Applied patch by snowleopard2 fixing a bunch of typos such as misspellings and double words in the documentation. Combined the patch with some local queued typos waiting to be committed as well as adding new typo fixes inspired by the patch.
Function names with American spelling were not changed nor was third-party code touched. The only code changes involve some changes in strings that are translated ("Can not" -> "Cannot").
Closes #13063 (again).
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67280 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
140 lines
4.1 KiB
C++
140 lines
4.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/generic/clrpickerg.cpp
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// Purpose: wxGenericColourButton class implementation
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// Author: Francesco Montorsi (readapted code written by Vadim Zeitlin)
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// Modified by:
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// Created: 15/04/2006
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// RCS-ID: $Id$
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// Copyright: (c) Vadim Zeitlin, Francesco Montorsi
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_COLOURPICKERCTRL
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#include "wx/clrpicker.h"
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#include "wx/colordlg.h"
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#include "wx/dcmemory.h"
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// ============================================================================
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// implementation
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// ============================================================================
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wxColourData wxGenericColourButton::ms_data;
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IMPLEMENT_DYNAMIC_CLASS(wxGenericColourButton, wxBitmapButton)
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// ----------------------------------------------------------------------------
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// wxGenericColourButton
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// ----------------------------------------------------------------------------
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bool wxGenericColourButton::Create( wxWindow *parent, wxWindowID id,
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const wxColour &col, const wxPoint &pos,
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const wxSize &size, long style,
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const wxValidator& validator, const wxString &name)
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{
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m_bitmap = wxBitmap( 60, 13 );
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// create this button
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if (!wxBitmapButton::Create( parent, id, m_bitmap, pos,
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size, style | wxBU_AUTODRAW, validator, name ))
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{
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wxFAIL_MSG( wxT("wxGenericColourButton creation failed") );
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return false;
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}
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// and handle user clicks on it
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Connect(GetId(), wxEVT_COMMAND_BUTTON_CLICKED,
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wxCommandEventHandler(wxGenericColourButton::OnButtonClick),
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NULL, this);
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m_colour = col;
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UpdateColour();
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InitColourData();
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return true;
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}
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void wxGenericColourButton::InitColourData()
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{
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ms_data.SetChooseFull(true);
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unsigned char grey = 0;
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for (int i = 0; i < 16; i++, grey += 16)
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{
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// fill with grey tones the custom colors palette
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wxColour colour(grey, grey, grey);
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ms_data.SetCustomColour(i, colour);
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}
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}
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void wxGenericColourButton::OnButtonClick(wxCommandEvent& WXUNUSED(ev))
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{
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// update the wxColouData to be shown in the dialog
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ms_data.SetColour(m_colour);
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// create the colour dialog and display it
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wxColourDialog dlg(this, &ms_data);
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if (dlg.ShowModal() == wxID_OK)
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{
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ms_data = dlg.GetColourData();
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SetColour(ms_data.GetColour());
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// fire an event
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wxColourPickerEvent event(this, GetId(), m_colour);
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GetEventHandler()->ProcessEvent(event);
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}
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}
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void wxGenericColourButton::UpdateColour()
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{
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wxMemoryDC dc(m_bitmap);
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dc.SetPen( *wxTRANSPARENT_PEN );
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dc.SetBrush( wxBrush(m_colour) );
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dc.DrawRectangle( 0,0,m_bitmap.GetWidth(),m_bitmap.GetHeight() );
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if ( HasFlag(wxCLRP_SHOW_LABEL) )
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{
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wxColour col( ~m_colour.Red(), ~m_colour.Green(), ~m_colour.Blue() );
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dc.SetTextForeground( col );
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dc.SetFont( GetFont() );
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dc.DrawText( m_colour.GetAsString(wxC2S_HTML_SYNTAX), 0, 0 );
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}
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dc.SelectObject( wxNullBitmap );
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SetBitmapLabel( m_bitmap );
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}
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wxSize wxGenericColourButton::DoGetBestSize() const
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{
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wxSize sz(wxBitmapButton::DoGetBestSize());
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#ifdef __WXMAC__
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sz.y += 6;
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#else
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sz.y += 2;
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#endif
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sz.x += 30;
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if ( HasFlag(wxCLRP_SHOW_LABEL) )
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return sz;
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// if we have no label, then make this button a square
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// (like e.g. native GTK version of this control) ???
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// sz.SetWidth(sz.GetHeight());
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return sz;
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}
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#endif // wxUSE_COLOURPICKERCTRL
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