add wxGCSafeRetain/wxGCSafeRelease to the vast majority of wxCocoa code.
Copyright 2008 Software 2000 Ltd.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@51585 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2008-02-08 00:35:39 +00:00

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/////////////////////////////////////////////////////////////////////////////
// Name: src/cocoa/bitmap.mm
// Purpose: wxBitmap
// Author: David Elliott
// Modified by:
// Created: 2003/07/19
// RCS-ID: $Id$
// Copyright: (c) 2003 David Elliott
// Licence: wxWidgets licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/bitmap.h"
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/utils.h"
#include "wx/palette.h"
#include "wx/icon.h"
#include "wx/colour.h"
#include "wx/image.h"
#endif //WX_PRECOMP
#include "wx/xpmdecod.h"
#include "wx/rawbmp.h"
#include "wx/cocoa/autorelease.h"
#include "wx/cocoa/string.h"
#include "wx/cocoa/ObjcRef.h"
#import <AppKit/NSBitmapImageRep.h>
#import <AppKit/NSGraphics.h>
#import <AppKit/NSImage.h>
#import <AppKit/NSColor.h>
IMPLEMENT_ABSTRACT_CLASS(wxBitmapHandler, wxBitmapHandlerBase)
// ========================================================================
// wxBitmapRefData
// ========================================================================
class wxBitmapRefData: public wxGDIRefData
{
friend class wxBitmap;
public:
wxBitmapRefData();
wxBitmapRefData( const wxBitmapRefData& data );
virtual ~wxBitmapRefData();
virtual bool IsOk() const { return m_ok; }
protected:
int m_width;
int m_height;
int m_depth;
bool m_ok;
int m_numColors;
wxPalette m_bitmapPalette;
int m_quality;
WX_NSBitmapImageRep m_cocoaNSBitmapImageRep;
wxMask *m_bitmapMask; // Optional mask
};
#define M_BITMAPDATA ((wxBitmapRefData *)m_refData)
wxBitmapRefData::wxBitmapRefData()
{
m_ok = FALSE;
m_width = 0;
m_height = 0;
m_depth = 0;
m_quality = 0;
m_numColors = 0;
m_cocoaNSBitmapImageRep = nil;
m_bitmapMask = NULL;
}
wxBitmapRefData::wxBitmapRefData( const wxBitmapRefData& data)
{
wxAutoNSAutoreleasePool pool;
m_width = data.m_width;
m_height = data.m_height;
m_depth = data.m_depth;
m_ok = data.m_ok;
m_numColors = data.m_numColors;
m_bitmapPalette = data.m_bitmapPalette;
m_quality = data.m_quality;
m_cocoaNSBitmapImageRep = wxGCSafeRetain([[data.m_cocoaNSBitmapImageRep copyWithZone:nil] autorelease]);
m_bitmapMask = data.m_bitmapMask?new wxMask(*data.m_bitmapMask):NULL;
}
wxBitmapRefData::~wxBitmapRefData()
{
wxGCSafeRelease(m_cocoaNSBitmapImageRep);
m_cocoaNSBitmapImageRep = NULL;
delete m_bitmapMask;
m_bitmapMask = NULL;
}
// ========================================================================
// wxBitmap
// ========================================================================
IMPLEMENT_DYNAMIC_CLASS(wxBitmap, wxGDIObject)
wxBitmap::wxBitmap()
{
m_refData = NULL;
}
wxBitmap::~wxBitmap()
{
}
wxBitmap::wxBitmap(const char bits[], int the_width, int the_height, int no_bits)
{
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = the_width ;
M_BITMAPDATA->m_height = the_height ;
M_BITMAPDATA->m_depth = no_bits ;
M_BITMAPDATA->m_numColors = 0;
/* TODO: create the bitmap from data */
}
wxBitmap::wxBitmap(int w, int h, int d)
{
(void)Create(w, h, d);
}
wxBitmap::wxBitmap(NSImage* cocoaNSImage)
{
(void) Create(cocoaNSImage);
}
wxBitmap::wxBitmap(NSBitmapImageRep* cocoaNSBitmapImageRep)
{
(void) Create(cocoaNSBitmapImageRep);
}
