git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2567 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			391 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			391 lines
		
	
	
		
			11 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
 | 
						|
// Name:        caret.cpp
 | 
						|
// Purpose:     wxCaret sample
 | 
						|
// Author:      Robert Roebling
 | 
						|
// Modified by:
 | 
						|
// Created:     04/01/98
 | 
						|
// RCS-ID:      $Id$
 | 
						|
// Copyright:   (c) wxWindows team
 | 
						|
// Licence:     wxWindows licence
 | 
						|
/////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
// ============================================================================
 | 
						|
// declarations
 | 
						|
// ============================================================================
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// headers
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
#ifdef __GNUG__
 | 
						|
    #pragma implementation "caret.cpp"
 | 
						|
    #pragma interface "caret.cpp"
 | 
						|
#endif
 | 
						|
 | 
						|
// For compilers that support precompilation, includes "wx/wx.h".
 | 
						|
#include <wx/wxprec.h>
 | 
						|
 | 
						|
#ifdef __BORLANDC__
 | 
						|
    #pragma hdrstop
 | 
						|
#endif
 | 
						|
 | 
						|
// for all others, include the necessary headers (this file is usually all you
 | 
						|
// need because it includes almost all <standard< wxWindows headers
 | 
						|
#ifndef WX_PRECOMP
 | 
						|
    #include <wx/wx.h>
 | 
						|
 | 
						|
    #include <wx/log.h>
 | 
						|
#endif
 | 
						|
 | 
						|
#include "wx/caret.h"
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// ressources
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// the application icon
 | 
						|
#if defined(__WXGTK__) || defined(__WXMOTIF__)
 | 
						|
    #include "mondrian.xpm"
 | 
						|
#endif
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// private classes
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
// Define a new application type, each program should derive a class from wxApp
 | 
						|
class MyApp : public wxApp
 | 
						|
{
 | 
						|
public:
 | 
						|
    // override base class virtuals
 | 
						|
    // ----------------------------
 | 
						|
 | 
						|
    // this one is called on application startup and is a good place for the app
 | 
						|
    // initialization (doing it here and not in the ctor allows to have an error
 | 
						|
    // return: if OnInit() returns false, the application terminates)
 | 
						|
    virtual bool OnInit();
 | 
						|
};
 | 
						|
 | 
						|
// Define a new frame type: this is going to be our main frame
 | 
						|
class MyFrame : public wxFrame
 | 
						|
{
 | 
						|
public:
 | 
						|
    // ctor(s)
 | 
						|
    MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
 | 
						|
 | 
						|
    // event handlers (these functions should _not_ be virtual)
 | 
						|
    void OnQuit(wxCommandEvent& event);
 | 
						|
    void OnAbout(wxCommandEvent& event);
 | 
						|
 | 
						|
private:
 | 
						|
    // any class wishing to process wxWindows events must use this macro
 | 
						|
    DECLARE_EVENT_TABLE()
 | 
						|
};
 | 
						|
 | 
						|
// MyCanvas is a canvas on which you can type
 | 
						|
class MyCanvas: public wxScrolledWindow
 | 
						|
{
 | 
						|
public:
 | 
						|
    MyCanvas() { }
 | 
						|
    MyCanvas( wxWindow *parent );
 | 
						|
    ~MyCanvas();
 | 
						|
 | 
						|
    char& CharAt(int x, int y) { return *(m_text + x + m_xChars * y); }
 | 
						|
 | 
						|
    // caret movement
 | 
						|
    void Home() { m_xCaret = 0; }
 | 
						|
    void End() { m_xCaret = m_xChars - 1; }
 | 
						|
    void FirstLine() { m_yCaret = 0; }
 | 
						|
    void LastLine() { m_yCaret = m_yChars - 1; }
 | 
						|
