Files
wxWidgets/src/common/sizer.cpp
2007-11-06 10:52:14 +00:00

2084 lines
53 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/sizer.cpp
// Purpose: provide new wxSizer class for layout
// Author: Robert Roebling and Robin Dunn, contributions by
// Dirk Holtwick, Ron Lee
// Modified by: Ron Lee
// Created:
// RCS-ID: $Id$
// Copyright: (c) Robin Dunn, Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/display.h"
#include "wx/sizer.h"
#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/intl.h"
#include "wx/math.h"
#include "wx/utils.h"
#include "wx/settings.h"
#include "wx/button.h"
#include "wx/statbox.h"
#include "wx/toplevel.h"
#endif // WX_PRECOMP
#include "wx/listimpl.cpp"
//---------------------------------------------------------------------------
IMPLEMENT_CLASS(wxSizerItem, wxObject)
IMPLEMENT_CLASS(wxSizer, wxObject)
IMPLEMENT_CLASS(wxGridSizer, wxSizer)
IMPLEMENT_CLASS(wxFlexGridSizer, wxGridSizer)
IMPLEMENT_CLASS(wxBoxSizer, wxSizer)
#if wxUSE_STATBOX
IMPLEMENT_CLASS(wxStaticBoxSizer, wxBoxSizer)
#endif
#if wxUSE_BUTTON
IMPLEMENT_CLASS(wxStdDialogButtonSizer, wxBoxSizer)
#endif
WX_DEFINE_EXPORTED_LIST( wxSizerItemList )
/*
TODO PROPERTIES
sizeritem
object
object_ref
minsize
option
flag
border
spacer
option
flag
borfder
boxsizer
orient
staticboxsizer
orient
label
gridsizer
rows
cols
vgap
hgap
flexgridsizer
rows
cols
vgap
hgap
growablerows
growablecols
minsize
*/
// ----------------------------------------------------------------------------
// wxSizerItem
// ----------------------------------------------------------------------------
void wxSizerItem::Init(const wxSizerFlags& flags)
{
Init();
m_proportion = flags.GetProportion();
m_flag = flags.GetFlags();
m_border = flags.GetBorderInPixels();
}
wxSizerItem::wxSizerItem()
{
Init();
m_proportion = 0;
m_border = 0;
m_flag = 0;
m_id = wxID_NONE;
}
// window item
void wxSizerItem::DoSetWindow(wxWindow *window)
{
wxCHECK_RET( window, _T("NULL window in wxSizerItem::SetWindow()") );
m_kind = Item_Window;
m_window = window;
// window doesn't become smaller than its initial size, whatever happens
m_minSize = window->GetSize();
if ( m_flag & wxFIXED_MINSIZE )
window->SetMinSize(m_minSize);
// aspect ratio calculated from initial size
SetRatio(m_minSize);
}
wxSizerItem::wxSizerItem(wxWindow *window,
int proportion,
int flag,
int border,
wxObject* userData)
: m_kind(Item_None),
m_proportion(proportion),
m_border(border),
m_flag(flag),
m_id(wxID_NONE),
m_userData(userData)
{
DoSetWindow(window);
}
// sizer item
void wxSizerItem::DoSetSizer(wxSizer *sizer)
{
m_kind = Item_Sizer;
m_sizer = sizer;
}
wxSizerItem::wxSizerItem(wxSizer *sizer,
int proportion,
int flag,
int border,
wxObject* userData)
: m_kind(Item_None),
m_sizer(NULL),
m_proportion(proportion),
m_border(border),
m_flag(flag),
m_id(wxID_NONE),
m_ratio(0.0),
m_userData(userData)
{
DoSetSizer(sizer);
// m_minSize is set later
}
// spacer item
void wxSizerItem::DoSetSpacer(const wxSize& size)
{
m_kind = Item_Spacer;
m_spacer = new wxSizerSpacer(size);
m_minSize = size;
SetRatio(size);
}
wxSizerItem::wxSizerItem(int width,
int height,
int proportion,
int flag,
int border,
wxObject* userData)
: m_kind(Item_None),
m_sizer(NULL),
m_minSize(width, height), // minimal size is the initial size
m_proportion(proportion),
m_border(border),
m_flag(flag),
m_id(wxID_NONE),
m_userData(userData)
{
DoSetSpacer(wxSize(width, height));
}
wxSizerItem::~wxSizerItem()
{
delete m_userData;
Free();
}
void wxSizerItem::Free()
{
switch ( m_kind )
{
case Item_None:
break;
case Item_Window:
m_window->SetContainingSizer(NULL);
break;
case Item_Sizer:
delete m_sizer;
break;
case Item_Spacer:
delete m_spacer;
break;
case Item_Max:
default:
wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
}
m_kind = Item_None;
}
wxSize wxSizerItem::GetSpacer() const
{
wxSize size;
if ( m_kind == Item_Spacer )
size = m_spacer->GetSize();
return size;
}
wxSize wxSizerItem::GetSize() const
{
wxSize ret;
switch ( m_kind )
{
case Item_None:
break;
case Item_Window:
ret = m_window->GetSize();
break;
case Item_Sizer:
ret = m_sizer->GetSize();
break;
case Item_Spacer:
ret = m_spacer->GetSize();
break;
case Item_Max:
default:
wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
}
if (m_flag & wxWEST)
ret.x += m_border;
if (m_flag & wxEAST)
ret.x += m_border;
if (m_flag & wxNORTH)
ret.y += m_border;
if (m_flag & wxSOUTH)
ret.y += m_border;
return ret;
}
wxSize wxSizerItem::CalcMin()
{
if (IsSizer())
{
m_minSize = m_sizer->GetMinSize();
// if we have to preserve aspect ratio _AND_ this is
// the first-time calculation, consider ret to be initial size
if ( (m_flag & wxSHAPED) && wxIsNullDouble(m_ratio) )
SetRatio(m_minSize);
}
else if ( IsWindow() )
{
// Since the size of the window may change during runtime, we
// should use the current minimal/best size.
