No real changes, but this is more consistent with the other controls. It also highlights the ports which use non-default style, e.g. wxQt where wxNO_BORDER should probably not be used as part of default toolbar style but rather added in the ctor implementation. Closes #16667. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@78098 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			182 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			182 lines
		
	
	
		
			6.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/msw/toolbar.h
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// Purpose:     wxToolBar (Windows 95 toolbar) class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_MSW_TBAR95_H_
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#define _WX_MSW_TBAR95_H_
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#if wxUSE_TOOLBAR
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#include "wx/dynarray.h"
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#include "wx/imaglist.h"
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class WXDLLIMPEXP_CORE wxToolBar : public wxToolBarBase
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{
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public:
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    // ctors and dtor
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    wxToolBar() { Init(); }
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    wxToolBar(wxWindow *parent,
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                wxWindowID id,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxTB_DEFAULT_STYLE,
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                const wxString& name = wxToolBarNameStr)
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    {
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        Init();
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        Create(parent, id, pos, size, style, name);
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    }
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxTB_DEFAULT_STYLE,
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                const wxString& name = wxToolBarNameStr);
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    virtual ~wxToolBar();
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    // override/implement base class virtuals
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    virtual wxToolBarToolBase *FindToolForPosition(wxCoord x, wxCoord y) const;
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    virtual bool Realize();
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    virtual void SetToolBitmapSize(const wxSize& size);
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    virtual wxSize GetToolSize() const;
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    virtual void SetRows(int nRows);
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    virtual void SetToolNormalBitmap(int id, const wxBitmap& bitmap);
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    virtual void SetToolDisabledBitmap(int id, const wxBitmap& bitmap);
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    // implementation only from now on
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    // -------------------------------
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    virtual void SetWindowStyleFlag(long style);
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    virtual bool MSWCommand(WXUINT param, WXWORD id);
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    virtual bool MSWOnNotify(int idCtrl, WXLPARAM lParam, WXLPARAM *result);
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    void OnMouseEvent(wxMouseEvent& event);
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    void OnSysColourChanged(wxSysColourChangedEvent& event);
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    void OnEraseBackground(wxEraseEvent& event);
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    void SetFocus() {}
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    static WXHBITMAP MapBitmap(WXHBITMAP bitmap, int width, int height);
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    // override WndProc mainly to process WM_SIZE
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    virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
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    virtual WXDWORD MSWGetStyle(long style, WXDWORD *exstyle) const;
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    // returns true if the platform should explicitly apply a theme border
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    virtual bool CanApplyThemeBorder() const { return false; }
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#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
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    virtual bool MSWEraseBgHook(WXHDC hDC);
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    virtual WXHBRUSH MSWGetBgBrushForChild(WXHDC hDC, wxWindowMSW *child);
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#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
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    virtual wxToolBarToolBase *CreateTool(int id,
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                                          const wxString& label,
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                                          const wxBitmap& bmpNormal,
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                                          const wxBitmap& bmpDisabled = wxNullBitmap,
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                                          wxItemKind kind = wxITEM_NORMAL,
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                                          wxObject *clientData = NULL,
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                                          const wxString& shortHelp = wxEmptyString,
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                                          const wxString& longHelp = wxEmptyString);
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    virtual wxToolBarToolBase *CreateTool(wxControl *control,
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                                          const wxString& label);
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protected:
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    // common part of all ctors
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    void Init();
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    // create the native toolbar control
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    bool MSWCreateToolbar(const wxPoint& pos, const wxSize& size);
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    // recreate the control completely
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    void Recreate();
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    // implement base class pure virtuals
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    virtual bool DoInsertTool(size_t pos, wxToolBarToolBase *tool);
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    virtual bool DoDeleteTool(size_t pos, wxToolBarToolBase *tool);
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    virtual void DoEnableTool(wxToolBarToolBase *tool, bool enable);
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    virtual void DoToggleTool(wxToolBarToolBase *tool, bool toggle);
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    virtual void DoSetToggle(wxToolBarToolBase *tool, bool toggle);
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    // return the appropriate size and flags for the toolbar control
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    virtual wxSize DoGetBestSize() const;
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    // handlers for various events
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    bool HandleSize(WXWPARAM wParam, WXLPARAM lParam);
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#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
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    bool HandlePaint(WXWPARAM wParam, WXLPARAM lParam);
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#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
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    void HandleMouseMove(WXWPARAM wParam, WXLPARAM lParam);
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    // should be called whenever the toolbar size changes
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    void UpdateSize();
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    // create m_disabledImgList (but doesn't fill it), set it to NULL if it is
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    // unneeded
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    void CreateDisabledImageList();
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    // get the Windows toolbar style of this control
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    long GetMSWToolbarStyle() const;
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    // the big bitmap containing all bitmaps of the toolbar buttons
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    WXHBITMAP m_hBitmap;
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    // the image list with disabled images, may be NULL if we use
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    // system-provided versions of them
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    wxImageList *m_disabledImgList;
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    // the total number of toolbar elements
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    size_t m_nButtons;
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    // the sum of the sizes of the fixed items (i.e. excluding stretchable
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    // spaces) in the toolbar direction
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    int m_totalFixedSize;
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    // the tool the cursor is in
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    wxToolBarToolBase *m_pInTool;
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private:
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    // makes sure tool bitmap size is sufficient for all tools
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    void AdjustToolBitmapSize();
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    // update the sizes of stretchable spacers to consume all extra space we
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    // have
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    void UpdateStretchableSpacersSize();
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#ifdef wxHAS_MSW_BACKGROUND_ERASE_HOOK
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    // do erase the toolbar background, always do it for the entire control as
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    // the caller sets the clipping region correctly to exclude parts which
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    // should not be erased
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    void MSWDoEraseBackground(WXHDC hDC);
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    // return the brush to use for erasing the toolbar background
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    WXHBRUSH MSWGetToolbarBgBrush();
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#endif // wxHAS_MSW_BACKGROUND_ERASE_HOOK
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    DECLARE_EVENT_TABLE()
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    DECLARE_DYNAMIC_CLASS(wxToolBar)
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    wxDECLARE_NO_COPY_CLASS(wxToolBar);
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};
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#endif // wxUSE_TOOLBAR
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#endif // _WX_MSW_TBAR95_H_
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