Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
		
	
		
			
				
	
	
		
			292 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			292 lines
		
	
	
		
			9.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/univ/window.h
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| // Purpose:     wxWindow class which is the base class for all
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| //              wxUniv port controls, it supports the customization of the
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| //              window drawing and input processing.
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     06.08.00
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| // Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
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| // Licence:     wxWindows licence
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_UNIV_WINDOW_H_
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| #define _WX_UNIV_WINDOW_H_
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| 
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| #include "wx/bitmap.h"      // for m_bitmapBg
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| 
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| class WXDLLIMPEXP_FWD_CORE wxControlRenderer;
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| class WXDLLIMPEXP_FWD_CORE wxEventLoop;
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| 
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| #if wxUSE_MENUS
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|     class WXDLLIMPEXP_FWD_CORE wxMenu;
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|     class WXDLLIMPEXP_FWD_CORE wxMenuBar;
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| #endif // wxUSE_MENUS
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| 
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| class WXDLLIMPEXP_FWD_CORE wxRenderer;
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| 
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| #if wxUSE_SCROLLBAR
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|     class WXDLLIMPEXP_FWD_CORE wxScrollBar;
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| #endif // wxUSE_SCROLLBAR
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| 
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| #ifdef __WXX11__
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| #define wxUSE_TWO_WINDOWS 1
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| #else
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| #define wxUSE_TWO_WINDOWS 0
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // wxWindow
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| // ----------------------------------------------------------------------------
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| 
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| #if defined(__WXMSW__)
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| #define wxWindowNative wxWindowMSW
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| #elif defined(__WXGTK__)
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| #define wxWindowNative wxWindowGTK
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| #elif defined(__WXX11__)
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| #define wxWindowNative wxWindowX11
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| #elif defined(__WXMAC__)
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| #define wxWindowNative wxWindowMac
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| #endif
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| 
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| class WXDLLIMPEXP_CORE wxWindow : public wxWindowNative
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| {
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| public:
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|     // ctors and create functions
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|     // ---------------------------
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| 
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|     wxWindow() { Init(); }
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| 
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|     wxWindow(wxWindow *parent,
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|              wxWindowID id,
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|              const wxPoint& pos = wxDefaultPosition,
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|              const wxSize& size = wxDefaultSize,
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|              long style = 0,
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|              const wxString& name = wxPanelNameStr)
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|         : wxWindowNative(parent, id, pos, size, style | wxCLIP_CHILDREN, name)
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|         { Init(); }
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| 
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|     bool Create(wxWindow *parent,
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|                 wxWindowID id,
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|                 const wxPoint& pos = wxDefaultPosition,
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|                 const wxSize& size = wxDefaultSize,
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|                 long style = 0,
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|                 const wxString& name = wxPanelNameStr);
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| 
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|     virtual ~wxWindow();
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| 
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|     // background pixmap support
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|     // -------------------------
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| 
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|     virtual void SetBackground(const wxBitmap& bitmap,
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|                                int alignment = wxALIGN_CENTRE,
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|                                wxStretch stretch = wxSTRETCH_NOT);
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| 
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|     const wxBitmap& GetBackgroundBitmap(int *alignment = NULL,
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|                                         wxStretch *stretch = NULL) const;
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| 
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|     // scrollbars: we (re)implement it ourselves using our own scrollbars
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|     // instead of the native ones
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|     // ------------------------------------------------------------------
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| 
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|     virtual void SetScrollbar(int orient,
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|                               int pos,
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|                               int page,
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|                               int range,
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|                               bool refresh = true ) wxOVERRIDE;
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|     virtual void SetScrollPos(int orient, int pos, bool refresh = true) wxOVERRIDE;
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|     virtual int GetScrollPos(int orient) const wxOVERRIDE;
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|     virtual int GetScrollThumb(int orient) const wxOVERRIDE;
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|     virtual int GetScrollRange(int orient) const wxOVERRIDE;
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|     virtual void ScrollWindow(int dx, int dy,
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|                               const wxRect* rect = NULL) wxOVERRIDE;
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| 
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|     // take into account the borders here
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|     virtual wxPoint GetClientAreaOrigin() const wxOVERRIDE;
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| 
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|     // popup menu support
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|     // ------------------
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| 
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|     // NB: all menu related functions are implemented in menu.cpp
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| 
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| #if wxUSE_MENUS
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|     // this is wxUniv-specific private method to be used only by wxMenu
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|     void DismissPopupMenu();
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| #endif // wxUSE_MENUS
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| 
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|     // miscellaneous other methods
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|     // ---------------------------
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| 
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|     // get the state information
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|     virtual bool IsFocused() const;
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|     virtual bool IsCurrent() const;
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|     virtual bool IsPressed() const;
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|     virtual bool IsDefault() const;
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| 
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|     // return all state flags at once (combination of wxCONTROL_XXX values)
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|     int GetStateFlags() const;
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| 
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|     // set the "highlighted" flag and return true if it changed
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|     virtual bool SetCurrent(bool doit = true);
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| 
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| #if wxUSE_SCROLLBAR
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|     // get the scrollbar (may be NULL) for the given orientation
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|     wxScrollBar *GetScrollbar(int orient) const
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|     {
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|         return orient & wxVERTICAL ? m_scrollbarVert : m_scrollbarHorz;
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|     }
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| #endif // wxUSE_SCROLLBAR
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| 
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|     // methods used by wxColourScheme to choose the colours for this window
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|     // --------------------------------------------------------------------
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| 
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|     // return true if this is a panel/canvas window which contains other
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|     // controls only
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|     virtual bool IsCanvasWindow() const { return false; }
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| 
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|     // return true if this control can be highlighted when the mouse is over
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|     // it (the theme decides itself whether it is really highlighted or not)
