git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3773 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			381 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			381 lines
		
	
	
		
			9.8 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        server.cpp
 | |
| // Purpose:     Server for wxSocket demo
 | |
| // Author:      Guillermo Rodriguez Garcia <guille@iies.es>
 | |
| // Modified by:
 | |
| // Created:     1999/09/19
 | |
| // RCS-ID:      $Id$
 | |
| // Copyright:   (c) 1999 Guillermo Rodriguez Garcia
 | |
| // Licence:     wxWindows licence
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| // ==========================================================================
 | |
| // declarations
 | |
| // ==========================================================================
 | |
| 
 | |
| // --------------------------------------------------------------------------
 | |
| // headers
 | |
| // --------------------------------------------------------------------------
 | |
| 
 | |
| #ifdef __GNUG__
 | |
| #  pragma implementation "server.cpp"
 | |
| #  pragma interface "server.cpp"
 | |
| #endif
 | |
| 
 | |
| // For compilers that support precompilation, includes "wx/wx.h".
 | |
| #include "wx/wxprec.h"
 | |
| 
 | |
| #ifdef __BORLANDC__
 | |
| #  pragma hdrstop
 | |
| #endif
 | |
| 
 | |
| // for all others, include the necessary headers 
 | |
| #ifndef WX_PRECOMP
 | |
| #  include "wx/wx.h"
 | |
| #  include "wx/socket.h"
 | |
| #endif
 | |
| 
 | |
| // --------------------------------------------------------------------------
 | |
| // resources
 | |
| // --------------------------------------------------------------------------
 | |
| 
 | |
| // the application icon
 | |
| #if defined(__WXGTK__) || defined(__WXMOTIF__)
 | |
| #  include "mondrian.xpm"
 | |
| #endif
 | |
| 
 | |
| // --------------------------------------------------------------------------
 | |
| // classes
 | |
| // --------------------------------------------------------------------------
 | |
| 
 | |
| // Define a new application type
 | |
| class MyApp : public wxApp
 | |
| {
 | |
| public:
 | |
|   virtual bool OnInit();
 | |
| };
 | |
| 
 | |
| // Define a new frame type: this is going to be our main frame
 | |
| class MyFrame : public wxFrame
 | |
| {
 | |
| public:
 | |
|   MyFrame();
 | |
|   ~MyFrame();
 | |
| 
 | |
|   // event handlers (these functions should _not_ be virtual)
 | |
|   void OnQuit(wxCommandEvent& event);
 | |
|   void OnAbout(wxCommandEvent& event);
 | |
|   void OnServerEvent(wxSocketEvent& event);
 | |
|   void OnSocketEvent(wxSocketEvent& event);
 | |
| 
 | |
|   void Test1(wxSocketBase *sock);
 | |
|   void Test2(wxSocketBase *sock);
 | |
|   void Test3(wxSocketBase *sock);
 | |
| 
 | |
|   // convenience functions
 | |
|   void UpdateStatusBar();
 | |
| 
 | |
| private:
 | |
|   wxSocketServer *m_server;
 | |
|   wxPanel        *m_panel;
 | |
|   wxTextCtrl     *m_text;
 | |
|   wxMenu         *m_menuFile;
 | |
|   wxMenuBar      *m_menuBar;
 | |
|   bool            m_busy;
 | |
|   int             m_numClients;
 | |
| 
 | |
|   // any class wishing to process wxWindows events must use this macro
 | |
|   DECLARE_EVENT_TABLE()
 | |
| };
 | |
| 
 | |
| // --------------------------------------------------------------------------
 | |
| // constants
 | |
