so it matches the menaning of black and white in wxMask git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@20464 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			341 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			341 lines
		
	
	
		
			9.5 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{\class{wxRegion}}\label{wxregion}
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| 
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| A wxRegion represents a simple or complex region on a device context or window. It uses
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| reference counting, so copying and assignment operations are fast.
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| 
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| \wxheading{Derived from}
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| 
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| \helpref{wxGDIObject}{wxgdiobject}\\
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| \helpref{wxObject}{wxobject}
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| 
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| \wxheading{Include files}
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| 
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| <wx/region.h>
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxRegionIterator}{wxregioniterator}
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| 
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| \latexignore{\rtfignore{\wxheading{Members}}}
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| 
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| \membersection{wxRegion::wxRegion}\label{wxregionconstr}
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| 
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| \func{}{wxRegion}{\void}
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| 
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| Default constructor.
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| 
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| \func{}{wxRegion}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
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| 
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| Constructs a rectangular region with the given position and size.
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| 
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| \func{}{wxRegion}{\param{const wxPoint\&}{ topLeft}, \param{const wxPoint\&}{ bottomRight}}
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| 
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| Constructs a rectangular region from the top left point and the bottom right point.
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| 
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| \func{}{wxRegion}{\param{const wxRect\&}{ rect}}
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| 
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| Constructs a rectangular region a wxRect object.
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| 
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| \func{}{wxRegion}{\param{const wxRegion\&}{ region}}
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| 
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| Constructs a region by copying another region.
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| 
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| \func{}{wxRegion}{\param{size\_t}{ n}, \param{const wxPoint }{*points}, \param{int }{fillStyle = wxWINDING\_RULE}}
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| 
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| Constructs a region corresponding to the polygon made of {\it n} points in the
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| provided array. {\it fillStyle} parameter may have values
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| {\tt wxWINDING\_RULE} or {\tt wxODDEVEN\_RULE}.
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| 
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| {\bf NB:} This constructor is only implemented for Win32 and GTK+ wxWindows ports.
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| 
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| \func{}{wxRegion}{\param{const wxBitmap&}{ bmp},
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|                   \param{const wxColour&}{ transColour = wxNullColour},
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| 		  \param{int}{ tolerance = 0}}
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| 
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| Constructs a region using the non-transparent pixels of a bitmap.  See
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| \helpref{Union}{wxregionunion} for more details.
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| 
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| 
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| \membersection{wxRegion::\destruct{wxRegion}}
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| 
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| \func{}{\destruct{wxRegion}}{\void}
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| 
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| Destructor.
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| 
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| \membersection{wxRegion::Clear}\label{wxregionclear}
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| 
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| \func{void}{Clear}{\void}
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| 
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| Clears the current region.
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| 
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| \membersection{wxRegion::Contains}\label{wxregioncontains}
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| 
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| \constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}}
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| 
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| Returns a value indicating whether the given point is contained within the region.
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| 
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| \constfunc{wxRegionContain}{Contains}{\param{const wxPoint\&}{ pt}}
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| 
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| Returns a value indicating whether the given point is contained within the region.
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| 
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| \constfunc{wxRegionContain}{Contains}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}}
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| 
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| Returns a value indicating whether the given rectangle is contained within the region.
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| 
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| \constfunc{wxRegionContain}{Contains}{\param{const wxRect\& }{rect}}
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| 
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| Returns a value indicating whether the given rectangle is contained within the region.
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| 
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| \wxheading{Return value}
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| 
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| The return value is one of wxOutRegion, wxPartRegion and wxInRegion.
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| 
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| On Windows, only wxOutRegion and wxInRegion are returned; a value wxInRegion then indicates that
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| all or some part of the region is contained in this region.
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| 
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| \membersection{wxRegion::ConvertToBitmap}\label{wxregionconverttobitmap}
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| 
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| \constfunc{wxBitmap}{ConvertToBitmap}{}
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| 
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| Convert the region to a black and white bitmap with the white pixels
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| being inside the region.
