in all ports. Added Motif wxFileDialog. Added wxPostScriptModule and removed PostScript init in app.cpp. Also removed wxMessageBox function from generic implementation. Windows release .exes are now smaller (< 300K for minimal.exe). Some OGL updates. __try -> try in MSW main.cpp. BC++ 5 fixes. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@797 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			301 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			301 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        dc.h
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// Purpose:
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// Author:      Robert Roebling
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// Created:     01/02/97
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// Id:
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// Copyright:   (c) 1998 Robert Roebling, Julian Smart and Markus Holzem
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __GTKDCH__
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#define __GTKDCH__
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#ifdef __GNUG__
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#pragma interface
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#endif
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#include "wx/defs.h"
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#include "wx/object.h"
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#include "wx/gdicmn.h"
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#include "wx/pen.h"
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#include "wx/brush.h"
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#include "wx/icon.h"
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#include "wx/font.h"
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#include "wx/gdicmn.h"
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//-----------------------------------------------------------------------------
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// classes
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//-----------------------------------------------------------------------------
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class wxDC;
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//-----------------------------------------------------------------------------
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// constants
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//-----------------------------------------------------------------------------
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#define MM_TEXT			0
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#define MM_ISOTROPIC		1
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#define MM_ANISOTROPIC		2
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#define MM_LOMETRIC		3
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#define MM_HIMETRIC		4
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#define MM_TWIPS		5
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#define MM_POINTS		6
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#define MM_METRIC		7
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//-----------------------------------------------------------------------------
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// global variables
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//-----------------------------------------------------------------------------
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extern int wxPageNumber;
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//-----------------------------------------------------------------------------
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// wxDC
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//-----------------------------------------------------------------------------
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class wxDC: public wxObject
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{
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  DECLARE_ABSTRACT_CLASS(wxDC)
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  public:
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    wxDC(void);
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    ~wxDC(void);
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    void BeginDrawing(void) {};
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    void EndDrawing(void) {};
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    virtual bool Ok(void) const;
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    virtual void FloodFill( long x1, long y1, wxColour *col, int style=wxFLOOD_SURFACE ) = 0;
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    virtual bool GetPixel( long x1, long y1, wxColour *col ) const = 0;
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    virtual void DrawLine( long x1, long y1, long x2, long y2 ) = 0;
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    virtual void CrossHair( long x, long y ) = 0;
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    virtual void DrawArc( long x1, long y1, long x2, long y2, double xc, double yc );
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    virtual void DrawEllipticArc( long x, long y, long width, long height, double sa, double ea ) = 0;
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    virtual void DrawPoint( long x, long y ) = 0;
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    virtual void DrawPoint( wxPoint& point );
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    virtual void DrawLines( int n, wxPoint points[], long xoffset = 0, long yoffset = 0 ) = 0;
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    virtual void DrawLines( wxList *points, long xoffset = 0, long yoffset = 0 );
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    virtual void DrawPolygon( int n, wxPoint points[], long xoffset = 0, long yoffset = 0, 
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                              int fillStyle=wxODDEVEN_RULE ) = 0;
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    virtual void DrawPolygon( wxList *lines, long xoffset = 0, long yoffset = 0, 
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                              int fillStyle=wxODDEVEN_RULE );
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    virtual void DrawRectangle( long x, long y, long width, long height ) = 0;
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    virtual void DrawRoundedRectangle( long x, long y, long width, long height, double radius = 20.0 ) = 0;
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    virtual void DrawEllipse( long x, long y, long width, long height ) = 0;
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    virtual void DrawSpline( long x1, long y1, long x2, long y2, long x3, long y3 );
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    virtual void DrawSpline( wxList *points ) = 0;
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    virtual void DrawSpline( int n, wxPoint points[] );
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    virtual bool CanDrawBitmap(void) const = 0;
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    virtual void DrawIcon( const wxIcon &icon, long x, long y )
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      { DrawIcon( icon, x, y, TRUE ); }
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    virtual void DrawIcon( const wxIcon &icon, long x, long y, bool useMask );
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            void DrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask=FALSE )
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	    { DrawIcon( *((wxIcon*)(&bmp)), x, y, useMask ); }