m_minSize = m_window->GetEffectiveMinSize();
}
return GetMinSizeWithBorder();
}
wxSize wxSizerItem::GetMinSizeWithBorder() const
{
wxSize ret = m_minSize;
if (m_flag & wxWEST)
ret.x += m_border;
if (m_flag & wxEAST)
ret.x += m_border;
if (m_flag & wxNORTH)
ret.y += m_border;
if (m_flag & wxSOUTH)
ret.y += m_border;
return ret;
}
void wxSizerItem::SetDimension( const wxPoint& pos_, const wxSize& size_ )
{
wxPoint pos = pos_;
wxSize size = size_;
if (m_flag & wxSHAPED)
{
// adjust aspect ratio
int rwidth = (int) (size.y * m_ratio);
if (rwidth > size.x)
{
// fit horizontally
int rheight = (int) (size.x / m_ratio);
// add vertical space
if (m_flag & wxALIGN_CENTER_VERTICAL)
pos.y += (size.y - rheight) / 2;
else if (m_flag & wxALIGN_BOTTOM)
pos.y += (size.y - rheight);
// use reduced dimensions
size.y =rheight;
}
else if (rwidth < size.x)
{
// add horizontal space
if (m_flag & wxALIGN_CENTER_HORIZONTAL)
pos.x += (size.x - rwidth) / 2;
else if (m_flag & wxALIGN_RIGHT)
pos.x += (size.x - rwidth);
size.x = rwidth;
}
}
// This is what GetPosition() returns. Since we calculate
// borders afterwards, GetPosition() will be the left/top
// corner of the surrounding border.
m_pos = pos;
if (m_flag & wxWEST)
{
pos.x += m_border;
size.x -= m_border;
}
if (m_flag & wxEAST)
{
size.x -= m_border;
}
if (m_flag & wxNORTH)
{
pos.y += m_border;
size.y -= m_border;
}
if (m_flag & wxSOUTH)
{
size.y -= m_border;
}
if (size.x < 0)
size.x = 0;
if (size.y < 0)
size.y = 0;
m_rect = wxRect(pos, size);
switch ( m_kind )
{
case Item_None:
wxFAIL_MSG( _T("can't set size of uninitialized sizer item") );
break;
case Item_Window:
m_window->SetSize(pos.x, pos.y, size.x, size.y,
wxSIZE_ALLOW_MINUS_ONE);
break;
case Item_Sizer:
m_sizer->SetDimension(pos.x, pos.y, size.x, size.y);
break;
case Item_Spacer:
m_spacer->SetSize(size);
break;
case Item_Max:
default:
wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
}
}
void wxSizerItem::DeleteWindows()
{
switch ( m_kind )
{
case Item_None:
case Item_Spacer:
break;
case Item_Window:
//We are deleting the window from this sizer - normally
//the window destroys the sizer associated with it,
//which might destroy this, which we don't want
m_window->SetContainingSizer(NULL);
m_window->Destroy();
//Putting this after the switch will result in a spacer
//not being deleted properly on destruction
m_kind = Item_None;
break;
case Item_Sizer:
m_sizer->DeleteWindows();
break;
case Item_Max:
default:
wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
}
}
void wxSizerItem::Show( bool show )
{
switch ( m_kind )
{
case Item_None:
wxFAIL_MSG( _T("can't show uninitialized sizer item") );
break;
case Item_Window:
m_window->Show(show);
break;
case Item_Sizer:
m_sizer->Show(show);
break;
case Item_Spacer:
m_spacer->Show(show);
break;
case Item_Max:
default:
wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
}
}
bool wxSizerItem::IsShown() const
{
switch ( m_kind )
{
case Item_None:
// we may be called from CalcMin(), just return false so that we're
// not used
break;
case Item_Window:
return m_window->IsShown();
case Item_Sizer:
// arbitrarily decide that if at least one of our elements is
// shown, so are we (this arbitrariness is the reason for
// deprecating this function)
{
// Some apps (such as dialog editors) depend on an empty sizer still
// being laid out correctly and reporting the correct size and position.
if (m_sizer->GetChildren().GetCount() == 0)
return true;
for ( wxSizerItemList::compatibility_iterator
node = m_sizer->GetChildren().GetFirst();
node;
node = node->GetNext() )
{
if ( node->GetData()->IsShown() )
return true;
}
}
return false;
case Item_Spacer:
return m_spacer->IsShown();
case Item_Max:
default:
wxFAIL_MSG( _T("unexpected wxSizerItem::m_kind") );
}
return false;
}
#if WXWIN_COMPATIBILITY_2_6
void wxSizerItem::SetOption( int option )
{
SetProportion( option );
}
int wxSizerItem::GetOption() const
{
return GetProportion();
}
#endif // WXWIN_COMPATIBILITY_2_6
//---------------------------------------------------------------------------
// wxSizer
//---------------------------------------------------------------------------
wxSizer::~wxSizer()
{
WX_CLEAR_LIST(wxSizerItemList, m_children);
}
wxSizerItem* wxSizer::Insert( size_t index, wxSizerItem *item )
{
m_children.Insert( index, item );
if ( item->GetWindow() )
item->GetWindow()->SetContainingSizer( this );
if ( item->GetSizer() )
item->GetSizer()->SetContainingWindow( m_containingWindow );
return item;
}
void wxSizer::SetContainingWindow(wxWindow *win)
{
if ( win == m_containingWindow )
return;
m_containingWindow = win;
// set the same window for all nested sizers as well, they also are in the
// same window
for ( wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
node;
node = node->GetNext() )
{
wxSizerItem *const item = node->GetData();
wxSizer *const sizer = item->GetSizer();
if ( sizer )
{
sizer->SetContainingWindow(win);
}
}
}
#if WXWIN_COMPATIBILITY_2_6
bool wxSizer::Remove( wxWindow *window )
{
return Detach( window );
}
#endif // WXWIN_COMPATIBILITY_2_6
bool wxSizer::Remove( wxSizer *sizer )
{
