git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@18674 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			143 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			143 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        control.h
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// Purpose:     wxControl class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CONTROL_H_
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#define _WX_CONTROL_H_
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#ifdef __GNUG__
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    #pragma interface "control.h"
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#endif
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#include "wx/dynarray.h"
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// General item class
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class WXDLLEXPORT wxControl : public wxControlBase
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{
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    DECLARE_ABSTRACT_CLASS(wxControl)
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public:
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   wxControl();
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   wxControl(wxWindow *parent, wxWindowID id,
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             const wxPoint& pos = wxDefaultPosition,
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             const wxSize& size = wxDefaultSize, long style = 0,
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             const wxValidator& validator = wxDefaultValidator,
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             const wxString& name = wxControlNameStr)
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    {
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        Create(parent, id, pos, size, style, validator, name);
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    }
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    bool Create(wxWindow *parent, wxWindowID id,
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            const wxPoint& pos = wxDefaultPosition,
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            const wxSize& size = wxDefaultSize, long style = 0,
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            const wxValidator& validator = wxDefaultValidator,
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            const wxString& name = wxControlNameStr);
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    virtual ~wxControl();
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    // Simulates an event
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    virtual void Command(wxCommandEvent& event) { ProcessCommand(event); }
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    // implementation from now on
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    // --------------------------
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    // Calls the callback and appropriate event handlers
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    bool ProcessCommand(wxCommandEvent& event);
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    // MSW-specific
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#ifdef __WIN95__
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    virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
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#endif // Win95
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    // For ownerdraw items
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    virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *WXUNUSED(item)) { return FALSE; };
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    virtual bool MSWOnMeasure(WXMEASUREITEMSTRUCT *WXUNUSED(item)) { return FALSE; };
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    wxArrayLong GetSubcontrols() { return m_subControls; }
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    void OnEraseBackground(wxEraseEvent& event);
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    virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
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            WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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#if WXWIN_COMPATIBILITY
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    virtual void SetButtonColour(const wxColour& WXUNUSED(col)) { }
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    wxColour* GetButtonColour() const { return NULL; }
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    inline virtual void SetLabelFont(const wxFont& font);
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    inline virtual void SetButtonFont(const wxFont& font);
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    inline wxFont& GetLabelFont() const;
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    inline wxFont& GetButtonFont() const;
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    // Adds callback
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    inline void Callback(const wxFunction function);
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    wxFunction GetCallback() { return m_callback; }
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protected:
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    wxFunction       m_callback;     // Callback associated with the window
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#endif // WXWIN_COMPATIBILITY
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protected:
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    // for controls like radiobuttons which are really composite this array
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    // holds the ids (not HWNDs!) of the sub controls
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    wxArrayLong m_subControls;
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    virtual wxSize DoGetBestSize() const;
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    // create the control of the given Windows class: this is typically called
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    // from Create() method of the derived class passing its label, pos and
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    // size parameter (style parameter is not needed because m_windowStyle is
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    // supposed to had been already set and so is used instead when this
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    // function is called)
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    bool MSWCreateControl(const wxChar *classname,
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                          const wxString& label,
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                          const wxPoint& pos,
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                          const wxSize& size);
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    // NB: the method below is deprecated now, with MSWGetStyle() the method
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    //     above should be used instead! Once all the controls are updated to
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    //     implement MSWGetStyle() this version will disappear.
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    //
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    // create the control of the given class with the given style (combination
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    // of WS_XXX flags, i.e. Windows style, not wxWindows one), returns
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    // FALSE if creation failed
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    //
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    // All parameters except classname and style are optional, if the
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    // size/position are not given, they should be set later with SetSize()
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    // and, label (the title of the window), of course, is left empty. The
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    // extended style is determined from the style and the app 3D settings
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    // automatically if it's not specified explicitly.
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    bool MSWCreateControl(const wxChar *classname,
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                          WXDWORD style,
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                          const wxPoint& pos = wxDefaultPosition,
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                          const wxSize& size = wxDefaultSize,
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                          const wxString& label = wxEmptyString,
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                          WXDWORD exstyle = (WXDWORD)-1);
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    // default style for the control include WS_TABSTOP if it AcceptsFocus()
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    virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
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private:
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    DECLARE_EVENT_TABLE()
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};
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#if WXWIN_COMPATIBILITY
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    inline void wxControl::Callback(const wxFunction f) { m_callback = f; };
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    inline wxFont& wxControl::GetLabelFont() const { return (wxFont &)GetFont(); }
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    inline wxFont& wxControl::GetButtonFont() const { return (wxFont &)GetFont(); }
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    inline void wxControl::SetLabelFont(const wxFont& font) { SetFont(font); }
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    inline void wxControl::SetButtonFont(const wxFont& font) { SetFont(font); }
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#endif // WXWIN_COMPATIBILITY
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#endif
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    // _WX_CONTROL_H_
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