wxScrollBar::Set/GetPosition changed to Set/GetThumbPosition to avoid clash; various other portability changes git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1076 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			81 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			81 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        gauge95.h
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// Purpose:     wxGauge95 class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:   	wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _GAUGE95_H_
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#define _GAUGE95_H_
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#ifdef __GNUG__
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#pragma interface "gauge95.h"
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#endif
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#include "wx/control.h"
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WXDLLEXPORT_DATA(extern const char*) wxGaugeNameStr;
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// Group box
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class WXDLLEXPORT wxGauge95: public wxControl
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{
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  DECLARE_DYNAMIC_CLASS(wxGauge95)
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 public:
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  inline wxGauge95(void) { m_rangeMax = 0; m_gaugePos = 0; }
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  inline wxGauge95(wxWindow *parent, wxWindowID id,
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           int range,
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           const wxPoint& pos = wxDefaultPosition,
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           const wxSize& size = wxDefaultSize,
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           long style = wxGA_HORIZONTAL,
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           const wxValidator& validator = wxDefaultValidator,
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           const wxString& name = wxGaugeNameStr)
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  {
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    Create(parent, id, range, pos, size, style, validator, name);
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  }
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  bool Create(wxWindow *parent, wxWindowID id,
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           int range,
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           const wxPoint& pos = wxDefaultPosition,
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           const wxSize& size = wxDefaultSize,
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           long style = wxGA_HORIZONTAL,
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           const wxValidator& validator = wxDefaultValidator,
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           const wxString& name = wxGaugeNameStr);
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  void SetShadowWidth(int w);
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  void SetBezelFace(int w);
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  void SetRange(int r);
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  void SetValue(int pos);
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  int GetShadowWidth(void) const ;
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  int GetBezelFace(void) const ;
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  int GetRange(void) const ;
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  int GetValue(void) const ;
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  void SetForegroundColour(const wxColour& col);
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  void SetBackgroundColour(const wxColour& col);
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  // Backward compatibility
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#if WXWIN_COMPATIBILITY
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  inline void SetButtonColour(const wxColour& col) { SetForegroundColour(col); }
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#endif
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  void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
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  void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
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    { wxWindow::SetSize(rect, sizeFlags); }
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  void SetSize(const wxSize& size) { wxWindow::SetSize(size); }
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  virtual void Command(wxCommandEvent& WXUNUSED(event)) {} ;
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 protected:
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   int      m_rangeMax;
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   int      m_gaugePos;
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};
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#endif
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    // _GAUGEMSW_H_
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