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    virtual bool Blit( long xdest, long ydest, long width, long height,
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       wxDC *source, long xsrc, long ysrc, int logical_func = wxCOPY, bool useMask=FALSE ) = 0;
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    virtual void DrawText( const wxString &text, long x, long y, bool use16 = FALSE ) = 0;
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    virtual bool CanGetTextExtent(void) const = 0;
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    virtual void GetTextExtent( const wxString &string, long *width, long *height,
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                     long *descent = (long *) NULL, long *externalLeading = (long *) NULL,
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                     wxFont *theFont = (wxFont *) NULL, bool use16 = FALSE ) = 0;
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    virtual long GetCharWidth(void) = 0;
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    virtual long GetCharHeight(void) = 0;
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    virtual void Clear(void) = 0;
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    virtual void SetFont( const wxFont &font ) = 0;
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    virtual wxFont *GetFont(void) { return &m_font; };
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    virtual void SetPen( const wxPen &pen ) = 0;
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    virtual wxPen *GetPen(void) { return &m_pen; };
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    virtual void SetBrush( const wxBrush &brush ) = 0;
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    virtual wxBrush *GetBrush(void) { return &m_brush; };
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    virtual void SetBackground( const wxBrush &brush ) = 0;
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    virtual wxBrush *GetBackground(void) { return &m_backgroundBrush; };
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    virtual void SetLogicalFunction( int function ) = 0;
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    virtual int GetLogicalFunction(void) { return m_logicalFunction; };
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    virtual void SetTextForeground( const wxColour &col );
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    virtual void SetTextBackground( const wxColour &col );
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    virtual wxColour& GetTextBackground(void) const { return (wxColour&)m_textBackgroundColour; };
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    virtual wxColour& GetTextForeground(void) const { return (wxColour&)m_textForegroundColour; };
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    virtual void SetBackgroundMode( int mode ) = 0;
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    virtual int GetBackgroundMode(void) { return m_backgroundMode; };
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    virtual void SetPalette( const wxPalette& palette ) = 0;
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      void SetColourMap( const wxPalette& palette ) { SetPalette(palette); };
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    // the first two must be overridden and called
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    virtual void SetClippingRegion( long x, long y, long width, long height );
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    virtual void DestroyClippingRegion(void);
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    virtual void GetClippingBox( long *x, long *y, long *width, long *height ) const;
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    virtual inline long MinX(void) const { return m_minX; }
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    virtual inline long MaxX(void) const { return m_maxX; }
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    virtual inline long MinY(void) const { return m_minY; }
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    virtual inline long MaxY(void) const { return m_maxY; }
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    virtual void GetSize( int* width, int* height ) const;
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    inline wxSize GetSize(void) const { int w, h; GetSize(&w, &h); return wxSize(w, h); }
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    virtual void GetSizeMM( long* width, long* height ) const;
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    virtual bool StartDoc( const wxString& WXUNUSED(message) ) { return TRUE; };
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    virtual void EndDoc(void) {};
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    virtual void StartPage(void) {};
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    virtual void EndPage(void) {};
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    virtual void SetMapMode( int mode );
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    virtual int GetMapMode(void) const { return m_mappingMode; };
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    virtual void SetUserScale( double x, double y );
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    virtual void GetUserScale( double *x, double *y );
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    virtual void SetLogicalScale( double x, double y );
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    virtual void GetLogicalScale( double *x, double *y );
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    virtual void SetLogicalOrigin( long x, long y );
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    virtual void GetLogicalOrigin( long *x, long *y );
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    virtual void SetDeviceOrigin( long x, long y );
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    virtual void GetDeviceOrigin( long *x, long *y );
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    virtual void SetAxisOrientation( bool xLeftRight, bool yBottomUp );
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    virtual void SetOptimization( bool WXUNUSED(optimize) ) {};
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    virtual bool GetOptimization(void) { return m_optimize; };
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    virtual long DeviceToLogicalX(long x) const;
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    virtual long DeviceToLogicalY(long y) const;
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    virtual long DeviceToLogicalXRel(long x) const;
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    virtual long DeviceToLogicalYRel(long y) const;
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    virtual long LogicalToDeviceX(long x) const;
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    virtual long LogicalToDeviceY(long y) const;
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    virtual long LogicalToDeviceXRel(long x) const;
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    virtual long LogicalToDeviceYRel(long y) const;
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  public:
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    void CalcBoundingBox( long x, long y );
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    void ComputeScaleAndOrigin(void);
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    long XDEV2LOG(long x) const
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	{
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	  long new_x = x - m_deviceOriginX;
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	  if (new_x > 0) 
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	    return (long)((double)(new_x) / m_scaleX + 0.5) * m_signX + m_logicalOriginX;
