Files
wxWidgets/src/x11/font.cpp
Vadim Zeitlin 8955b4b2fb Fix wxX11 build after fractional point size changes
Define {Get,Set}FractionalPointSize() in wxX11 wxFont implementation.

Note that only Pango-based version really supports floating point sizes
as XLFD can't express them.
2018-09-17 15:24:40 +02:00

964 lines
26 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/x11/font.cpp
// Purpose: wxFont class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// for compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __VMS
#pragma message disable nosimpint
#include "wx/vms_x_fix.h"
#endif
#ifdef __VMS
#pragma message enable nosimpint
#endif
#include "wx/font.h"
#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/utils.h" // for wxGetDisplay()
#include "wx/settings.h"
#include "wx/gdicmn.h"
#include "wx/wxcrtvararg.h" // for wxSscanf
#endif
#include "wx/fontutil.h" // for wxNativeFontInfo
#include "wx/tokenzr.h"
#include "wx/fontenum.h"
#include "wx/x11/private.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
// the default size (in points) for the fonts
static const int wxDEFAULT_FONT_SIZE = 12;
// ----------------------------------------------------------------------------
// helper functions
// ----------------------------------------------------------------------------
static wxFontWeight ParseWeightString(wxString s)
{
s.MakeUpper();
if (s == "THIN") return wxFONTWEIGHT_THIN;
if (s == "EXTRALIGHT" || s == "ULTRALIGHT") return wxFONTWEIGHT_EXTRALIGHT;
if (s == "LIGHT") return wxFONTWEIGHT_LIGHT;
if (s == "NORMAL") return wxFONTWEIGHT_NORMAL;
if (s == "MEDIUM") return wxFONTWEIGHT_MEDIUM;
if (s == "DEMIBOLD" || s == "SEMIBOLD") return wxFONTWEIGHT_SEMIBOLD;
if (s == "BOLD") return wxFONTWEIGHT_BOLD;
if (s == "EXTRABOLD" || s == "ULTRABOLD") return wxFONTWEIGHT_EXTRABOLD;
if (s == "BLACK" || s == "HEAVY") return wxFONTWEIGHT_HEAVY;
if (s == "EXTRAHEAVY") return wxFONTWEIGHT_EXTRAHEAVY;
return wxFONTWEIGHT_NORMAL;
}
#if wxUSE_UNICODE
#else
// ----------------------------------------------------------------------------
// wxXFont
// ----------------------------------------------------------------------------
// For every wxFont, there must be a font for each display and scale requested.
// So these objects are stored in wxFontRefData::m_fonts
class wxXFont : public wxObject
{
public:
wxXFont();
virtual ~wxXFont();
WXFontStructPtr m_fontStruct; // XFontStruct
WXDisplay* m_display; // XDisplay
int m_scale; // Scale * 100
};
wxXFont::wxXFont()
{
m_fontStruct = (WXFontStructPtr) 0;
m_display = (WXDisplay*) 0;
m_scale = 100;
}
wxXFont::~wxXFont()
{
// Freeing the font used to produce a segv, but
// appears to be OK now (bug fix in X11?)