| // --------------------------------------------------------------------------
 | |
| 
 | |
| // IDs for the controls and the menu commands
 | |
| enum
 | |
| {
 | |
|   // menu items
 | |
|   SERVER_QUIT = 1000,
 | |
|   SERVER_ABOUT,
 | |
| 
 | |
|   // id for sockets
 | |
|   SERVER_ID,
 | |
|   SOCKET_ID
 | |
| };
 | |
| 
 | |
| // --------------------------------------------------------------------------
 | |
| // event tables and other macros for wxWindows
 | |
| // --------------------------------------------------------------------------
 | |
| 
 | |
| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
 | |
|   EVT_MENU(SERVER_QUIT,  MyFrame::OnQuit)
 | |
|   EVT_MENU(SERVER_ABOUT, MyFrame::OnAbout)
 | |
|   EVT_SOCKET(SERVER_ID,  MyFrame::OnServerEvent)
 | |
|   EVT_SOCKET(SOCKET_ID,  MyFrame::OnSocketEvent)
 | |
| END_EVENT_TABLE()
 | |
| 
 | |
| IMPLEMENT_APP(MyApp)
 | |
| 
 | |
| 
 | |
| // To append sockets for delayed deletion
 | |
| extern wxList wxPendingDelete;
 | |
| 
 | |
| 
 | |
| // ==========================================================================
 | |
| // implementation
 | |
| // ==========================================================================
 | |
| 
 | |
| // --------------------------------------------------------------------------
 | |
| // the application class
 | |
| // --------------------------------------------------------------------------
 | |
| 
 | |
| bool MyApp::OnInit()
 | |
| {
 | |
|   // Create the main application window
 | |
|   MyFrame *frame = new MyFrame();
 | |
| 
 | |
|   // Show it and tell the application that it's our main window
 | |
|   frame->Show(TRUE);
 | |
|   SetTopWindow(frame);
 | |
| 
 | |
|   // success
 | |
|   return TRUE;
 | |
| }
 | |
| 
 | |
| // --------------------------------------------------------------------------
 | |
| // main frame
 | |
| // --------------------------------------------------------------------------
 | |
| 
 | |
| // frame constructor
 | |
| MyFrame::MyFrame() : wxFrame((wxFrame *)NULL, -1,
 | |
|                              _T("wxSocket demo: Server"),
 | |
|                              wxDefaultPosition, wxSize(300, 200))
 | |
| {
 | |
|   // Give the frame an icon
 | |
|   SetIcon(wxICON(mondrian));
 | |
| 
 | |
|   // Make menus
 | |
|   m_menuFile = new wxMenu();
 | |
|   m_menuFile->Append(SERVER_ABOUT, _T("&About...\tCtrl-A"), _T("Show about dialog"));
 | |
|   m_menuFile->AppendSeparator();
 | |
|   m_menuFile->Append(SERVER_QUIT, _T("E&xit\tAlt-X"), _T("Quit server"));
 | |
| 
 | |
|   // Append menus to the menubar
 | |
|   m_menuBar = new wxMenuBar();
 | |
|   m_menuBar->Append(m_menuFile, _T("&File"));
 | |
|   SetMenuBar(m_menuBar);
 | |
| 
 | |
|   // Status bar
 | |
|   CreateStatusBar(2);
 | |
| 
 | |
|   // Make a panel with a textctrl in it
 | |
|   m_panel = new wxPanel(this, -1, wxPoint(0, 0), GetClientSize());
 | |
|   m_text  = new wxTextCtrl(m_panel, -1,
 | |
|                            _T("Welcome to wxSocket demo: Server\n"),
 | |
|                            wxPoint(0, 0), m_panel->GetClientSize(),
 | |
|                            wxTE_MULTILINE | wxTE_READONLY);
 | |
| 
 | |
|   // Create the socket
 | |
|   wxIPV4address addr;
 | |
|   addr.Service(3000);
 | |
| 
 | |
|   m_server = new wxSocketServer(addr);
 | |
|   m_server->SetEventHandler(*this, SERVER_ID);
 | |
|   m_server->SetNotify(wxSOCKET_CONNECTION_FLAG);
 | |