wxBitmap::wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth)
{
(void) Create(data, type, width, height, depth);
}
wxBitmap::wxBitmap(const wxString& filename, wxBitmapType type)
{
LoadFile(filename, type);
}
wxGDIRefData *wxBitmap::CreateGDIRefData() const
{
return new wxBitmapRefData;
}
wxGDIRefData *wxBitmap::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxBitmapRefData(*(wxBitmapRefData*)data);
}
WX_NSBitmapImageRep wxBitmap::GetNSBitmapImageRep()
{
if(!M_BITMAPDATA)
return NULL;
return M_BITMAPDATA->m_cocoaNSBitmapImageRep;
}
WX_NSImage wxBitmap::GetNSImage(bool useMask) const
{
if(!Ok())
return nil;
NSImage *nsimage = [[[NSImage alloc]
initWithSize:NSMakeSize(GetWidth(), GetHeight())] autorelease];
if(!nsimage)
return nil;
[nsimage addRepresentation: M_BITMAPDATA->m_cocoaNSBitmapImageRep];
if(useMask && GetMask())
{
// Show before/after to prove that the bitmap itself is not changed
// even though we just composited onto the NSImage
wxLogTrace(wxTRACE_COCOA,wxT("Before: bpp=%d"),[M_BITMAPDATA->m_cocoaNSBitmapImageRep bitsPerPixel]);
NSImage *maskImage = [[NSImage alloc]
initWithSize:NSMakeSize(GetWidth(), GetHeight())];
[maskImage addRepresentation: GetMask()->GetNSBitmapImageRep()];
[nsimage lockFocus];
[maskImage compositeToPoint:NSZeroPoint operation:NSCompositeDestinationIn];
[nsimage unlockFocus];
[maskImage release];
wxLogTrace(wxTRACE_COCOA,wxT("After: bpp=%d"),[M_BITMAPDATA->m_cocoaNSBitmapImageRep bitsPerPixel]);
}
return nsimage;
}
void wxBitmap::SetNSBitmapImageRep(WX_NSBitmapImageRep bitmapImageRep)
{
if(!M_BITMAPDATA)
return;
// NOTE: No checking is done to make sure width/height agree
wxGCSafeRetain(bitmapImageRep);
wxGCSafeRelease(M_BITMAPDATA->m_cocoaNSBitmapImageRep);
M_BITMAPDATA->m_cocoaNSBitmapImageRep = bitmapImageRep;
}
void wxBitmap::SetWidth(int w)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = w;
}
void wxBitmap::SetHeight(int h)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_height = h;
}
void wxBitmap::SetDepth(int d)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_depth = d;
}
void wxBitmap::SetQuality(int q)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_quality = q;
}
void wxBitmap::SetOk(bool isOk)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_ok = isOk;
}
void wxBitmap::SetPalette(const wxPalette& palette)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_bitmapPalette = palette ;
}
void wxBitmap::SetMask(wxMask *mask)
{
if (!M_BITMAPDATA)
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_bitmapMask = mask ;
}
wxPalette* wxBitmap::GetPalette() const
{
if(!m_refData)
return NULL;
return &M_BITMAPDATA->m_bitmapPalette;
}
wxMask* wxBitmap::GetMask() const
{
if(!m_refData)
return NULL;
return M_BITMAPDATA->m_bitmapMask;
}
int wxBitmap::GetDepth() const
{
if(!m_refData)
return 0;
return M_BITMAPDATA->m_depth;
}
int wxBitmap::GetWidth() const
{
if(!m_refData)
return 0;
return M_BITMAPDATA->m_width;
}
int wxBitmap::GetHeight() const
{
if(!m_refData)
return 0;
return M_BITMAPDATA->m_height;
}
bool wxBitmap::Create(int w, int h, int d)
{
wxAutoNSAutoreleasePool pool;
UnRef();
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_width = w;
M_BITMAPDATA->m_height = h;
M_BITMAPDATA->m_depth = d;
/* TODO: create new bitmap */
M_BITMAPDATA->m_cocoaNSBitmapImageRep = wxGCSafeRetain([[[NSBitmapImageRep alloc]
initWithBitmapDataPlanes: NULL
pixelsWide: w
pixelsHigh: h
bitsPerSample: 8
samplesPerPixel: 3
hasAlpha: NO
isPlanar: NO
