Tweaked DC and bitmap docs git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32403 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			632 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
			
		
		
	
	
			632 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			TeX
		
	
	
	
	
	
| \section{\class{wxBitmap}}\label{wxbitmap}
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| 
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| %\overview{Overview}{wxbitmapoverview}
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| %
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| This class encapsulates the concept of a platform-dependent bitmap,
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| either monochrome or colour or colour with alpha channel support.
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| 
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| \wxheading{Derived from}
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| 
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| \helpref{wxGDIObject}{wxgdiobject}\\
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| \helpref{wxObject}{wxobject}
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| 
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| \wxheading{Include file}
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| 
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| <wx/bitmap.h>
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| 
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| \wxheading{Predefined objects}
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| 
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| Objects:
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| 
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| {\bf wxNullBitmap}
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmap overview}{wxbitmapoverview},
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| \helpref{supported bitmap file formats}{supportedbitmapformats},
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| \helpref{wxDC::Blit}{wxdcblit},
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| \helpref{wxIcon}{wxicon}, \helpref{wxCursor}{wxcursor}, \helpref{wxBitmap}{wxbitmap},
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| \helpref{wxMemoryDC}{wxmemorydc}
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| 
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| \latexignore{\rtfignore{\wxheading{Members}}}
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| 
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| \membersection{wxBitmap::wxBitmap}\label{wxbitmapctor}
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| 
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| \func{}{wxBitmap}{\void}
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| 
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| Default constructor.
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| 
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| \func{}{wxBitmap}{\param{const wxBitmap\& }{bitmap}}
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| 
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| Copy constructor. Note that this does not take a fresh copy of the data,
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| but instead makes the internal data point to {\it bitmap}'s data. So
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| changing one bitmap will change the other. To make a real copy, you can
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| use:
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| 
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| \begin{verbatim}
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|     wxBitmap newBitmap = oldBitmap.GetSubBitmap(
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|                              wxRect(0, 0, oldBitmap.GetWidth(), oldBitmap.GetHeight()));
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| \end{verbatim}
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| 
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| \func{}{wxBitmap}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
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| 
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| Creates a bitmap from the given data which is interpreted in platform-dependent
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| manner.
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| 
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| \func{}{wxBitmap}{\param{const char}{ bits[]}, \param{int}{ width}, \param{int}{ height}\\
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|   \param{int}{ depth = 1}}
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| 
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| Creates a bitmap from an array of bits.
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| 
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| You should only use this function for monochrome bitmaps ({\it depth} 1) in
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| portable programs: in this case the {\it bits} parameter should contain an XBM
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| image.
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| 
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| For other bit depths, the behaviour is platform dependent: under Windows, the
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| data is passed without any changes to the underlying {\tt CreateBitmap()} API.
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| Under other platforms, only monochrome bitmaps may be created using this
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| constructor and \helpref{wxImage}{wximage} should be used for creating colour
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| bitmaps from static data.
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| 
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| \func{}{wxBitmap}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
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| 
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| Creates a new bitmap. A depth of -1 indicates the depth of the current screen
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| or visual. Some platforms only support 1 for monochrome and -1 for the current
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| colour setting. Beginning with version 2.5.4 of wxWidgets a depth of 32 including
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| an alpha channel is supported under MSW, Mac and GTK+.
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| 
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| \func{}{wxBitmap}{\param{const char**}{ bits}}
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| 
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| Creates a bitmap from XPM data.
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| 
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| \func{}{wxBitmap}{\param{const wxString\& }{name}, \param{long}{ type}}
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| 
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| Loads a bitmap from a file or resource.
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| 
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| \func{}{wxBitmap}{\param{const wxImage\&}{ img}, \param{int}{ depth = -1}}
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| 
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| Creates bitmap object from the image. This has to be done
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| to actually display an image as you cannot draw an image directly on a window.
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| The resulting bitmap will use the provided colour depth (or that of the
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| current system if depth is -1) which entails that a colour reduction has
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| to take place.
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| 
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| When in 8-bit mode (PseudoColour mode), the GTK port will use a color cube created
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| on program start-up to look up colors. This ensures a very fast conversion, but
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| the image quality won't be perfect (and could be better for photo images using more
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| sophisticated dithering algorithms).