wxASSERT_MSG( sizer, _T("Removing NULL sizer") );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetSizer() == sizer)
{
delete item;
m_children.Erase( node );
return true;
}
node = node->GetNext();
}
return false;
}
bool wxSizer::Remove( int index )
{
wxCHECK_MSG( index >= 0 && (size_t)index < m_children.GetCount(),
false,
_T("Remove index is out of range") );
wxSizerItemList::compatibility_iterator node = m_children.Item( index );
wxCHECK_MSG( node, false, _T("Failed to find child node") );
delete node->GetData();
m_children.Erase( node );
return true;
}
bool wxSizer::Detach( wxSizer *sizer )
{
wxASSERT_MSG( sizer, _T("Detaching NULL sizer") );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetSizer() == sizer)
{
item->DetachSizer();
delete item;
m_children.Erase( node );
return true;
}
node = node->GetNext();
}
return false;
}
bool wxSizer::Detach( wxWindow *window )
{
wxASSERT_MSG( window, _T("Detaching NULL window") );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetWindow() == window)
{
delete item;
m_children.Erase( node );
return true;
}
node = node->GetNext();
}
return false;
}
bool wxSizer::Detach( int index )
{
wxCHECK_MSG( index >= 0 && (size_t)index < m_children.GetCount(),
false,
_T("Detach index is out of range") );
wxSizerItemList::compatibility_iterator node = m_children.Item( index );
wxCHECK_MSG( node, false, _T("Failed to find child node") );
wxSizerItem *item = node->GetData();
if ( item->IsSizer() )
item->DetachSizer();
delete item;
m_children.Erase( node );
return true;
}
bool wxSizer::Replace( wxWindow *oldwin, wxWindow *newwin, bool recursive )
{
wxASSERT_MSG( oldwin, _T("Replacing NULL window") );
wxASSERT_MSG( newwin, _T("Replacing with NULL window") );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetWindow() == oldwin)
{
item->AssignWindow(newwin);
newwin->SetContainingSizer( this );
return true;
}
else if (recursive && item->IsSizer())
{
if (item->GetSizer()->Replace( oldwin, newwin, true ))
return true;
}
node = node->GetNext();
}
return false;
}
bool wxSizer::Replace( wxSizer *oldsz, wxSizer *newsz, bool recursive )
{
wxASSERT_MSG( oldsz, _T("Replacing NULL sizer") );
wxASSERT_MSG( newsz, _T("Replacing with NULL sizer") );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetSizer() == oldsz)
{
item->AssignSizer(newsz);
return true;
}
else if (recursive && item->IsSizer())
{
if (item->GetSizer()->Replace( oldsz, newsz, true ))
return true;
}
node = node->GetNext();
}
return false;
}
bool wxSizer::Replace( size_t old, wxSizerItem *newitem )
{
wxCHECK_MSG( old < m_children.GetCount(), false, _T("Replace index is out of range") );
wxASSERT_MSG( newitem, _T("Replacing with NULL item") );
wxSizerItemList::compatibility_iterator node = m_children.Item( old );
wxCHECK_MSG( node, false, _T("Failed to find child node") );
wxSizerItem *item = node->GetData();
node->SetData(newitem);
delete item;
return true;
}
void wxSizer::Clear( bool delete_windows )
{
// First clear the ContainingSizer pointers
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->IsWindow())
item->GetWindow()->SetContainingSizer( NULL );
node = node->GetNext();
}
// Destroy the windows if needed
if (delete_windows)
DeleteWindows();
// Now empty the list
WX_CLEAR_LIST(wxSizerItemList, m_children);
}
void wxSizer::DeleteWindows()
{
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
item->DeleteWindows();
node = node->GetNext();
}
}
wxSize wxSizer::Fit( wxWindow *window )
{
// take the min size by default and limit it by max size
wxSize size = GetMinWindowSize(window);
wxSize sizeMax = GetMaxWindowSize(window);
wxTopLevelWindow *tlw = wxDynamicCast(window, wxTopLevelWindow);
if ( tlw )
{
// hack for small screen devices where TLWs are always full screen
if ( tlw->IsAlwaysMaximized() )
{
size = tlw->GetSize();
}
else // normal situation
{
// limit the window to the size of the display it is on
int disp = wxDisplay::GetFromWindow(window);
if ( disp == wxNOT_FOUND )
{
// or, if we don't know which one it is, of the main one
disp = 0;
}
sizeMax = wxDisplay(disp).GetClientArea().GetSize();
}
}
if ( sizeMax.x != wxDefaultCoord && size.x > sizeMax.x )
size.x = sizeMax.x;
if ( sizeMax.y != wxDefaultCoord && size.y > sizeMax.y )
size.y = sizeMax.y;
window->SetSize( size );
return size;
}
void wxSizer::FitInside( wxWindow *window )
{
wxSize size;
if (window->IsTopLevel())
size = VirtualFitSize( window );
else
size = GetMinClientSize( window );
window->SetVirtualSize( size );
}
void wxSizer::Layout()
{
// (re)calculates minimums needed for each item and other preparations
// for layout
CalcMin();
// Applies the layout and repositions/resizes the items
RecalcSizes();
}
void wxSizer::SetSizeHints( wxWindow *window )
{
// Preserve the window's max size hints, but set the
// lower bound according to the sizer calculations.
wxSize size = Fit( window );
window->SetSizeHints( size.x,
size.y,
window->GetMaxWidth(),
window->GetMaxHeight() );
}
void wxSizer::SetVirtualSizeHints( wxWindow *window )
{
// Preserve the window's max size hints, but set the
// lower bound according to the sizer calculations.
