Files
wxWidgets/utils/framelayout/src/garbagec.cpp
Harco de Hilster bd9396d52d Added Aleksandras' framelayout code, with more or less working Linux Makefiles
General makefiles to be added later.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1876 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-03-07 23:34:37 +00:00

225 lines
3.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: No names yet.
// Purpose: Contrib. demo
// Author: Aleksandras Gluchovas
// Modified by:
// Created: 18/10/98
// RCS-ID: $Id$
// Copyright: (c) Aleksandras Gluchovas
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifdef __GNUG__
#pragma implementation "garbagec.cpp"
#pragma interface "garbagec.cpp"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
/*
#ifdef __BORLANDC__
#pragma hdrstop
#endif
*/
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "garbagec.h"
/***** Implementation for class GarbageCollector *****/
inline static GCItem& node_to_item( wxNode* pNode )
{
return *( (GCItem*)(pNode->Data()) );
}
GarbageCollector::~GarbageCollector()
{
Reset();
}
/*** GC alg. helpers ***/
void GarbageCollector::DestroyItemList( wxList& lst )
{
wxNode* pNode = lst.First();
while( pNode )
{
delete &node_to_item( pNode );
pNode = pNode->Next();
}
lst.Clear();
}
wxNode* GarbageCollector::FindItemNode( void* pForObj )
{
wxNode* pNode = mAllNodes.First();
while( pNode )
{
if ( node_to_item( pNode ).mpObj == pForObj )
return pNode;
pNode = pNode->Next();
}
wxASSERT(0); // DBG:: item should be presnet
return 0;
}
wxNode* GarbageCollector::FindRefernceFreeItemNode()
{
wxNode* pNode = mAllNodes.First();
while( pNode )
{
if ( node_to_item( pNode ).mRefs.Number() == 0 )
return pNode;
pNode = pNode->Next();
}
return 0;
}
void GarbageCollector::RemoveReferencesToNode( wxNode* pItemNode )
{
wxNode* pNode = mAllNodes.First();
while( pNode )
{
wxList& refLst = node_to_item( pNode ).mRefs;
wxNode* pRefNode = refLst.First();
while( pRefNode )
{
if ( pRefNode->Data() == (wxObject*)pItemNode )
{
wxNode* pNext = pRefNode->Next();
refLst.DeleteNode( pRefNode );
pRefNode = pNext;
continue;
}
else pRefNode = pRefNode->Next();
}
pNode = pNode->Next();
}
}
void GarbageCollector::ResolveReferences()
{
wxNode* pNode = mAllNodes.First();
while( pNode )
{
GCItem& item = node_to_item( pNode );
wxNode* pRefNode = item.mRefs.First();
while( pRefNode )
{
pRefNode->SetData( (wxObject*) FindItemNode( (void*)pRefNode->Data() ) );
pRefNode = pRefNode->Next();
}
pNode = pNode->Next();
}
}
void GarbageCollector::AddObject( void* pObj, int refCnt )
{
// FOR NOW:: inital ref-count is not used
GCItem* pItem = new GCItem();
pItem->mpObj = pObj;
mAllNodes.Append( (wxObject*) pItem );
}
void GarbageCollector::AddDependency( void* pObj, void* pDepnedsOnObj )
{
node_to_item( FindItemNode( pObj ) ).mRefs.Append( (wxObject*)pDepnedsOnObj );
}
/*** GC alg. implementation ***/
void GarbageCollector::ArrangeCollection()
{
ResolveReferences();
do
{
// find node, which does not depend on anything
wxNode* pItemNode = FindRefernceFreeItemNode();
if ( pItemNode )
{
// append it to the list, where items are contained
// in the increasing order of dependencies
mRegularLst.Append( pItemNode->Data() );
mAllNodes.DeleteNode( pItemNode );
// remove references to this current "least-dependent" node
// from reference lists of all the other nodes
RemoveReferencesToNode( pItemNode );
}
else
{
// otherwise, what is left - all nodes, which
// are involved into cycled chains (rings)
wxNode* pNode = mAllNodes.First();
while( pNode )
{
mCycledLst.Append( pNode->Data() );
pNode = pNode->Next();
}
break;
}
// continue search for "least-dependent" nodes
} while(1);
}
wxList& GarbageCollector::GetRegularObjects()
{
return mRegularLst;
}
wxList& GarbageCollector::GetCycledObjects()
{
return mCycledLst;
}
void GarbageCollector::Reset()
{
DestroyItemList( mAllNodes );
mRegularLst.Clear();
mCycledLst.Clear();
}