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| 
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| On Windows, if there is a palette present (set with SetPalette), it will be used when
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| creating the wxBitmap (most useful in 8-bit display mode). On other platforms,
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| the palette is currently ignored.
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| 
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| \wxheading{Parameters}
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| 
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| \docparam{bits}{Specifies an array of pixel values.}
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| 
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| \docparam{width}{Specifies the width of the bitmap.}
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| 
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| \docparam{height}{Specifies the height of the bitmap.}
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| 
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| \docparam{depth}{Specifies the depth of the bitmap. If this is omitted, the display depth of the
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| screen is used.}
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| 
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| \docparam{name}{This can refer to a resource name under MS Windows, or a filename under MS Windows and X.
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| Its meaning is determined by the {\it type} parameter.}
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| 
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| \docparam{type}{May be one of the following:
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| 
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| \twocolwidtha{5cm}
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| \begin{twocollist}
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| \twocolitem{\indexit{wxBITMAP\_TYPE\_BMP}}{Load a Windows bitmap file.}
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| \twocolitem{\indexit{wxBITMAP\_TYPE\_BMP\_RESOURCE}}{Load a Windows bitmap resource from the executable. Windows only.}
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| \twocolitem{\indexit{wxBITMAP\_TYPE\_PICT\_RESOURCE}}{Load a PICT image resource from the executable. Mac OS only.}
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| \twocolitem{\indexit{wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
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| \twocolitem{\indexit{wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
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| \twocolitem{\indexit{wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
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| \end{twocollist}
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| 
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| The validity of these flags depends on the platform and wxWidgets configuration.
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| If all possible wxWidgets settings are used, the Windows platform supports BMP file, BMP resource,
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| XPM data, and XPM. Under wxGTK, the available formats are BMP file, XPM data, XPM file, and PNG file.
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| Under wxMotif, the available formats are XBM data, XBM file, XPM data, XPM file.
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| 
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| In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can, which currently include
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| wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_TIF, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX,
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| and wxBITMAP\_TYPE\_PNM. Of course, you must have wxImage handlers loaded. }
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| 
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| \docparam{img}{Platform-independent wxImage object.}
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| 
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| \wxheading{Remarks}
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| 
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| The first form constructs a bitmap object with no data; an assignment or another member function such as Create
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| or LoadFile must be called subsequently.
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| 
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| The second and third forms provide copy constructors. Note that these do not copy the
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| bitmap data, but instead a pointer to the data, keeping a reference count. They are therefore
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| very efficient operations.
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| 
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| The fourth form constructs a bitmap from data whose type and value depends on
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| the value of the {\it type} argument.
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| 
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| The fifth form constructs a (usually monochrome) bitmap from an array of pixel values, under both
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| X and Windows.
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| 
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| The sixth form constructs a new bitmap.
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| 
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| The seventh form constructs a bitmap from pixmap (XPM) data, if wxWidgets has been configured
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| to incorporate this feature.
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| 
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| To use this constructor, you must first include an XPM file. For
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| example, assuming that the file {\tt mybitmap.xpm} contains an XPM array
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| of character pointers called mybitmap:
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| 
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| \begin{verbatim}
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| #include "mybitmap.xpm"
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| 
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| ...
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| 
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| wxBitmap *bitmap = new wxBitmap(mybitmap);
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| \end{verbatim}
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| 
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| The eighth form constructs a bitmap from a file or resource. {\it name} can refer
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| to a resource name under MS Windows, or a filename under MS Windows and X.
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| 
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| Under Windows, {\it type} defaults to wxBITMAP\_TYPE\_BMP\_RESOURCE.