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|     virtual bool CanBeHighlighted() const { return false; }
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| 
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|     // return true if we should use the colours/fonts returned by the
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|     // corresponding GetXXX() methods instead of the default ones
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|     bool UseFgCol() const { return m_hasFgCol; }
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|     bool UseFont() const { return m_hasFont; }
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| 
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|     // return true if this window serves as a container for the other windows
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|     // only and doesn't get any input itself
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|     virtual bool IsStaticBox() const { return false; }
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| 
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|     // returns the (low level) renderer to use for drawing the control by
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|     // querying the current theme
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|     wxRenderer *GetRenderer() const { return m_renderer; }
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| 
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|     // scrolling helper: like ScrollWindow() except that it doesn't refresh the
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|     // uncovered window areas but returns the rectangle to update (don't call
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|     // this with both dx and dy non zero)
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|     wxRect ScrollNoRefresh(int dx, int dy, const wxRect *rect = NULL);
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| 
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|     // after scrollbars are added or removed they must be refreshed by calling
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|     // this function
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|     void RefreshScrollbars();
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| 
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|     // erase part of the control
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|     virtual void EraseBackground(wxDC& dc, const wxRect& rect);
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| 
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|     // overridden base class methods
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|     // -----------------------------
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| 
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|     // the rect coordinates are, for us, in client coords, but if no rect is
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|     // specified, the entire window is refreshed
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|     virtual void Refresh(bool eraseBackground = true,
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|                          const wxRect *rect = (const wxRect *) NULL) wxOVERRIDE;
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| 
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|     // we refresh the window when it is dis/enabled
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|     virtual bool Enable(bool enable = true) wxOVERRIDE;
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| 
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|     // should we use the standard control colours or not?
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|     virtual bool ShouldInheritColours() const wxOVERRIDE { return false; }
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| 
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|     virtual bool IsClientAreaChild(const wxWindow *child) const wxOVERRIDE
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|     {
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| #if wxUSE_SCROLLBAR
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|         if ( child == (wxWindow*)m_scrollbarHorz ||
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|              child == (wxWindow*)m_scrollbarVert )
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|             return false;
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| #endif
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|         return wxWindowNative::IsClientAreaChild(child);
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|     }
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| 
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| protected:
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|     // common part of all ctors
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|     void Init();
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| 
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| #if wxUSE_MENUS
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|     virtual bool DoPopupMenu(wxMenu *menu, int x, int y) wxOVERRIDE;
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| #endif // wxUSE_MENUS
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| 
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|     // we deal with the scrollbars in these functions
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|     virtual void DoSetClientSize(int width, int height) wxOVERRIDE;
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|     virtual void DoGetClientSize(int *width, int *height) const wxOVERRIDE;
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|     virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const wxOVERRIDE;
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| 
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|     // event handlers
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|     void OnSize(wxSizeEvent& event);
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|     void OnNcPaint(wxNcPaintEvent& event);
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|     void OnPaint(wxPaintEvent& event);
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|     void OnErase(wxEraseEvent& event);
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| 
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| #if wxUSE_ACCEL || wxUSE_MENUS
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|     void OnKeyDown(wxKeyEvent& event);
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| #endif // wxUSE_ACCEL
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| 
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| #if wxUSE_MENUS
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|     void OnChar(wxKeyEvent& event);
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|     void OnKeyUp(wxKeyEvent& event);
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| #endif // wxUSE_MENUS
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| 
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|     // draw the control background, return true if done
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|     virtual bool DoDrawBackground(wxDC& dc);
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| 
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|     // draw the controls border
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|     virtual void DoDrawBorder(wxDC& dc, const wxRect& rect);
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| 
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|     // draw the controls contents
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|     virtual void DoDraw(wxControlRenderer *renderer);
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| 
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|     // override the base class method to return the size of the window borders
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|     virtual wxSize DoGetBorderSize() const wxOVERRIDE;
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| 
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|     // adjust the size of the window to take into account its borders
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|     wxSize AdjustSize(const wxSize& size) const;
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| 
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|     // put the scrollbars along the edges of the window
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|     void PositionScrollbars();
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| 
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| #if wxUSE_MENUS
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|     // return the menubar of the parent frame or NULL
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|     wxMenuBar *GetParentFrameMenuBar() const;
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| #endif // wxUSE_MENUS
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| 
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|     // the renderer we use
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|     wxRenderer *m_renderer;
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| 
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|     // background bitmap info
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|     wxBitmap  m_bitmapBg;
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|     int       m_alignBgBitmap;
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|     wxStretch m_stretchBgBitmap;
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| 
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|     // old size
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|     wxSize m_oldSize;
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| 
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|     // is the mouse currently inside the window?
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|     bool m_isCurrent:1;
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| 
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| #ifdef __WXMSW__
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| public:
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|     // override MSWWindowProc() to process WM_NCHITTEST
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|     WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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| #endif // __WXMSW__
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| 
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| private:
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| 
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| #if wxUSE_SCROLLBAR
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|     // the window scrollbars
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|     wxScrollBar *m_scrollbarHorz,
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|                 *m_scrollbarVert;
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| #endif // wxUSE_SCROLLBAR
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| 
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| #if wxUSE_MENUS
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|     // the current modal event loop for the popup menu we show or NULL
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|     static wxEventLoop *ms_evtLoopPopup;
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| 
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|     // the last window over which Alt was pressed (used by OnKeyUp)
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|     static wxWindow *ms_winLastAltPress;
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| #endif // wxUSE_MENUS
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| 
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|     wxDECLARE_DYNAMIC_CLASS(wxWindow);
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|     wxDECLARE_EVENT_TABLE();
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| };
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| 
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| #endif // _WX_UNIV_WINDOW_H_
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