This helps improve the extremely poor performance of XML saving if you have, for example, hex data that does not need conversion. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@65764 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			650 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			650 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        xml/xml.h
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// Purpose:     interface of wxXmlNode, wxXmlAttribute, wxXmlDocument
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/// Represents XML node type.
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enum wxXmlNodeType
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{
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    // note: values are synchronized with xmlElementType from libxml
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    wxXML_ELEMENT_NODE       =  1,
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    wxXML_ATTRIBUTE_NODE     =  2,
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    wxXML_TEXT_NODE          =  3,
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    wxXML_CDATA_SECTION_NODE =  4,
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    wxXML_ENTITY_REF_NODE    =  5,
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    wxXML_ENTITY_NODE        =  6,
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    wxXML_PI_NODE            =  7,
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    wxXML_COMMENT_NODE       =  8,
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    wxXML_DOCUMENT_NODE      =  9,
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    wxXML_DOCUMENT_TYPE_NODE = 10,
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    wxXML_DOCUMENT_FRAG_NODE = 11,
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    wxXML_NOTATION_NODE      = 12,
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    wxXML_HTML_DOCUMENT_NODE = 13
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};
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/**
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    @class wxXmlNode
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    Represents a node in an XML document. See wxXmlDocument.
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    Node has a name and may have content and attributes.
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    Most common node types are @c wxXML_TEXT_NODE (name and attributes are irrelevant)
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    and @c wxXML_ELEMENT_NODE.
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    Example: in <tt>\<title\>hi\</title\></tt> there is an element with the name
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    @c title and irrelevant content and one child of type @c wxXML_TEXT_NODE
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    with @c hi as content.
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    If @c wxUSE_UNICODE is 0, all strings are encoded in the encoding given to
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    wxXmlDocument::Load (default is UTF-8).
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    @library{wxxml}
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    @category{xml}
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    @see wxXmlDocument, wxXmlAttribute
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*/
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class wxXmlNode
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{
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public:
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    /**
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        Creates this XML node and eventually insert it into an existing XML tree.
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        @param parent
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            The parent node to which append this node instance.
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            If this argument is @NULL this new node will be floating and it can
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            be appended later to another one using the AddChild() or InsertChild()
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            functions. Otherwise the child is already added to the XML tree by
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            this constructor and it shouldn't be done again.
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        @param type
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            One of the ::wxXmlNodeType enumeration value.
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        @param name
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            The name of the node. This is the string which appears between angular brackets.
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        @param content
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            The content of the node.
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            Only meaningful when type is @c wxXML_TEXT_NODE or @c wxXML_CDATA_SECTION_NODE.
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        @param attrs
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            If not @NULL, this wxXmlAttribute object and its eventual siblings are attached to the node.
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        @param next
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            If not @NULL, this node and its eventual siblings are attached to the node.
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        @param lineNo
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            Number of line this node was present at in input file or -1.
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    */
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    wxXmlNode(wxXmlNode* parent, wxXmlNodeType type,
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              const wxString& name,
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              const wxString& content = wxEmptyString,
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              wxXmlAttribute* attrs = NULL,
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              wxXmlNode* next = NULL, int lineNo = -1);
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    /**
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        A simplified version of the first constructor form, assuming a @NULL parent.
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        @param type
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            One of the ::wxXmlNodeType enumeration value.
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        @param name
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            The name of the node. This is the string which appears between angular brackets.
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        @param content
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            The content of the node.
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            Only meaningful when type is @c wxXML_TEXT_NODE or @c wxXML_CDATA_SECTION_NODE.
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        @param lineNo
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            Number of line this node was present at in input file or -1.
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    */
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    wxXmlNode(wxXmlNodeType type, const wxString& name,
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              const wxString& content = wxEmptyString,
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              int lineNo = -1);
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    /**
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        Copy constructor.
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        Note that this does NOT copy syblings and parent pointer, i.e. GetParent()
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        and GetNext() will return @NULL after using copy ctor and are never unmodified by operator=().
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        On the other hand, it DOES copy children and attributes.
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    */
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    wxXmlNode(const wxXmlNode& node);
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    /**
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        The virtual destructor. Deletes attached children and attributes.
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    */
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    virtual ~wxXmlNode();
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    /**
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        Appends a attribute with given @a name and @a value to the list of
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        attributes for this node.
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    */
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    virtual void AddAttribute(const wxString& name, const wxString& value);
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    /**
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        Appends given attribute to the list of attributes for this node.
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    */
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    virtual void AddAttribute(wxXmlAttribute* attr);
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    /**
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        Adds node @a child as the last child of this node.