XFontStruct* fontStruct = (XFontStruct*) m_fontStruct;
XFreeFont((Display*) m_display, fontStruct);
}
#endif
// ----------------------------------------------------------------------------
// wxFontRefData
// ----------------------------------------------------------------------------
class wxFontRefData: public wxGDIRefData
{
friend class wxFont;
public:
wxFontRefData(int size = wxDEFAULT,
wxFontFamily family = wxFONTFAMILY_DEFAULT,
wxFontStyle style = wxFONTSTYLE_NORMAL,
wxFontWeight weight = wxFONTWEIGHT_NORMAL,
bool underlined = false,
bool strikethrough = false,
const wxString& faceName = wxEmptyString,
wxFontEncoding encoding = wxFONTENCODING_DEFAULT);
// copy cstr
wxFontRefData(const wxFontRefData& data);
// from XFLD
wxFontRefData(const wxString& fontname);
// dstr
virtual ~wxFontRefData();
// setters: all of them also take care to modify m_nativeFontInfo if we
// have it so as to not lose the information not carried by our fields
void SetFractionalPointSize(float pointSize);
void SetFamily(wxFontFamily family);
void SetStyle(wxFontStyle style);
void SetNumericWeight(int weight);
void SetUnderlined(bool underlined);
void SetStrikethrough(bool strikethrough);
bool SetFaceName(const wxString& facename);
void SetEncoding(wxFontEncoding encoding);
// and this one also modifies all the other font data fields
void SetNativeFontInfo(const wxNativeFontInfo& info);
protected:
// common part of all ctors
void Init(int size,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined,
bool strikethrough,
const wxString& faceName,
wxFontEncoding encoding);
// set all fields from (already initialized and valid) m_nativeFontInfo
void InitFromNative();
// font attributes
float m_pointSize;
wxFontFamily m_family;
wxFontStyle m_style;
int m_weight;
bool m_underlined;
bool m_strikethrough;
wxString m_faceName;
wxFontEncoding m_encoding; // Unused in Unicode mode
wxNativeFontInfo m_nativeFontInfo;
void ClearX11Fonts();
#if wxUSE_UNICODE
#else
// A list of wxXFonts
wxList m_fonts;
#endif
};
#define M_FONTDATA ((wxFontRefData*)m_refData)
// ----------------------------------------------------------------------------
// wxFontRefData
// ----------------------------------------------------------------------------
void wxFontRefData::Init(int pointSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined,
bool strikethrough,
const wxString& faceName,
wxFontEncoding encoding)
{
m_family = family == wxFONTFAMILY_DEFAULT ? wxFONTFAMILY_SWISS : family;
m_faceName = faceName;
// we accept both wxDEFAULT and wxNORMAL here - should we?
m_style = static_cast<int>(style) == wxDEFAULT ? wxFONTSTYLE_NORMAL : style;
m_weight = static_cast<int>(weight) == wxDEFAULT ? wxFONTWEIGHT_NORMAL : weight;
m_underlined = underlined;
m_strikethrough = strikethrough;
m_encoding = encoding;
#if wxUSE_UNICODE
if ( m_nativeFontInfo.description )
pango_font_description_free(m_nativeFontInfo.description);
// Create native font info
m_nativeFontInfo.description = pango_font_description_new();
// if a face name is specified, use it if it's available, otherwise use
// just the family
if ( faceName.empty() || !wxFontEnumerator::IsValidFacename(faceName) )
{
// TODO: scan system for valid fonts matching the given family instead
// of hardcoding them here
switch ( m_family )
{
case wxFONTFAMILY_TELETYPE:
m_faceName = wxT("monospace");
break;
case wxFONTFAMILY_ROMAN:
m_faceName = wxT("serif");
break;
default:
m_faceName = wxT("sans");
}
}
else // specified face name is available, use it
{
m_faceName = faceName;
}
m_nativeFontInfo.SetFaceName(m_faceName);
m_nativeFontInfo.SetNumericWeight(m_weight);
m_nativeFontInfo.SetStyle((wxFontStyle)m_style);
m_nativeFontInfo.SetUnderlined(underlined);
#endif // wxUSE_UNICODE
SetFractionalPointSize(static_cast<float>(pointSize));
}
void wxFontRefData::InitFromNative()
{
#if wxUSE_UNICODE
// Get native info
PangoFontDescription *desc = m_nativeFontInfo.description;
// init fields
m_faceName = wxGTK_CONV_BACK( pango_font_description_get_family( desc ) );
m_pointSize = static_cast<float>(pango_font_description_get_size( desc )) / PANGO_SCALE;
switch (pango_font_description_get_style( desc ))
{
case PANGO_STYLE_NORMAL:
m_style = wxFONTSTYLE_NORMAL;
break;
case PANGO_STYLE_ITALIC:
m_style = wxFONTSTYLE_ITALIC;
break;
case PANGO_STYLE_OBLIQUE:
m_style = wxFONTSTYLE_SLANT;
break;
}
m_weight = pango_font_description_get_weight( desc );
#else // X11
// get the font parameters from the XLFD
// -------------------------------------
m_faceName = m_nativeFontInfo.GetXFontComponent(wxXLFD_FAMILY);
wxString w = m_nativeFontInfo.GetXFontComponent(wxXLFD_WEIGHT).Upper();
if ( !w.empty() && w != wxT('*') )
m_weight = ParseWeightString(w);
else
m_weight = wxFONTWEIGHT_NORMAL;
switch ( wxToupper( m_nativeFontInfo.
