In the event sample, show how create and use a new wxEvent-derived class. Closes https://github.com/wxWidgets/wxWidgets/pull/1633
		
			
				
	
	
		
			94 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			94 lines
		
	
	
		
			3.6 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        samples/event/chessboard.h
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| // Purpose:     Part of wxWidgets event sample, shows how to create a new wxEvent class
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| // Author:      PB <pbfordev@gmail.com>
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| // Created:     2019-10-29
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| // Copyright:   (c) 2019 wxWidgets development team
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_CHESSBOARD_H_
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| 
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| #include "wx/wx.h"
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| 
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| // A chessboard consists of 8x8 squares organized
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| // in columns (called files) and rows (called ranks).
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| // In a 2D view, files are labeled from left to right
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| // 'a' to 'h' while ranks are numbered from bottom to
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| // top 1 to 8.
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| // ChessBoardEvent tells us something happened on
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| // the chessboard. Either a square was clicked
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| // (myEVT_CHESSBOARD_CLICKED) or the mouse cursor was dragged
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| // from one square to another (myEVT_CHESSBOARD_DRAGGED).
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| class ChessBoardEvent : public wxCommandEvent
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| {
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| public:
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|     ChessBoardEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0)
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|         : wxCommandEvent(commandEventType, id),
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|           m_file('a'), m_rank(1), m_fileTo('a'), m_rankTo(1)
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|     {}
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| 
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|     // myEVT_CHESSBOARD_CLICKED: Returns File/Rank for the square clicked.
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|     // myEVT_CHESSBOARD_DRAGGED: Returns File/Rank for the square
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|     //                           the mouse cursor was dragged from.
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|     char GetFile() const    { return m_file; }
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|     wxUint8 GetRank() const { return m_rank; }
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| 
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|     // Valid only for myEVT_CHESSBOARD_DRAGGED,
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|     // returns File/Rank for the square where the mouse cursor was dragged to.
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|     char GetFileTo() const    { return m_fileTo; }
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|     wxUint8 GetRankTo() const { return m_rankTo; }
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| 
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|     void SetFile(char file)    { m_file = file; }
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|     void SetRank(wxUint8 rank) { m_rank = rank; }
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| 
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|     void SetFileTo(char file)    { m_fileTo = file; }
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|     void SetRankTo(wxUint8 rank) { m_rankTo = rank; }
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| 
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|     virtual wxEvent* Clone() const wxOVERRIDE { return new ChessBoardEvent(*this); }
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| private:
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|     char  m_file;
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|     wxUint8 m_rank;
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|     char m_fileTo;
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|     wxUint8 m_rankTo;
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| };
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| 
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| 
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| // Declare new event types,
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| // the matching definitions are in chessboard.cpp.
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| wxDECLARE_EVENT(myEVT_CHESSBOARD_CLICKED, ChessBoardEvent);
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| wxDECLARE_EVENT(myEVT_CHESSBOARD_DRAGGED, ChessBoardEvent);
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| 
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| // The following typedef and macro are needed only when the new event
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| // class is to be used with event table macros or the legacy Connect(),
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| // to cast the type of a function handling it to the type expected by
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| // the event table machinery, see its use in EVT_CHESSBOARD_xxx below.
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| // I.e., when only Bind() is going to be used you do not need them.
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| typedef void (wxEvtHandler::*ChessBoardEventFunction)(ChessBoardEvent&);
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| #define ChessBoardEventHandler(func) wxEVENT_HANDLER_CAST(ChessBoardEventFunction, func)
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| 
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| // These defines are needed only if the new event is to be used with
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| // event tables, i.e., when only Bind() is going to be used you do not need them.
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| #define EVT_CHESSBOARD_CLICKED(id, func) \
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|     wx__DECLARE_EVT1(myEVT_CHESSBOARD_CLICKED, id, ChessBoardEventHandler(func))
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| #define EVT_CHESSBOARD_DRAGGED(id, func) \
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|     wx__DECLARE_EVT1(myEVT_CHESSBOARD_DRAGGED, id, ChessBoardEventHandler(func))
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| 
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| 
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| // Dialog displaying the chessboard
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| // and handling ChessBoardEvents
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| class MyChessBoardDialog : public wxDialog
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| {
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| public:
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|     MyChessBoardDialog(wxWindow* parent);
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| private:
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|     void OnChessBoardClicked(ChessBoardEvent& event);
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|     void OnChessBoardDragged(ChessBoardEvent& event);
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| 
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|     // Just for demonstration, we will use an event table
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|     // for myEVT_CHESSBOARD_CLICKED.
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|     wxDECLARE_EVENT_TABLE();
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| };
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| 
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| #endif // #ifndef _WX_CHESSBOARD_H_
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