The added functions are: - wxUniChar::IsBMP() - wxUniChar::IsSupplementary() - wxUniChar::HighSurrogate() - wxUniChar::LowSurrogate()
		
			
				
	
	
		
			376 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			376 lines
		
	
	
		
			13 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/unichar.h
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| // Purpose:     wxUniChar and wxUniCharRef classes
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| // Author:      Vaclav Slavik
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| // Created:     2007-03-19
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| // Copyright:   (c) 2007 REA Elektronik GmbH
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| // Licence:     wxWindows licence
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_UNICHAR_H_
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| #define _WX_UNICHAR_H_
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| 
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| #include "wx/defs.h"
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| #include "wx/chartype.h"
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| #include "wx/stringimpl.h"
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| 
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| #include <algorithm>        // only for std::swap specialization below
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| 
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| class WXDLLIMPEXP_FWD_BASE wxUniCharRef;
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| class WXDLLIMPEXP_FWD_BASE wxString;
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| 
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| // This class represents single Unicode character. It can be converted to
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| // and from char or wchar_t and implements commonly used character operations.
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| class WXDLLIMPEXP_BASE wxUniChar
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| {
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| public:
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|     // NB: this is not wchar_t on purpose, it needs to represent the entire
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|     //     Unicode code points range and wchar_t may be too small for that
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|     //     (e.g. on Win32 where wchar_t* is encoded in UTF-16)
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|     typedef wxUint32 value_type;
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| 
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|     wxUniChar() : m_value(0) {}
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| 
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|     // Create the character from 8bit character value encoded in the current
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|     // locale's charset.
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|     wxUniChar(char c) { m_value = From8bit(c); }
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|     wxUniChar(unsigned char c) { m_value = From8bit((char)c); }
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| 
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| #define wxUNICHAR_DEFINE_CTOR(type) \
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|     wxUniChar(type c) { m_value = (value_type)c; }
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|     wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_CTOR)
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| #undef wxUNICHAR_DEFINE_CTOR
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| 
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|     wxUniChar(const wxUniCharRef& c);
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| 
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|     // Returns Unicode code point value of the character
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|     value_type GetValue() const { return m_value; }
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| 
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| #if wxUSE_UNICODE_UTF8
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|     // buffer for single UTF-8 character
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|     struct Utf8CharBuffer
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|     {
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|         char data[5];
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|         operator const char*() const { return data; }
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|     };
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| 
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|     // returns the character encoded as UTF-8
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|     // (NB: implemented in stringops.cpp)
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|     Utf8CharBuffer AsUTF8() const;
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| #endif // wxUSE_UNICODE_UTF8
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| 
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|     // Returns true if the character is an ASCII character:
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|     bool IsAscii() const { return m_value < 0x80; }
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| 
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|     // Returns true if the character is representable as a single byte in the
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|     // current locale encoding and return this byte in output argument c (which
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|     // must be non-NULL)
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|     bool GetAsChar(char *c) const
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|     {
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| #if wxUSE_UNICODE
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|         if ( !IsAscii() )
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|         {
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| #if !wxUSE_UTF8_LOCALE_ONLY
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|             if ( GetAsHi8bit(m_value, c) )
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|                 return true;
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| #endif // !wxUSE_UTF8_LOCALE_ONLY
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| 
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|             return false;
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|         }
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| #endif // wxUSE_UNICODE
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| 
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|         *c = wx_truncate_cast(char, m_value);
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|         return true;
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|     }
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| 
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|     // Returns true if the character is a BMP character:
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|     static bool IsBMP(wxUint32 value) { return value < 0x10000; }
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| 
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|     // Returns true if the character is a supplementary character:
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|     static bool IsSupplementary(wxUint32 value) { return 0x10000 <= value && value < 0x110000; }
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| 
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|     // Returns the high surrogate code unit for the supplementary character
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|     static wxUint16 HighSurrogate(wxUint32 value)
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|     {
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|         wxASSERT_MSG(IsSupplementary(value), "wxUniChar::HighSurrogate() must be called on a supplementary character");
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|         return 0xD800 | ((value - 0x10000) >> 10);
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|     }
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| 
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|     // Returns the low surrogate code unit for the supplementary character
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|     static wxUint16 LowSurrogate(wxUint32 value)
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|     {
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|         wxASSERT_MSG(IsSupplementary(value), "wxUniChar::LowSurrogate() must be called on a supplementary character");
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|         return 0xDC00 | ((value - 0x10000) & 0x03FF);
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|     }
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| 
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|     // Returns true if the character is a BMP character:
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|     bool IsBMP() const { return IsBMP(m_value); }
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| 
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|     // Returns true if the character is a supplementary character:
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|     bool IsSupplementary() const { return IsSupplementary(m_value); }
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| 
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|     // Returns the high surrogate code unit for the supplementary character
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|     wxUint16 HighSurrogate() const { return HighSurrogate(m_value); }
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| 
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|     // Returns the low surrogate code unit for the supplementary character
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|     wxUint16 LowSurrogate() const { return LowSurrogate(m_value); }
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| 
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|     // Conversions to char and wchar_t types: all of those are needed to be
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|     // able to pass wxUniChars to verious standard narrow and wide character
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|     // functions
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|     operator char() const { return To8bit(m_value); }
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|     operator unsigned char() const { return (unsigned char)To8bit(m_value); }
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| 
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| #define wxUNICHAR_DEFINE_OPERATOR_PAREN(type) \
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|     operator type() const { return (type)m_value; }
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|     wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_OPERATOR_PAREN)
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| #undef wxUNICHAR_DEFINE_OPERATOR_PAREN
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| 
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|     // We need this operator for the "*p" part of expressions like "for (
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|     // const_iterator p = begin() + nStart; *p; ++p )". In this case,
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|     // compilation would fail without it because the conversion to bool would
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|     // be ambiguous (there are all these int types conversions...). (And adding
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|     // operator unspecified_bool_type() would only makes the ambiguity worse.)
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|     operator bool() const { return m_value != 0; }
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|     bool operator!() const { return !((bool)*this); }
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| 
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|     // And this one is needed by some (not all, but not using ifdefs makes the
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|     // code easier) compilers to parse "str[0] && *p" successfully
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|     bool operator&&(bool v) const { return (bool)*this && v; }
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| 
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|     // Assignment operators:
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|     wxUniChar& operator=(const wxUniChar& c) { if (&c != this) m_value = c.m_value; return *this; }
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|     wxUniChar& operator=(const wxUniCharRef& c);
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|     wxUniChar& operator=(char c) { m_value = From8bit(c); return *this; }
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|     wxUniChar& operator=(unsigned char c) { m_value = From8bit((char)c); return *this; }
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| 
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| #define wxUNICHAR_DEFINE_OPERATOR_EQUAL(type) \
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|     wxUniChar& operator=(type c) { m_value = (value_type)c; return *this; }
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|     wxDO_FOR_INT_TYPES(wxUNICHAR_DEFINE_OPERATOR_EQUAL)
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| #undef wxUNICHAR_DEFINE_OPERATOR_EQUAL
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| 
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|     // Comparison operators:
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| #define wxDEFINE_UNICHAR_CMP_WITH_INT(T, op) \
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|     bool operator op(T c) const { return m_value op (value_type)c; }
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| 
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|     // define the given comparison operator for all the types
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| #define wxDEFINE_UNICHAR_OPERATOR(op)                                         \
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|     bool operator op(const wxUniChar& c) const { return m_value op c.m_value; }\
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|     bool operator op(char c) const { return m_value op From8bit(c); }         \
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|     bool operator op(unsigned char c) const { return m_value op From8bit((char)c); } \
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|     wxDO_FOR_INT_TYPES_1(wxDEFINE_UNICHAR_CMP_WITH_INT, op)
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| 
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|     wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHAR_OPERATOR)
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| 
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| #undef wxDEFINE_UNICHAR_OPERATOR
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| #undef wxDEFINE_UNCHAR_CMP_WITH_INT
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| 
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|     // this is needed for expressions like 'Z'-c
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|     int operator-(const wxUniChar& c) const { return m_value - c.m_value; }
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|     int operator-(char c) const { return m_value - From8bit(c); }
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|     int operator-(unsigned char c) const { return m_value - From8bit((char)c); }
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|     int operator-(wchar_t c) const { return m_value - (value_type)c; }
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| 
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| 
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| private:
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|     // notice that we implement these functions inline for 7-bit ASCII
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|     // characters purely for performance reasons
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|     static value_type From8bit(char c)
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|     {
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| #if wxUSE_UNICODE
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|         if ( (unsigned char)c < 0x80 )
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|             return c;
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| 
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|         return FromHi8bit(c);
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| #else
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|         return c;
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| #endif
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|     }
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| 
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|     static char To8bit(value_type c)
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|     {
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| #if wxUSE_UNICODE
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|         if ( c < 0x80 )
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|             return wx_truncate_cast(char, c);
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| 
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|         return ToHi8bit(c);
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| #else
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|         return wx_truncate_cast(char, c);
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| #endif
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|     }
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| 
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|     // helpers of the functions above called to deal with non-ASCII chars
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|     static value_type FromHi8bit(char c);
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|     static char ToHi8bit(value_type v);
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|     static bool GetAsHi8bit(value_type v, char *c);
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| 
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| private:
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|     value_type m_value;
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| };
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| 
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| 
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| // Writeable reference to a character in wxString.