GetXFontComponent(wxXLFD_SLANT)[0u]).GetValue() )
{
case wxT('I'): // italique
m_style = wxFONTSTYLE_ITALIC;
break;
case wxT('O'): // oblique
m_style = wxFONTSTYLE_SLANT;
break;
default:
m_style = wxFONTSTYLE_NORMAL;
}
long ptSize;
if ( m_nativeFontInfo.GetXFontComponent(wxXLFD_POINTSIZE).ToLong(&ptSize) )
{
// size in XLFD is in 10 point units
m_pointSize = (int)(ptSize / 10);
}
else
{
m_pointSize = wxDEFAULT_FONT_SIZE;
}
// examine the spacing: if the font is monospaced, assume wxTELETYPE
// family for compatibility with the old code which used it instead of
// IsFixedWidth()
if ( m_nativeFontInfo.GetXFontComponent(wxXLFD_SPACING).Upper() == wxT('M') )
{
m_family = wxFONTFAMILY_TELETYPE;
}
else // not monospaceed
{
// don't even try guessing it, it doesn't work for too many fonts
// anyhow
m_family = wxFONTFAMILY_UNKNOWN;
}
// X fonts are never underlined...
m_underlined = false;
// deal with font encoding
wxString
registry = m_nativeFontInfo.GetXFontComponent(wxXLFD_REGISTRY).Upper(),
encoding = m_nativeFontInfo.GetXFontComponent(wxXLFD_ENCODING).Upper();
if ( registry == wxT("ISO8859") )
{
int cp;
if ( wxSscanf(encoding, wxT("%d"), &cp) == 1 )
{
m_encoding = (wxFontEncoding)(wxFONTENCODING_ISO8859_1 + cp - 1);
}
}
else if ( registry == wxT("MICROSOFT") )
{
int cp;
if ( wxSscanf(encoding, wxT("cp125%d"), &cp) == 1 )
{
m_encoding = (wxFontEncoding)(wxFONTENCODING_CP1250 + cp);
}
}
else if ( registry == wxT("KOI8") )
{
m_encoding = wxFONTENCODING_KOI8;
}
else // unknown encoding
{
// may be give a warning here? or use wxFontMapper?
m_encoding = wxFONTENCODING_SYSTEM;
}
#endif // Pango/X11
}
wxFontRefData::wxFontRefData( const wxFontRefData& data )
: wxGDIRefData()
{
m_pointSize = data.m_pointSize;
m_family = data.m_family;
m_style = data.m_style;
m_weight = data.m_weight;
m_underlined = data.m_underlined;
m_faceName = data.m_faceName;
m_encoding = data.m_encoding;
m_nativeFontInfo = data.m_nativeFontInfo;
}
wxFontRefData::wxFontRefData(int size, wxFontFamily family, wxFontStyle style,
wxFontWeight weight, bool underlined, bool strikethrough,
const wxString& faceName,
wxFontEncoding encoding)
{
Init(size, family, style, weight, underlined, strikethrough, faceName, encoding);
}
wxFontRefData::wxFontRefData(const wxString& fontname)
{
// VZ: FromString() should really work in both cases, doesn't it?