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        @note
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        Note that this function works in O(n) time where @e n is the number
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        of existing children. Consequently, adding large number of child
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        nodes using this method can be expensive, because it has O(n^2) time
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        complexity in number of nodes to be added. Use InsertChildAfter() to
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        populate XML tree in linear time.
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        @see InsertChild(), InsertChildAfter()
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    */
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    virtual void AddChild(wxXmlNode* child);
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    /**
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        Removes the first attributes which has the given @a name from the list of
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        attributes for this node.
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    */
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    virtual bool DeleteAttribute(const wxString& name);
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    /**
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        Returns true if a attribute named attrName could be found.
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        The value of that attribute is saved in value (which must not be @NULL).
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    */
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    bool GetAttribute(const wxString& attrName, wxString* value) const;
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    /**
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        Returns the value of the attribute named @a attrName if it does exist.
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        If it does not exist, the @a defaultVal is returned.
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    */
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    wxString GetAttribute(const wxString& attrName,
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                          const wxString& defaultVal = wxEmptyString) const;
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    /**
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        Return a pointer to the first attribute of this node.
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    */
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    wxXmlAttribute* GetAttributes() const;
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    /**
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        Returns the first child of this node.
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        To get a pointer to the second child of this node (if it does exist), use the
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        GetNext() function on the returned value.
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    */
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    wxXmlNode* GetChildren() const;
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    /**
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        Returns the content of this node. Can be an empty string.
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        Be aware that for nodes of type @c wxXML_ELEMENT_NODE (the most used node type)
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        the content is an empty string. See GetNodeContent() for more details.
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    */
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    const wxString& GetContent() const;
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    /**
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        Returns the number of nodes which separe this node from @c grandparent.
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        This function searches only the parents of this node until it finds
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        @a grandparent or the @NULL node (which is the parent of non-linked
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        nodes or the parent of a wxXmlDocument's root node).
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    */
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    int GetDepth(wxXmlNode* grandparent = NULL) const;
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    /**
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        Returns a flag indicating whether encoding conversion is necessary when saving. The default is @false.
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        You can improve saving efficiency considerably by setting this value.
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    */
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    bool GetNoConversion() const;
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    /**
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        Returns line number of the node in the input XML file or @c -1 if it is unknown.
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    */
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    int GetLineNumber() const;
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    /**
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        Returns the name of this node.
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        Can be an empty string (e.g. for nodes of type @c wxXML_TEXT_NODE or
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        @c wxXML_CDATA_SECTION_NODE).
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    */
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    const wxString& GetName() const;
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    /**
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        Returns a pointer to the sibling of this node or @NULL if there are no
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        siblings.
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    */
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    wxXmlNode* GetNext() const;
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    /**
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        Returns the content of the first child node of type @c wxXML_TEXT_NODE
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        or @c wxXML_CDATA_SECTION_NODE.
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        This function is very useful since the XML snippet @c "tagnametagcontent/tagname"
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        is represented by expat with the following tag tree:
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        @code
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        wxXML_ENTITY_NODE name="tagname", content=""
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        |-- wxXML_TEXT_NODE name="", content="tagcontent"
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        @endcode
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        or eventually:
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        @code
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        wxXML_ENTITY_NODE name="tagname", content=""
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        |-- wxXML_CDATA_SECTION_NODE name="", content="tagcontent"
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        @endcode
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        An empty string is returned if the node has no children of type
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        @c wxXML_TEXT_NODE or @c wxXML_CDATA_SECTION_NODE, or if the content
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        of the first child of such types is empty.
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    */
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    wxString GetNodeContent() const;
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    /**
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        Returns a pointer to the parent of this node or @NULL if this node has no
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        parent.
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    */
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    wxXmlNode* GetParent() const;
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    /**
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        Returns the type of this node.
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    */
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    wxXmlNodeType GetType() const;
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    /**
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        Returns @true if this node has a attribute named @a attrName.
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    */
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    bool HasAttribute(const wxString& attrName) const;
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    /**
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        Inserts the @a child node immediately before @a followingNode in the
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        children list.
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        @return @true if @a followingNode has been found and the @a child
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                node has been inserted.
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        @note
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        For historical reasons, @a followingNode may be @NULL. In that case,
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        then @a child is prepended to the list of children and becomes the
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        first child of this node, i.e. it behaves identically to using the
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        first children (as returned by GetChildren()) for @a followingNode).
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        @see AddChild(), InsertChildAfter()
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    */
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    virtual bool InsertChild(wxXmlNode* child, wxXmlNode* followingNode);
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    /**
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        Inserts the @a child node immediately after @a precedingNode in the
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        children list.