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| //
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| // This class can be used in the same way wxChar is used, except that changing
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| // its value updates the underlying string object.
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| class WXDLLIMPEXP_BASE wxUniCharRef
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| {
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| private:
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|     typedef wxStringImpl::iterator iterator;
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| 
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|     // create the reference
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| #if wxUSE_UNICODE_UTF8
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|     wxUniCharRef(wxString& str, iterator pos) : m_str(str), m_pos(pos) {}
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| #else
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|     wxUniCharRef(iterator pos) : m_pos(pos) {}
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| #endif
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| 
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| public:
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|     // NB: we have to make this public, because we don't have wxString
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|     //     declaration available here and so can't declare wxString::iterator
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|     //     as friend; so at least don't use a ctor but a static function
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|     //     that must be used explicitly (this is more than using 'explicit'
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|     //     keyword on ctor!):
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| #if wxUSE_UNICODE_UTF8
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|     static wxUniCharRef CreateForString(wxString& str, iterator pos)
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|         { return wxUniCharRef(str, pos); }
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| #else
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|     static wxUniCharRef CreateForString(iterator pos)
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|         { return wxUniCharRef(pos); }
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| #endif
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| 
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|     wxUniChar::value_type GetValue() const { return UniChar().GetValue(); }
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| 
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| #if wxUSE_UNICODE_UTF8
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|     wxUniChar::Utf8CharBuffer AsUTF8() const { return UniChar().AsUTF8(); }
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| #endif // wxUSE_UNICODE_UTF8
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| 
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|     bool IsAscii() const { return UniChar().IsAscii(); }
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|     bool GetAsChar(char *c) const { return UniChar().GetAsChar(c); }
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| 
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|     bool IsBMP() const { return UniChar().IsBMP(); }
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|     bool IsSupplementary() const { return UniChar().IsSupplementary(); }
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|     wxUint16 HighSurrogate() const { return UniChar().HighSurrogate(); }
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|     wxUint16 LowSurrogate() const { return UniChar().LowSurrogate(); }
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| 
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|     // Assignment operators:
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| #if wxUSE_UNICODE_UTF8
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|     wxUniCharRef& operator=(const wxUniChar& c);
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| #else
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|     wxUniCharRef& operator=(const wxUniChar& c) { *m_pos = c; return *this; }
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| #endif
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| 
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|     wxUniCharRef& operator=(const wxUniCharRef& c)
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|         { if (&c != this) *this = c.UniChar(); return *this; }
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| 
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| #define wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL(type) \
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|     wxUniCharRef& operator=(type c) { return *this = wxUniChar(c); }
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|     wxDO_FOR_CHAR_INT_TYPES(wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL)
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| #undef wxUNICHAR_REF_DEFINE_OPERATOR_EQUAL
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| 
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|     // Conversions to the same types as wxUniChar is convertible too:
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| #define wxUNICHAR_REF_DEFINE_OPERATOR_PAREN(type) \
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|     operator type() const { return UniChar(); }
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|     wxDO_FOR_CHAR_INT_TYPES(wxUNICHAR_REF_DEFINE_OPERATOR_PAREN)
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| #undef wxUNICHAR_REF_DEFINE_OPERATOR_PAREN
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| 
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|     // see wxUniChar::operator bool etc. for explanation
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|     operator bool() const { return (bool)UniChar(); }
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|     bool operator!() const { return !UniChar(); }
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|     bool operator&&(bool v) const { return UniChar() && v; }
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| 
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| #define wxDEFINE_UNICHARREF_CMP_WITH_INT(T, op) \
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|     bool operator op(T c) const { return UniChar() op c; }
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| 
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|     // Comparison operators:
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| #define wxDEFINE_UNICHARREF_OPERATOR(op)                                      \
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|     bool operator op(const wxUniCharRef& c) const { return UniChar() op c.UniChar(); }\
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|     bool operator op(const wxUniChar& c) const { return UniChar() op c; }     \
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|     wxDO_FOR_CHAR_INT_TYPES_1(wxDEFINE_UNICHARREF_CMP_WITH_INT, op)
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| 