|   m_server->Notify(TRUE);
 | |
| 
 | |
|   // We use Ok() here to see if the server is really listening
 | |
|   if (m_server->Ok())
 | |
|     m_text->AppendText(_T("Server listening.\n\n"));
 | |
|   else
 | |
|     m_text->AppendText(_T("Could not listen at the specified port !\n\n"));
 | |
| 
 | |
|   m_busy = FALSE;
 | |
|   m_numClients = 0;
 | |
|   UpdateStatusBar();
 | |
| }
 | |
| 
 | |
| MyFrame::~MyFrame()
 | |
| {
 | |
|   delete m_server;
 | |
| }
 | |
| 
 | |
| // event handlers
 | |
| 
 | |
| void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|   // TRUE is to force the frame to close
 | |
|   Close(TRUE);
 | |
| }
 | |
| 
 | |
| void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 | |
| {
 | |
|   wxMessageBox(_T("wxSocket demo: Server\n")
 | |
|                _T("(c) 1999 Guillermo Rodriguez Garcia\n"),
 | |
|                _T("About Server"),
 | |
|                wxOK | wxICON_INFORMATION, this);
 | |
| }
 | |
| 
 | |
| void MyFrame::Test1(wxSocketBase *sock)
 | |
| {
 | |
|   unsigned char len;
 | |
|   char *buf;
 | |
| 
 | |
|   m_text->AppendText(_T("Test 1 begins\n"));
 | |
| 
 | |
|   // Receive data from socket and send it back. We will first
 | |
|   // get a byte with the buffer size, so we can specify the
 | |
|   // exact size and use the WAITALL flag. Also, we disabled
 | |
|   // input events so we won't have unwanted reentrance. This
 | |
|   // way we can avoid the infamous BLOCK (formerly SPEED) flag.
 | |
|   //
 | |
|   sock->SetFlags(wxSOCKET_WAITALL);
 | |
| 
 | |
|   sock->Read((char *)&len, 1);
 | |
| 
 | |
|   buf = (char *)malloc(len);
 | |
|   sock->Read(buf, len);
 | |
|   sock->Write(buf, len);
 | |
|   free(buf);
 | |
| 
 | |
|   m_text->AppendText(_T("Test 1 ends\n"));
 | |
| }
 | |
| 
 | |
| void MyFrame::Test2(wxSocketBase *sock)
 | |
| {
 | |
| #define MAX_MSG_SIZE 10000
 | |
| 
 | |
|   wxString s;
 | |
|   char *buf = (char *)malloc(MAX_MSG_SIZE);
 | |
|   wxUint32 len;
 | |
| 
 | |
|   m_text->AppendText(_T("Test 2 begins\n"));
 | |
| 
 | |
|   // We don't need to set flags because ReadMsg and WriteMsg
 | |
|   // are not affected by them anyway.
 | |
|   //
 | |
|   len = sock->ReadMsg(buf, MAX_MSG_SIZE).LastCount();
 | |
| 
 | |
|   s.Printf(_T("Client says: %s\n"), buf);
 | |
|   m_text->AppendText(s);
 | |
| 
 | |
|   sock->WriteMsg(buf, len);
 | |
|   free(buf);
 | |
| 
 | |
|   m_text->AppendText(_T("Test 2 ends\n"));
 | |
| 
 | |
| #undef MAX_MSG_SIZE
 | |
| }
 | |
| 
 | |
| void MyFrame::Test3(wxSocketBase *sock)
 | |
| {
 | |
|   m_text->AppendText(_T("Test 3 begins\n"));
 | |
|   m_text->AppendText(_T("(not implemented)\n"));
 | |
|   m_text->AppendText(_T("Test 3 ends\n"));
 | |
| }
 | |
| 
 | |
| void MyFrame::OnServerEvent(wxSocketEvent& event)
 | |
| {
 | |
|   wxString s = _T("OnServerEvent: ");
 | |
|   wxSocketBase *sock;
 | |
| 
 | |
|   switch(event.SocketEvent())
 | |
|   {
 | |
|     case wxSOCKET_CONNECTION : s.Append(_T("wxSOCKET_CONNECTION\n")); break;
 | |
|     default                  : s.Append(_T("Unexpected event !\n")); break;
 | |
|   }
 | |
| 
 | |
|   m_text->AppendText(s);
 | |
| 
 | |
|   // Accept new connection if there is one in the pending
 | |
|   // connections queue, else exit. We use Accept(FALSE) for
 | |
|   // non-blocking accept (although if we got here, there
 | |
|   // should ALWAYS be a pending connection).