#if wxUSE_UNICODE
m_nativeFontInfo.FromString( fontname );
#else
m_nativeFontInfo.SetXFontName(fontname);
#endif
InitFromNative();
}
void wxFontRefData::ClearX11Fonts()
{
#if wxUSE_UNICODE
#else
wxList::compatibility_iterator node = m_fonts.GetFirst();
while (node)
{
wxXFont* f = (wxXFont*) node->GetData();
delete f;
node = node->GetNext();
}
m_fonts.Clear();
#endif
}
wxFontRefData::~wxFontRefData()
{
ClearX11Fonts();
}
// ----------------------------------------------------------------------------
// wxFontRefData SetXXX()
// ----------------------------------------------------------------------------
void wxFontRefData::SetFractionalPointSize(float pointSize)
{
// NB: Pango doesn't support point sizes less than 1
m_pointSize = pointSize == wxDEFAULT || pointSize < 1 ? wxDEFAULT_FONT_SIZE
: pointSize;
#if wxUSE_UNICODE
m_nativeFontInfo.SetFractionalPointSize(m_pointSize);
#endif
}
void wxFontRefData::SetFamily(wxFontFamily family)
{
m_family = family;
// TODO: what are we supposed to do with m_nativeFontInfo here?
}
void wxFontRefData::SetStyle(wxFontStyle style)
{
m_style = style;
#if wxUSE_UNICODE
// Get native info
PangoFontDescription *desc = m_nativeFontInfo.description;
switch ( style )
{
case wxFONTSTYLE_ITALIC:
pango_font_description_set_style( desc, PANGO_STYLE_ITALIC );
break;
case wxFONTSTYLE_SLANT:
pango_font_description_set_style( desc, PANGO_STYLE_OBLIQUE );
break;
default:
wxFAIL_MSG( wxT("unknown font style") );
// fall through
case wxFONTSTYLE_NORMAL:
pango_font_description_set_style( desc, PANGO_STYLE_NORMAL );
break;
}
#endif
}
void wxFontRefData::SetNumericWeight(int weight)
{
m_weight = weight;
}
void wxFontRefData::SetUnderlined(bool underlined)
{
m_nativeFontInfo.SetUnderlined(underlined);
// the XLFD doesn't have "underlined" field anyhow
}
void wxFontRefData::SetStrikethrough(bool strikethrough)
{
m_nativeFontInfo.SetStrikethrough(strikethrough);
}
bool wxFontRefData::SetFaceName(const wxString& facename)
{
m_faceName = facename;
return true;
}
void wxFontRefData::SetEncoding(wxFontEncoding encoding)
{
m_encoding = encoding;
}
void wxFontRefData::SetNativeFontInfo(const wxNativeFontInfo& info)
{
// previously cached fonts shouldn't be used
ClearX11Fonts();
m_nativeFontInfo = info;
m_family = info.GetFamily();
// set all the other font parameters from the native font info
InitFromNative();
}
// ----------------------------------------------------------------------------
// wxFont
// ----------------------------------------------------------------------------
wxFont::wxFont(const wxNativeFontInfo& info)
{
#if wxUSE_UNICODE
Create( info.GetPointSize(),
info.GetFamily(),
info.GetStyle(),
info.GetWeight(),
info.GetUnderlined(),
info.GetFaceName(),
info.GetEncoding() );
if ( info.GetStrikethrough() )
SetStrikethrough(true);
#else
(void) Create(info.GetXFontName());
