git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6446 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
198 lines
5.6 KiB
C++
198 lines
5.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: dcmemory.cpp
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// Purpose: wxMemoryDC class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "dcmemory.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/utils.h"
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#include "wx/log.h"
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#endif
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#include "wx/msw/private.h"
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#include "wx/dcmemory.h"
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// ----------------------------------------------------------------------------
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// wxWin macros
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// ----------------------------------------------------------------------------
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IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC)
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxMemoryDC
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// ----------------------------------------------------------------------------
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wxMemoryDC::wxMemoryDC()
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{
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m_hDC = (WXHDC) ::CreateCompatibleDC((HDC) NULL);
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m_ok = (m_hDC != 0);
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m_bOwnsDC = TRUE;
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SetBrush(*wxWHITE_BRUSH);
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SetPen(*wxBLACK_PEN);
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// the background mode is only used for text background and is set in
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// DrawText() to OPAQUE as required, otherwise always TRANSPARENT
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::SetBkMode( GetHdc(), TRANSPARENT );
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}
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wxMemoryDC::wxMemoryDC(wxDC *old_dc)
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{
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old_dc->BeginDrawing();
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m_hDC = (WXHDC) ::CreateCompatibleDC(GetHdcOf(*old_dc));
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m_ok = (m_hDC != 0);
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old_dc->EndDrawing();
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SetBrush(*wxWHITE_BRUSH);
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SetPen(*wxBLACK_PEN);
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// the background mode is only used for text background and is set in
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// DrawText() to OPAQUE as required, otherwise always TRANSPARENT
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::SetBkMode( GetHdc(), TRANSPARENT );
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}
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wxMemoryDC::~wxMemoryDC()
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{
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}
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void wxMemoryDC::SelectObject(const wxBitmap& bitmap)
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{
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// select old bitmap out of the device context
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if ( m_oldBitmap )
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{
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::SelectObject(GetHdc(), (HBITMAP) m_oldBitmap);
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if ( m_selectedBitmap.Ok() )
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{
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m_selectedBitmap.SetSelectedInto(NULL);
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m_selectedBitmap = wxNullBitmap;
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}
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}
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// check for whether the bitmap is already selected into a device context
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wxCHECK_RET( !bitmap.GetSelectedInto() ||
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(bitmap.GetSelectedInto() == this),
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wxT("Bitmap is selected in another wxMemoryDC, delete the "
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"first wxMemoryDC or use SelectObject(NULL)") );
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m_selectedBitmap = bitmap;
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WXHBITMAP hBmp = m_selectedBitmap.GetHBITMAP();
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if ( !hBmp )
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return;
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m_selectedBitmap.SetSelectedInto(this);
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hBmp = (WXHBITMAP)::SelectObject(GetHdc(), (HBITMAP)hBmp);
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if ( !hBmp )
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{
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wxLogLastError("SelectObject(memDC, bitmap)");
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wxFAIL_MSG(wxT("Couldn't select a bitmap into wxMemoryDC"));
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}
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else if ( !m_oldBitmap )
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{
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m_oldBitmap = hBmp;
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}
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}
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void wxMemoryDC::DoGetSize(int *width, int *height) const
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{
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if ( m_selectedBitmap.Ok() )
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{
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*width = m_selectedBitmap.GetWidth();
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*height = m_selectedBitmap.GetHeight();
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}
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else
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{
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*width = 0;
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*height = 0;
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}
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}
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// the rest of this file deals with drawing rectangles workaround, disabled by
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// default
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#define wxUSE_MEMORY_DC_DRAW_RECTANGLE 0
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#if wxUSE_MEMORY_DC_DRAW_RECTANGLE
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// For some reason, drawing a rectangle on a memory DC has problems.
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// Use this substitute if we can.
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static void wxDrawRectangle(wxDC& dc, wxCoord x, wxCoord y, wxCoord width, wxCoord height)
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{
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wxBrush brush(dc.GetBrush());
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wxPen pen(dc.GetPen());
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if (brush.Ok() && brush.GetStyle() != wxTRANSPARENT)
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{
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HBRUSH hBrush = (HBRUSH) brush.GetResourceHandle() ;
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if (hBrush)
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{
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RECT rect;
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rect.left = x; rect.top = y;
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rect.right = x + width - 1;
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rect.bottom = y + height - 1;
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::FillRect((HDC) dc.GetHDC(), &rect, hBrush);
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}
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}
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width --; height --;
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if (pen.Ok() && pen.GetStyle() != wxTRANSPARENT)
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{
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dc.DrawLine(x, y, x + width, y);
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dc.DrawLine(x, y, x, y + height);
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dc.DrawLine(x, y+height, x+width, y + height);
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dc.DrawLine(x+width, y+height, x+width, y);
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}
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}
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#endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE
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void wxMemoryDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
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{
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// Set this to 1 to work around an apparent video driver bug
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// (visible with e.g. 70x70 rectangle on a memory DC; see Drawing sample)
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#if wxUSE_MEMORY_DC_DRAW_RECTANGLE
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if (m_brush.Ok() && m_pen.Ok() &&
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(m_brush.GetStyle() == wxSOLID || m_brush.GetStyle() == wxTRANSPARENT) &&
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(m_pen.GetStyle() == wxSOLID || m_pen.GetStyle() == wxTRANSPARENT) &&
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(GetLogicalFunction() == wxCOPY))
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{
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wxDrawRectangle(* this, x, y, width, height);
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}
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else
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#endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE
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{
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wxDC::DoDrawRectangle(x, y, width, height);
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}
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}
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