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|     wxFOR_ALL_COMPARISONS(wxDEFINE_UNICHARREF_OPERATOR)
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| 
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| #undef wxDEFINE_UNICHARREF_OPERATOR
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| #undef wxDEFINE_UNICHARREF_CMP_WITH_INT
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| 
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|     // for expressions like c-'A':
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|     int operator-(const wxUniCharRef& c) const { return UniChar() - c.UniChar(); }
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|     int operator-(const wxUniChar& c) const { return UniChar() - c; }
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|     int operator-(char c) const { return UniChar() - c; }
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|     int operator-(unsigned char c) const { return UniChar() - c; }
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|     int operator-(wchar_t c) const { return UniChar() - c; }
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| 
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| private:
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| #if wxUSE_UNICODE_UTF8
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|     wxUniChar UniChar() const;
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| #else
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|     wxUniChar UniChar() const { return *m_pos; }
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| #endif
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| 
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|     friend class WXDLLIMPEXP_FWD_BASE wxUniChar;
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| 
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| private:
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|     // reference to the string and pointer to the character in string
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| #if wxUSE_UNICODE_UTF8
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|     wxString& m_str;
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| #endif
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|     iterator m_pos;
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| };
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| 
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| inline wxUniChar::wxUniChar(const wxUniCharRef& c)
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| {
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|     m_value = c.UniChar().m_value;
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| }
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| 
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| inline wxUniChar& wxUniChar::operator=(const wxUniCharRef& c)
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| {
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|     m_value = c.UniChar().m_value;
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|     return *this;
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| }
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| 
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| // wxUniCharRef doesn't behave quite like a reference, notably because template
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| // deduction from wxUniCharRef doesn't yield wxUniChar as would have been the
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| // case if it were a real reference. This results in a number of problems and
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| // we can't fix all of them but we can at least provide a working swap() for
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| // it, instead of the default version which doesn't work because a "wrong" type
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| // is deduced.
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| namespace std
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| {
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| 
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| template <>
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| inline
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| void swap<wxUniCharRef>(wxUniCharRef& lhs, wxUniCharRef& rhs)
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| {
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|     if ( &lhs != &rhs )
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|     {
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|         // The use of wxUniChar here is the crucial difference: in the default
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|         // implementation, tmp would be wxUniCharRef and so assigning to lhs
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|         // would modify it too. Here we make a real copy, not affected by
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|         // changing lhs, instead.
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|         wxUniChar tmp = lhs;
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|         lhs = rhs;
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|         rhs = tmp;
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|     }
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| }
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| 
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| } // namespace std
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| 
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| 
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| // Comparison operators for the case when wxUniChar(Ref) is the second operand
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| // implemented in terms of member comparison functions
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| 
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| wxDEFINE_COMPARISONS_BY_REV(char, const wxUniChar&)
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| wxDEFINE_COMPARISONS_BY_REV(char, const wxUniCharRef&)
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| 
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| wxDEFINE_COMPARISONS_BY_REV(wchar_t, const wxUniChar&)
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| wxDEFINE_COMPARISONS_BY_REV(wchar_t, const wxUniCharRef&)
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| 
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| wxDEFINE_COMPARISONS_BY_REV(const wxUniChar&, const wxUniCharRef&)
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| 
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| // for expressions like c-'A':
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| inline int operator-(char c1, const wxUniCharRef& c2) { return -(c2 - c1); }
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| inline int operator-(const wxUniChar& c1, const wxUniCharRef& c2) { return -(c2 - c1); }
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| inline int operator-(wchar_t c1, const wxUniCharRef& c2) { return -(c2 - c1); }
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| 
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| #endif /* _WX_UNICHAR_H_ */
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