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| Under X, {\it type} defaults to wxBITMAP\_TYPE\_XPM.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmap::LoadFile}{wxbitmaploadfile}
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| 
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| \pythonnote{Constructors supported by wxPython are:\par
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| \indented{2cm}{\begin{twocollist}
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| \twocolitem{{\bf wxBitmap(name, flag)}}{Loads a bitmap from a file}
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| \twocolitem{{\bf wxEmptyBitmap(width, height, depth = -1)}}{Creates an
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| empty bitmap with the given specifications}
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| \twocolitem{{\bf wxBitmapFromXPMData(listOfStrings)}}{Create a bitmap
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| from a Python list of strings whose contents are XPM data.}
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| \twocolitem{{\bf wxBitmapFromBits(bits, width, height,
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| depth=-1)}}{Create a bitmap from an array of bits contained in a
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| string.}
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| \twocolitem{{\bf wxBitmapFromImage(image, depth=-1)}}{Convert a
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| wxImage to a wxBitmap.}
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| \end{twocollist}}
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| }
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| 
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| \perlnote{Constructors supported by wxPerl are:\par
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| \begin{itemize}
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| \item{Wx::Bitmap->new( width, height, depth = -1 )}
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| \item{Wx::Bitmap->new( name, type )}
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| \item{Wx::Bitmap->new( icon )}
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| \item{Wx::Bitmap->newFromBits( bits, width, height, depth = 1 )}
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| \item{Wx::Bitmap->newFromXPM( data )}
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| \end{itemize}
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| }
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| 
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| \membersection{wxBitmap::\destruct{wxBitmap}}\label{wxbitmapdtor}
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| 
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| \func{}{\destruct{wxBitmap}}{\void}
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| 
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| Destroys the wxBitmap object and possibly the underlying bitmap data.
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| Because reference counting is used, the bitmap may not actually be
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| destroyed at this point - only when the reference count is zero will the
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| data be deleted.
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| 
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| If the application omits to delete the bitmap explicitly, the bitmap will be
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| destroyed automatically by wxWidgets when the application exits.
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| 
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| Do not delete a bitmap that is selected into a memory device context.
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| 
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| \membersection{wxBitmap::AddHandler}\label{wxbitmapaddhandler}
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| 
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| \func{static void}{AddHandler}{\param{wxBitmapHandler*}{ handler}}
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| 
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| Adds a handler to the end of the static list of format handlers.
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| 
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| \docparam{handler}{A new bitmap format handler object. There is usually only one instance
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| of a given handler class in an application session.}
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmapHandler}{wxbitmaphandler}
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| 
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| \membersection{wxBitmap::CleanUpHandlers}\label{wxbitmapcleanuphandlers}
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| 
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| \func{static void}{CleanUpHandlers}{\void}
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| 
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| Deletes all bitmap handlers.
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| 
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| This function is called by wxWidgets on exit.
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| 
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| \membersection{wxBitmap::ConvertToImage}\label{wxbitmapconverttoimage}
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| 
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| \func{wxImage}{ConvertToImage}{\void}
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| 
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| Creates an image from a platform-dependent bitmap. This preserves
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| mask information so that bitmaps and images can be converted back
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| and forth without loss in that respect.
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| 
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| \membersection{wxBitmap::CopyFromIcon}\label{wxbitmapcopyfromicon}
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| 
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| \func{bool}{CopyFromIcon}{\param{const wxIcon\&}{ icon}}
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| 
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| Creates the bitmap from an icon.
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| 
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| \membersection{wxBitmap::Create}\label{wxbitmapcreate}
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| 
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| \func{virtual bool}{Create}{\param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
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| 
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| Creates a fresh bitmap. If the final argument is omitted, the display depth of
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| the screen is used.
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| 
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| \func{virtual bool}{Create}{\param{void*}{ data}, \param{int}{ type}, \param{int}{ width}, \param{int}{ height}, \param{int}{ depth = -1}}
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| 
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| Creates a bitmap from the given data, which can be of arbitrary type.
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| 
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| \wxheading{Parameters}
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| 
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| \docparam{width}{The width of the bitmap in pixels.}
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| 
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| \docparam{height}{The height of the bitmap in pixels.}
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| 
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| \docparam{depth}{The depth of the bitmap in pixels. If this is -1, the screen depth is used.}
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| 
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| \docparam{data}{Data whose type depends on the value of {\it type}.}
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| 
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| \docparam{type}{A bitmap type identifier - see \helpref{wxBitmap::wxBitmap}{wxbitmapctor} for a list
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| of possible values.}
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| 
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| \wxheading{Return value}
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| 
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| true if the call succeeded, false otherwise.
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| 
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| \wxheading{Remarks}
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| 
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| The first form works on all platforms. The portability of the second form depends on the
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| type of data.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmap::wxBitmap}{wxbitmapctor}
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| 
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| \membersection{wxBitmap::FindHandler}\label{wxbitmapfindhandler}
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| 
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| \func{static wxBitmapHandler*}{FindHandler}{\param{const wxString\& }{name}}
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| 
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| Finds the handler with the given name.