#endif
}
bool wxFont::Create(int pointSize,
wxFontFamily family,
wxFontStyle style,
wxFontWeight weight,
bool underlined,
const wxString& faceName,
wxFontEncoding encoding)
{
UnRef();
m_refData = new wxFontRefData(pointSize, family, style, weight,
underlined, false, faceName, encoding);
return true;
}
bool wxFont::Create(const wxString& fontname, wxFontEncoding enc)
{
#if wxUSE_UNICODE
wxUnusedVar(enc);
#endif
if( !fontname )
{
*this = wxSystemSettings::GetFont( wxSYS_DEFAULT_GUI_FONT);
return true;
}
m_refData = new wxFontRefData();
#if wxUSE_UNICODE // X font name
M_FONTDATA->m_nativeFontInfo.FromString( fontname );
#else
M_FONTDATA->m_nativeFontInfo.SetXFontName(fontname);
#endif
wxString tmp;
wxStringTokenizer tn( fontname, wxT("-") );
tn.GetNextToken(); // skip initial empty token
tn.GetNextToken(); // foundry
M_FONTDATA->m_faceName = tn.GetNextToken(); // family
M_FONTDATA->m_weight = ParseWeightString(tn.GetNextToken()); // weight
tmp = tn.GetNextToken().MakeUpper(); // slant
if (tmp == wxT("I")) M_FONTDATA->m_style = wxFONTSTYLE_ITALIC;
if (tmp == wxT("O")) M_FONTDATA->m_style = wxFONTSTYLE_ITALIC;
tn.GetNextToken(); // set width
tn.GetNextToken(); // add. style
tn.GetNextToken(); // pixel size
tmp = tn.GetNextToken(); // pointsize
if (tmp != wxT("*"))
{
long num = wxStrtol (tmp.c_str(), (wxChar **) NULL, 10);
M_FONTDATA->m_pointSize = (int)(num / 10);
}
tn.GetNextToken(); // x-res
tn.GetNextToken(); // y-res
tmp = tn.GetNextToken().MakeUpper(); // spacing
if (tmp == wxT("M"))
M_FONTDATA->m_family = wxFONTFAMILY_MODERN;
else if (M_FONTDATA->m_faceName == wxT("TIMES"))
M_FONTDATA->m_family = wxFONTFAMILY_ROMAN;
else if (M_FONTDATA->m_faceName == wxT("HELVETICA"))
M_FONTDATA->m_family = wxFONTFAMILY_SWISS;
else if (M_FONTDATA->m_faceName == wxT("LUCIDATYPEWRITER"))
M_FONTDATA->m_family = wxFONTFAMILY_TELETYPE;
else if (M_FONTDATA->m_faceName == wxT("LUCIDA"))
M_FONTDATA->m_family = wxFONTFAMILY_DECORATIVE;
else if (M_FONTDATA->m_faceName == wxT("UTOPIA"))
M_FONTDATA->m_family = wxFONTFAMILY_SCRIPT;
tn.GetNextToken(); // avg width
// Note: font encoding is not used in unicode
#if !wxUSE_UNICODE
// deal with font encoding
M_FONTDATA->m_encoding = enc;
if ( M_FONTDATA->m_encoding == wxFONTENCODING_SYSTEM )
{
wxString registry = tn.GetNextToken().MakeUpper(),
encoding = tn.GetNextToken().MakeUpper();
if ( registry == wxT("ISO8859") )
{
int cp;
if ( wxSscanf(encoding, wxT("%d"), &cp) == 1 )
{
M_FONTDATA->m_encoding =
(wxFontEncoding)(wxFONTENCODING_ISO8859_1 + cp - 1);
}
}
else if ( registry == wxT("MICROSOFT") )
{
int cp;
if ( wxSscanf(encoding, wxT("cp125%d"), &cp) == 1 )
{
M_FONTDATA->m_encoding =
(wxFontEncoding)(wxFONTENCODING_CP1250 + cp);
}
}
else if ( registry == wxT("KOI8") )
{
M_FONTDATA->m_encoding = wxFONTENCODING_KOI8;
}
//else: unknown encoding - may be give a warning here?