colorSpaceName: NSCalibratedRGBColorSpace
bytesPerRow: 0 // NOTE: Contrary to Apple documentation Mac OS
// 10.4 will add padding bytes when 0 is used here
bitsPerPixel: 0] autorelease]);
wxLogTrace(wxTRACE_COCOA,wxT("M_BITMAPDATA=%p NSBitmapImageRep bitmapData=%p"), M_BITMAPDATA, [M_BITMAPDATA->m_cocoaNSBitmapImageRep bitmapData]);
M_BITMAPDATA->m_ok = true;
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_quality = 0;
M_BITMAPDATA->m_bitmapMask = NULL;
return M_BITMAPDATA->m_ok;
}
bool wxBitmap::LoadFile(const wxString& filename, wxBitmapType type)
{
wxAutoNSAutoreleasePool pool;
UnRef();
m_refData = new wxBitmapRefData;
NSBitmapImageRep *imageRep = [NSBitmapImageRep
imageRepWithContentsOfFile:wxNSStringWithWxString(filename)];
if(imageRep)
{
M_BITMAPDATA->m_width = [imageRep pixelsWide];
M_BITMAPDATA->m_height = [imageRep pixelsHigh];
M_BITMAPDATA->m_depth = 24; // FIXME
M_BITMAPDATA->m_ok = true;
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_quality = 0;
M_BITMAPDATA->m_cocoaNSBitmapImageRep = wxGCSafeRetain(imageRep);
M_BITMAPDATA->m_bitmapMask = NULL;
return true;
}
wxImage image;
if(!image.LoadFile(filename,type))
return false;
if(!image.Ok())
return false;
*this = wxBitmap(image);
return true;
}
bool wxBitmap::Create(NSImage* cocoaNSImage)
{
wxAutoNSAutoreleasePool pool;
NSBitmapImageRep *bitmapImageRep = [NSBitmapImageRep imageRepWithData:[cocoaNSImage TIFFRepresentation]];
return Create(bitmapImageRep);
}
bool wxBitmap::Create(NSBitmapImageRep *imageRep)
{
UnRef();
m_refData = new wxBitmapRefData;
if(imageRep != nil)
{
M_BITMAPDATA->m_width = [imageRep pixelsWide];
M_BITMAPDATA->m_height = [imageRep pixelsHigh];
M_BITMAPDATA->m_depth = [imageRep bitsPerPixel];
M_BITMAPDATA->m_ok = true;
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_quality = 0;
M_BITMAPDATA->m_cocoaNSBitmapImageRep = wxGCSafeRetain(imageRep);
M_BITMAPDATA->m_bitmapMask = NULL;
return true;
}
else
return false;
}
bool wxBitmap::Create(const void* data, wxBitmapType type, int width, int height, int depth)
{
UnRef();
m_refData = new wxBitmapRefData;
return false;
}
bool wxBitmap::SaveFile(const wxString& filename, wxBitmapType type, const wxPalette *palette) const
{
return false;
}
bool wxBitmap::CopyFromIcon(const wxIcon& icon)
{
// Pool here due to lack of one during wx init phase
wxAutoNSAutoreleasePool pool;
UnRef();
if(!icon.GetNSImage());
[icon.GetNSImage() lockFocus];
NSRect imageRect;
imageRect.origin.x = imageRect.origin.y = 0.0;
imageRect.size = [icon.GetNSImage() size];
NSBitmapImageRep *newBitmapRep = [[[NSBitmapImageRep alloc] initWithFocusedViewRect:imageRect] autorelease];
[icon.GetNSImage() unlockFocus];
if(!newBitmapRep)
return false;
m_refData = new wxBitmapRefData;
M_BITMAPDATA->m_cocoaNSBitmapImageRep = wxGCSafeRetain(newBitmapRep);
M_BITMAPDATA->m_width = [newBitmapRep pixelsWide];
M_BITMAPDATA->m_height = [newBitmapRep pixelsHigh];
M_BITMAPDATA->m_depth = [newBitmapRep bitsPerSample]*[newBitmapRep samplesPerPixel];
M_BITMAPDATA->m_ok = true;
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_quality = 0;
M_BITMAPDATA->m_bitmapMask = NULL;
return true;
}
wxBitmap wxBitmap::GetSubBitmap(const wxRect& rect) const
{
wxAutoNSAutoreleasePool pool;
if(!Ok())
return wxNullBitmap;
NSImage *nsimage = GetNSImage(false);
[nsimage lockFocus];
NSRect imageRect = {{0,0}, [nsimage size]};
imageRect.origin.x = imageRect.size.width * rect.x / GetWidth();