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| 
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| \func{static wxBitmapHandler*}{FindHandler}{\param{const wxString\& }{extension}, \param{wxBitmapType}{ bitmapType}}
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| 
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| Finds the handler associated with the given extension and type.
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| 
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| \func{static wxBitmapHandler*}{FindHandler}{\param{wxBitmapType }{bitmapType}}
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| 
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| Finds the handler associated with the given bitmap type.
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| 
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| \docparam{name}{The handler name.}
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| 
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| \docparam{extension}{The file extension, such as ``bmp".}
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| 
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| \docparam{bitmapType}{The bitmap type, such as wxBITMAP\_TYPE\_BMP.}
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| 
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| \wxheading{Return value}
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| 
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| A pointer to the handler if found, NULL otherwise.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmapHandler}{wxbitmaphandler}
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| 
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| \membersection{wxBitmap::GetDepth}\label{wxbitmapgetdepth}
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| 
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| \constfunc{int}{GetDepth}{\void}
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| 
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| Gets the colour depth of the bitmap. A value of 1 indicates a
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| monochrome bitmap.
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| 
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| \membersection{wxBitmap::GetHandlers}\label{wxbitmapgethandlers}
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| 
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| \func{static wxList\&}{GetHandlers}{\void}
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| 
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| Returns the static list of bitmap format handlers.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmapHandler}{wxbitmaphandler}
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| 
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| \membersection{wxBitmap::GetHeight}\label{wxbitmapgetheight}
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| 
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| \constfunc{int}{GetHeight}{\void}
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| 
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| Gets the height of the bitmap in pixels.
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| 
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| \membersection{wxBitmap::GetPalette}\label{wxbitmapgetpalette}
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| 
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| \constfunc{wxPalette*}{GetPalette}{\void}
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| 
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| Gets the associated palette (if any) which may have been loaded from a file
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| or set for the bitmap.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxPalette}{wxpalette}
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| 
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| \membersection{wxBitmap::GetMask}\label{wxbitmapgetmask}
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| 
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| \constfunc{wxMask*}{GetMask}{\void}
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| 
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| Gets the associated mask (if any) which may have been loaded from a file
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| or set for the bitmap.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmap::SetMask}{wxbitmapsetmask}, \helpref{wxMask}{wxmask}
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| 
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| \membersection{wxBitmap::GetWidth}\label{wxbitmapgetwidth}
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| 
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| \constfunc{int}{GetWidth}{\void}
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| 
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| Gets the width of the bitmap in pixels.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmap::GetHeight}{wxbitmapgetheight}
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| 
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| \membersection{wxBitmap::GetSubBitmap}\label{wxbitmapgetsubbitmap}
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| 
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| \constfunc{wxBitmap}{GetSubBitmap}{\param{const wxRect\&}{rect}}
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| 
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| Returns a sub bitmap of the current one as long as the rect belongs entirely to
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| the bitmap. This function preserves bit depth and mask information.
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| 
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| \membersection{wxBitmap::InitStandardHandlers}\label{wxbitmapinitstandardhandlers}
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| 
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| \func{static void}{InitStandardHandlers}{\void}
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| 
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| Adds the standard bitmap format handlers, which, depending on wxWidgets
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| configuration, can be handlers for Windows bitmap, Windows bitmap resource, and XPM.
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| 
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| This function is called by wxWidgets on startup.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmapHandler}{wxbitmaphandler}
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| 
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| \membersection{wxBitmap::InsertHandler}\label{wxbitmapinserthandler}
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| 
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| \func{static void}{InsertHandler}{\param{wxBitmapHandler*}{ handler}}
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| 
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| Adds a handler at the start of the static list of format handlers.
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| 
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| \docparam{handler}{A new bitmap format handler object. There is usually only one instance
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| of a given handler class in an application session.}
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmapHandler}{wxbitmaphandler}
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| 
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| \membersection{wxBitmap::LoadFile}\label{wxbitmaploadfile}
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| 
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| \func{bool}{LoadFile}{\param{const wxString\&}{ name}, \param{wxBitmapType}{ type}}
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| 
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| Loads a bitmap from a file or resource.
