Files
wxWidgets/src/qt/glcanvas.cpp
Dimitri Schoolwerth 8f8d58d193 Use wx-prefixed macros throughout the repository.
Change {DECLARE,IMPLEMENT}_*CLASS and {DECLARE,BEGIN,END}_EVENT_TABLE
occurrences to use the wx-prefixed version of the macros.
2015-04-23 22:00:35 +04:00

254 lines
6.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/qt/glcanvas.cpp
// Author: Sean D'Epagnier
// Copyright: (c) Sean D'Epagnier 2014
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#if wxUSE_GLCANVAS
#include "wx/qt/private/winevent.h"
#include "wx/glcanvas.h"
class wxQtGLWidget : public wxQtEventSignalHandler< QGLWidget, wxGLCanvas >
{
public:
wxQtGLWidget(wxWindow *parent, wxGLCanvas *handler, QGLFormat format)
: wxQtEventSignalHandler(parent, handler)
{
setFormat(format);
setAutoBufferSwap( false );
}
protected:
virtual void showEvent ( QShowEvent * event );
virtual void hideEvent ( QHideEvent * event );
virtual void resizeEvent ( QResizeEvent * event );
virtual void paintEvent ( QPaintEvent * event );
virtual void resizeGL(int w, int h);
virtual void paintGL();
};
void wxQtGLWidget::showEvent ( QShowEvent * event )
{
QGLWidget::showEvent( event );
}
void wxQtGLWidget::hideEvent ( QHideEvent * event )
{
QGLWidget::hideEvent( event );
}
void wxQtGLWidget::resizeEvent ( QResizeEvent * event )
{
QGLWidget::resizeEvent(event);
}
void wxQtGLWidget::paintEvent ( QPaintEvent * event )
{
QGLWidget::paintEvent(event);
}
void wxQtGLWidget::resizeGL(int w, int h)
{
wxSizeEvent event( wxSize(w, h) );
EmitEvent(event);
}
void wxQtGLWidget::paintGL()
{
wxPaintEvent event( GetHandler()->GetId() );
EmitEvent(event);
}
//---------------------------------------------------------------------------
// wxGlContext
//---------------------------------------------------------------------------
wxIMPLEMENT_CLASS(wxGLContext, wxWindow);
wxGLContext::wxGLContext(wxGLCanvas *WXUNUSED(win), const wxGLContext* WXUNUSED(other))
{
// m_glContext = win->GetHandle()->context();
}
bool wxGLContext::SetCurrent(const wxGLCanvas&) const
{
// I think I must destroy and recreate the QGLWidget to change the context?
// win->GetHandle()->makeCurrent();
return false;
}
//---------------------------------------------------------------------------
// wxGlCanvas
//---------------------------------------------------------------------------
wxIMPLEMENT_CLASS(wxGLCanvas, wxWindow);
wxGLCanvas::wxGLCanvas(wxWindow *parent,
wxWindowID id,
const int *attribList,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name,
const wxPalette& palette)
{
Create(parent, id, pos, size, style, name, attribList, palette);
}
bool wxGLCanvas::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name,
const int *attribList,
const wxPalette& palette)
{
#if wxUSE_PALETTE
wxASSERT_MSG( !palette.IsOk(), wxT("palettes not supported") );
#endif // wxUSE_PALETTE
wxUnusedVar(palette); // Unused when wxDEBUG_LEVEL==0
QGLFormat format;
if (!wxGLCanvas::ConvertWXAttrsToQtGL(attribList, format))
return false;
m_qtWindow = new wxQtGLWidget(parent, this, format);
return wxWindow::Create( parent, id, pos, size, style, name );
}
bool wxGLCanvas::SwapBuffers()
{
GetHandle()->swapBuffers();
return true;
}
/* static */
bool wxGLCanvas::ConvertWXAttrsToQtGL(const int *wxattrs, QGLFormat &format)
{
if (!wxattrs)
return true;
return true;
// set default parameters to false
format.setDoubleBuffer(false);
format.setDepth(false);
format.setAlpha(false);
format.setStencil(false);
for ( int arg = 0; wxattrs[arg] != 0; arg++ )
{
// indicates whether we have a boolean attribute
bool isBoolAttr = false;
int v = wxattrs[arg+1];
switch ( wxattrs[arg] )
{
case WX_GL_BUFFER_SIZE:
format.setRgba(false);
// I do not know how to set the buffer size, so fail
return false;
case WX_GL_LEVEL:
format.setPlane(v);
break;
case WX_GL_RGBA:
format.setRgba(true);
isBoolAttr = true;
break;
case WX_GL_DOUBLEBUFFER:
format.setDoubleBuffer(true);
isBoolAttr = true;
break;
case WX_GL_STEREO:
format.setStereo(true);
isBoolAttr = true;
break;
case WX_GL_AUX_BUFFERS:
// don't know how to implement
return false;
case WX_GL_MIN_RED:
format.setRedBufferSize(v*8);
break;
case WX_GL_MIN_GREEN:
format.setGreenBufferSize(v);
break;
case WX_GL_MIN_BLUE:
format.setBlueBufferSize(v);
break;
case WX_GL_MIN_ALPHA:
format.setAlpha(true);
format.setAlphaBufferSize(v);
break;
case WX_GL_DEPTH_SIZE:
format.setDepth(true);
format.setDepthBufferSize(v);
break;
case WX_GL_STENCIL_SIZE:
format.setStencil(true);
format.setStencilBufferSize(v);
break;
case WX_GL_MIN_ACCUM_RED:
case WX_GL_MIN_ACCUM_GREEN:
case WX_GL_MIN_ACCUM_BLUE:
case WX_GL_MIN_ACCUM_ALPHA:
format.setAccumBufferSize(v);
break;
case WX_GL_SAMPLE_BUFFERS:
format.setSampleBuffers(v);
// can we somehow indicate if it's not supported?
break;
case WX_GL_SAMPLES:
format.setSamples(v);
// can we somehow indicate if it's not supported?
break;
default:
wxLogDebug(wxT("Unsupported OpenGL attribute %d"),
wxattrs[arg]);
continue;
}
if ( !isBoolAttr ) {
if(!v)
return false; // zero parameter
arg++;
}
}
return true;
}
/* static */
bool
wxGLCanvasBase::IsDisplaySupported(const int *attribList)
{
QGLFormat format;
if (!wxGLCanvas::ConvertWXAttrsToQtGL(attribList, format))
return false;
return QGLWidget(format).isValid();
}
#endif // wxUSE_GLCANVAS