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| 
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| \membersection{wxRegion::GetBox}\label{wxregiongetbox}
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| 
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| \constfunc{void}{GetBox}{\param{long\& }{x}, \param{long\& }{y}, \param{long\& }{width}, \param{long\& }{height}}
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| 
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| Returns the outer bounds of the region.
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| 
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| \constfunc{wxRect}{GetBox}{\void}
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| 
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| Returns the outer bounds of the region.
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| 
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| \membersection{wxRegion::Intersect}\label{wxregionintersect}
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| 
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| \func{bool}{Intersect}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
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| 
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| Finds the intersection of this region and another, rectangular region, specified using position and size.
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| 
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| \func{bool}{Intersect}{\param{const wxRect\&}{ rect}}
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| 
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| Finds the intersection of this region and another, rectangular region.
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| 
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| \func{bool}{Intersect}{\param{const wxRegion\&}{ region}}
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| 
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| Finds the intersection of this region and another region.
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| 
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| \wxheading{Return value}
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| 
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| {\tt true} if successful, {\tt false} otherwise.
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| 
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| \wxheading{Remarks}
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| 
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| Creates the intersection of the two regions, that is, the parts which are in both regions. The result
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| is stored in this region.
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| 
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| \membersection{wxRegion::IsEmpty}\label{wxregionisempty}
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| 
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| \constfunc{bool}{IsEmpty}{\void}
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| 
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| Returns {\tt true} if the region is empty, {\tt false} otherwise.
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| 
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| \membersection{wxRegion::Subtract}\label{wxregionsubstract}
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| 
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| \func{bool}{Subtract}{\param{const wxRect\&}{ rect}}
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| 
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| Subtracts a rectangular region from this region.
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| 
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| \func{bool}{Subtract}{\param{const wxRegion\&}{ region}}
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| 
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| Subtracts a region from this region.
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| 
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| \wxheading{Return value}
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| 
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| {\tt true} if successful, {\tt false} otherwise.
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| 
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| \wxheading{Remarks}
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| 
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| This operation combines the parts of 'this' region that are not part of the second region.
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| The result is stored in this region.
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| 
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| \membersection{wxRegion::Offset}\label{wxregionoffset}
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| 
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| \func{bool}{Offset}{\param{wxCoord}{ x}, \param{wxCoord}{ y}}
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| 
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| Moves the region by the specified offsets in horizontal and vertical
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| directions.
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| 
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| \wxheading{Return value}
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| 
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| {\tt true} if successful, {\tt false} otherwise (the region is unchanged then).
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| 
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| \membersection{wxRegion::Union}\label{wxregionunion}
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| 
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| \func{bool}{Union}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
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| 
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| Finds the union of this region and another, rectangular region, specified using position and size.
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| 
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| \func{bool}{Union}{\param{const wxRect\&}{ rect}}
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| 
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| Finds the union of this region and another, rectangular region.
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| 
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| \func{bool}{Union}{\param{const wxRegion\&}{ region}}
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| 
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| Finds the union of this region and another region.
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| 
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| \func{bool}{Union}{\param{const wxBitmap&}{ bmp},
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|                   \param{const wxColour&}{ transColour = wxNullColour},
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| 		  \param{int}{ tolerance = 0}}
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| 
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| Finds the union of this region and the the non-transparent pixels of a
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| bitmap.  If the bitmap has a mask then it will be used, otherwise the
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| colour to be treated as transparent may be specified, along with an
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| optional colour tolerance value.
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| 
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| \wxheading{Return value}
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| 
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| {\tt true} if successful, {\tt false} otherwise.
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| 
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| \wxheading{Remarks}
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| 
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| This operation creates a region that combines all of this region and the second region.
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| The result is stored in this region.
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| 
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| \membersection{wxRegion::Xor}\label{wxregionxor}
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| 
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| \func{bool}{Xor}{\param{wxCoord}{ x}, \param{wxCoord}{ y}, \param{wxCoord}{ width}, \param{wxCoord}{ height}}
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| 
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| Finds the Xor of this region and another, rectangular region, specified using position and size.
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| 
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| \func{bool}{Xor}{\param{const wxRect\&}{ rect}}
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| 
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| Finds the Xor of this region and another, rectangular region.