FitInside( window );
wxSize size( window->GetVirtualSize() );
window->SetVirtualSizeHints( size.x,
size.y,
window->GetMaxWidth(),
window->GetMaxHeight() );
}
wxSize wxSizer::GetMaxWindowSize( wxWindow *window ) const
{
return window->GetMaxSize();
}
wxSize wxSizer::GetMinWindowSize( wxWindow *window )
{
wxSize minSize( GetMinSize() );
wxSize size( window->GetSize() );
wxSize client_size( window->GetClientSize() );
return wxSize( minSize.x+size.x-client_size.x,
minSize.y+size.y-client_size.y );
}
// TODO on mac we need a function that determines how much free space this
// min size contains, in order to make sure that we have 20 pixels of free
// space around the controls
wxSize wxSizer::GetMaxClientSize( wxWindow *window ) const
{
wxSize maxSize( window->GetMaxSize() );
if ( maxSize != wxDefaultSize )
{
wxSize size( window->GetSize() );
wxSize client_size( window->GetClientSize() );
return wxSize( maxSize.x + client_size.x - size.x,
maxSize.y + client_size.y - size.y );
}
else
return wxDefaultSize;
}
wxSize wxSizer::GetMinClientSize( wxWindow *WXUNUSED(window) )
{
return GetMinSize(); // Already returns client size.
}
wxSize wxSizer::VirtualFitSize( wxWindow *window )
{
wxSize size = GetMinClientSize( window );
wxSize sizeMax = GetMaxClientSize( window );
// Limit the size if sizeMax != wxDefaultSize
if ( size.x > sizeMax.x && sizeMax.x != wxDefaultCoord )
size.x = sizeMax.x;
if ( size.y > sizeMax.y && sizeMax.y != wxDefaultCoord )
size.y = sizeMax.y;
return size;
}
void wxSizer::SetDimension( int x, int y, int width, int height )
{
m_position.x = x;
m_position.y = y;
m_size.x = width;
m_size.y = height;
Layout();
}
wxSize wxSizer::GetMinSize()
{
wxSize ret( CalcMin() );
if (ret.x < m_minSize.x) ret.x = m_minSize.x;
if (ret.y < m_minSize.y) ret.y = m_minSize.y;
return ret;
}
void wxSizer::DoSetMinSize( int width, int height )
{
m_minSize.x = width;
m_minSize.y = height;
}
bool wxSizer::DoSetItemMinSize( wxWindow *window, int width, int height )
{
wxASSERT_MSG( window, _T("SetMinSize for NULL window") );
// Is it our immediate child?
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetWindow() == window)
{
item->SetMinSize( width, height );
return true;
}
node = node->GetNext();
}
// No? Search any subsizers we own then
node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if ( item->GetSizer() &&
item->GetSizer()->DoSetItemMinSize( window, width, height ) )
{
// A child sizer found the requested windw, exit.
return true;
}
node = node->GetNext();
}
return false;
}
bool wxSizer::DoSetItemMinSize( wxSizer *sizer, int width, int height )
{
wxASSERT_MSG( sizer, _T("SetMinSize for NULL sizer") );
// Is it our immediate child?
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetSizer() == sizer)
{
item->GetSizer()->DoSetMinSize( width, height );
return true;
}
node = node->GetNext();
}
// No? Search any subsizers we own then
node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if ( item->GetSizer() &&
item->GetSizer()->DoSetItemMinSize( sizer, width, height ) )
{
// A child found the requested sizer, exit.
return true;
}
node = node->GetNext();
}
return false;
}
bool wxSizer::DoSetItemMinSize( size_t index, int width, int height )
{
wxSizerItemList::compatibility_iterator node = m_children.Item( index );
wxCHECK_MSG( node, false, _T("Failed to find child node") );
wxSizerItem *item = node->GetData();
if (item->GetSizer())
{
// Sizers contains the minimal size in them, if not calculated ...
item->GetSizer()->DoSetMinSize( width, height );
}
else
{
// ... but the minimal size of spacers and windows is stored via the item
item->SetMinSize( width, height );
}
return true;
}
wxSizerItem* wxSizer::GetItem( wxWindow *window, bool recursive )
{
wxASSERT_MSG( window, _T("GetItem for NULL window") );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetWindow() == window)
{
return item;
}
else if (recursive && item->IsSizer())
{
wxSizerItem *subitem = item->GetSizer()->GetItem( window, true );
if (subitem)
return subitem;
}
node = node->GetNext();
}
return NULL;
}
wxSizerItem* wxSizer::GetItem( wxSizer *sizer, bool recursive )
{
wxASSERT_MSG( sizer, _T("GetItem for NULL sizer") );
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetSizer() == sizer)
{
return item;
}
else if (recursive && item->IsSizer())
{
wxSizerItem *subitem = item->GetSizer()->GetItem( sizer, true );
if (subitem)
return subitem;
}
node = node->GetNext();
}
return NULL;
}
wxSizerItem* wxSizer::GetItem( size_t index )
{
wxCHECK_MSG( index < m_children.GetCount(),
NULL,
_T("GetItem index is out of range") );
return m_children.Item( index )->GetData();
}
wxSizerItem* wxSizer::GetItemById( int id, bool recursive )
{
// This gets a sizer item by the id of the sizer item
// and NOT the id of a window if the item is a window.