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        @return @true if @a precedingNode has been found and the @a child
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                node has been inserted.
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        @param child
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            The child to insert.
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        @param precedingNode
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            The node to insert @a child after. As a special case, this can be
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            @NULL if this node has no children yet -- in that case, @a child
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            will become this node's only child node.
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        @since 2.8.8
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        @see InsertChild(), AddChild()
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    */
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    virtual bool InsertChildAfter(wxXmlNode* child, wxXmlNode* precedingNode);
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    /**
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        Returns @true if the content of this node is a string containing only
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        whitespaces (spaces, tabs, new lines, etc).
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        Note that this function is locale-independent since the parsing of XML
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        documents must always produce the exact same tree regardless of the
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        locale it runs under.
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    */
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    bool IsWhitespaceOnly() const;
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    /**
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        Removes the given node from the children list.
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        Returns @true if the node was found and removed or @false if the node
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        could not be found.
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        Note that the caller is reponsible for deleting the removed node in order
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        to avoid memory leaks.
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    */
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    virtual bool RemoveChild(wxXmlNode* child);
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    /**
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        Sets as first attribute the given wxXmlAttribute object.
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        The caller is responsible for deleting any previously present attributes
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        attached to this node.
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    */
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    void SetAttributes(wxXmlAttribute* attr);
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    /**
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        Sets as first child the given node.
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        The caller is responsible for deleting any previously present children node.
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    */
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    void SetChildren(wxXmlNode* child);
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    /**
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        Sets the content of this node.
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    */
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    void SetContent(const wxString& con);
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    /**
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        Sets the name of this node.
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    */
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    void SetName(const wxString& name);
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 | 
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    /**
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        Sets as sibling the given node.
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        The caller is responsible for deleting any previously present sibling node.
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    */
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    void SetNext(wxXmlNode* next);
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 | 
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    /**
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        Sets a flag to indicate whether encoding conversion is necessary when saving. The default is @false.
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 | 
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        You can improve saving efficiency considerably by setting this value.
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    */
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    void SetNoConversion(bool noconversion);
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 | 
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    /**
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        Sets as parent the given node.
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        The caller is responsible for deleting any previously present parent node.
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    */
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    void SetParent(wxXmlNode* parent);
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    /**
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        Sets the type of this node.
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    */
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    void SetType(wxXmlNodeType type);
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 | 
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    /**
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        See the copy constructor for more info.
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    */
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    wxXmlNode& operator=(const wxXmlNode& node);
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};
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 | 
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/**
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    @class wxXmlAttribute
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    Represents a node attribute.
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    Example: in <tt>\<img src="hello.gif" id="3"/\></tt>, @c src is an attribute
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    with value @c hello.gif and @c id is an attribute with value @c 3.
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    @library{wxxml}
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    @category{xml}
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    @see wxXmlDocument, wxXmlNode
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*/
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class wxXmlAttribute
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{
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public:
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    /**
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        Default constructor.
 | 
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    */
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    wxXmlAttribute();
 | 
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 | 
						|
    /**
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        Creates the attribute with given @a name and @a value.
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        If @a next is not @NULL, then sets it as sibling of this attribute.
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    */
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    wxXmlAttribute(const wxString& name, const wxString& value,
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                   wxXmlAttribute* next = NULL);
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						|
 | 
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    /**
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        The virtual destructor.
 | 
						|
    */
 | 
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    virtual ~wxXmlAttribute();
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 | 
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    /**
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        Returns the name of this attribute.
 | 
						|
    */
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    wxString GetName() const;
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						|
 | 
						|
    /**
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        Returns the sibling of this attribute or @NULL if there are no siblings.
 | 
						|
    */
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    wxXmlAttribute* GetNext() const;
 | 
						|
 | 
						|
    /**
 | 
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        Returns the value of this attribute.
 | 
						|
    */
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						|
    wxString GetValue() const;
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						|
 | 
						|
    /**
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        Sets the name of this attribute.
 | 
						|
    */
 | 
						|
    void SetName(const wxString& name);
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						|
 | 
						|
    /**
 | 
						|
        Sets the sibling of this attribute.
 | 
						|
    */
 | 
						|
    void SetNext(wxXmlAttribute* next);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the value of this attribute.
 | 
						|
    */
 | 
						|
    void SetValue(const wxString& value);
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/**
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						|
    @class wxXmlDocument
 | 
						|
 | 
						|
    This class holds XML data/document as parsed by XML parser in the root node.
 | 
						|
 | 
						|
    wxXmlDocument internally uses the expat library which comes with wxWidgets to
 | 
						|
    parse the given stream.