imageRect.origin.y = imageRect.size.height * rect.y / GetHeight();
imageRect.size.width *= wx_static_cast(CGFloat, rect.width) / GetWidth();
imageRect.size.height *= wx_static_cast(CGFloat, rect.height) / GetHeight();
NSBitmapImageRep *newBitmapRep = [[NSBitmapImageRep alloc] initWithFocusedViewRect:imageRect];
[nsimage unlockFocus];
wxBitmap newBitmap(newBitmapRep);
return (newBitmap);
}
wxImage wxBitmap::ConvertToImage() const
{
wxAutoNSAutoreleasePool pool;
if(!Ok())
return /*wxImage(5,5)*/wxNullImage;
NSImage *nsimage = GetNSImage(false /* don't use mask */);
wxImage newImage(M_BITMAPDATA->m_width,M_BITMAPDATA->m_height);
[nsimage lockFocus];
for(int i=0; i < M_BITMAPDATA->m_width; i++)
{
// Don't let the pool get too big as you'll notice we're creating
// two autoreleased NSColor objects with every iteration.
wxAutoNSAutoreleasePool loopPool;
for(int j=0; j < M_BITMAPDATA->m_height; j++)
{
NSColor *pixelColor = NSReadPixel(NSMakePoint(i,M_BITMAPDATA->m_height - j - 1));
NSColor *color = [pixelColor colorUsingColorSpaceName:NSCalibratedRGBColorSpace];
newImage.SetRGB(i,j,int([color redComponent]*255.0), int([color greenComponent]*255.0), int([color blueComponent]*255.0));
}
}
[nsimage unlockFocus];
return newImage;
}
bool wxBitmap::CreateFromImage(const wxImage& image, int depth)
{
wxAutoNSAutoreleasePool pool;
UnRef();
wxCHECK_MSG(image.Ok(), false, wxT("invalid image"));
wxCHECK_MSG(depth == -1 || depth == 1, false, wxT("invalid bitmap depth"));
m_refData = new wxBitmapRefData();
M_BITMAPDATA->m_width = image.GetWidth();
M_BITMAPDATA->m_height = image.GetHeight();
NSBitmapImageRep *bitmapImage = [[[NSBitmapImageRep alloc]
initWithBitmapDataPlanes: NULL
pixelsWide: image.GetWidth()
pixelsHigh: image.GetHeight()
bitsPerSample: 8
samplesPerPixel: 3
hasAlpha: NO
isPlanar: NO
colorSpaceName: NSCalibratedRGBColorSpace
bytesPerRow: image.GetWidth()*3
bitsPerPixel: 0] autorelease];
// TODO: Specify bytesPerRow:0 and then use [bitmapImage bytesPerRow]
// so that the rows are aligned suitably for altivec by the OS (Tiger)
const int numBytes = image.GetWidth()*image.GetHeight()*3;
memcpy([bitmapImage bitmapData], image.GetData(), numBytes);
// TODO: Alpha and convert to desired depth
M_BITMAPDATA->m_depth = 24;
M_BITMAPDATA->m_ok = true;
M_BITMAPDATA->m_numColors = 0;
M_BITMAPDATA->m_quality = 0;
M_BITMAPDATA->m_cocoaNSBitmapImageRep = wxGCSafeRetain(bitmapImage);
M_BITMAPDATA->m_bitmapMask = new wxMask(*this,wxColour(image.GetMaskRed(),image.GetMaskGreen(),image.GetMaskBlue()));
return true;
}
void *wxBitmap::GetRawData(wxPixelDataBase& data, int bpp)
{
if(!Ok())
return NULL;
NSBitmapImageRep *bitmapRep = M_BITMAPDATA->m_cocoaNSBitmapImageRep;
if(!bitmapRep)
return NULL;
if([bitmapRep bitsPerPixel]!=bpp)
{
wxFAIL_MSG( _T("incorrect bitmap type in wxBitmap::GetRawData()") );
return NULL;
}
data.m_width = [bitmapRep pixelsWide];
data.m_height = [bitmapRep pixelsHigh];
data.m_stride = [bitmapRep bytesPerRow];
return [bitmapRep bitmapData];
// NOTE: It is up to the user to make sure they used the proper
// pixel format class that details what is actually inside the pixels
// We can only check to make sure that the total number of bits per
// pixel are being iterated over properly
// NSBitmapImageRep can contain grayscale or CMYK data and
// wxPixelDataBase doesn't really define the color format
}
void wxBitmap::UngetRawData(wxPixelDataBase& data)
{ // TODO
}
