git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@59722 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			149 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			149 lines
		
	
	
		
			4.7 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        spinctrl.h
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// Purpose:     interface of wxSpinCtrl
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxSpinCtrl
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    wxSpinCtrl combines wxTextCtrl and wxSpinButton in one control.
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    @beginStyleTable
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    @style{wxSP_ARROW_KEYS}
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        The user can use arrow keys to change the value.
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    @style{wxSP_WRAP}
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        The value wraps at the minimum and maximum.
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    @style{wxTE_PROCESS_ENTER}
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        Indicates that the control should generate wxEVT_COMMAND_TEXT_ENTER
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        events. Using this style will prevent the user from using the Enter key
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        for dialog navigation (e.g. activating the default button in the
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        dialog) under MSW.
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    @style{wxALIGN_LEFT}
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        Same as wxTE_LEFT for wxTextCtrl: the text is left aligned.
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    @style{wxALIGN_CENTRE}
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        Same as wxTE_CENTRE for wxTextCtrl: the text is centered.
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    @style{wxALIGN_RIGHT}
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        Same as wxTE_RIGHT for wxTextCtrl: the text is right aligned (this is
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        the default).
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    @endStyleTable
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    @beginEventEmissionTable{wxSpinEvent}
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    @event{EVT_SPINCTRL(id, func)}
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        Generated whenever the numeric value of the spinctrl is updated
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    @endEventTable
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    You may also use the wxSpinButton event macros, however the corresponding events
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    will not be generated under all platforms. Finally, if the user modifies the
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    text in the edit part of the spin control directly, the EVT_TEXT is generated,
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    like for the wxTextCtrl. When the use enters text into the text area, the text
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    is not validated until the control loses focus (e.g. by using the TAB key).
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    The value is then adjusted to the range and a wxSpinEvent sent then if the value
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    is different from the last value sent.
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    @library{wxcore}
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    @category{ctrl}
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    @appearance{spinctrl.png}
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    @see wxSpinButton, wxSpinCtrlDouble, wxControl
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*/
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class wxSpinCtrl : public wxControl
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{
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public:
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    /**
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       Default constructor.
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    */
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    wxSpinCtrl();
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    /**
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        Constructor, creating and showing a spin control.
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        @param parent
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            Parent window. Must not be @NULL.
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        @param value
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            Default value (as text).
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        @param id
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            Window identifier. The value wxID_ANY indicates a default value.
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        @param pos
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            Window position.
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            If wxDefaultPosition is specified then a default position is chosen.
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        @param size
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            Window size.
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            If wxDefaultSize is specified then a default size is chosen.
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        @param style
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            Window style. See wxSpinButton.
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        @param min
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            Minimal value.
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        @param max
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            Maximal value.
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        @param initial
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            Initial value.
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        @param name
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            Window name.
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        @see Create()
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    */
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    wxSpinCtrl(wxWindow* parent, wxWindowID id = wxID_ANY,
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               const wxString& value = wxEmptyString,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = wxSP_ARROW_KEYS,
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               int min = 0, int max = 100,
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               int initial = 0, const wxString& name = "wxSpinCtrl");
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    /**
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        Creation function called by the spin control constructor.
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        See wxSpinCtrl() for details.
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    */
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    bool Create(wxWindow* parent, wxWindowID id = wxID_ANY,
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                const wxString& value = wxEmptyString,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxSP_ARROW_KEYS, int min = 0, int max = 100,
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                int initial = 0, const wxString& name = "wxSpinCtrl");
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    /**
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        Gets maximal allowable value.
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    */
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    int GetMax() const;
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    /**
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        Gets minimal allowable value.
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    */
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    int GetMin() const;
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    /**
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        Gets the value of the spin control.
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    */
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    int GetValue() const;
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    /**
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        Sets range of allowable values.
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    */
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    void SetRange(int minVal, int maxVal);
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    /**
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        Select the text in the text part of the control between  positions
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        @a from (inclusive) and @a to (exclusive).
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        This is similar to wxTextCtrl::SetSelection().
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        @note this is currently only implemented for Windows and generic versions
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              of the control.
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    */
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    virtual void SetSelection(long from, long to);
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    /**
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        Sets the value of the spin control. Use the variant using int instead.
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    */
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    virtual void SetValue(const wxString& text);
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    /**
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        Sets the value of the spin control.
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    */
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    void SetValue(int value);
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};
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