 | |
|   //
 | |
|   sock = m_server->Accept(FALSE);
 | |
| 
 | |
|   if (sock)
 | |
|   {
 | |
|     m_text->AppendText(_T("New client connection accepted\n"));
 | |
|   }
 | |
|   else
 | |
|   {
 | |
|     m_text->AppendText(_T("Error: couldn't accept a new connection"));
 | |
|     return;
 | |
|   }
 | |
| 
 | |
|   sock->SetEventHandler(*this, SOCKET_ID);
 | |
|   sock->SetNotify(wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
 | |
|   sock->Notify(TRUE);
 | |
| 
 | |
|   m_numClients++;
 | |
|   UpdateStatusBar();
 | |
| }
 | |
| 
 | |
| void MyFrame::OnSocketEvent(wxSocketEvent& event)
 | |
| {
 | |
|   wxSocketBase *sock = event.Socket();
 | |
|   wxString s = _T("OnSocketEvent: ");
 | |
| 
 | |
|   // We first print a msg
 | |
|   switch(event.SocketEvent())
 | |
|   {
 | |
|     case wxSOCKET_INPUT: s.Append(_T("wxSOCKET_INPUT\n")); break;
 | |
|     case wxSOCKET_LOST:  s.Append(_T("wxSOCKET_LOST\n")); break;
 | |
|     default:             s.Append(_T("unexpected event !\n"));
 | |
|   }
 | |
| 
 | |
|   m_text->AppendText(s);
 | |
| 
 | |
|   // Now we process the event
 | |
|   switch(event.SocketEvent())
 | |
|   {
 | |
|     case wxSOCKET_INPUT:
 | |
|     {
 | |
|       // We disable input events, so that the test doesn't trigger
 | |
|       // wxSocketEvent again.
 | |
|       sock->SetNotify(wxSOCKET_LOST_FLAG);
 | |
| 
 | |
|       // Which test are we going to run?
 | |
|       unsigned char c;
 | |
|       sock->Read((char *)&c ,1);
 | |
| 
 | |
|       switch (c)
 | |
|       {
 | |
|         case 0xBE: Test1(sock); break;
 | |
|         case 0xCE: Test2(sock); break;
 | |
|         case 0xDE: Test3(sock); break;
 | |
|         default: s.Append(_T("Unknown test id received from client\n"));
 | |
|       }
 | |
| 
 | |
|       // Enable input events again.
 | |
|       sock->SetNotify(wxSOCKET_LOST_FLAG | wxSOCKET_INPUT_FLAG);
 | |
|       break;
 | |
|     }
 | |
|     case wxSOCKET_LOST:
 | |
|     {
 | |
|       m_numClients--;
 | |
| 
 | |
|       // We cannot delete the socket right now because we can
 | |
|       // be in the middle of a test or something. So we append
 | |
|       // it to the list of objects to be deleted.
 | |
|       m_text->AppendText(_T("Deleting socket.\n"));
 | |
|       wxPendingDelete.Append(sock);
 | |
|       break;
 | |
|     }
 | |
|     default: ;
 | |
|   }
 | |
| 
 | |
|   UpdateStatusBar();
 | |
| }
 | |
| 
 | |
| // convenience functions
 | |
| 
 | |
| void MyFrame::UpdateStatusBar()
 | |
| {
 | |
|   wxString s;
 | |
|   s.Printf(_T("%d clients connected"), m_numClients);
 | |
|   SetStatusText(s, 1);
 | |
| }
 |