This will allow this code to work even when implicit conversion from "const char*" is disabled in wxString and is already marginally more efficient even now. See https://github.com/wxWidgets/wxWidgets/pull/782
		
			
				
	
	
		
			133 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
		
			4.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/bmpbuttn.h
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| // Purpose:     wxBitmapButton class interface
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     25.08.00
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| // Copyright:   (c) 2000 Vadim Zeitlin
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_BMPBUTTON_H_BASE_
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| #define _WX_BMPBUTTON_H_BASE_
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_BMPBUTTON
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| 
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| #include "wx/button.h"
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| 
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| // FIXME: right now only wxMSW, wxGTK and wxOSX implement bitmap support in wxButton
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| //        itself, this shouldn't be used for the other platforms neither
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| //        when all of them do it
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| #if (defined(__WXMSW__) || defined(__WXGTK20__) || defined(__WXOSX__) || defined(__WXQT__)) && !defined(__WXUNIVERSAL__)
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|     #define wxHAS_BUTTON_BITMAP
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| #endif
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| 
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| class WXDLLIMPEXP_FWD_CORE wxBitmapButton;
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| 
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| // ----------------------------------------------------------------------------
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| // wxBitmapButton: a button which shows bitmaps instead of the usual string.
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| // It has different bitmaps for different states (focused/disabled/pressed)
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_CORE wxBitmapButtonBase : public wxButton
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| {
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| public:
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|     wxBitmapButtonBase()
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|     {
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| #ifndef wxHAS_BUTTON_BITMAP
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|         m_marginX =
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|         m_marginY = 0;
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| #endif // wxHAS_BUTTON_BITMAP
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|     }
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| 
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|     bool Create(wxWindow *parent,
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|                 wxWindowID winid,
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|                 const wxPoint& pos,
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|                 const wxSize& size,
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|                 long style,
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|                 const wxValidator& validator,
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|                 const wxString& name)
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|     {
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|         // We use wxBU_NOTEXT to let the base class Create() know that we are
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|         // not going to show the label: this is a hack needed for wxGTK where
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|         // we can show both label and bitmap only with GTK 2.6+ but we always
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|         // can show just one of them and this style allows us to choose which
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|         // one we need.
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|         //
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|         // And we also use wxBU_EXACTFIT to avoid being resized up to the
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|         // standard button size as this doesn't make sense for bitmap buttons
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|         // which are not standard anyhow and should fit their bitmap size.
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|         return wxButton::Create(parent, winid, wxString(),
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|                                 pos, size,
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|                                 style | wxBU_NOTEXT | wxBU_EXACTFIT,
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|                                 validator, name);
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|     }
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| 
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|     // Special creation function for a standard "Close" bitmap. It allows to
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|     // simply create a close button with the image appropriate for the current
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|     // platform.
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|     static wxBitmapButton* NewCloseButton(wxWindow* parent, wxWindowID winid);
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| 
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| 
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|     // set/get the margins around the button
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|     virtual void SetMargins(int x, int y)
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|     {
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|         DoSetBitmapMargins(x, y);
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|     }
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| 
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|     int GetMarginX() const { return DoGetBitmapMargins().x; }
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|     int GetMarginY() const { return DoGetBitmapMargins().y; }
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| 
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| protected:
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| #ifndef wxHAS_BUTTON_BITMAP
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|     // function called when any of the bitmaps changes
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|     virtual void OnSetBitmap() { InvalidateBestSize(); Refresh(); }
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| 
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|     virtual wxBitmap DoGetBitmap(State which) const { return m_bitmaps[which]; }
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|     virtual void DoSetBitmap(const wxBitmap& bitmap, State which)
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|         { m_bitmaps[which] = bitmap; OnSetBitmap(); }
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| 
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|     virtual wxSize DoGetBitmapMargins() const
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|     {
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|         return wxSize(m_marginX, m_marginY);
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|     }
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| 
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|     virtual void DoSetBitmapMargins(int x, int y)
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|     {
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|         m_marginX = x;
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|         m_marginY = y;
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|     }
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| 
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|     // the bitmaps for various states
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|     wxBitmap m_bitmaps[State_Max];
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| 
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|     // the margins around the bitmap
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|     int m_marginX,
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|         m_marginY;
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| #endif // !wxHAS_BUTTON_BITMAP
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| 
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|     wxDECLARE_NO_COPY_CLASS(wxBitmapButtonBase);
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| };
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| 
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| #if defined(__WXUNIVERSAL__)
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|     #include "wx/univ/bmpbuttn.h"
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| #elif defined(__WXMSW__)
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|     #include "wx/msw/bmpbuttn.h"
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| #elif defined(__WXMOTIF__)
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|     #include "wx/motif/bmpbuttn.h"
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| #elif defined(__WXGTK20__)
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|     #include "wx/gtk/bmpbuttn.h"
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| #elif defined(__WXGTK__)
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|     #include "wx/gtk1/bmpbuttn.h"
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| #elif defined(__WXMAC__)
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|     #include "wx/osx/bmpbuttn.h"
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| #elif defined(__WXQT__)
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|     #include "wx/qt/bmpbuttn.h"
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| #endif
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| 
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| #endif // wxUSE_BMPBUTTON
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| 
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| #endif // _WX_BMPBUTTON_H_BASE_
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