 | 
						|
 | 
						|
    A simple example of using XML classes is:
 | 
						|
 | 
						|
    @code
 | 
						|
    wxXmlDocument doc;
 | 
						|
    if (!doc.Load("myfile.xml"))
 | 
						|
        return false;
 | 
						|
 | 
						|
    // start processing the XML file
 | 
						|
    if (doc.GetRoot()->GetName() != "myroot-node")
 | 
						|
        return false;
 | 
						|
 | 
						|
    wxXmlNode *child = doc.GetRoot()->GetChildren();
 | 
						|
    while (child) {
 | 
						|
 | 
						|
        if (child->GetName() == "tag1") {
 | 
						|
 | 
						|
            // process text enclosed by tag1/tag1
 | 
						|
            wxString content = child->GetNodeContent();
 | 
						|
 | 
						|
            ...
 | 
						|
 | 
						|
            // process attributes of tag1
 | 
						|
            wxString attrvalue1 =
 | 
						|
                child->GetAttribute("attr1", "default-value");
 | 
						|
            wxString attrvalue2 =
 | 
						|
                child->GetAttribute("attr2", "default-value");
 | 
						|
 | 
						|
            ...
 | 
						|
 | 
						|
        } else if (child->GetName() == "tag2") {
 | 
						|
 | 
						|
            // process tag2 ...
 | 
						|
        }
 | 
						|
 | 
						|
        child = child->GetNext();
 | 
						|
    }
 | 
						|
    @endcode
 | 
						|
 | 
						|
    Note that if you want to preserve the original formatting of the loaded file
 | 
						|
    including whitespaces and indentation, you need to turn off whitespace-only
 | 
						|
    textnode removal and automatic indentation:
 | 
						|
 | 
						|
    @code
 | 
						|
    wxXmlDocument doc;
 | 
						|
    doc.Load("myfile.xml", "UTF-8", wxXMLDOC_KEEP_WHITESPACE_NODES);
 | 
						|
 | 
						|
    // myfile2.xml will be indentic to myfile.xml saving it this way:
 | 
						|
    doc.Save("myfile2.xml", wxXML_NO_INDENTATION);
 | 
						|
    @endcode
 | 
						|
 | 
						|
    Using default parameters, you will get a reformatted document which in general
 | 
						|
    is different from the original loaded content:
 | 
						|
 | 
						|
    @code
 | 
						|
    wxXmlDocument doc;
 | 
						|
    doc.Load("myfile.xml");
 | 
						|
    doc.Save("myfile2.xml");  // myfile2.xml != myfile.xml
 | 
						|
    @endcode
 | 
						|
 | 
						|
    @library{wxxml}
 | 
						|
    @category{xml}
 | 
						|
 | 
						|
    @see wxXmlNode, wxXmlAttribute
 | 
						|
*/
 | 
						|
class wxXmlDocument : public wxObject
 | 
						|
{
 | 
						|
public:
 | 
						|
    /**
 | 
						|
        Default constructor.
 | 
						|
    */
 | 
						|
    wxXmlDocument();
 | 
						|
 | 
						|
    /**
 | 
						|
        Copy constructor. Deep copies all the XML tree of the given document.
 | 
						|
    */
 | 
						|
    wxXmlDocument(const wxXmlDocument& doc);
 | 
						|
 | 
						|
    /**
 | 
						|
        Loads the given filename using the given encoding. See Load().
 | 
						|
    */
 | 
						|
    wxXmlDocument(const wxString& filename,
 | 
						|
                  const wxString& encoding = "UTF-8"));
 | 
						|
 | 
						|
    /**
 | 
						|
        Loads the XML document from given stream using the given encoding. See Load().
 | 
						|
    */
 | 
						|
    wxXmlDocument(wxInputStream& stream,
 | 
						|
                  const wxString& encoding = "UTF-8");
 | 
						|
 | 
						|
    /**
 | 
						|
        Virtual destructor. Frees the document root node.
 | 
						|
    */
 | 
						|
    virtual ~wxXmlDocument();
 | 
						|
 | 
						|
    /**
 | 
						|
        Detaches the document root node and returns it.
 | 
						|
 | 
						|
        The document root node will be set to @NULL and thus IsOk() will
 | 
						|
        return @false after calling this function.
 | 
						|
 | 
						|
        Note that the caller is reponsible for deleting the returned node in order
 | 
						|
        to avoid memory leaks.
