git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			213 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			213 lines
		
	
	
		
			4.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/vector.h
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// Purpose:     STL vector clone
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// Author:      Lindsay Mathieson
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// Modified by:
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// Created:     30.07.2001
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// Copyright:   (c) 2001 Lindsay Mathieson <lindsay@mathieson.org>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_VECTOR_H_
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#define _WX_VECTOR_H_
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#include "wx/defs.h"
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class WXDLLIMPEXP_BASE wxVectorBase
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{
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public:
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    typedef size_t size_type;
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private:
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    size_type m_allocsize;
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    size_type m_size,
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              m_capacity;
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    void **m_objects;
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protected:
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    bool Alloc(size_type sz)
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    {
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        // work in multiples of m_allocsize;
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        sz = (sz / m_allocsize + 1) * m_allocsize;
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        if (sz <= m_capacity)
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            return true;
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        // try to realloc
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        void *mem = realloc(m_objects, sizeof(void *) * sz);
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        if (! mem)
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            return false; // failed
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        // success
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        m_objects = (void **) mem;
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        m_capacity = sz;
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        return true;
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    };
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    // untyped destructor of elements - must be overriden
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    virtual void Free(void *) = 0;
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    // untyped copy constructor of elements - must be overriden
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    virtual void *Copy(const void *) const = 0;
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    const void *GetItem(size_type idx) const
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    {
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        wxASSERT(idx >= 0 && idx < m_size);
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        return m_objects[idx];
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    };
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    void Append(void *obj)
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    {
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        wxASSERT(m_size < m_capacity);
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        m_objects[m_size] = obj;
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        m_size++;
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    };
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    void RemoveAt(size_type idx)
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    {
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        wxASSERT(idx >= 0 && idx < m_size);
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        Free(m_objects[idx]);
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        if (idx < m_size - 1)
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            memcpy(
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                m_objects + idx,
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                m_objects + idx + 1,
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                ( m_size - idx - 1 ) * sizeof(void*) );
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        m_size--;
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    };
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    bool copy(const wxVectorBase& vb)
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    {
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        clear();
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        if (! Alloc(vb.size()))
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            return false;
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        for (size_type i = 0; i < vb.size(); i++)
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        {
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            void *o = vb.Copy(vb.GetItem(i));
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            if (! o)
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                return false;
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            Append(o);
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        };
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        return true;
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    };
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public:
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    wxVectorBase() : m_allocsize(16), m_size(0), m_capacity(0), m_objects(0) {}
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    virtual ~wxVectorBase() {} // calm down GCC
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    void clear()
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    {
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        for (size_type i = 0; i < size(); i++)
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            Free(m_objects[i]);
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        free(m_objects);
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        m_objects = 0;
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        m_size = m_capacity = 0;
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    };
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    void reserve(size_type n)
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    {
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        if ( !Alloc(n) )
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        {
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            wxFAIL_MSG( _T("out of memory in wxVector::reserve()") );
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        }
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    };
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    size_type size() const
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    {
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        return m_size;
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    }
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    size_type capacity() const
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    {
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        return m_capacity;
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    };
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    bool empty() const
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    {
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        return size() == 0;
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    };
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    wxVectorBase& operator = (const wxVectorBase& vb)
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    {
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        wxCHECK(copy(vb), *this);
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        return *this;
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    }
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};
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#define WX_DECLARE_VECTORBASE(obj, cls)\
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private:\
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    virtual void Free(void *o)\
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    {\
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        delete (obj *) o;\
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    };\
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    virtual void *Copy(const void *o) const\
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    {\
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        return new obj(*(obj *) o);\
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    };\
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public:\
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    cls() {}\
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    cls(const cls& c)\
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    {\
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        wxCHECK2(copy(c), return);\
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    }\
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    ~cls()\
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    {\
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        clear();\
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    }
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#define _WX_DECLARE_VECTOR(obj, cls, exp)\
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class exp cls : public wxVectorBase\
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{\
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    WX_DECLARE_VECTORBASE(obj, cls);\
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public:\
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    void push_back(const obj& o)\
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    {\
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        wxCHECK2(Alloc(size() + 1), return);\
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        Append(new obj(o));\
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    };\
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    void pop_back()\
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    {\
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        RemoveAt(size() - 1);\
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    };\
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    const obj& at(size_type idx) const\
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    {\
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        return *(obj *) GetItem(idx);\
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    };\
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    obj& at(size_type idx)\
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    {\
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        return *(obj *) GetItem(idx);\
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    };\
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    const obj& operator[](size_type idx) const\
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    {\
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        return at(idx);\
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    };\
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    obj& operator[](size_type idx)\
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    {\
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        return at(idx);\
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    };\
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    const obj& front() const\
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    {\
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        return at(0);\
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    };\
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    obj& front()\
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    {\
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        return at(0);\
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    };\
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    const obj& back() const\
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    {\
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        return at(size() - 1);\
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    };\
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    obj& back()\
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    {\
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        return at(size() - 1);\
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    };\
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    size_type erase(size_type idx)\
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    {\
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        RemoveAt(idx);\
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        return idx;\
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    };\
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}
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#define WX_DECLARE_VECTOR(obj, cls) \
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  _WX_DECLARE_VECTOR(obj, cls, WXDLLEXPORT)
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#endif // _WX_VECTOR_H_
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