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	  else
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	    return (long)((double)(new_x) / m_scaleX - 0.5) * m_signX + m_logicalOriginX;
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	}
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    long XDEV2LOGREL(long x) const
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	{ 
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	  if (x > 0) 
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	    return (long)((double)(x) / m_scaleX + 0.5);
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	  else
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	    return (long)((double)(x) / m_scaleX - 0.5);
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	}
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    long YDEV2LOG(long y) const
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	{
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	  long new_y = y - m_deviceOriginY;
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	  if (new_y > 0)
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	    return (long)((double)(new_y) / m_scaleY + 0.5) * m_signY + m_logicalOriginY;
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	  else
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	    return (long)((double)(new_y) / m_scaleY - 0.5) * m_signY + m_logicalOriginY;
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	}
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    long YDEV2LOGREL(long y) const
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	{ 
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	  if (y > 0)
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	    return (long)((double)(y) / m_scaleY + 0.5);
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	  else
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	    return (long)((double)(y) / m_scaleY - 0.5);
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	}
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    long XLOG2DEV(long x) const
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	{ 
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	  long new_x = x - m_logicalOriginX;
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	  if (new_x > 0)
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	    return (long)((double)(new_x) * m_scaleX + 0.5) * m_signX + m_deviceOriginX;
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	  else
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	    return (long)((double)(new_x) * m_scaleX - 0.5) * m_signX + m_deviceOriginX;
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	}
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    long XLOG2DEVREL(long x) const
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	{ 
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	  if (x > 0)
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	    return (long)((double)(x) * m_scaleX + 0.5);
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	  else
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	    return (long)((double)(x) * m_scaleX - 0.5);
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	}
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    long YLOG2DEV(long y) const
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	{
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	  long new_y = y - m_logicalOriginY;
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	  if (new_y > 0)
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	    return (long)((double)(new_y) * m_scaleY + 0.5) * m_signY + m_deviceOriginY;
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	  else
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	    return (long)((double)(new_y) * m_scaleY - 0.5) * m_signY + m_deviceOriginY;
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	}
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    long YLOG2DEVREL(long y) const
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	{ 
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	  if (y > 0)
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	    return (long)((double)(y) * m_scaleY + 0.5);
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	  else
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	    return (long)((double)(y) * m_scaleY - 0.5);
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	}
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  public:
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    bool         m_ok;
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    bool         m_colour;
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    // not sure, what these mean
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    bool         m_clipping;      // Is clipping on right now ?
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    bool         m_isInteractive; // Is GetPixel possible ?
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    bool         m_autoSetting;   // wxMSW only ?
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    bool         m_dontDelete;    // wxMSW only ?
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    bool         m_optimize;      // wxMSW only ?
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    wxString     m_filename;      // Not sure where this belongs.
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    wxPen        m_pen;
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    wxBrush      m_brush;
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    wxBrush      m_backgroundBrush;
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    wxColour     m_textForegroundColour;
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    wxColour     m_textBackgroundColour;
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    wxFont       m_font;
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    int          m_logicalFunction;
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    int          m_backgroundMode;
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    int          m_textAlignment;    // gone in wxWin 2.0 ?
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    int          m_mappingMode;
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    // not sure what for, but what is a mm on a screen you don't know the size of?
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    double       m_mm_to_pix_x,m_mm_to_pix_y; 
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    long         m_deviceOriginX,m_deviceOriginY;                   // Sum of the two above.
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    long         m_logicalOriginX,m_logicalOriginY;                 // User defined.
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    double       m_scaleX,m_scaleY;
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    double       m_logicalScaleX,m_logicalScaleY;
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    double       m_userScaleX,m_userScaleY;
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    long         m_signX,m_signY;
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    bool         m_needComputeScaleX,m_needComputeScaleY;         // not yet used
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    float        m_scaleFactor;  // wxPSDC wants to have this. Will disappear.
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    long         m_clipX1,m_clipY1,m_clipX2,m_clipY2;
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    long         m_minX,m_maxX,m_minY,m_maxY;
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};
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#endif // __GTKDCH__
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