It was probably not supported since quite some time anyhow, because wx own code uses CallAfter() which wouldn't compile with it, but now we can can get rid of wxHAS_CALL_AFTER checks too.
It was probably not supported since quite some time anyhow, because wx own code uses CallAfter() which wouldn't compile with it, but now we can can get rid of wxHAS_CALL_AFTER checks too.