git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52834 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			110 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/univ/control.h
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// Purpose:     universal wxControl: adds handling of mnemonics
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     14.08.00
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// RCS-ID:      $Id$
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// Copyright:   (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIV_CONTROL_H_
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#define _WX_UNIV_CONTROL_H_
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class WXDLLIMPEXP_FWD_CORE wxControlRenderer;
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class WXDLLIMPEXP_FWD_CORE wxInputHandler;
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class WXDLLIMPEXP_FWD_CORE wxRenderer;
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// we must include it as most/all control classes derive their handlers from
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// it
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#include "wx/univ/inphand.h"
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#include "wx/univ/inpcons.h"
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// ----------------------------------------------------------------------------
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// wxControlAction: the action is currently just a string which identifies it,
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// later it might become an atom (i.e. an opaque handler to string).
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// ----------------------------------------------------------------------------
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typedef wxString wxControlAction;
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// the list of actions which apply to all controls (other actions are defined
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// in the controls headers)
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#define wxACTION_NONE    _T("")           // no action to perform
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// ----------------------------------------------------------------------------
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// wxControl: the base class for all GUI controls
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxControl : public wxControlBase, public wxInputConsumer
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{
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public:
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    wxControl() { Init(); }
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    wxControl(wxWindow *parent,
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              wxWindowID id,
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              const wxPoint& pos = wxDefaultPosition,
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              const wxSize& size = wxDefaultSize, long style = 0,
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              const wxValidator& validator = wxDefaultValidator,
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              const wxString& name = wxControlNameStr)
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    {
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        Init();
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        Create(parent, id, pos, size, style, validator, name);
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    }
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize, long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxControlNameStr);
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    // this function will filter out '&' characters and will put the
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    // accelerator char (the one immediately after '&') into m_chAccel
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    virtual void SetLabel(const wxString& label);
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    // return the current label
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    virtual wxString GetLabel() const { return m_label; }
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    // wxUniversal-specific methods
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    // return the accel index in the string or -1 if none and puts the modified
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    // string into second parameter if non NULL
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    static int FindAccelIndex(const wxString& label,
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                              wxString *labelOnly = NULL);
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    // return the index of the accel char in the label or -1 if none
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    int GetAccelIndex() const { return m_indexAccel; }
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    // return the accel char itself or 0 if none
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    wxChar GetAccelChar() const
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    {
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        return m_indexAccel == -1 ? _T('\0') : (wxChar)m_label[m_indexAccel];
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    }
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    virtual wxWindow *GetInputWindow() const { return (wxWindow*)this; }
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protected:
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    // common part of all ctors
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    void Init();
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    // set m_label and m_indexAccel and refresh the control to show the new
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    // label (but, unlike SetLabel(), don't call the base class SetLabel() thus
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    // avoiding to change wxControlBase::m_labelOrig)
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    void UnivDoSetLabel(const wxString& label);
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private:
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    // label and accel info
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    wxString   m_label;
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    int        m_indexAccel;
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    DECLARE_DYNAMIC_CLASS(wxControl)
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    DECLARE_EVENT_TABLE()
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    WX_DECLARE_INPUT_CONSUMER()
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};
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#endif // _WX_UNIV_CONTROL_H_
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