// ========================================================================
// wxMask
// ========================================================================
IMPLEMENT_DYNAMIC_CLASS(wxMask, wxObject)
wxMask::wxMask()
{
m_cocoaNSBitmapImageRep = nil;
}
// Construct a mask from a bitmap and a colour indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, const wxColour& colour)
{
m_cocoaNSBitmapImageRep = nil;
Create(bitmap, colour);
}
// Construct a mask from a bitmap and a palette index indicating
// the transparent area
wxMask::wxMask(const wxBitmap& bitmap, int paletteIndex)
{
m_cocoaNSBitmapImageRep = nil;
Create(bitmap, paletteIndex);
}
// Construct a mask from a mono bitmap (copies the bitmap).
wxMask::wxMask(const wxBitmap& bitmap)
{
m_cocoaNSBitmapImageRep = nil;
Create(bitmap);
}
// Copy constructor
wxMask::wxMask(const wxMask& src)
: wxObject(src)
, m_cocoaNSBitmapImageRep(wxGCSafeRetain(src.m_cocoaNSBitmapImageRep))
{
}
wxMask::~wxMask()
{
wxGCSafeRelease(m_cocoaNSBitmapImageRep);
}
// Create a mask from a mono bitmap (copies the bitmap).
bool wxMask::Create(const wxBitmap& bitmap)
{
// TODO
wxLogDebug(wxT("Cannot yet create a mask from a mono bitmap"));
return FALSE;
}
// Create a mask from a bitmap and a palette index indicating
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, int paletteIndex)
{
// TODO
wxLogDebug(wxT("Cannot yet create a mask from a palette bitmap"));
return FALSE;
}
template <typename PixelData>
static bool wxMask_CreateFromBitmapData(PixelData srcData, const wxColour& colour, unsigned char *dstData)
{
wxCHECK_MSG(dstData,false,wxT("Couldn't access mask data"));
typename PixelData::Iterator p(srcData);
const int nRows = srcData.GetHeight();
const int nCols = srcData.GetWidth();
// Total number of bytes per destination column
const int dstRowLength = (nCols+7)/8;
// Number of source columns that fit into a byte in the destination
const int width_aligned = nCols/8*8;
for(int y=0; y<nRows; ++y)
{
typename PixelData::Iterator rowStart(p);
unsigned char *dstRow = dstData + y*dstRowLength;
for(int x=0; x<width_aligned; x+=8)
{
unsigned char *dstByte = dstRow + x/8;
*dstByte = 0;
// Take source RGB, compare it with the wxColour
for(int j=0; j<8; ++j, ++p)
{
*dstByte +=
( p.Red()!=colour.Red()
|| p.Green()!=colour.Green()
|| p.Blue()!=colour.Blue()
) << (7-j);
}
}
// Handle the remaining 0-7 pixels in the row
unsigned char *dstByte = dstRow + width_aligned/8;
if(nCols%8>0)
*dstByte = 0;
for(int j=0; j<(nCols%8); ++j, ++p)
{
*dstByte +=
( p.Red()!=colour.Red()
|| p.Green()!=colour.Green()
|| p.Blue()!=colour.Blue()
) << (7-j);
}
p = rowStart;
p.OffsetY(srcData,1);
}
return true;
}
// Create a mask from a bitmap and a colour indicating
// the transparent area
bool wxMask::Create(const wxBitmap& bitmap, const wxColour& colour)
{
wxAutoNSAutoreleasePool pool;
if(!bitmap.Ok())
return false;
int bmpWidth = bitmap.GetWidth();
int bmpHeight = bitmap.GetHeight();
int dstRowLength = (bmpWidth+7)/8;
// Create a bitmap image rep with 1-bit per pixel data representing
// the alpha channel padded such that rows end on byte boundaries
// Since NSBitmapImageRep doesn't have any sort of NSNullColorSpace
// we must have at least one channel of non-alpha data. In order to
// make our life easy, we use planar data which results in two
// separate arrays. We don't need to touch the first because it
// should never be used. The second is the 1-bit "alpha" data.