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| 
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| \wxheading{Parameters}
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| 
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| \docparam{name}{Either a filename or a Windows resource name.
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| The meaning of {\it name} is determined by the {\it type} parameter.}
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| 
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| \docparam{type}{One of the following values:
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| 
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| \twocolwidtha{5cm}
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| \begin{twocollist}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Load a Windows bitmap file.}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_BMP\_RESOURCE}}{Load a Windows bitmap resource from the executable.}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_PICT\_RESOURCE}}{Load a PICT image resource from the executable. Mac OS only.}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Load a GIF bitmap file.}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Load an X bitmap file.}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Load an XPM bitmap file.}
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| \end{twocollist}
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| 
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| The validity of these flags depends on the platform and wxWidgets configuration.
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| 
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| In addition, wxBitmap can read all formats that \helpref{wxImage}{wximage} can
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| (wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG, wxBITMAP\_TYPE\_GIF, wxBITMAP\_TYPE\_PCX, wxBITMAP\_TYPE\_PNM).
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| (Of course you must have wxImage handlers loaded.) }
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| 
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| \wxheading{Return value}
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| 
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| true if the operation succeeded, false otherwise.
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| 
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| \wxheading{Remarks}
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| 
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| A palette may be associated with the bitmap if one exists (especially for
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| colour Windows bitmaps), and if the code supports it. You can check
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| if one has been created by using the \helpref{GetPalette}{wxbitmapgetpalette} member.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmap::SaveFile}{wxbitmapsavefile}
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| 
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| \membersection{wxBitmap::Ok}\label{wxbitmapok}
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| 
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| \constfunc{bool}{Ok}{\void}
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| 
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| Returns true if bitmap data is present.
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| 
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| \membersection{wxBitmap::RemoveHandler}\label{wxbitmapremovehandler}
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| 
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| \func{static bool}{RemoveHandler}{\param{const wxString\& }{name}}
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| 
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| Finds the handler with the given name, and removes it. The handler
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| is not deleted.
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| 
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| \docparam{name}{The handler name.}
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| 
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| \wxheading{Return value}
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| 
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| true if the handler was found and removed, false otherwise.
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| 
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| \wxheading{See also}
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| 
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| \helpref{wxBitmapHandler}{wxbitmaphandler}
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| 
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| \membersection{wxBitmap::SaveFile}\label{wxbitmapsavefile}
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| 
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| \func{bool}{SaveFile}{\param{const wxString\& }{name}, \param{wxBitmapType}{ type}, \param{wxPalette* }{palette = NULL}}
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| 
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| Saves a bitmap in the named file.
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| 
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| \wxheading{Parameters}
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| 
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| \docparam{name}{A filename. The meaning of {\it name} is determined by the {\it type} parameter.}
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| 
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| \docparam{type}{One of the following values:
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| 
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| \twocolwidtha{5cm}
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| \begin{twocollist}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_BMP}}{Save a Windows bitmap file.}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_GIF}}{Save a GIF bitmap file.}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_XBM}}{Save an X bitmap file.}
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| \twocolitem{{\bf wxBITMAP\_TYPE\_XPM}}{Save an XPM bitmap file.}
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| \end{twocollist}
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| 
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| The validity of these flags depends on the platform and wxWidgets configuration.
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| 
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| In addition, wxBitmap can save all formats that \helpref{wxImage}{wximage} can
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| (wxBITMAP\_TYPE\_JPEG, wxBITMAP\_TYPE\_PNG).
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| (Of course you must have wxImage handlers loaded.) }
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| 
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| \docparam{palette}{An optional palette used for saving the bitmap.}
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| % TODO: this parameter should
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| %probably be eliminated; instead the app should set the palette before saving.
 | |
| 
 | |
| \wxheading{Return value}
 | |
| 
 | |
| true if the operation succeeded, false otherwise.
 | |
| 
 | |
| \wxheading{Remarks}
 | |
| 
 | |
| Depending on how wxWidgets has been configured, not all formats may be available.