 | 
						|
    */
 | 
						|
    wxXmlNode* DetachRoot();
 | 
						|
 | 
						|
    /**
 | 
						|
        Returns encoding of in-memory representation of the document
 | 
						|
        (same as passed to Load() or constructor, defaults to UTF-8).
 | 
						|
 | 
						|
        @note this is meaningless in Unicode build where data are stored as @c wchar_t*.
 | 
						|
    */
 | 
						|
    wxString GetEncoding() const;
 | 
						|
 | 
						|
    /**
 | 
						|
        Returns encoding of document (may be empty).
 | 
						|
 | 
						|
        @note This is the encoding original file was saved in, @b not the
 | 
						|
              encoding of in-memory representation!
 | 
						|
    */
 | 
						|
    const wxString& GetFileEncoding() const;
 | 
						|
 | 
						|
    /**
 | 
						|
        Returns the root node of the document.
 | 
						|
    */
 | 
						|
    wxXmlNode* GetRoot() const;
 | 
						|
 | 
						|
    /**
 | 
						|
        Returns the version of document.
 | 
						|
 | 
						|
        This is the value in the @c \<?xml version="1.0"?\> header of the XML document.
 | 
						|
        If the version attribute was not explicitely given in the header, this function
 | 
						|
        returns an empty string.
 | 
						|
    */
 | 
						|
    const wxString& GetVersion() const;
 | 
						|
 | 
						|
    /**
 | 
						|
        Returns @true if the document has been loaded successfully.
 | 
						|
    */
 | 
						|
    bool IsOk() const;
 | 
						|
 | 
						|
 | 
						|
    /**
 | 
						|
        Parses @a filename as an xml document and loads its data.
 | 
						|
 | 
						|
        If @a flags does not contain wxXMLDOC_KEEP_WHITESPACE_NODES, then, while loading,
 | 
						|
        all nodes of type @c wxXML_TEXT_NODE (see wxXmlNode) are automatically skipped
 | 
						|
        if they contain whitespaces only.
 | 
						|
 | 
						|
        The removal of these nodes makes the load process slightly faster and requires
 | 
						|
        less memory however makes impossible to recreate exactly the loaded text with a
 | 
						|
        Save() call later. Read the initial description of this class for more info.
 | 
						|
 | 
						|
        Returns true on success, false otherwise.
 | 
						|
    */
 | 
						|
    virtual bool Load(const wxString& filename,
 | 
						|
                      const wxString& encoding = "UTF-8", int flags = wxXMLDOC_NONE);
 | 
						|
 | 
						|
    /**
 | 
						|
        Like Load(const wxString&, const wxString&, int) but takes the data from
 | 
						|
        given input stream.
 | 
						|
    */
 | 
						|
    virtual bool Load(wxInputStream& stream,
 | 
						|
                      const wxString& encoding = "UTF-8", int flags = wxXMLDOC_NONE);
 | 
						|
 | 
						|
    /**
 | 
						|
        Saves XML tree creating a file named with given string.
 | 
						|
 | 
						|
        If @a indentstep is greater than or equal to zero, then, while saving,
 | 
						|
        an automatic indentation is added with steps composed by indentstep spaces.
 | 
						|
 | 
						|
        If @a indentstep is @c wxXML_NO_INDENTATION, then, automatic indentation
 | 
						|
        is turned off.
 | 
						|
    */
 | 
						|
    virtual bool Save(const wxString& filename, int indentstep = 2) const;
 | 
						|
 | 
						|
    /**
 | 
						|
        Saves XML tree in the given output stream.
 | 
						|
        See Save(const wxString&, int) for a description of @a indentstep.
 | 
						|
    */
 | 
						|
    virtual bool Save(wxOutputStream& stream, int indentstep = 2) const;
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the enconding of the document.
 | 
						|
    */
 | 
						|
    void SetEncoding(const wxString& enc);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the enconding of the file which will be used to save the document.
 | 
						|
    */
 | 
						|
    void SetFileEncoding(const wxString& encoding);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the root node of this document. Deletes previous root node.
 | 
						|
        Use DetachRoot() and then SetRoot() if you want to replace the root
 | 
						|
        node without deleting the old document tree.
 | 
						|
    */
 | 
						|
    void SetRoot(wxXmlNode* node);
 | 
						|
 | 
						|
    /**
 | 
						|
        Sets the version of the XML file which will be used to save the document.
 | 
						|
    */
 | 
						|
    void SetVersion(const wxString& version);
 | 
						|
 | 
						|
    /**
 | 
						|
        Deep copies the given document.
 | 
						|
    */
 | 
						|
    wxXmlDocument& operator=(const wxXmlDocument& doc);
 | 
						|
};
 | 
						|
 |