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wxWidgets/src/common/ctrlsub.cpp

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///////////////////////////////////////////////////////////////////////////////
// Name: src/common/ctrlsub.cpp
// Purpose: wxItemContainer implementation
// Author: Vadim Zeitlin
// Modified by:
// Created: 22.10.99
// RCS-ID: $Id$
// Copyright: (c) wxWidgets team
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_CONTROLS
#ifndef WX_PRECOMP
#include "wx/ctrlsub.h"
#include "wx/arrstr.h"
#endif
IMPLEMENT_ABSTRACT_CLASS(wxControlWithItems, wxControl)
// ============================================================================
// wxItemContainerImmutable implementation
// ============================================================================
wxItemContainerImmutable::~wxItemContainerImmutable()
{
// this destructor is required for Darwin
}
// ----------------------------------------------------------------------------
// selection
// ----------------------------------------------------------------------------
wxString wxItemContainerImmutable::GetStringSelection() const
{
wxString s;
int sel = GetSelection();
if ( sel != wxNOT_FOUND )
s = GetString((unsigned int)sel);
return s;
}
bool wxItemContainerImmutable::SetStringSelection(const wxString& s)
{
const int sel = FindString(s);
if ( sel == wxNOT_FOUND )
return false;
SetSelection(sel);
return true;
}
wxArrayString wxItemContainerImmutable::GetStrings() const
{
wxArrayString result;
const unsigned int count = GetCount();
result.Alloc(count);
for ( unsigned int n = 0; n < count; n++ )
result.Add(GetString(n));
return result;
}
// ============================================================================
// wxItemContainer implementation
// ============================================================================
wxItemContainer::~wxItemContainer()
{
// this destructor is required for Darwin
}
// ----------------------------------------------------------------------------
// appending items
// ----------------------------------------------------------------------------
void wxItemContainer::Append(const wxArrayString& strings)
{
const size_t count = strings.GetCount();
for ( size_t n = 0; n < count; n++ )
{
Append(strings[n]);
}
}
int wxItemContainer::Insert(const wxString& item, unsigned int pos, void *clientData)
{
int n = DoInsert(item, pos);
if ( n != wxNOT_FOUND )
SetClientData(n, clientData);
return n;
}
int wxItemContainer::Insert(const wxString& item, unsigned int pos, wxClientData *clientData)
{
int n = DoInsert(item, pos);
if ( n != wxNOT_FOUND )
SetClientObject(n, clientData);
return n;
}
// ----------------------------------------------------------------------------
// client data
// ----------------------------------------------------------------------------
void wxItemContainer::SetClientObject(unsigned int n, wxClientData *data)
{
wxASSERT_MSG( m_clientDataItemsType != wxClientData_Void,
wxT("can't have both object and void client data") );
// when we call SetClientObject() for the first time, m_clientDataItemsType
// is still wxClientData_None and so calling DoGetItemClientObject() would
// fail (in addition to being useless) - don't do it
if ( m_clientDataItemsType == wxClientData_Object )
{
wxClientData *clientDataOld = DoGetItemClientObject(n);
if ( clientDataOld )
delete clientDataOld;
}
else // m_clientDataItemsType == wxClientData_None
{
// now we have object client data
m_clientDataItemsType = wxClientData_Object;
}
DoSetItemClientObject(n, data);
}
wxClientData *wxItemContainer::GetClientObject(unsigned int n) const
{
wxASSERT_MSG( m_clientDataItemsType == wxClientData_Object,
wxT("this window doesn't have object client data") );
return DoGetItemClientObject(n);
}
void wxItemContainer::SetClientData(unsigned int n, void *data)
{
wxASSERT_MSG( m_clientDataItemsType != wxClientData_Object,
wxT("can't have both object and void client data") );
DoSetItemClientData(n, data);
m_clientDataItemsType = wxClientData_Void;
}
void *wxItemContainer::GetClientData(unsigned int n) const
{
wxASSERT_MSG( m_clientDataItemsType == wxClientData_Void,
wxT("this window doesn't have void client data") );
return DoGetItemClientData(n);
}
// ============================================================================
// wxControlWithItems implementation
// ============================================================================
void wxControlWithItems::InitCommandEventWithItems(wxCommandEvent& event, int n)
{
InitCommandEvent(event);
if ( n != wxNOT_FOUND )
{
if ( HasClientObjectData() )
event.SetClientObject(GetClientObject(n));
else if ( HasClientUntypedData() )
event.SetClientData(GetClientData(n));
}
}
wxControlWithItems::~wxControlWithItems()
{
// this destructor is required for Darwin
}
#endif // wxUSE_CONTROLS