 | |
| 
 | |
| \wxheading{See also}
 | |
| 
 | |
| \helpref{wxBitmap::LoadFile}{wxbitmaploadfile}
 | |
| 
 | |
| \membersection{wxBitmap::SetDepth}\label{wxbitmapsetdepth}
 | |
| 
 | |
| \func{void}{SetDepth}{\param{int }{depth}}
 | |
| 
 | |
| Sets the depth member (does not affect the bitmap data).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{depth}{Bitmap depth.}
 | |
| 
 | |
| \membersection{wxBitmap::SetHeight}\label{wxbitmapsetheight}
 | |
| 
 | |
| \func{void}{SetHeight}{\param{int }{height}}
 | |
| 
 | |
| Sets the height member (does not affect the bitmap data).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{height}{Bitmap height in pixels.}
 | |
| 
 | |
| \membersection{wxBitmap::SetMask}\label{wxbitmapsetmask}
 | |
| 
 | |
| \func{void}{SetMask}{\param{wxMask* }{mask}}
 | |
| 
 | |
| Sets the mask for this bitmap.
 | |
| 
 | |
| \wxheading{Remarks}
 | |
| 
 | |
| The bitmap object owns the mask once this has been called.
 | |
| 
 | |
| \wxheading{See also}
 | |
| 
 | |
| \helpref{wxBitmap::GetMask}{wxbitmapgetmask}, \helpref{wxMask}{wxmask}
 | |
| 
 | |
| %% VZ: this function is an implementation detail and shouldn't be documented
 | |
| %%\membersection{wxBitmap::SetOk}\label{wxbitmapsetok}
 | |
| %%
 | |
| %%\func{void}{SetOk}{\param{int }{isOk}}
 | |
| %%
 | |
| %%Sets the validity member (does not affect the bitmap data).
 | |
| %%
 | |
| %%\wxheading{Parameters}
 | |
| %%
 | |
| %%\docparam{isOk}{Validity flag.}
 | |
| 
 | |
| \membersection{wxBitmap::SetPalette}\label{wxbitmapsetpalette}
 | |
| 
 | |
| \func{void}{SetPalette}{\param{const wxPalette\& }{palette}}
 | |
| 
 | |
| Sets the associated palette. (Not implemented under GTK+).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{palette}{The palette to set.}
 | |
| 
 | |
| \wxheading{See also}
 | |
| 
 | |
| \helpref{wxPalette}{wxpalette}
 | |
| 
 | |
| \membersection{wxBitmap::SetWidth}\label{wxbitmapsetwidth}
 | |
| 
 | |
| \func{void}{SetWidth}{\param{int }{width}}
 | |
| 
 | |
| Sets the width member (does not affect the bitmap data).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{width}{Bitmap width in pixels.}
 | |
| 
 | |
| \membersection{wxBitmap::operator $=$}\label{wxbitmapassign}
 | |
| 
 | |
| \func{wxBitmap\& }{operator $=$}{\param{const wxBitmap\& }{bitmap}}
 | |
| 
 | |
| Assignment operator. This operator does not copy any data, but instead
 | |
| passes a pointer to the data in {\it bitmap} and increments a reference
 | |
| counter. It is a fast operation.
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{bitmap}{Bitmap to assign.}
 | |
| 
 | |
| \wxheading{Return value}
 | |
| 
 | |
| Returns 'this' object.
 | |
| 
 | |
| \membersection{wxBitmap::operator $==$}\label{wxbitmapequal}
 | |
| 
 | |
| \func{bool}{operator $==$}{\param{const wxBitmap\& }{bitmap}}
 | |
| 
 | |
| Equality operator. This operator tests whether the internal data pointers are
 | |
| equal (a fast test).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{bitmap}{Bitmap to compare with 'this'}
 | |
| 
 | |
| \wxheading{Return value}
 | |
| 
 | |
| Returns true if the bitmaps were effectively equal, false otherwise.
 | |
| 
 | |
| \membersection{wxBitmap::operator $!=$}\label{wxbitmapnotequal}
 | |
| 
 | |
| \func{bool}{operator $!=$}{\param{const wxBitmap\& }{bitmap}}
 | |
| 
 | |
| Inequality operator. This operator tests whether the internal data pointers are
 | |
| unequal (a fast test).
 | |
| 
 | |
| \wxheading{Parameters}
 | |
| 
 | |
| \docparam{bitmap}{Bitmap to compare with 'this'}
 | |
| 
 | |
| \wxheading{Return value}
 | |
| 
 | |
| Returns true if the bitmaps were unequal, false otherwise.
 | |
| 
 |