    void PrevChar() { if ( !m_xCaret-- ) { End(); PrevLine(); } }
 | 
						|
    void NextChar() { if ( ++m_xCaret == m_xChars ) { Home(); NextLine(); } }
 | 
						|
    void PrevLine() { if ( !m_yCaret-- ) LastLine(); }
 | 
						|
    void NextLine() { if ( ++m_yCaret == m_yChars ) FirstLine(); }
 | 
						|
 | 
						|
    // event handlers
 | 
						|
    void OnPaint( wxPaintEvent &event );
 | 
						|
    void OnSize( wxSizeEvent &event );
 | 
						|
    void OnChar( wxKeyEvent &event );
 | 
						|
 | 
						|
private:
 | 
						|
    wxCaret  m_caret;
 | 
						|
    wxFont   m_font;
 | 
						|
 | 
						|
    // the margin around the text (looks nicer)
 | 
						|
    int      m_xMargin, m_yMargin;
 | 
						|
 | 
						|
    // size (in pixels) of one character
 | 
						|
    long     m_widthChar, m_heightChar;
 | 
						|
 | 
						|
    // position (in text coords) of the caret
 | 
						|
    int      m_xCaret, m_yCaret;
 | 
						|
 | 
						|
    // the size (in text coords) of the window
 | 
						|
    int      m_xChars, m_yChars;
 | 
						|
 | 
						|
    // the text
 | 
						|
    char    *m_text;
 | 
						|
 | 
						|
    DECLARE_DYNAMIC_CLASS(MyCanvas)
 | 
						|
    DECLARE_EVENT_TABLE()
 | 
						|
};
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// constants
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
// IDs for the controls and the menu commands
 | 
						|
enum
 | 
						|
{
 | 
						|
    // menu items
 | 
						|
    Minimal_Quit = 1,
 | 
						|
    Minimal_About,
 | 
						|
    Minimal_Test1,
 | 
						|
    Minimal_Test2,
 | 
						|
 | 
						|
    // controls start here (the numbers are, of course, arbitrary)
 | 
						|
    Minimal_Text = 1000,
 | 
						|
};
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// event tables and other macros for wxWindows
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
// the event tables connect the wxWindows events with the functions (event
 | 
						|
// handlers) which process them. It can be also done at run-time, but for the
 | 
						|
// simple menu events like this the static method is much simpler.
 | 
						|
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
 | 
						|
    EVT_MENU(Minimal_Quit,  MyFrame::OnQuit)
 | 
						|
    EVT_MENU(Minimal_About, MyFrame::OnAbout)
 | 
						|
END_EVENT_TABLE()
 | 
						|
 | 
						|
// Create a new application object: this macro will allow wxWindows to create
 | 
						|
// the application object during program execution (it's better than using a
 | 
						|
// static object for many reasons) and also declares the accessor function
 | 
						|
// wxGetApp() which will return the reference of the right type (i.e. MyApp and
 | 
						|
// not wxApp)
 | 
						|
IMPLEMENT_APP(MyApp)
 | 
						|
 | 
						|
// ============================================================================
 | 
						|
// implementation
 | 
						|
// ============================================================================
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// the application class
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
// `Main program' equivalent: the program execution "starts" here
 | 
						|
bool MyApp::OnInit()
 | 
						|
{
 | 
						|
    // Create the main application window
 | 
						|
    MyFrame *frame = new MyFrame("Minimal wxWindows App",
 | 
						|
                                 wxPoint(50, 50), wxSize(450, 340));
 | 
						|
 | 
						|
    // Show it and tell the application that it's our main window
 | 
						|
    // @@@ what does it do exactly, in fact? is it necessary here?
 | 
						|
    frame->Show(TRUE);
 | 
						|
    SetTopWindow(frame);
 | 
						|
 | 
						|
    // success: wxApp::OnRun() will be called which will enter the main message
 | 
						|
    // loop and the application will run. If we returned FALSE here, the
 | 
						|
    // application would exit immediately.
