This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			292 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			292 lines
		
	
	
		
			7.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/os2/menu.h
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// Purpose:     wxMenu, wxMenuBar classes
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// Author:      David Webster
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// Modified by:
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// Created:     10/10/99
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// Copyright:   (c) David Webster
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MENU_H_
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#define _WX_MENU_H_
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#if wxUSE_ACCEL
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    #include "wx/accel.h"
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    #include "wx/list.h"        // for "template" list classes
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    #include "wx/dynarray.h"
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    WX_DEFINE_EXPORTED_ARRAY_PTR(wxAcceleratorEntry *, wxAcceleratorArray);
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#endif // wxUSE_ACCEL
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class WXDLLIMPEXP_FWD_CORE wxFrame;
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void wxSetShortCutKey(wxChar* zText);
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// ----------------------------------------------------------------------------
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// Menu
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMenu : public wxMenuBase
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{
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public:
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    //
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    // Ctors & dtor
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    //
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    wxMenu( const wxString& rTitle
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           ,long            lStyle = 0
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          )
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          : wxMenuBase( rTitle
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                       ,lStyle
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                      )
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    {
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        Init();
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    }
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    wxMenu(long lStyle = 0)
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          : wxMenuBase(lStyle)
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    {
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        Init();
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    }
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    virtual ~wxMenu();
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    //
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    // Implement base class virtuals
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    //
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    virtual wxMenuItem* DoAppend(wxMenuItem* pItem);
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    virtual wxMenuItem* DoInsert( size_t      nPos
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                                 ,wxMenuItem* pItem
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                                );
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    virtual wxMenuItem* DoRemove(wxMenuItem* pItem);
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    virtual void        Break(void);
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    virtual void        SetTitle(const wxString& rTitle);
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    //
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    // Implementation only from now on
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    // -------------------------------
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    //
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    virtual void Attach(wxMenuBarBase* pMenubar);
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    bool OS2Command( WXUINT uParam
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                    ,WXWORD wId
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                   );
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    //
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    // Semi-private accessors
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    //
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    //
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    // Get the window which contains this menu
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    //
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    wxWindow* GetWindow(void) const;
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    //
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    // Get the menu handle
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    //
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    WXHMENU GetHMenu() const { return m_hMenu; }
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#if wxUSE_ACCEL
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    //
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    // Called by wxMenuBar to build its accel table from the accels of all menus
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    //
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    bool   HasAccels(void) const { return m_vAccels.IsEmpty(); }
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    size_t GetAccelCount(void) const { return m_vAccels.GetCount(); }
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    size_t CopyAccels(wxAcceleratorEntry* pAccels) const;
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    //
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    // Called by wxMenuItem when its accels changes
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    //
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    void UpdateAccel(wxMenuItem* pItem);
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    //
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    // Helper used by wxMenu itself (returns the index in m_accels)
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    //
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    int FindAccel(int nId) const;
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#endif // wxUSE_ACCEL
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    //
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    // OS/2 specific Find
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    //
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    wxMenuItem* FindItem(int id, ULONG hItem, wxMenu **menu = NULL) const;
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    //virtual function hiding suppression
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    int FindItem(const wxString& rsString) const
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    { return wxMenuBase::FindItem(rsString); }
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    wxMenuItem* FindItem(int id, wxMenu **menu = NULL) const
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    { return wxMenuBase::FindItem(id, menu); }
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    //
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    // All OS/2PM Menu's have one of these
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    //
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    MENUITEM                        m_vMenuData;
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private:
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    //
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    // Common part of all ctors
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    //
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    void Init();
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    //
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    // Common part of Append/Insert (behaves as Append is pos == (size_t)-1)
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    //
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    bool DoInsertOrAppend( wxMenuItem* pItem
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                          ,size_t      nPos = (size_t)-1
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                         );
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    //
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    // Terminate the current radio group, if any
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    //
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    void EndRadioGroup(void);
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    //
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    // If true, insert a breal before appending the next item
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    //
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    bool m_bDoBreak;
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    //
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    // The menu handle of this menu
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    //
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    WXHMENU                         m_hMenu;
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    //
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    // The helper variable for creating unique IDs.