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetId() == id)
{
return item;
}
else if (recursive && item->IsSizer())
{
wxSizerItem *subitem = item->GetSizer()->GetItemById( id, true );
if (subitem)
return subitem;
}
node = node->GetNext();
}
return NULL;
}
bool wxSizer::Show( wxWindow *window, bool show, bool recursive )
{
wxSizerItem *item = GetItem( window, recursive );
if ( item )
{
item->Show( show );
return true;
}
return false;
}
bool wxSizer::Show( wxSizer *sizer, bool show, bool recursive )
{
wxSizerItem *item = GetItem( sizer, recursive );
if ( item )
{
item->Show( show );
return true;
}
return false;
}
bool wxSizer::Show( size_t index, bool show)
{
wxSizerItem *item = GetItem( index );
if ( item )
{
item->Show( show );
return true;
}
return false;
}
void wxSizer::ShowItems( bool show )
{
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
node->GetData()->Show( show );
node = node->GetNext();
}
}
bool wxSizer::IsShown( wxWindow *window ) const
{
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetWindow() == window)
{
return item->IsShown();
}
node = node->GetNext();
}
wxFAIL_MSG( _T("IsShown failed to find sizer item") );
return false;
}
bool wxSizer::IsShown( wxSizer *sizer ) const
{
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
if (item->GetSizer() == sizer)
{
return item->IsShown();
}
node = node->GetNext();
}
wxFAIL_MSG( _T("IsShown failed to find sizer item") );
return false;
}
bool wxSizer::IsShown( size_t index ) const
{
wxCHECK_MSG( index < m_children.GetCount(),
false,
_T("IsShown index is out of range") );
return m_children.Item( index )->GetData()->IsShown();
}
//---------------------------------------------------------------------------
// wxGridSizer
//---------------------------------------------------------------------------
wxGridSizer::wxGridSizer( int rows, int cols, int vgap, int hgap )
: m_rows( ( cols == 0 && rows == 0 ) ? 1 : rows )
, m_cols( cols )
, m_vgap( vgap )
, m_hgap( hgap )
{
}
wxGridSizer::wxGridSizer( int cols, int vgap, int hgap )
: m_rows( cols == 0 ? 1 : 0 )
, m_cols( cols )
, m_vgap( vgap )
, m_hgap( hgap )
{
}
int wxGridSizer::CalcRowsCols(int& nrows, int& ncols) const
{
int nitems = m_children.GetCount();
if ( nitems)
{
if ( m_cols )
{
ncols = m_cols;
nrows = (nitems + m_cols - 1) / m_cols;
}
else if ( m_rows )
{
ncols = (nitems + m_rows - 1) / m_rows;
nrows = m_rows;
}
else // 0 columns, 0 rows?
{
wxFAIL_MSG( _T("grid sizer must have either rows or columns fixed") );
nrows = ncols = 0;
}
}
return nitems;
}
void wxGridSizer::RecalcSizes()
{
int nitems, nrows, ncols;
if ( (nitems = CalcRowsCols(nrows, ncols)) == 0 )
return;
wxSize sz( GetSize() );
wxPoint pt( GetPosition() );
int w = (sz.x - (ncols - 1) * m_hgap) / ncols;
int h = (sz.y - (nrows - 1) * m_vgap) / nrows;
int x = pt.x;
for (int c = 0; c < ncols; c++)
{
int y = pt.y;
for (int r = 0; r < nrows; r++)
{
int i = r * ncols + c;
if (i < nitems)
{
wxSizerItemList::compatibility_iterator node = m_children.Item( i );
wxASSERT_MSG( node, _T("Failed to find SizerItemList node") );
SetItemBounds( node->GetData(), x, y, w, h);
}
y = y + h + m_vgap;
}
x = x + w + m_hgap;
}
}
wxSize wxGridSizer::CalcMin()
{
int nrows, ncols;
if ( CalcRowsCols(nrows, ncols) == 0 )
return wxSize();
// Find the max width and height for any component
int w = 0;
int h = 0;
wxSizerItemList::compatibility_iterator node = m_children.GetFirst();
while (node)
{
wxSizerItem *item = node->GetData();
wxSize sz( item->CalcMin() );
w = wxMax( w, sz.x );
h = wxMax( h, sz.y );
node = node->GetNext();
}
return wxSize( ncols * w + (ncols-1) * m_hgap,
nrows * h + (nrows-1) * m_vgap );
}
void wxGridSizer::SetItemBounds( wxSizerItem *item, int x, int y, int w, int h )
{
wxPoint pt( x,y );
wxSize sz( item->GetMinSizeWithBorder() );
int flag = item->GetFlag();
if ((flag & wxEXPAND) || (flag & wxSHAPED))
{
sz = wxSize(w, h);
}
else
{
if (flag & wxALIGN_CENTER_HORIZONTAL)
{
pt.x = x + (w - sz.x) / 2;
}
else if (flag & wxALIGN_RIGHT)
{
pt.x = x + (w - sz.x);
}
if (flag & wxALIGN_CENTER_VERTICAL)
{
pt.y = y + (h - sz.y) / 2;
}
else if (flag & wxALIGN_BOTTOM)
{
pt.y = y + (h - sz.y);
}
}
item->SetDimension(pt, sz);
}
//---------------------------------------------------------------------------
// wxFlexGridSizer
//---------------------------------------------------------------------------
wxFlexGridSizer::wxFlexGridSizer( int rows, int cols, int vgap, int hgap )
: wxGridSizer( rows, cols, vgap, hgap ),
m_flexDirection(wxBOTH),
m_growMode(wxFLEX_GROWMODE_SPECIFIED)
{
}
wxFlexGridSizer::wxFlexGridSizer( int cols, int vgap, int hgap )
: wxGridSizer( cols, vgap, hgap ),
m_flexDirection(wxBOTH),
m_growMode(wxFLEX_GROWMODE_SPECIFIED)
{
}
wxFlexGridSizer::~wxFlexGridSizer()
{
}
void wxFlexGridSizer::RecalcSizes()
{
int nrows, ncols;
if ( !CalcRowsCols(nrows, ncols) )
return;
const wxPoint pt(GetPosition());
const wxSize sz(GetSize());
AdjustForGrowables(sz);
wxSizerItemList::const_iterator i = m_children.begin();
const wxSizerItemList::const_iterator end = m_children.end();
int y = 0;
for ( int r = 0; r < nrows; r++ )
{
if ( m_rowHeights[r] == -1 )
{
// this row is entirely hidden, skip it
for ( int c = 0; c < ncols; c++ )
{
if ( i == end )
return;
++i;
}
continue;
}
const int hrow = m_rowHeights[r];
int h = sz.y - y; // max remaining height, don't overflow it
if ( hrow < h )
h = hrow;
int x = 0;
for ( int c = 0; c < ncols && i != end; c++, ++i )
{
const int wcol = m_colWidths[c];
if ( wcol == -1 )
continue;
int w = sz.x - x; // max possible value, ensure we don't overflow
if ( wcol < w )
w = wcol;
SetItemBounds(*i, pt.x + x, pt.y + y, w, h);
x += wcol + m_hgap;
}
if ( i == end )
return;
y += hrow + m_vgap;
}
}
// helper function used in CalcMin() to sum up the sizes of non-hidden items
static int SumArraySizes(const wxArrayInt& sizes, int gap)
{
// Sum total minimum size, including gaps between rows/columns.