 | 
						|
    return TRUE;
 | 
						|
}
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// main frame
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
// frame constructor
 | 
						|
MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
 | 
						|
       : wxFrame((wxFrame *)NULL, -1, title, pos, size)
 | 
						|
{
 | 
						|
    // set the frame icon
 | 
						|
    SetIcon(wxICON(mondrian));
 | 
						|
 | 
						|
    // create a menu bar
 | 
						|
    wxMenu *menuFile = new wxMenu;
 | 
						|
 | 
						|
    menuFile->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
 | 
						|
    menuFile->AppendSeparator();
 | 
						|
    menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
 | 
						|
 | 
						|
    // now append the freshly created menu to the menu bar...
 | 
						|
    wxMenuBar *menuBar = new wxMenuBar;
 | 
						|
    menuBar->Append(menuFile, "&File");
 | 
						|
 | 
						|
    // ... and attach this menu bar to the frame
 | 
						|
    SetMenuBar(menuBar);
 | 
						|
    
 | 
						|
    (void) new MyCanvas( this );
 | 
						|
 | 
						|
    // create a status bar just for fun (by default with 1 pane only)
 | 
						|
    CreateStatusBar(2);
 | 
						|
    SetStatusText("Welcome to wxWindows!");
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// event handlers
 | 
						|
 | 
						|
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    // TRUE is to force the frame to close
 | 
						|
    Close(TRUE);
 | 
						|
}
 | 
						|
 | 
						|
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
 | 
						|
{
 | 
						|
    wxString msg;
 | 
						|
    msg.Printf( _T("This is the about dialog of minimal sample.\n")
 | 
						|
                _T("Welcome to %s")
 | 
						|
#ifdef wxBETA_NUMBER
 | 
						|
               _T(" (beta %d)!")
 | 
						|
#endif // wxBETA_NUMBER
 | 
						|
               , wxVERSION_STRING
 | 
						|
#ifdef wxBETA_NUMBER
 | 
						|
               , wxBETA_NUMBER
 | 
						|
#endif // wxBETA_NUMBER
 | 
						|
              );
 | 
						|
 | 
						|
    wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this);
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
// MyCanvas
 | 
						|
// ----------------------------------------------------------------------------
 | 
						|
 | 
						|
IMPLEMENT_DYNAMIC_CLASS(MyCanvas, wxScrolledWindow)
 | 
						|
 | 
						|
BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
 | 
						|
    EVT_PAINT(MyCanvas::OnPaint)
 | 
						|
    EVT_SIZE(MyCanvas::OnSize)
 | 
						|
    EVT_CHAR(MyCanvas::OnChar)
 | 
						|
END_EVENT_TABLE()
 | 
						|
 | 
						|
MyCanvas::MyCanvas( wxWindow *parent )
 | 
						|
        : wxScrolledWindow( parent, -1,
 | 
						|
                            wxDefaultPosition, wxDefaultSize,
 | 
						|
                            wxSUNKEN_BORDER )
 | 
						|
{
 | 
						|
    m_text = (char *)NULL;
 | 
						|
 | 
						|
    SetBackgroundColour(* wxWHITE);
 | 
						|
 | 
						|
    m_font = *wxNORMAL_FONT;
 | 
						|
 | 
						|
    wxClientDC dc(this);
 | 
						|
    dc.SetFont( m_font );
 | 
						|
    m_heightChar = dc.GetCharHeight();
 | 
						|
    m_widthChar = dc.GetCharWidth();
 | 
						|
 | 
						|
    m_caret.Create( this, m_widthChar, m_heightChar );
 | 
						|
 | 
						|
    m_xCaret = m_yCaret =
 | 
						|
    m_xChars = m_yChars = 0;
