git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18805 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			68 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{\class{wxServer}}\label{wxddeserver}
 | |
| 
 | |
| A wxServer object represents the server part of a client-server
 | |
| DDE-like (Dynamic Data Exchange) conversation. The actual
 | |
| DDE-based implementation using wxDDEServer is available on Windows
 | |
| only, but a platform-independent, socket-based version of this
 | |
| API is available using wxTCPServer, which has the same API.
 | |
| 
 | |
| To create a server which can communicate with a suitable client,
 | |
| you need to derive a class from wxConnection and another from
 | |
| wxServer. The custom wxConnection class will intercept
 | |
| communications in a `conversation' with a client, and the custom
 | |
| wxServer is required so that a user-overridden \helpref{wxServer::OnAcceptConnection}{wxddeserveronacceptconnection} 
 | |
| member can return a wxConnection of the required class, when a
 | |
| connection is made. Look at the IPC sample and the \helpref{Interprocess communications overview}{ipcoverview} for
 | |
| an example of how to do this.
 | |
| 
 | |
| \wxheading{Derived from}
 | |
| 
 | |
| wxServerBase
 | |
| 
 | |
| \wxheading{Include files}
 | |
| 
 | |
| <wx/ipc.h>
 | |
| 
 | |
| \wxheading{See also}
 | |
| 
 | |
| \helpref{wxClient}{wxddeclient},
 | |
| \helpref{wxConnection}{wxddeconnection}, \helpref{IPC
 | |
| overview}{ipcoverview}
 | |
| 
 | |
| \latexignore{\rtfignore{\wxheading{Members}}}
 | |
| 
 | |
| \membersection{wxServer::wxServer}
 | |
| 
 | |
| \func{}{wxServer}{\void}
 | |
| 
 | |
| Constructs a server object.
 | |
| 
 | |
| \membersection{wxServer::Create}
 | |
| 
 | |
| \func{bool}{Create}{\param{const wxString\& }{service}}
 | |
| 
 | |
| Registers the server using the given service name. Under Unix,
 | |
| the service name may be either an integer port identifier in
 | |
| which case an Internet domain socket will be used for the
 | |
| communications, or a valid file name (which shouldn't exist and
 | |
| will be deleted afterwards) in which case a Unix domain socket is
 | |
| created. false is returned if the call failed (for example, the
 | |
| port number is already in use).
 | |
| 
 | |
| \membersection{wxServer::OnAcceptConnection}\label{wxddeserveronacceptconnection}
 | |
| 
 | |
| \func{virtual wxConnectionBase *}{OnAcceptConnection}{\param{const wxString\& }{topic}}
 | |
| 
 | |
| When a client calls {\bf MakeConnection}, the server receives the
 | |
| message and this member is called. The application should derive a
 | |
| member to intercept this message and return a connection object of
 | |
| either the standard wxConnection type, or (more likely) of a
 | |
| user-derived type.
 | |
| 
 | |
| If the topic is {\bf STDIO}, the application may wish to refuse the
 | |
| connection. Under UNIX, when a server is created the
 | |
| OnAcceptConnection message is always sent for standard input and
 | |
| output, but in the context of DDE messages it doesn't make a lot
 | |
| of sense.
 | |
| 
 |