// -1 is used as a magic number meaning empty row/column.
int total = 0;
const size_t count = sizes.size();
for ( size_t n = 0; n < count; n++ )
{
if ( sizes[n] != -1 )
{
if ( total )
total += gap; // separate from the previous column
total += sizes[n];
}
}
return total;
}
wxSize wxFlexGridSizer::CalcMin()
{
int nrows,
ncols;
// Number of rows/columns can change as items are added or removed.
if ( !CalcRowsCols(nrows, ncols) )
return wxSize();
// We have to recalculate the sizes in case the item minimum size has
// changed since the previous layout, or the item has been hidden using
// wxSizer::Show(). If all the items in a row/column are hidden, the final
// dimension of the row/column will be -1, indicating that the column
// itself is hidden.
m_rowHeights.assign(nrows, -1);
m_colWidths.assign(ncols, -1);
// n is the index of the item in left-to-right top-to-bottom order
size_t n = 0;
for ( wxSizerItemList::iterator i = m_children.begin();
i != m_children.end();
++i, ++n )
{
wxSizerItem * const item = *i;
if ( item->IsShown() )
{
const wxSize sz(item->CalcMin());
const int row = n / ncols;
const int col = n % ncols;
if ( sz.y > m_rowHeights[row] )
m_rowHeights[row] = sz.y;
if ( sz.x > m_colWidths[col] )
m_colWidths[col] = sz.x;
}
}
AdjustForFlexDirection();
m_calculatedMinSize = wxSize(SumArraySizes(m_colWidths, m_hgap),
SumArraySizes(m_rowHeights, m_vgap));
return m_calculatedMinSize;
}
void wxFlexGridSizer::AdjustForFlexDirection()
{
// the logic in CalcMin works when we resize flexibly in both directions
// but maybe this is not the case
if ( m_flexDirection != wxBOTH )
{
// select the array corresponding to the direction in which we do *not*
// resize flexibly
wxArrayInt& array = m_flexDirection == wxVERTICAL ? m_colWidths
: m_rowHeights;
const size_t count = array.GetCount();
// find the largest value in this array
size_t n;
int largest = 0;
for ( n = 0; n < count; ++n )
{
if ( array[n] > largest )
largest = array[n];
}
// and now fill it with the largest value
for ( n = 0; n < count; ++n )
{
// don't touch hidden rows
if ( array[n] != -1 )
array[n] = largest;
}
}
}
// helper of AdjustForGrowables() which is called for rows/columns separately
//
// parameters:
// delta: the extra space, we do nothing unless it's positive
// growable: indices or growable rows/cols in sizes array
// sizes: the height/widths of rows/cols to adjust
// proportions: proportions of the growable rows/cols or NULL if they all
// should be assumed to have proportion of 1
static void
DoAdjustForGrowables(int delta,
const wxArrayInt& growable,
wxArrayInt& sizes,
const wxArrayInt *proportions)
{
if ( delta <= 0 )
return;
// total sum of proportions of all non-hidden rows
int sum_proportions = 0;
// number of currently shown growable rows
int num = 0;
const int max_idx = sizes.size();
const size_t count = growable.size();
size_t idx;
for ( idx = 0; idx < count; idx++ )
{
// Since the number of rows/columns can change as items are
// inserted/deleted, we need to verify at runtime that the
// requested growable rows/columns are still valid.
if ( growable[idx] >= max_idx )
continue;
// If all items in a row/column are hidden, that row/column will
// have a dimension of -1. This causes the row/column to be
// hidden completely.
if ( sizes[growable[idx]] == -1 )
continue;
if ( proportions )
sum_proportions += (*proportions)[idx];
num++;
}
if ( !num )
return;
// the remaining extra free space, adjusted during each iteration
for ( idx = 0; idx < count; idx++ )
{
if ( growable[idx] >= max_idx )
continue;
if ( sizes[ growable[idx] ] == -1 )
continue;
int cur_delta;
if ( sum_proportions == 0 )
{
// no growable rows -- divide extra space evenly among all
cur_delta = delta/num;
num--;
}
else // allocate extra space proportionally
{
const int cur_prop = (*proportions)[idx];
cur_delta = (delta*cur_prop)/sum_proportions;
sum_proportions -= cur_prop;
}
sizes[growable[idx]] += cur_delta;
delta -= cur_delta;
}
}
void wxFlexGridSizer::AdjustForGrowables(const wxSize& sz)
{
if ( (m_flexDirection & wxVERTICAL) || (m_growMode != wxFLEX_GROWMODE_NONE) )
{
// pass NULL instead of proportions if the grow mode is ALL as we
// should treat all rows as having proportion of 1 then
DoAdjustForGrowables
(
sz.y - m_calculatedMinSize.y,
m_growableRows,
m_rowHeights,
m_growMode == wxFLEX_GROWMODE_SPECIFIED ? &m_growableRowsProportions
: NULL
);
}
if ( (m_flexDirection & wxHORIZONTAL) || (m_growMode != wxFLEX_GROWMODE_NONE) )
{
DoAdjustForGrowables
(
sz.x - m_calculatedMinSize.x,
m_growableCols,
m_colWidths,
m_growMode == wxFLEX_GROWMODE_SPECIFIED ? &m_growableColsProportions
: NULL
);
}
}
void wxFlexGridSizer::AddGrowableRow( size_t idx, int proportion )
{
m_growableRows.Add( idx );
m_growableRowsProportions.Add( proportion );
}
void wxFlexGridSizer::AddGrowableCol( size_t idx, int proportion )
{
m_growableCols.Add( idx );
m_growableColsProportions.Add( proportion );
}
// helper function for RemoveGrowableCol/Row()
static void
DoRemoveFromArrays(size_t idx, wxArrayInt& items, wxArrayInt& proportions)
{
const size_t count = items.size();
for ( size_t n = 0; n < count; n++ )
{
if ( (size_t)items[n] == idx )
{
items.RemoveAt(n);
proportions.RemoveAt(n);
return;
}
}
wxFAIL_MSG( _T("column/row is already not growable") );
}
void wxFlexGridSizer::RemoveGrowableCol( size_t idx )
{
