Files
wxWidgets/src/msw/dcmemory.cpp
2000-03-04 23:21:53 +00:00

198 lines
5.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: dcmemory.cpp
// Purpose: wxMemoryDC class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "dcmemory.h"
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/utils.h"
#include "wx/log.h"
#endif
#include "wx/msw/private.h"
#include "wx/dcmemory.h"
// ----------------------------------------------------------------------------
// wxWin macros
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxMemoryDC, wxDC)
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxMemoryDC
// ----------------------------------------------------------------------------
wxMemoryDC::wxMemoryDC()
{
m_hDC = (WXHDC) ::CreateCompatibleDC((HDC) NULL);
m_ok = (m_hDC != 0);
m_bOwnsDC = TRUE;
SetBrush(*wxWHITE_BRUSH);
SetPen(*wxBLACK_PEN);
// the background mode is only used for text background and is set in
// DrawText() to OPAQUE as required, otherwise always TRANSPARENT
::SetBkMode( GetHdc(), TRANSPARENT );
}
wxMemoryDC::wxMemoryDC(wxDC *old_dc)
{
old_dc->BeginDrawing();
m_hDC = (WXHDC) ::CreateCompatibleDC(GetHdcOf(*old_dc));
m_ok = (m_hDC != 0);
old_dc->EndDrawing();
SetBrush(*wxWHITE_BRUSH);
SetPen(*wxBLACK_PEN);
// the background mode is only used for text background and is set in
// DrawText() to OPAQUE as required, otherwise always TRANSPARENT
::SetBkMode( GetHdc(), TRANSPARENT );
}
wxMemoryDC::~wxMemoryDC()
{
}
void wxMemoryDC::SelectObject(const wxBitmap& bitmap)
{
// select old bitmap out of the device context
if ( m_oldBitmap )
{
::SelectObject(GetHdc(), (HBITMAP) m_oldBitmap);
if ( m_selectedBitmap.Ok() )
{
m_selectedBitmap.SetSelectedInto(NULL);
m_selectedBitmap = wxNullBitmap;
}
}
// check for whether the bitmap is already selected into a device context
wxCHECK_RET( !bitmap.GetSelectedInto() ||
(bitmap.GetSelectedInto() == this),
wxT("Bitmap is selected in another wxMemoryDC, delete the "
"first wxMemoryDC or use SelectObject(NULL)") );
m_selectedBitmap = bitmap;
WXHBITMAP hBmp = m_selectedBitmap.GetHBITMAP();
if ( !hBmp )
return;
m_selectedBitmap.SetSelectedInto(this);
hBmp = (WXHBITMAP)::SelectObject(GetHdc(), (HBITMAP)hBmp);
if ( !hBmp )
{
wxLogLastError("SelectObject(memDC, bitmap)");
wxFAIL_MSG(wxT("Couldn't select a bitmap into wxMemoryDC"));
}
else if ( !m_oldBitmap )
{
m_oldBitmap = hBmp;
}
}
void wxMemoryDC::DoGetSize(int *width, int *height) const
{
if ( m_selectedBitmap.Ok() )
{
*width = m_selectedBitmap.GetWidth();
*height = m_selectedBitmap.GetHeight();
}
else
{
*width = 0;
*height = 0;
}
}
// the rest of this file deals with drawing rectangles workaround, disabled by
// default
#define wxUSE_MEMORY_DC_DRAW_RECTANGLE 0
#if wxUSE_MEMORY_DC_DRAW_RECTANGLE
// For some reason, drawing a rectangle on a memory DC has problems.
// Use this substitute if we can.
static void wxDrawRectangle(wxDC& dc, wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
wxBrush brush(dc.GetBrush());
wxPen pen(dc.GetPen());
if (brush.Ok() && brush.GetStyle() != wxTRANSPARENT)
{
HBRUSH hBrush = (HBRUSH) brush.GetResourceHandle() ;
if (hBrush)
{
RECT rect;
rect.left = x; rect.top = y;
rect.right = x + width - 1;
rect.bottom = y + height - 1;
::FillRect((HDC) dc.GetHDC(), &rect, hBrush);
}
}
width --; height --;
if (pen.Ok() && pen.GetStyle() != wxTRANSPARENT)
{
dc.DrawLine(x, y, x + width, y);
dc.DrawLine(x, y, x, y + height);
dc.DrawLine(x, y+height, x+width, y + height);
dc.DrawLine(x+width, y+height, x+width, y);
}
}
#endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE
void wxMemoryDC::DoDrawRectangle(wxCoord x, wxCoord y, wxCoord width, wxCoord height)
{
// Set this to 1 to work around an apparent video driver bug
// (visible with e.g. 70x70 rectangle on a memory DC; see Drawing sample)
#if wxUSE_MEMORY_DC_DRAW_RECTANGLE
if (m_brush.Ok() && m_pen.Ok() &&
(m_brush.GetStyle() == wxSOLID || m_brush.GetStyle() == wxTRANSPARENT) &&
(m_pen.GetStyle() == wxSOLID || m_pen.GetStyle() == wxTRANSPARENT) &&
(GetLogicalFunction() == wxCOPY))
{
wxDrawRectangle(* this, x, y, width, height);
}
else
#endif // wxUSE_MEMORY_DC_DRAW_RECTANGLE
{
wxDC::DoDrawRectangle(x, y, width, height);
}
}