 | 
						|
 | 
						|
    m_xMargin = m_yMargin = 5;
 | 
						|
    m_caret.Move(m_xMargin, m_yMargin);
 | 
						|
    m_caret.Show();
 | 
						|
}
 | 
						|
 | 
						|
MyCanvas::~MyCanvas()
 | 
						|
{
 | 
						|
    free(m_text);
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnSize( wxSizeEvent &event )
 | 
						|
{
 | 
						|
    m_xChars = (event.GetSize().x - 2*m_xMargin) / m_widthChar;
 | 
						|
    m_yChars = (event.GetSize().y - 2*m_yMargin) / m_heightChar;
 | 
						|
    if ( !m_xChars )
 | 
						|
        m_xChars = 1;
 | 
						|
    if ( !m_yChars )
 | 
						|
        m_yChars = 1;
 | 
						|
 | 
						|
    free(m_text);
 | 
						|
    m_text = (char *)calloc(m_xChars * m_yChars, sizeof(char));
 | 
						|
 | 
						|
    wxString msg;
 | 
						|
    msg.Printf("Panel size is (%d, %d)", m_xChars, m_yChars);
 | 
						|
 | 
						|
    ((wxFrame *)GetParent())->SetStatusText(msg, 1);
 | 
						|
 | 
						|
    event.Skip();
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
 | 
						|
{
 | 
						|
    wxPaintDC dc( this );
 | 
						|
    PrepareDC( dc );
 | 
						|
 | 
						|
    dc.SetFont( m_font );
 | 
						|
 | 
						|
    for ( int y = 0; y < m_yChars; y++ )
 | 
						|
    {
 | 
						|
        wxString line;
 | 
						|
 | 
						|
        for ( int x = 0; x < m_xChars; x++ )
 | 
						|
        {
 | 
						|
            char ch = CharAt(x, y);
 | 
						|
            if ( !ch )
 | 
						|
                ch = ' ';
 | 
						|
            line += ch;
 | 
						|
        }
 | 
						|
 | 
						|
        dc.DrawText( line, m_xMargin, m_yMargin + y * m_heightChar );
 | 
						|
    }
 | 
						|
}
 | 
						|
 | 
						|
void MyCanvas::OnChar( wxKeyEvent &event )
 | 
						|
{
 | 
						|
    switch ( event.KeyCode() )
 | 
						|
    {
 | 
						|
        case WXK_LEFT:
 | 
						|
            PrevChar();
 | 
						|
            break;
 | 
						|
 | 
						|
        case WXK_RIGHT:
 | 
						|
            NextChar();
 | 
						|
            break;
 | 
						|
 | 
						|
        case WXK_UP:
 | 
						|
            PrevLine();
 | 
						|
            break;
 | 
						|
 | 
						|
        case WXK_DOWN:
 | 
						|
            NextLine();
 | 
						|
            break;
 | 
						|
 | 
						|
        case WXK_HOME:
 | 
						|
            Home();
 | 
						|
            break;
 | 
						|
 | 
						|
        case WXK_END:
 | 
						|
            End();
 | 
						|
            break;
 | 
						|
 | 
						|
        case WXK_RETURN:
 | 
						|
            Home();
 | 
						|
            NextLine();
 | 
						|
            break;
 | 
						|
 | 
						|
        default:
 | 
						|
            if ( isprint(event.KeyCode()) )
 | 
						|
            {
 | 
						|
                CharAt(m_xCaret, m_yCaret) = (char)event.KeyCode();
 | 
						|
                NextChar();
 | 
						|
            }
 | 
						|
            else
 | 
						|
            {
 | 
						|
                // don't refresh
 | 
						|
                return;
 | 
						|
            }
 | 
						|
    }
 | 
						|
 | 
						|
    wxLogStatus("Caret is at (%d, %d)", m_xCaret, m_yCaret);
 | 
						|
 | 
						|
    m_caret.Move(m_xMargin + m_xCaret * m_widthChar,
 | 
						|
                 m_yMargin + m_yCaret * m_heightChar);
 | 
						|
 | 
						|
    Refresh();
 | 
						|
}
 | 
						|
 |