NSBitmapImageRep *maskRep = [[[NSBitmapImageRep alloc]
initWithBitmapDataPlanes:NULL pixelsWide:bmpWidth
pixelsHigh:bmpHeight bitsPerSample:1
samplesPerPixel:2 hasAlpha:YES isPlanar:YES
colorSpaceName:NSCalibratedWhiteColorSpace
bytesPerRow:dstRowLength bitsPerPixel:1] autorelease];
wxCHECK(maskRep,false);
// We need the source NSBitmapImageRep to detemine its pixel format
NSBitmapImageRep *srcBitmapRep = const_cast<wxBitmap&>(bitmap).GetNSBitmapImageRep();
wxCHECK_MSG(srcBitmapRep,false,wxT("Can't create mask for an uninitialized bitmap"));
// Get a pointer to the destination data
unsigned char *dstPlanes[5] = {NULL,NULL,NULL,NULL,NULL};
[maskRep getBitmapDataPlanes:dstPlanes];
unsigned char *dstData = dstPlanes[1];
// The wxImage format (which we use whenever we imported from wxImage)
if([srcBitmapRep bitsPerPixel]==24 && [srcBitmapRep bitsPerSample]==8 && [srcBitmapRep samplesPerPixel]==3 && [srcBitmapRep hasAlpha]==NO)
{
wxPixelData<wxBitmap,wxNativePixelFormat> pixelData(const_cast<wxBitmap&>(bitmap));
wxCHECK_MSG(wxMask_CreateFromBitmapData(pixelData, colour, dstData),
false, wxT("Unable to access raw data"));
}
// 32-bpp RGBx (x=throw away, no alpha)
else if([srcBitmapRep bitsPerPixel]==32 && [srcBitmapRep bitsPerSample]==8 && [srcBitmapRep samplesPerPixel]==3 && [srcBitmapRep hasAlpha]==NO)
{
typedef wxPixelFormat<unsigned char,32,0,1,2> PixelFormat;
wxPixelData<wxBitmap,PixelFormat> pixelData(const_cast<wxBitmap&>(bitmap));
wxCHECK_MSG(wxMask_CreateFromBitmapData(pixelData, colour, dstData),
false, wxT("Unable to access raw data"));
}
// 32-bpp RGBA
else if([srcBitmapRep bitsPerPixel]==32 && [srcBitmapRep bitsPerSample]==8 && [srcBitmapRep samplesPerPixel]==4 && [srcBitmapRep hasAlpha]==YES)
{
wxPixelData<wxBitmap,wxAlphaPixelFormat> pixelData(const_cast<wxBitmap&>(bitmap));
wxCHECK_MSG(wxMask_CreateFromBitmapData(pixelData, colour, dstData),
false, wxT("Unable to access raw data"));
}
else if([srcBitmapRep bitsPerPixel]==8 && [srcBitmapRep bitsPerSample]==8 && [srcBitmapRep samplesPerPixel]==1 && [srcBitmapRep hasAlpha]==NO)
// 8-bpp Grayscale, no alpha
{ // Force all RGB to access the same grayscale component
typedef wxPixelFormat<unsigned char,8,0,0,0> PixelFormat;
wxPixelData<wxBitmap,PixelFormat> pixelData(const_cast<wxBitmap&>(bitmap));
wxCHECK_MSG(wxMask_CreateFromBitmapData(pixelData, colour, dstData),
false, wxT("Unable to access raw data"));
}
else
{ wxCHECK_MSG(false,false,wxT("Unimplemented pixel format")); }
// maskRep was autoreleased in case we had to exit quickly
m_cocoaNSBitmapImageRep = wxGCSafeRetain(maskRep);
return true;
}