DoRemoveFromArrays(idx, m_growableCols, m_growableColsProportions);
}
void wxFlexGridSizer::RemoveGrowableRow( size_t idx )
{
DoRemoveFromArrays(idx, m_growableRows, m_growableRowsProportions);
}
//---------------------------------------------------------------------------
// wxBoxSizer
//---------------------------------------------------------------------------
void wxBoxSizer::RecalcSizes()
{
if ( m_children.empty() )
return;
// the amount of free space which we should redistribute among the
// stretchable items (i.e. those with non zero proportion)
int delta = SizeInMajorDir(m_size) - SizeInMajorDir(m_minSize);
// the position at which we put the next child
wxPoint pt(m_position);
const wxCoord totalMinorSize = SizeInMinorDir(m_size);
int totalProportion = m_totalProportion;
for ( wxSizerItemList::const_iterator i = m_children.begin();
i != m_children.end();
++i )
{
wxSizerItem * const item = *i;
if ( !item->IsShown() )
continue;
#ifndef __DMC__
// DMC doesn't distinguish between
// int SizeInMajorDir(const wxSize& sz) const
// and int& SizeInMajorDir(wxSize& sz)
const
#endif
wxSize sizeThis(item->GetMinSizeWithBorder());
// adjust the size in the major direction using the proportion
wxCoord majorSize = SizeInMajorDir(sizeThis);
const int propItem = item->GetProportion();
if ( propItem )
{
const int deltaItem = (delta * propItem) / totalProportion;
majorSize += deltaItem;
delta -= deltaItem;
totalProportion -= propItem;
}
// apply the alignment in the minor direction
wxPoint posChild(pt);
wxCoord minorSize = SizeInMinorDir(sizeThis);
const int flag = item->GetFlag();
if ( flag & (wxEXPAND | wxSHAPED) )
{
minorSize = totalMinorSize;
}
else if ( flag & (IsVertical() ? wxALIGN_RIGHT : wxALIGN_BOTTOM) )
{
PosInMinorDir(posChild) += totalMinorSize - minorSize;
}
// NB: wxCENTRE is used here only for backwards compatibility,
// wxALIGN_CENTRE should be used in new code
else if ( flag & (wxCENTER | wxALIGN_CENTRE) )
{
PosInMinorDir(posChild) += (totalMinorSize - minorSize) / 2;
}
// apply RTL adjustment for horizontal sizers:
if ( !IsVertical() && m_containingWindow )
{
posChild.x = m_containingWindow->AdjustForLayoutDirection
(
posChild.x,
majorSize,
m_size.x
);
}
// finally set size of this child and advance to the next one
item->SetDimension(posChild, SizeFromMajorMinor(majorSize, minorSize));
PosInMajorDir(pt) += majorSize;
}
}
wxSize wxBoxSizer::CalcMin()
{
m_totalProportion = 0;
m_minSize = wxSize(0, 0);
// calculate the minimal sizes for all items and count sum of proportions
for ( wxSizerItemList::const_iterator i = m_children.begin();
i != m_children.end();
++i )
{
wxSizerItem * const item = *i;
if ( !item->IsShown() )
continue;
#ifndef __DMC__
const // see __DMC__ above
#endif
wxSize sizeMinThis = item->CalcMin();
SizeInMajorDir(m_minSize) += SizeInMajorDir(sizeMinThis);
if ( SizeInMinorDir(sizeMinThis) > SizeInMinorDir(m_minSize) )
SizeInMinorDir(m_minSize) = SizeInMinorDir(sizeMinThis);
m_totalProportion += item->GetProportion();
}
return m_minSize;
}
//---------------------------------------------------------------------------
// wxStaticBoxSizer
//---------------------------------------------------------------------------
#if wxUSE_STATBOX
wxStaticBoxSizer::wxStaticBoxSizer( wxStaticBox *box, int orient )
: wxBoxSizer( orient ),
m_staticBox( box )
{
wxASSERT_MSG( box, wxT("wxStaticBoxSizer needs a static box") );
// do this so that our Detach() is called if the static box is destroyed
// before we are
m_staticBox->SetContainingSizer(this);
}
wxStaticBoxSizer::wxStaticBoxSizer(int orient, wxWindow *win, const wxString& s)
: wxBoxSizer(orient),
m_staticBox(new wxStaticBox(win, wxID_ANY, s))
{
// same as above
m_staticBox->SetContainingSizer(this);
}
wxStaticBoxSizer::~wxStaticBoxSizer()
{
delete m_staticBox;
}
static void GetStaticBoxBorders( wxStaticBox *box,
int *borderTop,
int *borderOther)
{
// this has to be done platform by platform as there is no way to
// guess the thickness of a wxStaticBox border
box->GetBordersForSizer(borderTop, borderOther);
}
void wxStaticBoxSizer::RecalcSizes()
{
int top_border, other_border;
GetStaticBoxBorders(m_staticBox, &top_border, &other_border);
m_staticBox->SetSize( m_position.x, m_position.y, m_size.x, m_size.y );
wxPoint old_pos( m_position );
m_position.x += other_border;
m_position.y += top_border;
wxSize old_size( m_size );
m_size.x -= 2*other_border;
m_size.y -= top_border + other_border;
wxBoxSizer::RecalcSizes();
m_position = old_pos;
m_size = old_size;
}
wxSize wxStaticBoxSizer::CalcMin()
{
int top_border, other_border;
GetStaticBoxBorders(m_staticBox, &top_border, &other_border);
wxSize ret( wxBoxSizer::CalcMin() );
ret.x += 2*other_border;
ret.y += other_border + top_border;
return ret;
}
void wxStaticBoxSizer::ShowItems( bool show )
{
m_staticBox->Show( show );
wxBoxSizer::ShowItems( show );
}
bool wxStaticBoxSizer::Detach( wxWindow *window )
{
// avoid deleting m_staticBox in our dtor if it's being detached from the
// sizer (which can happen because it's being already destroyed for
// example)
if ( window == m_staticBox )
{
m_staticBox = NULL;
return true;
}
return wxSizer::Detach( window );
}
#endif // wxUSE_STATBOX
#if wxUSE_BUTTON
wxStdDialogButtonSizer::wxStdDialogButtonSizer()
: wxBoxSizer(wxHORIZONTAL)
{
// Vertical buttons with lots of space on either side
// looks rubbish on WinCE, so let's not do this for now.
