git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@25206 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
325 lines
11 KiB
Plaintext
325 lines
11 KiB
Plaintext
# Microsoft Developer Studio Project File - Name="regex" - Package Owner=<4>
|
|
# Microsoft Developer Studio Generated Build File, Format Version 6.00
|
|
# ** DO NOT EDIT **
|
|
|
|
# TARGTYPE "Win32 (x86) Static Library" 0x0104
|
|
|
|
CFG=regex - Win32 Debug Unicode
|
|
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
|
!MESSAGE use the Export Makefile command and run
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "regex.mak".
|
|
!MESSAGE
|
|
!MESSAGE You can specify a configuration when running NMAKE
|
|
!MESSAGE by defining the macro CFG on the command line. For example:
|
|
!MESSAGE
|
|
!MESSAGE NMAKE /f "regex.mak" CFG="regex - Win32 Debug Unicode"
|
|
!MESSAGE
|
|
!MESSAGE Possible choices for configuration are:
|
|
!MESSAGE
|
|
!MESSAGE "regex - Win32 Release" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE "regex - Win32 Debug" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE "regex - Win32 Release Unicode" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE "regex - Win32 Debug Unicode" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE "regex - Win32 Release With Debug Info" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE "regex - Win32 Release Unicode With Debug Info" (based on "Win32 (x86) Static Library")
|
|
!MESSAGE
|
|
|
|
# Begin Project
|
|
# PROP AllowPerConfigDependencies 0
|
|
# PROP Scc_ProjName ""
|
|
# PROP Scc_LocalPath ""
|
|
CPP=cl.exe
|
|
RSC=rc.exe
|
|
|
|
!IF "$(CFG)" == "regex - Win32 Release"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "Release"
|
|
# PROP BASE Intermediate_Dir "Release"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "Release"
|
|
# PROP Intermediate_Dir "Release"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
|
|
# ADD CPP /nologo /MD /W4 /O1 /I "." /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
|
|
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
|
# ADD RSC /l 0x809 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo
|
|
# ADD LIB32 /nologo /out:"..\..\lib\regex.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Debug"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "Debug"
|
|
# PROP BASE Intermediate_Dir "Debug"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "Debug"
|
|
# PROP Intermediate_Dir "Debug"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
|
|
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c
|
|
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
|
# ADD RSC /l 0x809 /d "_DEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo
|
|
# ADD LIB32 /nologo /out:"..\..\lib\regexd.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "regex___Win32_Release_Unicode"
|
|
# PROP BASE Intermediate_Dir "regex___Win32_Release_Unicode"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "regex___Win32_Release_Unicode"
|
|
# PROP Intermediate_Dir "regex___Win32_Release_Unicode"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
|
|
# SUBTRACT BASE CPP /YX
|
|
# ADD CPP /nologo /MD /W4 /O1 /I "." /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
|
|
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
|
# ADD RSC /l 0x809 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\lib\regex.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\lib\regexu.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 1
|
|
# PROP BASE Output_Dir "regex___Win32_Debug_Unicode"
|
|
# PROP BASE Intermediate_Dir "regex___Win32_Debug_Unicode"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 1
|
|
# PROP Output_Dir "regex___Win32_Debug_Unicode"
|
|
# PROP Intermediate_Dir "regex___Win32_Debug_Unicode"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MDd /Gm /Zi /Od /I "." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c
|
|
# ADD CPP /nologo /MDd /W4 /Gm /Zi /Od /I "." /I "../../include" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "__WINDOWS__" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WXMSW__" /D "__WXDEBUG__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /YX /FD /GZ /c
|
|
# ADD BASE RSC /l 0x809 /d "_DEBUG"
|
|
# ADD RSC /l 0x809 /d "_DEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\lib\regexd.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\lib\regexud.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Release With Debug Info"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "regex___Win32_Release_With_Debug_Info"
|
|
# PROP BASE Intermediate_Dir "regex___Win32_Release_With_Debug_Info"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "regex___Win32_Release_With_Debug_Info"
|
|
# PROP Intermediate_Dir "regex___Win32_Release_With_Debug_Info"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
|
|
# SUBTRACT BASE CPP /YX
|
|
# ADD CPP /nologo /MD /W4 /Zi /O1 /I "." /I "../../include" /D "WIN32" /D "_WINDOWS" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
|