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    //
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    static USHORT                   m_nextMenuId;
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    //
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    // The position of the first item in the current radio group or -1
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    //
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    int                             m_nStartRadioGroup;
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#if wxUSE_ACCEL
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    //
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    // The accelerators for our menu items
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    //
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    wxAcceleratorArray              m_vAccels;
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#endif // wxUSE_ACCEL
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    DECLARE_DYNAMIC_CLASS(wxMenu)
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}; // end of wxMenu
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// ----------------------------------------------------------------------------
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// Menu Bar (a la Windows)
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMenuBar : public wxMenuBarBase
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{
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public:
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    //
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    // Ctors & dtor
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    //
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    //
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    // Default constructor
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    //
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    wxMenuBar();
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    //
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    // Unused under OS2
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    wxMenuBar(long lStyle);
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    //
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    // Menubar takes ownership of the menus arrays but copies the titles
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    //
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    wxMenuBar( int            n
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              ,wxMenu*        vMenus[]
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              ,const wxString sTitles[]
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              ,long           lStyle = 0
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             );
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    virtual ~wxMenuBar();
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    //
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    // Menubar construction
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    //
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    virtual bool        Append( wxMenu*         pMenu
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                               ,const wxString& rTitle
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                              );
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    virtual bool        Insert( size_t          nPos
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                               ,wxMenu*         pMenu
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                               ,const wxString& rTitle
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                              );
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    virtual wxMenu*     Replace( size_t          nPos
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                                ,wxMenu*         pMenu
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                                ,const wxString& rTitle
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                               );
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    virtual wxMenu*     Remove(size_t nPos);
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    virtual int         FindMenuItem( const wxString& rMenuString
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                                     ,const wxString& rItemString
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                                    ) const;
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    virtual wxMenuItem* FindItem( int      nId
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                                 ,wxMenu** ppMenu = NULL
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                                ) const;
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    virtual wxMenuItem* FindItem( int      nId
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                                 ,ULONG    hItem
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                                 ,wxMenu** ppMenu = NULL
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                                ) const;
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    virtual void        EnableTop( size_t nPos
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                                  ,bool   bFlag
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                                 );
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    virtual void        SetMenuLabel( size_t          nPos
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                                    ,const wxString& rLabel
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                                   );
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    virtual wxString    GetMenuLabel(size_t nPos) const;
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    //
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    // Implementation from now on
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    //
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    WXHMENU                   Create(void);
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    virtual void              Detach(void);
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    virtual void              Attach(wxFrame* pFrame);
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#if wxUSE_ACCEL
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    //
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    // Get the accel table for all the menus
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    //
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    const wxAcceleratorTable& GetAccelTable(void) const { return m_vAccelTable; }
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    //
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    // Update the accel table (must be called after adding/deleting a menu)
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    //
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    void                      RebuildAccelTable(void);
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#endif // wxUSE_ACCEL
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    //
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    // Get the menu handle
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    WXHMENU                   GetHMenu(void) const { return m_hMenu; }
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    //
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    // If the menubar is modified, the display is not updated automatically,
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    // call this function to update it (m_menuBarFrame should be !NULL)
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    //
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    void                      Refresh(void);
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protected:
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    //
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    // Common part of all ctors
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    //
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    void                      Init(void);
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    wxArrayString m_titles;
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    WXHMENU                         m_hMenu;
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#if wxUSE_ACCEL
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    //
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    // The accelerator table for all accelerators in all our menus
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    //
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    wxAcceleratorTable              m_vAccelTable;
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#endif // wxUSE_ACCEL
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private:
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    //
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    // Virtual function hiding suppression
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    //
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    void                      Refresh( bool          bErase
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                                      ,const wxRect* pRect
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                                     )
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    { wxWindow::Refresh(bErase, pRect); }
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    DECLARE_DYNAMIC_CLASS(wxMenuBar)
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};
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#endif // _WX_MENU_H_
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