// If we are going to use vertical buttons, we should
// put the sizer to the right of other controls in the dialog,
// and that's beyond the scope of this sizer.
#ifndef __WXWINCE__
bool is_pda = (wxSystemSettings::GetScreenType() <= wxSYS_SCREEN_PDA);
// If we have a PDA screen, put yes/no button over
// all other buttons, otherwise on the left side.
if (is_pda)
m_orient = wxVERTICAL;
#endif
m_buttonAffirmative = NULL;
m_buttonApply = NULL;
m_buttonNegative = NULL;
m_buttonCancel = NULL;
m_buttonHelp = NULL;
}
void wxStdDialogButtonSizer::AddButton(wxButton *mybutton)
{
switch (mybutton->GetId())
{
case wxID_OK:
case wxID_YES:
case wxID_SAVE:
m_buttonAffirmative = mybutton;
break;
case wxID_APPLY:
m_buttonApply = mybutton;
break;
case wxID_NO:
m_buttonNegative = mybutton;
break;
case wxID_CANCEL:
case wxID_CLOSE:
m_buttonCancel = mybutton;
break;
case wxID_HELP:
case wxID_CONTEXT_HELP:
m_buttonHelp = mybutton;
break;
default:
break;
}
}
void wxStdDialogButtonSizer::SetAffirmativeButton( wxButton *button )
{
m_buttonAffirmative = button;
}
void wxStdDialogButtonSizer::SetNegativeButton( wxButton *button )
{
m_buttonNegative = button;
}
void wxStdDialogButtonSizer::SetCancelButton( wxButton *button )
{
m_buttonCancel = button;
}
void wxStdDialogButtonSizer::Realize()
{
#ifdef __WXMAC__
Add(0, 0, 0, wxLEFT, 6);
if (m_buttonHelp)
Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6);
if (m_buttonNegative){
// HIG POLICE BULLETIN - destructive buttons need extra padding
// 24 pixels on either side
Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 12);
}
// extra whitespace between help/negative and cancel/ok buttons
Add(0, 0, 1, wxEXPAND, 0);
if (m_buttonCancel){
Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6);
// Cancel or help should be default
// m_buttonCancel->SetDefaultButton();
}
// Ugh, Mac doesn't really have apply dialogs, so I'll just
// figure the best place is between Cancel and OK
if (m_buttonApply)
Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 6);
if (m_buttonAffirmative){
Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT, 6);
if (m_buttonAffirmative->GetId() == wxID_SAVE){
// these buttons have set labels under Mac so we should use them
m_buttonAffirmative->SetLabel(_("Save"));
if (m_buttonNegative)
m_buttonNegative->SetLabel(_("Don't Save"));
}
}
// Extra space around and at the right
Add(12, 24);
#elif defined(__WXGTK20__)
Add(0, 0, 0, wxLEFT, 9);
if (m_buttonHelp)
Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3);
// extra whitespace between help and cancel/ok buttons
Add(0, 0, 1, wxEXPAND, 0);
if (m_buttonNegative){
Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3);
}
// according to HIG, in explicit apply windows the order is:
// [ Help Apply Cancel OK ]
if (m_buttonApply)
Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3);
if (m_buttonCancel){
Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, 3);
// Cancel or help should be default
// m_buttonCancel->SetDefaultButton();
}
if (m_buttonAffirmative)
Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT, 6);
#elif defined(__WXMSW__)
// Windows
// right-justify buttons
Add(0, 0, 1, wxEXPAND, 0);
if (m_buttonAffirmative){
Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonAffirmative->ConvertDialogToPixels(wxSize(2, 0)).x);
}
if (m_buttonNegative){
Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonNegative->ConvertDialogToPixels(wxSize(2, 0)).x);
}
if (m_buttonCancel){
Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonCancel->ConvertDialogToPixels(wxSize(2, 0)).x);
}
if (m_buttonApply)
Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonApply->ConvertDialogToPixels(wxSize(2, 0)).x);
if (m_buttonHelp)
Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonHelp->ConvertDialogToPixels(wxSize(2, 0)).x);
#else
// GTK+1 and any other platform
// Add(0, 0, 0, wxLEFT, 5); // Not sure what this was for but it unbalances the dialog
if (m_buttonHelp)
Add((wxWindow*)m_buttonHelp, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonHelp->ConvertDialogToPixels(wxSize(4, 0)).x);
// extra whitespace between help and cancel/ok buttons
Add(0, 0, 1, wxEXPAND, 0);
if (m_buttonApply)
Add((wxWindow*)m_buttonApply, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonApply->ConvertDialogToPixels(wxSize(4, 0)).x);
if (m_buttonAffirmative){
Add((wxWindow*)m_buttonAffirmative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonAffirmative->ConvertDialogToPixels(wxSize(4, 0)).x);
}
if (m_buttonNegative){
Add((wxWindow*)m_buttonNegative, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonNegative->ConvertDialogToPixels(wxSize(4, 0)).x);
}
if (m_buttonCancel){
Add((wxWindow*)m_buttonCancel, 0, wxALIGN_CENTRE | wxLEFT | wxRIGHT, m_buttonCancel->ConvertDialogToPixels(wxSize(4, 0)).x);
// Cancel or help should be default
// m_buttonCancel->SetDefaultButton();
}
#endif
}
#endif // wxUSE_BUTTON