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| 
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| \func{bool}{Xor}{\param{const wxRegion\&}{ region}}
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| 
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| Finds the Xor of this region and another region.
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| 
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| \wxheading{Return value}
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| 
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| {\tt true} if successful, {\tt false} otherwise.
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| 
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| \wxheading{Remarks}
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| 
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| This operation creates a region that combines all of this region and the second region, except
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| for any overlapping areas. The result is stored in this region.
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| 
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| \membersection{wxRegion::operator $=$}\label{wxregionassign}
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| 
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| \func{void}{operator $=$}{\param{const wxRegion\&}{ region}}
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| 
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| Copies {\it region} by reference counting.
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| 
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| \section{\class{wxRegionIterator}}\label{wxregioniterator}
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| 
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| This class is used to iterate through the rectangles in a region,
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| typically when examining the damaged regions of a window within an OnPaint call.
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| 
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| To use it, construct an iterator object on the stack and loop through the
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| regions, testing the object and incrementing the iterator at the end of the loop.
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| 
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| See \helpref{wxPaintEvent}{wxpaintevent} for an example of use.
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| 
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| \wxheading{Derived from}
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| 
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| \helpref{wxObject}{wxobject}
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| 
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| \wxheading{Include files}
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| 
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| <wx/region.h>
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxPaintEvent}{wxpaintevent}
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| 
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| \latexignore{\rtfignore{\wxheading{Members}}}
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| 
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| \membersection{wxRegionIterator::wxRegionIterator}
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| 
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| \func{}{wxRegionIterator}{\void}
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| 
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| Default constructor.
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| 
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| \func{}{wxRegionIterator}{\param{const wxRegion\&}{ region}}
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| 
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| Creates an iterator object given a region.
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| 
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| \membersection{wxRegionIterator::GetX}
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| 
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| \constfunc{wxCoord}{GetX}{\void}
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| 
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| Returns the x value for the current region.
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| 
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| \membersection{wxRegionIterator::GetY}
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| 
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| \constfunc{wxCoord}{GetY}{\void}
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| 
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| Returns the y value for the current region.
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| 
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| \membersection{wxRegionIterator::GetW}
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| 
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| \constfunc{wxCoord}{GetW}{\void}
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| 
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| An alias for GetWidth.
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| 
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| \membersection{wxRegionIterator::GetWidth}
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| 
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| \constfunc{wxCoord}{GetWidth}{\void}
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| 
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| Returns the width value for the current region.
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| 
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| \membersection{wxRegionIterator::GetH}
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| 
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| \constfunc{wxCoord}{GetH}{\void}
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| 
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| An alias for GetHeight.
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| 
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| \membersection{wxRegionIterator::GetHeight}
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| 
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| \constfunc{wxCoord}{GetWidth}{\void}
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| 
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| Returns the width value for the current region.
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| 
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| \membersection{wxRegionIterator::GetRect}
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| 
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| \constfunc{wxRect}{GetRect}{\void}
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| 
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| Returns the current rectangle.
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| 
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| \membersection{wxRegionIterator::HaveRects}
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| 
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| \constfunc{bool}{HaveRects}{\void}
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| 
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| Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}.
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| 
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| \membersection{wxRegionIterator::Reset}
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| 
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| \func{void}{Reset}{\void}
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| 
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| Resets the iterator to the beginning of the rectangles.
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| 
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| \func{void}{Reset}{\param{const wxRegion\&}{ region}}
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| 
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| Resets the iterator to the given region.
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| 
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| \membersection{wxRegionIterator::operator $++$}
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| 
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| \func{void}{operator $++$}{\void}
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| 
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| Increment operator. Increments the iterator to the next region.
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| 
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| \pythonnote{A wxPython alias for this operator is called {\tt Next}.}
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| 
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| \membersection{wxRegionIterator::operator bool}
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| 
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| \constfunc{}{operator bool}{\void}
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| 
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| Returns {\tt true} if there are still some rectangles; otherwise returns {\tt false}.
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| 
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| You can use this to test the iterator object as if it were of type bool.
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| 
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