No real changes, just clean up sources by removing trailing spaces from all the non-generated files. This should hopefully avoid future commits mixing significant changes with insignificant whitespace ones.
		
			
				
	
	
		
			132 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			132 lines
		
	
	
		
			4.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/qt/bitmap.h
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// Author:      Peter Most, Javier Torres, Mariano Reingart
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// Copyright:   (c) 2010 wxWidgets dev team
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_QT_BITMAP_H_
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#define _WX_QT_BITMAP_H_
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class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
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class WXDLLIMPEXP_FWD_CORE wxImage;
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class WXDLLIMPEXP_FWD_CORE wxCursor;
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class QImage;
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class QPixmap;
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class QBitmap;
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class WXDLLIMPEXP_CORE wxBitmap : public wxBitmapBase
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{
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public:
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    wxBitmap();
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    wxBitmap(QPixmap pix);
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    wxBitmap(const wxBitmap& bmp);
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    wxBitmap(const char bits[], int width, int height, int depth = 1);
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    wxBitmap(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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    wxBitmap(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
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    wxBitmap(const char* const* bits);
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    wxBitmap(const wxString &filename, wxBitmapType type = wxBITMAP_TYPE_XPM);
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    wxBitmap(const wxImage& image, int depth = wxBITMAP_SCREEN_DEPTH, double scale = 1.0);
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    // Convert from wxIcon / wxCursor
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    wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
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    explicit wxBitmap(const wxCursor& cursor);
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    static void InitStandardHandlers();
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    virtual bool Create(int width, int height, int depth = wxBITMAP_SCREEN_DEPTH);
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    virtual bool Create(const wxSize& sz, int depth = wxBITMAP_SCREEN_DEPTH);
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    virtual bool Create(int width, int height, const wxDC& WXUNUSED(dc));
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    virtual int GetHeight() const;
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    virtual int GetWidth() const;
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    virtual int GetDepth() const;
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#if wxUSE_IMAGE
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    virtual wxImage ConvertToImage() const;
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#endif // wxUSE_IMAGE
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    virtual wxMask *GetMask() const;
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    virtual void SetMask(wxMask *mask);
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    virtual wxBitmap GetSubBitmap(const wxRect& rect) const;
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    virtual bool SaveFile(const wxString &name, wxBitmapType type,
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                          const wxPalette *palette = NULL) const;
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    virtual bool LoadFile(const wxString &name, wxBitmapType type = wxBITMAP_DEFAULT_TYPE);
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#if wxUSE_PALETTE
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    virtual wxPalette *GetPalette() const;
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    virtual void SetPalette(const wxPalette& palette);
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#endif // wxUSE_PALETTE
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    // copies the contents and mask of the given (colour) icon to the bitmap
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    virtual bool CopyFromIcon(const wxIcon& icon);
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    // implementation:
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#if WXWIN_COMPATIBILITY_3_0
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    wxDEPRECATED(virtual void SetHeight(int height));
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    wxDEPRECATED(virtual void SetWidth(int width));
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    wxDEPRECATED(virtual void SetDepth(int depth));
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#endif
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    void *GetRawData(wxPixelDataBase& data, int bpp);
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    void UngetRawData(wxPixelDataBase& data);
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    // these functions are internal and shouldn't be used, they risk to
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    // disappear in the future
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    bool HasAlpha() const;
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    QPixmap *GetHandle() const;
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protected:
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    virtual wxGDIRefData *CreateGDIRefData() const;
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    virtual wxGDIRefData *CloneGDIRefData(const wxGDIRefData *data) const;
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    wxDECLARE_DYNAMIC_CLASS(wxBitmap);
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};
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class WXDLLIMPEXP_CORE wxMask : public wxMaskBase
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{
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public:
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    wxMask();
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    // Copy constructor
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    wxMask(const wxMask &mask);
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    wxMask& operator=(const wxMask &mask);
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    // Construct a mask from a bitmap and a colour indicating the transparent
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    // area
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    wxMask(const wxBitmap& bitmap, const wxColour& colour);
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    // Construct a mask from a bitmap and a palette index indicating the
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    // transparent area
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    wxMask(const wxBitmap& bitmap, int paletteIndex);
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    // Construct a mask from a mono bitmap (copies the bitmap).
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    wxMask(const wxBitmap& bitmap);
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    virtual ~wxMask();
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    // Implementation
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    QBitmap *GetHandle() const;
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protected:
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    // this function is called from Create() to free the existing mask data
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    void FreeData();
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    // by the public wrappers
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    bool InitFromColour(const wxBitmap& bitmap, const wxColour& colour);
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    bool InitFromMonoBitmap(const wxBitmap& bitmap);
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    wxBitmap GetBitmap() const;
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protected:
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    wxDECLARE_DYNAMIC_CLASS(wxMask);
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private:
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    QBitmap *m_qtBitmap;
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};
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#endif // _WX_QT_BITMAP_H_
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