|
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
|
# ADD RSC /l 0x809 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\lib\regex.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\lib\regex.lib"
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode With Debug Info"
|
|
|
|
# PROP BASE Use_MFC 0
|
|
# PROP BASE Use_Debug_Libraries 0
|
|
# PROP BASE Output_Dir "regex___Win32_Release_Unicode_With_Debug_Info"
|
|
# PROP BASE Intermediate_Dir "regex___Win32_Release_Unicode_With_Debug_Info"
|
|
# PROP BASE Target_Dir ""
|
|
# PROP Use_MFC 0
|
|
# PROP Use_Debug_Libraries 0
|
|
# PROP Output_Dir "regex___Win32_Release_Unicode_With_Debug_Info"
|
|
# PROP Intermediate_Dir "regex___Win32_Release_Unicode_With_Debug_Info"
|
|
# PROP Target_Dir ""
|
|
# ADD BASE CPP /nologo /MD /O1 /I "." /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
|
|
# SUBTRACT BASE CPP /YX
|
|
# ADD CPP /nologo /MD /W4 /Zi /O1 /I "." /I "../../include" /D "WIN32" /D "_WINDOWS" /D "_UNICODE" /D "UNICODE" /D "wxUSE_UNICODE" /D "__WINDOWS__" /D "__WXMSW__" /D "__WIN95__" /D "__WIN32__" /D WINVER=0x0400 /D "STRICT" /FD /c
|
|
# ADD BASE RSC /l 0x809 /d "NDEBUG"
|
|
# ADD RSC /l 0x809 /d "NDEBUG"
|
|
BSC32=bscmake.exe
|
|
# ADD BASE BSC32 /nologo
|
|
# ADD BSC32 /nologo
|
|
LIB32=link.exe -lib
|
|
# ADD BASE LIB32 /nologo /out:"..\..\lib\regexu.lib"
|
|
# ADD LIB32 /nologo /out:"..\..\lib\regexu.lib"
|
|
|
|
!ENDIF
|
|
|
|
# Begin Target
|
|
|
|
# Name "regex - Win32 Release"
|
|
# Name "regex - Win32 Debug"
|
|
# Name "regex - Win32 Release Unicode"
|
|
# Name "regex - Win32 Debug Unicode"
|
|
# Name "regex - Win32 Release With Debug Info"
|
|
# Name "regex - Win32 Release Unicode With Debug Info"
|
|
# Begin Group "Source Files"
|
|
|
|
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\regcomp.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\regerror.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\regexec.c
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\regfree.c
|
|
# End Source File
|
|
# End Group
|
|
# Begin Group "Header Files"
|
|
|
|
# PROP Default_Filter "h;hpp;hxx;hm;inl"
|
|
# Begin Source File
|
|
|
|
SOURCE=.\regcustom.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\regerrs.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\regex.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=.\regguts.h
|
|
# End Source File
|
|
# Begin Source File
|
|
|
|
SOURCE=..\..\include\wx\msw\setup.h
|
|
|
|
!IF "$(CFG)" == "regex - Win32 Release Unicode DLL"
|
|
|
|
# Begin Custom Build - Creating ..\lib\mswdllu\wx\setup.h from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswdllu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswdllu\wx\setup.h
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode DLL"
|
|
|
|
# Begin Custom Build - Creating ..\lib\mswdllud\wx\setup.h from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswdllud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswdllud\wx\setup.h
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Release Unicode"
|
|
|
|
# Begin Custom Build - Creating ..\lib\mswu\wx\setup.h from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswu/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswu\wx\setup.h
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Debug Unicode"
|
|
|
|
# Begin Custom Build - Creating ..\lib\mswud\wx\setup.h from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswud/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswud\wx\setup.h
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Release DLL"
|
|
|
|
# Begin Custom Build - Creating ..\lib\mswdll\wx\setup.h from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswdll/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswdll\wx\setup.h
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Debug DLL"
|
|
|
|
# Begin Custom Build - Creating ..\lib\mswdlld\wx\setup.h from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswdlld/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswdlld\wx\setup.h
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Release"
|
|
|
|
# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\msw\wx\setup.h
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Debug"
|
|
|
|
# Begin Custom Build - Creating ..\lib\mswd\wx\setup.h from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/mswd/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\mswd\wx\setup.h
|
|
|
|
# End Custom Build
|
|
|
|
!ELSEIF "$(CFG)" == "regex - Win32 Release With Debug Info"
|
|
|
|
# Begin Custom Build - Creating ..\lib\msw\wx\setup.h from $(InputPath)
|
|
InputPath=..\include\wx\msw\setup.h
|
|
|
|
"../lib/msw/wx/setup.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
|
|
copy "$(InputPath)" ..\lib\msw\wx\setup.h
|
|
|
|
# End Custom Build
|
|
|
|
!ENDIF
|
|
|
|
# End Source File
|
|
# End Group
|
|
# End Target
|
|
# End Project
|