else
return false;
}
#endif
return true;
}
wxFont::~wxFont()
{
}
wxGDIRefData *wxFont::CreateGDIRefData() const
{
return new wxFontRefData;
}
wxGDIRefData *wxFont::CloneGDIRefData(const wxGDIRefData *data) const
{
return new wxFontRefData(*static_cast<const wxFontRefData *>(data));
}
// ----------------------------------------------------------------------------
// change the font attributes
// ----------------------------------------------------------------------------
void wxFont::Unshare()
{
// Don't change shared data
if (!m_refData)
{
m_refData = new wxFontRefData();
}
else
{
wxFontRefData* ref = new wxFontRefData(*(wxFontRefData*)m_refData);
UnRef();
m_refData = ref;
}
}
// ----------------------------------------------------------------------------
// accessors
// ----------------------------------------------------------------------------
float wxFont::GetFractionalPointSize() const
{
wxCHECK_MSG( IsOk(), 0, wxT("invalid font") );
return M_FONTDATA->m_nativeFontInfo.GetFractionalPointSize();
}
wxString wxFont::GetFaceName() const
{
wxCHECK_MSG( IsOk(), wxEmptyString, wxT("invalid font") );
return M_FONTDATA->m_nativeFontInfo.GetFaceName();
}
wxFontFamily wxFont::DoGetFamily() const
{
return M_FONTDATA->m_family;
}
wxFontStyle wxFont::GetStyle() const
{
wxCHECK_MSG( IsOk(), wxFONTSTYLE_MAX, wxT("invalid font") );
return M_FONTDATA->m_style;
}
int wxFont::GetNumericWeight() const
{
wxCHECK_MSG( IsOk(), wxFONTWEIGHT_MAX, wxT("invalid font") );
return M_FONTDATA->m_weight;
}
bool wxFont::GetUnderlined() const
{
wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
return M_FONTDATA->m_nativeFontInfo.GetUnderlined();
}
bool wxFont::GetStrikethrough() const
{
wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
return M_FONTDATA->m_nativeFontInfo.GetStrikethrough();
}
#if defined( __WXX11__ ) && ( wxUSE_PANGO == 0 )
bool wxNativeFontInfo::GetStrikethrough() const
{
return false;
}
#endif
wxFontEncoding wxFont::GetEncoding() const
{
wxCHECK_MSG( IsOk(), wxFONTENCODING_DEFAULT, wxT("invalid font") );
#if wxUSE_UNICODE
// unicode didn't use font encoding
return wxFONTENCODING_DEFAULT;
#else
return M_FONTDATA->m_encoding;
#endif
}
const wxNativeFontInfo *wxFont::GetNativeFontInfo() const
{
wxCHECK_MSG( IsOk(), NULL, wxT("invalid font") );
#if wxUSE_UNICODE
#else
if ( M_FONTDATA->m_nativeFontInfo.GetXFontName().empty() )
GetInternalFont();
#endif
return &(M_FONTDATA->m_nativeFontInfo);
}
bool wxFont::IsFixedWidth() const
{
wxCHECK_MSG( IsOk(), false, wxT("invalid font") );
#if wxUSE_UNICODE
return wxFontBase::IsFixedWidth();
#else
// Robert, is this right? HasNativeFont doesn't exist.
if ( true )
// if ( M_FONTDATA->HasNativeFont() )
{
// the monospace fonts are supposed to have "M" in the spacing field
wxString spacing = M_FONTDATA->
m_nativeFontInfo.GetXFontComponent(wxXLFD_SPACING);
return spacing.Upper() == wxT('M');
}
// Unreaceable code for now
// return wxFontBase::IsFixedWidth();
#endif
}
// ----------------------------------------------------------------------------
// change font attributes
// ----------------------------------------------------------------------------
void wxFont::SetFractionalPointSize(float pointSize)
{
Unshare();
M_FONTDATA->SetFractionalPointSize(pointSize);
}
void wxFont::SetFamily(wxFontFamily family)
{
Unshare();
M_FONTDATA->SetFamily(family);
}
void wxFont::SetStyle(wxFontStyle style)
{
Unshare();
M_FONTDATA->SetStyle(style);
}
void wxFont::SetNumericWeight(int weight)
{
Unshare();
M_FONTDATA->SetNumericWeight(weight);
}
bool wxFont::SetFaceName(const wxString& faceName)
{
Unshare();
return M_FONTDATA->SetFaceName(faceName) &&
wxFontBase::SetFaceName(faceName);
}
void wxFont::SetUnderlined(bool underlined)
{
Unshare();
M_FONTDATA->SetUnderlined(underlined);
}
void wxFont::SetStrikethrough(bool strikethrough)
{
Unshare();
M_FONTDATA->SetStrikethrough(strikethrough);
}
void wxFont::SetEncoding(wxFontEncoding encoding)
{
Unshare();
M_FONTDATA->SetEncoding(encoding);
}
void wxFont::DoSetNativeFontInfo( const wxNativeFontInfo& info )
{
Unshare();
M_FONTDATA->SetNativeFontInfo( info );
}
#if wxUSE_PANGO
// Although we don't use this function yet, but we must create it here.
// first, for the prepare the unicode drawing support in wxUniv/x11 port.
// If we use pango to draw the text, then we must set some attributes
// for pango layout, such as "strikethrough" and "underline".
bool wxFont::SetPangoAttrs(PangoLayout* layout) const
{
if ( !IsOk() || !(GetUnderlined() || GetStrikethrough()) )
return false;
PangoAttrList* attrs = pango_attr_list_new();
PangoAttribute* a;
if ( GetUnderlined() )
{
a = pango_attr_underline_new(PANGO_UNDERLINE_SINGLE);
pango_attr_list_insert(attrs, a);
}
if ( GetStrikethrough() )
{
a = pango_attr_strikethrough_new(true);
pango_attr_list_insert(attrs, a);
}
pango_layout_set_attributes(layout, attrs);
pango_attr_list_unref(attrs);
return true;
}
#endif
#if !wxUSE_UNICODE
// ----------------------------------------------------------------------------
// X11 implementation
// ----------------------------------------------------------------------------
// Find an existing, or create a new, XFontStruct
// based on this wxFont and the given scale. Append the
// font to list in the private data for future reference.
wxXFont* wxFont::GetInternalFont(double scale, WXDisplay* display) const
{
if ( !IsOk() )
return NULL;
long intScale = long(scale * 100.0 + 0.5); // key for wxXFont
int pointSize = (M_FONTDATA->m_pointSize * 10 * intScale) / 100;
// search existing fonts first
wxList::compatibility_iterator node = M_FONTDATA->m_fonts.GetFirst();
while (node)
{
wxXFont* f = (wxXFont*) node->GetData();
if ((!display || (f->m_display == display)) && (f->m_scale == intScale))
return f;
node = node->GetNext();
}
wxString xFontName = M_FONTDATA->m_nativeFontInfo.GetXFontName();
if (xFontName == "-*-*-*-*-*--*-*-*-*-*-*-*-*")
// wxFont constructor not called with native font info parameter => take M_FONTDATA values
xFontName.Clear();
// not found, create a new one
XFontStruct *font = (XFontStruct *)
wxLoadQueryNearestFont(pointSize,
M_FONTDATA->m_family,
M_FONTDATA->m_style,
M_FONTDATA->m_weight,
M_FONTDATA->m_underlined,
wxT(""),
M_FONTDATA->m_encoding,
& xFontName);
if ( !font )
{
wxFAIL_MSG( wxT("Could not allocate even a default font -- something is wrong.") );
return NULL;
}
wxXFont* f = new wxXFont;
f->m_fontStruct = (WXFontStructPtr)font;
f->m_display = ( display ? display : wxGetDisplay() );
f->m_scale = intScale;
M_FONTDATA->m_fonts.Append(f);
return f;
}
WXFontStructPtr wxFont::GetFontStruct(double scale, WXDisplay* display) const
{
wxXFont* f = GetInternalFont(scale, display);
return (f ? f->m_fontStruct : (WXFontStructPtr) 0);
}
#endif // !wxUSE_UNICODE